Category Archives: RotR Journal Entries

Journal entries for the Rise of the Runelords campaign

Character: Takkad

Takkad’s journal entry for February

This has been a long, busy and interesting day — make no mistake!

We had opened the iron doors to Sorshen’s section of the runeforge to find another huge chamber — this one decorated in various hues of red and white. A pavilion of flowing vividly colored silk was in the center of the hall. Tall columns carved in the shape of sensuously posed curvy nude women reached up to the ceiling, and gilded cages were scattered around the perimeter.

My immediate attention was drawn to the cages, most of which held the rotting remains of former captives. But in one cage a man yet lived, and I quickly moved toward him. Sabin followed me in.

I heard voices from above laughingly calling out to us, “Very intriguing specimens of manhood! Let us see what you look like under all of that padding!”

And down from above flew four women… and yet not women. Each flitted about on leathery bat-like wings and had horns protruding our from her forehead. Instead of feet they had sharp talons.

Succubi. Definitely not my type.

I continued on toward the cage, but Sabin paused as a succubus landed near him, cooing invitingly.

The rest of the party had entered the room by now, and the succubi swooped by them urging each to join them inside the pavilion.

Nolin said something derisive, but upon hearing Avia gasp I turned to see Rigel standing with her pants down around her ankles, desperately trying to remove her armor, and following one of the succubi with a longing gaze.

Trask reacted in his usual way by heating things up. A fireball detonated on one of the creatures, and she shrieked, “No, not that!” before flying up to the ceiling.

Nolin flew up to pair clinging to the top of a cage and began to hack at them, as the one who tried to charm Sabin found an ax firmly planted in her skull.

“This is just not the type of playing we had in mind,” scolded one of the temptresses as Nolin sword cut deep into her soft and yielding flesh.

It seemed that my team mates had the battle well in hand, and so I turned back to the cage. The man there was barely alive, and even after I healed him he whimpered and cowered in a pitiful way. He was naked, except for a metal collar, and empty wooden bowls along with fouled straw for bedding suggested that in addition to whatever torture had been inflicted upon him, neglect was also an issue.

I used Pharasma’s grace to remove his fear and provide some lesser amount of restoration, but while these seemed to have some positive affects on him, his reaction to me remained more animal than human.

Trask, who had been standing next to the entrance, called out “Someone is heading this way down the corridor!”

Thinking perhaps that this was Delvahine, Sorshen’s runeforge acolyte, we feared the worse, and I moved back toward the party. But a human voice called out, in Common, “Trask, it’s Sedgewick!”

Sedgewick?

I glanced over at Rigel, who was now standing next to Avia and pulling up her pants, looking somewhat embarrassed, and doing a poor job of trying to pull off her brief display of public nudity as “no big deal.”

Of course I had heard of Sedgewick, the bard with whom the party had originally formed, but who had run off with a ranger, leaving a jilted Rigel behind (if the comments made whenever his name was brought up were accurate).

Of course we were skeptical, and Trask called out, “Stay where you are,” as he waved his hand and a magical display of lights played a few feet before him.

Meanwhile the battle had not gone well for the Succubi. In fact all now lay dead on the ground, except for one that had blinked away.

With that threat removed we turned our attention on this man claiming to be Sedgewick, who had now been escorted into the chamber by Trask and Nolin.

I had little to contribute to the ensuing discussion, and listened in as my friends questioned the self proclaimed Sedgewick standing before us, asking him about things only the real Sedgewick should know. He answered all as if he were who he claimed to be, and finally said something that was apparently so Sedgewickian that all of my companions’ doubts were allayed.

Of course now their primary question was, “Why are you here?”

And to the amazement of all, including myself, he pointed at me and said, “Because of him.”

Sedgewick had left his ranger friend some time earlier, and had actually been looking around, unsuccessfully, for his old comrades ever since. About three weeks ago he was in Magnimar at the Pathfinder Society’s office when I came in asking about the region around Mt Xin. He listened in with mild interest, and only later realized that the party I had mentioned must have been his old companions.

He then set out on his own to find the location of this Mt Xin, and had in fact arrived on the day we killed the dragon. He had found the invisible ramp leading down and made it to the bottom just in time to watch us enter the portal we opened using the runeforge keys.

He followed a few moments later, but we had already left the runeforge pool chamber for Zanderghul’s area, and so Sedgewick started down one of the passageways to find us. He picked Krune (though he did not know it) the Runelord of sloth, and reported that it was a most unpleasant place. He retraced his steps back to the pool room just as we made our way towards lust.

