Moonday, Erastus 7 (cont’d)
Unfortunately, I find myself writing a lot of this portion of the day not from personal experience but from tales of my companions. As luck would have it, I (and several others in the party) suffered the effects of a fear spell or aura of some sort. But I’ll get there soon enough.
First the fireball. A fine fireball it was, too, quite capable of completely snuffing out the life of things smaller than the Scribbler. However, at the instant it exploded there was only him, and it turns out his response to the fireball was to invite in a few close friends, and none of his friends were smaller than he. In fact, several of them were bigger than any one of us. A couple were bigger than any two of us.
Seeming to shrug off the fireball, he chanted and summoned a half dozen dog-like (but dog-like only in shape) creatures. They were very hard to see when they were even close to shadows. But they were certainly susceptible to Avia’s, Sabin’s, and Nolin’s sword strokes.
But then there appeared some larger demons or devils .. I don’t believe anyone ever had a name for them. One of them, which also looked dog-like but bigger, I think Takkad declared to be “barghest”.
I was able to get off a second fireball which was felt by several of our foes. But then life got hard. First of all, gravity reversed. I had the choice of casting fly, or attacking prone from the ceiling (my new floor). Since weapons had been having a tough time damaging these newer things, I thought that lying prone on the floor and firing magic missiles might not be a bad idea. Wham! Hit the barghest but good. I barely had time to smile about that before one of the other big demons gestured, and … a fog descended upon me. I had trouble focusing and it was hard to tell friend from foe. Rigel seemed affected similarly and Nolin … Nolin just stood there with a surprised look on his face. >From his expression he seemed to be trying to clear his head, but it was taking all his effort. He didn’t move. He didn’t swing. He didn’t speak. It was as if he’d gone unconscious but hadn’t yet fallen. (I found out later he’d been hit with Power Word Stun.)
I only vaguely remember the rest of the battle, because there were lucid moments (I remember some magic missiles and even another fireball) but they were interspersed with times when I felt Kane and Nolin were too close and I swung at them (I was wielding no weapon, and really – fully armored Nolin??).
In the meantime, the battle raged on, and eventually Avia, Rallo, and Sabin (with invaluable and timely healing from Kane and Takkad) managed to dispatch the barghest and the two demons. At some point, gravity returned to normal but I don’t recall when. I believe Takkad got the final smite on the last demon. Nolin startled out of his astonishment only to find that he, like I, had only moments of lucidity. He, however, was much more dangerous when he decided you were too close so everybody gave him a wide berth for another minute or two.
When I regained my senses, we were in a room with black stone pillars 40 feet tall. A 3-eyed jackal was carved into the floor, and that was our clue that we were in the foul presence of Lamashtu. Or at least, a cathedral dedicated to Lamashtu. There were alcoves to the north and south, and a stone pulpit partially buried by a collapsed part of the room.
And hundreds of scribblings. The Scribbler had done his work here. My study of the Thasselonian language is beginning to pay off, and I could read several of them. Unfortunately, they didn’t seem to say anything of importance; the ones I looked at were simply graffiti.
Takkad cast True Seeing upon himself, certain there must be more here than meets the eye. That did reveal a secret door which he was able to show to Rigel, but she determined it was magically locked. Our wand of knock was used to open it, but it revealed a short corridor (crack in the rock, really) with nothing in it.
There was fog coming from an exit to the southwest, and Rallo took the form of an air elemental to clear the fog out. This was a very messy (that is, bloody) area and we soon came across more of the shadowy dog creatures.
Unfortunately, they did something this time that I don’t remember them doing before — one of them howled. The howl was so unearthly, so utterly alien that I couldn’t stand it. I had to get away from it .. and so I ran from the room.
Meaning my understanding of what subsequently happened is again reliant upon my companion’s accounts. I apparently was the only one affected by the howls. Since they were difficult to see in shadows, Kane threw down a torch to reduce the number of dark areas. Rallo lightninged three of them, and Sabin and Avia and Nolin began to steadfastly but grimly hack them to pieces.
Fortunately my fear didn’t last nearly as long as my confusion, and I came back in time to find only two of six hounds remaining, and I contributed a flaming sphere to add both light and heat to the equation. It didn’t take long for the remaining pair to be dispatched.
Around us was what looked to be wreckage from the Sandpoint guards. There wasn’t anything in the way of bodies, but armor and weapons we could identify from the guard did lay strewn about. Earlier the Scribbler had called to his allies not to destroy our bodies so that they could be reused .. were any of these dogs previously humans? Previously guards? Never can tell with this foul magic. One thing was clear — there did not seem to be any apparent food for these dogs, so they were eager to attack us. Perhaps these same dogs did attack the guards and consumed them completely. We’ll never know.
The scribbles continue here, but there is one section that is both readable and a little different from the others. It reads:
On frozen mountain Xin awaits
His regal voice the yawning gates
Keys turn twice in sihedron
Occulted runeforge waits within.
A runeforge? That’s supposed to be a pretty powerful artifact, but I don’t think it’s a good thing đ
We’re not done here yet. There are doors unopened and a missing Scribbler. May my wits be about me more than they have been, as we advance. One good thing – having run away so much I have many of my spells left đ