Upon hearing his story there was a little teasing about how we had to have passed him traveling to and from Mt Xin several times on his journey north, and didn’t he know enough to just wait in Sandpoint for us?

I had never worked with a bard before, and am interested to see how well he will supplement our party’s abilities.

We looted the succubi bodies and found each was using the same set of items:

[1146] +3 Bracers of Armor (Trask)
[1147] +3 Bracers of Armor
[1148] +3 Bracers of Armor
[1149] Amulet with a woman’s face (non magical)
[1150] Amulet with a woman’s face (non magical)
[1151] Amulet with a woman’s face (non magical)
[1152] +2 Ring of Protection (Kane)
[1153] +2 Ring of Protection (Takkad)
[1154] +2 Ring of Protection (Sedgewick)

We walked about the hall, looking at the cages, but we had already found the only one with a survivor. We returned to him and then discovered that although the cages looked like flimsy ornamental constructs, a force cage of some sort was active in each, making it impossible to free the captive.

We decided that for now he was safest in the cage, and I managed to squeeze some food and water through the “bars” for him.

Presently we came to the pavilion’s entrance. The walls appeared to be silk dyed in hues of crimson, lavender, purple, and cobalt; and although there was not the slightest wind in the chamber, the curtains rippled, as if dancing in a steady breeze.

Nolin tried to pull down a silk panel, but it would not budge. He also tried to cut it with his sword, but it proved impervious to damage.

Just then a loud booming voice called out, “Mistress, uninvited visitors at the door!” A stone giant was standing at the pavilion doorway, with perhaps half a dozen others behind him.

It swung its massive club at Avia, but missed. Avia stuck back with her sword, and dropped it to the floor. Its nearly unconscious form was dragged away inside and another giant stepped up.

“Mistress says, these ones kills her daughters. Not free to pass!”

Sedgewick replied by singing, and suddenly our fighters seemed more confident and began slicing into the giants as they stepped up, stupidly, one by one to the slaughter.

Trask lent support by launching a fireball into their midsts — he had feared this would set the silk ablaze, but all it showed of the explosion was a smudge of smoke.

A giant within cried out, “Ah, fire! Mistress!”

The rest of us were using ranged weapons or spells to inflict small amounts of damage (Rigel perfectly timing a shot to finish a giant off).

Nolin tried to reason with them, “We are here to see the mistress. Look, you can see that you are no match for us, and so why don’t you stand aside and let us pass?”

But it was no good: “Giants were created to protect the Mistress. You no pass!”

Well, he tried. And moments later the last giant fell dead.

We passed through the opening into a large space filled with pillows and cushions. Columns of gold reach upward, holding the silk walls in place and the canopied ceiling above us.

From somewhere to the east we heard a female voice speaking (in Abysmal, and translated courtesy of Sedgewick), “Unbelievable! First I don’t hear anything for years from Vraxeris, and now this!”

We moved to a room to the south, which was much the same as the entry way, and a second door to the north led to a much larger chamber.

The air here was filled with a misty smoke, rising up from a brazier resting on a small table.

In three of the four corners was an iron framed bed with soft comfortable looking pillows, sheets and blankets, but somewhat uncomfortable looking straps, restraints, and other devices the purpose of which I could only guess.

Sitting in a throne against the far wall was an attractive woman, more or less. But the horns, wings and tail indicated Delvahine was some sort of daemon or devil.

Between us and her, flying near the silk ceiling, was the succubus that had escaped us earlier. She hissed menacingly at us (from a safe distance) and bared her fangs.

Not so pretty now, eh missy?

Delvahine began to sing, but no sooner had she started that I found myself next to her along with Sabin and Nolin, courtesy of Sabin’s usual combat tactic.

The succubus at the ceiling also began to sing, and Delvahine asked Nolin if he wouldn’t rather fight on her side. For a moment I thought we were going to lose Nolin, but he regained control his emotions and struck at her.

Avia came running in from across the room as Sabin smacked Delvahine with a cold iron ax he kept just for such an occasion.

I attempted to extinguish the burning incense in the brazier with a Create Water spell, for clearly it was having some unwholesome effect on the party, but after smoldering for a while it rekindled itself.

Delvahine began to sing words of power, but from across the room I could her Sedgewick sing a descant over her melody. She stood, glaring at the rest of us, preparing to unleash something particularly nasty, but all that came from her lips was, “Sedgewick is great!” She looked confused and flustered over what had just happened, but not for long. Sabin, Nolin and then Avia were savagely attacking her, and she was wilting beneath their onslaught.

I have heard tales of bards who could sing a tune so simple and catchy that it stuck in your mind for days upon end. It was rumored that one such fellow was stoned to death for having created a a particularly annoying, but insidiously infectious tune about what a “small land it was, after all.”

I can only imagine whatever Sedgewick had sung must have had a similar effect on Delvahine, and counted my blessings that his song was not directed at us.

The creature at the ceiling screamed out, “Mistress, mother!” as she flew down and landed on Nolin , sinking her talons into his back.

Delvahine soon fell, and her last surviving daughter joined her not long after.

We searched the bodies.

The succubus had the same possessions as her sisters:

[1155] +3 Bracers of Armor
[1156] Amulet with a woman’s face (non magical)
[1157] +2 Ring of Protection

Delvahine was effectively wearing nothing, but she was carrying a few items of interest:

[1158] +1 wounding whip
[1159] +2 mithral shirt glammered to look like a flimsy top
[1160] +4 gloves of dexterity

We searched the room and found that the space beneath bed to the south had been used as safe:

[1161] handy haversack
[1162] a magic book that explained how to improve yourself by better
understanding your own mind and feelings (+1 to wisdom when read)
[1163] 6 potions of cure moderate wounds
[1164] potion of cure disease
[1165] potion of remove paralysis
[1166] A metal box set with gem stones and silver trim. Within were
a dozen masterwork sex toys
[1167] brazier of mind fog — turns on and off by a command word

We wondered what to do with the metal box and its contents, and thought perhaps a high end brothel would pay good money for it.

But then I remembered that we needed agents of illusion and enchantment to activate the runeforge and imbue a set of weapons with special powers against Karzoug. We already had the mirror fragments from the hall of illusion, and Vraxeris had explicitly mentioned Delvahine’s “equipment” as being appropriate for enchantment.

It looks like the lustful worthies of Magnimar will miss out on some ancient secrets of the trade after all.

We returned to the main hall and searched for hidden doors or other secrets, but found no more than what we had earlier discovered.

I returned my attention to the poor man locked in the force cage. He seemed to associate me with the food and water that I had given him earlier, and was willing to come close to the cage wall where Sabin touched him, using dimension door to bring the poor fellow out.

We have set up camp in the southern pavilion room, and while this poor wretch still has a haunted look about him, he at least appears comfortable. He gets very nervous whenever Rigel or Avia come near, and so we have set him up with some food and water in his own little corner.

We will leave him here tomorrow when we continue our exploration of the runeforge, and will chain him to one of the columns to keep him from tottering off and getting himself killed. I plan to return tomorrow evening with a Heal spell to see if that will restore his sanity.

For now we have hauled away the corpses and piled them in the main hall, where the stench of their rotting bodies will mingle with that of their victims in the cages. A fitting end.

== Oathday, Erastus 31, 4708; Runeforge; morning ==

With two runelords down and five to go we opted for envy, the Balamarius wing. Vraxeris had written that halls of abjuration had been utterly destroyed in a conflict that occurred (two hundred years earlier) when Karzoug became active.

Like the previous two passageways, a magic effect here hindered the approach of some of our party, while helping others. I had not experienced any great problems with pride and lust, but for envy it felt as if a giant hand had scooted me swiftly along down toward the hall, and I arrived at the top of a short flight of stairs before the others.

We gathered together, but before we could descend a giant mouth appeared from above and commanded, “Stop!”

“These are the abjurant halls of eager striving. Know that your powers will be crushed within and you shall die.”

Hmm, yes, well when has anything like this ever stopped us before? To be honest I was surprised that this effect was still working from what Vraxeris had said. Maybe the attackers had left it as a joke.

The wide staircase led down to a chamber that bore the scars of some major devastation. The walls and ceiling had been blasted by flame and other forces, leaving most passageways out choked with rubble and slag. Magical energy still flickered across their surfaces, as if the power used in their destruction was only now beginning to dissipate after two centuries.

A metal rod had been thrust into the floor of the chamber, glittering and sparking with energy.

Passageways lead off from the left and right.

We have taken a few minutes to discuss our options. Do we need to dig out all of the debris? From what Vraxeris had left it sounded like we already had the key items required to use the runeforge. But we still lack the instructions for imbuing our weapons.

We have decided to explore the areas still open, and only come back to dig out the collapsed areas if we do not find what we need elsewhere.

rf_lust

Character: Trask

The Journal of Trask Feltherup

Sunday, Erastus 27 (still)

When we killed Longtooth, we marvelled at what a dragon’s hoard looked like. We had no idea.

Longtooth had decades to accumulate his wealth. This dragon – whose name we never did learn – had centuries. A small number of centuries, maybe, but still.

Here’s what we found:

[1100] scroll of globe of invulnerability
[1108] scroll of remove blindness/deafness
[1111] scroll of heal
[1118] scroll of bear’s endurance

[1101] belt of giant strength +4
[1105] wand of cure light wounds [46]
[1106] pearl of power
[1115] chime of opening [5]
[1120] ivory set of bracers of archery +1
[1121,1124,1129,1130,1131,1134] Everburning torch

[1109] 6 vials of holy water
[1103,1104,1105] cure serious wounds
[1110] 17 potions of cure light wounds
[1116,1117,1126,1127,1128] potions of cure moderate wounds
[1122,1123] potion of resist energy (cold)

[1112] quiver + 20 masterwork arrows
[1113] 2 arrows greater dragon slaying
[1114] teak box with 6 thundereggs
[1125] flaming tongue longsword
[1137] 1 adamantine war hammer

[1107] cloak of resistance +3
[1119] half plate +3 w/wolf
[1133] darkwood buckler
[1134] masterwork suit of full plate w/ravens
[1135,1136] 1 mithril shirt +1 (small)

There was also about 500 copper pieces, 19410 silver pieces, 7000 gold pieces, and 950 platinum pieces. That alone represents the equivalent of over 18,000 gold pieces! Now of course, once we divide that among our party it is a much more modest amount (for certain values of “modest” :)) but .. woo hoo or what??

There are also tapestries that, while not magical, are valued at over 26,000 gold pieces. More woot.

Father, I’m not exactly positioned yet to buy my own house in the merchant district, but I very much see the attraction of this profession. The only thing better would be if we were also being paid to do this, but that would be too much to ask. Any employer would probably want a share, or maybe all, of the riches we uncover. To retain any of it would require … dishonesty, I’m all for bending the rules, but I’m not prepared to break any. So this arrangement works fine.

Wealday, Erastus 30

We catalogued the dragon’s treasures and moved those pieces we didn’t immediate ly put to use into the library. Then, with a deep breath, it was off to what we thought was probably the entrance to Runeforge, where we hoped to learn how to thwart Karzoug’s attempt to reenter our world.

Now that we knew where we were going, we could teleport there directly. We jokingly divided up the keys by the wraths we supposedly represented (I was lust – how silly!) and began to ascend the stairs to the cave.

But we’d never taken this way before, and we were surprised when what appeared to be three earth elementals rose from the ground and blocked our way: two in front of us and one in back. Sabin and I looked at each other and each cast mirror image. Takkad asked, in common, what they wanted, but they replied “none but the appointed may enter!”. Avia turned to the one behind her and said, in Thassilonian “Let me pass!” … and it did!

So Nolin did the same in front and got attacked for his trouble. What’s up with Avia? And then we realized she was wearing a sihedron. Kane, who was also wearing one, stepped up and demanded passage … and was also permitted to pass!

Well, it took a little bit of shuttling and sihedron passing, but eventually all of us were able to get past the sentries. The dragon may have been dead but we were still far up on a mountain, and the cave itself was still cold and ice-covered.

Using our spiked shoes, we navigated the formerly secret, narrow path down to the bottom of the chamber, checked to make sure we still had our keys, and lined ourselves up at the appropriate pillar. Simultaneously we inserted our keys into the slots in the pillars.

Each pillar produced a different light, and they sprang to the central pillar where they formed a pure white light. A vortex then appeared, and looking into it it appeared to be a passage somewhere. We’d definitely found the entry into Runeforge.

We entered.

The passage led to a chamber with seven statues and a sihedron engraved on the floor. There was a bubbling pool in the middle, that radiated strong magic, and behind each statue was a corridor.

The chamber was large, probably 80′ across. Takkad captured some of the water from the pool in a vial, but after having done so, it was no longer magical. We concluded it was something about the pool.

So choosing a corridor somewhat at random, we started down the corridor behind Zandergul, who represented pride. Sabin went down .. and disappeared. Through their status spells, though, both Takkad and Kane said he was close by. Takkad stepped forward … and didn’t disappear. He took another step .. and did.

Each of us stepped into the corridor and arrived, according to Sabin, at different intervals. Some sort of filtering was going on, but eventually we were all there. The corridor looked to proceed before us, opening into a room. Sabin and Takkad stepped through first .. and immediately paused.

They called out briefly that there were mirrors, and gestured for everyone to halt. Apparently another Takkad and Sabin had emerged from each of two mirrors, one down a corridor to the left and another down a corridor to the right. The four new combatants immediately assumed an attack stance. Had the rest of us entered, we would have faced multiple instances of ourselves.

Any hope that we might negotiate with them disappeared when a flame strike hit Takkad, courtesy of one of the other Takkads. And Sabin was hit by a feeblemind from one of his doppelgangers.

It seemed that the doppelgangers were intent only on attacking the corresponding originals, but that didn’t stop us from being injured by their battle. I threw up a wall of fire to help separate them. When a blade barrier appeared, everybody needed to jump back. Fortunately for Takkad, he had memorized few offensive spells that day, so he knew that his battle would quickly devolve into pushing and shoving. Sabin, on the other hand, had a wealth of offensive spells as well as weapon prowess. Although Avia had pulled the original back from danger after the feeblemind, the other two dimension door’ed next to him, putting them squarely in our midst.

I hasted those of our party within range, and that granted Nolin and Avia the advantage they needed to take care of the extra Sabins with less danger to themselves. Kane read a scroll of heal and then Sabin was back in the game too. It didn’t take long after that, but I hope we never have to see Sabin argue with himself again. It wasn’t pretty.

Takkad, meanwhile, was being pummelled by a copy of his backpack. I carefully fired magic missiles at the copies without stepping into the mirrored corridor; the last thing we needed was an opponent loaded up with fireballs. However, when Sabin, now immune to the effect, stepped up to the magical mirrors and started smashing them, the doppelgangers fell in shards as well.

Proceeding onward, we entered a large chamber which seemed to have a giant peacock sitting on a dais. Upon addressing the peacock, however, we not only felt immensely silly, but were rewarded with six austentatious heralds who shot fireballs at the whole group. Fortunately, we were a little spread out so they couldn’t actually hit all of us with 6 fireballs. But several of us took notable damage, and the clerics got to work healing. Meanwhile, the ol’ dimension door trick brought the fighters to the firethrowers, and they quickly put an end to that. I found that they themselves were surprisingly susceptible to fire as I killed two and nearly killed a third.

The peacock, it turns out, was an illusion. But in the wall behind it, we found a secret door that led to a nicely appointed chamber. Nice, that is, except for the corpse rotting there.

Being of a practical nature, we took the following now-unused items from the corpse:

[1140] magical robe
+2 on class checks if evil alignment
-3 levels if good alignment
-2 levels if neutral alignment
spell resistance 18
+5 AC
+4 resistance (as cloak of resistance)
[1141] headband of vast intelligence +6, +3 skills,
skill ranks = to your hit dice
[1142] ring of protection +2
[1143] cape of Montebanc (dimension door 1/day)
[1144] journal (not magical)
[1145] spellbook (2 volumes) every illusion spell thru level 9

In one chamber adjoining this one, we found a couple hundred skeletons. We found the other rooms empty of any useful items, but the journal suggested this had been the workshop of Viraxis. He had been working on a way to live forever and had decided that was best done with clones. At some point, it seems, the current clone aged before he could create another, and, well, here he was.

However, one of his journal entries mentioned an alliance with Delvahine. It seems she was a follower of Sorshen, who represents lust, whom he was working with. The journal also mentioned an alliance which apparently thoroughly destroyed the area of Envy.

As a result, the group decided to go visit Delvahine’s area next.

As before, entering the corridor had mixed results for different people. I myself had no trouble traversing it, but others made it in in fits and starts.

We opened a pair of iron doors and entered a room. It was filled with gilded cages, although many were empty. One clearly was not, although the human looking creature in it seemed gaunt. Concerned, Takkad headed over to that cage while the rest of us were welcomed by the designated greeters.

Four succubi flew in front of us, trying to entice us to join them. The ceiling here was very high, probably 90′, giving them plenty of room to maneuver. Judging I would probably be attacked soon, I cast spell resistance on myself. As the succubi continued to try to lure us closer, I cast fly on Nolin so he could accommodate them and he obliged by beating on Vorvod.

One called Eryalla successfully convinced Rigel it would be fun, and Rigel started removing her armor. For her trouble, I fireballed Eryalla. Sabin cast fly on himself and also entered the fray. Only Rigel seems to have been affected, but Nolin now got a swing in on Zevashala. Sabin was bloodying up Lelyrin.

When only Zevashala was left, she threw us an evil look and disappeared.

I had never left the doorway, and it was about this time that I heard a noise behind me. Turning, I saw a figure walking towards us from the end of the corridor. I yelled to the group and cast mirror image on myself. As the figure advanced I cast a color spray at it – forgetting in the excitement that the spray only travels 15 ft, not dozens. So used to those fireballs!

“Trask, it’s me, Sedgwick!” the figure yelled.

Sedgwick? No – what would he be doing here?

Kane tried detect evil, and found none. Sedgwick held up his hands, and Kane tried detect good. I began to question him – was this really Sedgwick?

As others arrived, the conversation continued. It really was. Apparently he’d been at the Pathfinder Society when Takkad had been researching this mountain, and he concluded (correctly) that this was his old group. He followed us here and, unknown to us, apparently jumped in the vortex before it closed. He went looking for us in the area of Krune (sloth) and while he didn’t find us he did report it was highly unpleasant.

Meanwhile, we inspected the bodies of the succubi, and they seemed to be identically attired:

[1146,1147,1148] Bracers of armor +3
[1149,1150,1151] amulet (non magical) with woman’s face
[1152,1153,1154] ring of protection +2

The +3 bracers were better than my +2, so I switched.

Takkad had been working on his survivor, and although his health was better, his mind was still not … shall we say, all there.

And before us was still a big unknown. There appeared to be a room or pavilion or tent, really, marked by silk walls that were 20′ high and a very apparent entryway. None of these had been Delvahine … was there another corpse waiting for us inside? Where did the other succubi go? Sounded like we had more to check out, and now an extra person to do it with.

So we went to enter the pavilion, but immediately our path was blocked by what appeared to be numerous stone giants. They insisted we could not see The Lady, but Nolin persistently told them “We have an appointment”. They did not seem swayed by his statement. However, when he, Sabin, and Avia started hacking through them, and I managed to squeeze a fireball in between them, the giants started falling. They did not seem to respond to reason, but they all died fairly quickly.

Inside, there was lots of plush. Pillows, those same silk walls, cushions, comfy chairs 🙂 But no more giants (and their bodies held nothing of value to us.) We moved to the next chamber and saw a woman on a throne or dais through the entryway. Just as we reached it, she said in what Sedgwick said was Abyssal: “First I don’t hear from Viraxis and then the giants and now THIS!”

That seemed to Sabin to be the signal to dimension door in. The room held a smoking brazier in addition to the now familiar cushions and pillows. In he went, with Takkad and Nolin. Zevashala did one more attempt at googlyeyes at Nolin, and Nolin responded by beating up the figure in the thrown. I cast spell resistance again as Avia dimension doored herself in to the throne. Delvahine tried to attack Nolin, but Avia’s protection from evil prevented her.

There was an attempt at singing, but Sedgwick had a countersong. In fact, as Delvahine tried to unleash something really impressive, all that came out of her mouth was “Sedgwick is great!” much to her surprise and annoyance. I managed a magic missile on Delvahine before Sabin finished her off. Zelvahine managed to take some life force from Nolin before she finally succumbed to Avia’s sword.

And then the searching began. We got another triplet of (bracer[1155] / amulet[1156] / ring[1157]) from Zevashala and from Delvahine we got

[1158] +1 wounding whip
[1159] +2 mithril shirt, glamered to look like a flimsy top
[1160] +4 gloves of dexterity

Under the southern bed, we also found

[1161] handy haversack
[1162] book, written in Thasslonian, +1 WI
[1163] 6 potions of cure moderate wounds
[1164] potion of cure disease
[1165] potion of remove paralysis
[1166] box of sex toys [12]

We also picked up the brazier of mind fog [1167].

This seemed as safe a place as any (now) to rest, so we decided to sleep here and proceeed to Envy tomorrow. Takkad will leave his rescued human here because we really can’t drag him along with us and this place is now safe. He’ll come back tomorrow evening with a Heal spell and see if he can restore him to some semblance of a normal life.

Oathday, Erastus 31

After a good night’s sleep (those cushions really were comfortable) we headed off to the lair of Envy. Before entering, we have been warned by a voice:

STOP! Your powers shall be crushed and you shall die.

Pretty full of themselves. We shall trudge on, regardless.

This was, indeed, the site of some magical battle. Faint magical energy still flited from metal slag to metal slag. We decided that even though this area may be partially destroyed, we will inspect it as best we can.