Author Archives: Leonard

Qatana’s Journal for Desnus 25, 4713

Starday, Desnus 25, 4713 early morning

The Osogen Grasslands, Bandit Fort

After “clearing out” the barracks and having lost the advantage of surprise we listened for the sound of any approaching bandits. Standing at a narrow window I could neither hear no see anything.

“This won’t do at all,” Timber said, and I agreed.

Casting Light on a copper piece I tossed it far out into the courtyard.

Badger quietly squeaked, “There’s nothing there.”

One thing we knew from experience was that you did not give your enemy time to prepare — at least not if you could help it.

Radella crept down the stairs into the dimly lit hallway below. She heard soft voices coming from behind a curtain, and a gruff voice calling from further away, “Calm down, calm down!”

Presently the face of a young woman peered out from the curtains. She had not seen Radella, and she quietly stepped out across the hall and behind another curtain, followed by half a dozen other women… girls, actually. Radella found a kitchen area from where the girls had fled.

So probably servants or slaves.

We all joined Radella downstairs and could hear the nervous twitter of the girls behind the curtains.

Radella, Kali and Ivan went in to talk with the girls, hoping to calm (and quiet) them down and find out what they knew of the bandits in the fort.

They were slaves and hopeful that we would set them free. The leader of the bandits was a well muscled man named Gangsum, and his second in command was a “scary and mean” man named Kamui Paro. Apparently the latter had something they called a “cat-woman” as his slave.

Meanwhile Zos, Olmas and I spread out into the hallway. Zos went to a western wall and paused, while Olmas scouted the area beyond a doorway to the south. I went north and found a room with a curtain partitioning off the northern half and a passage to the west.

The soft sound of movement came from behind the curtain, and just as Pookie said, “Uh, oh,” a bandit pulled back the curtain halfway revealing a man standing at the back of the chamber pointing at me.

A bolt of lightening flashed from the ceiling and struck me dead on. “You’ll pay for that!” Star shrieked as I cast Debilitating Portent on Kamui Paro.

But payback would have to wait, for at that moment a large hairy (“And very smelly,” added Takoda) man ran out from the passage and attacked. And thus I was introduced to Gangsum, the bandit chieftain.

I had managed to bring both of the bandit ring leaders into one convenient killing zone. As I contemplated my next move I could hear Dasi singing a song of encouragement out from the darkness behind me.

I gave Gangsum my best “Beorn grin,” but I suspect it was lost on him.

Arrows flew in and struck Kamui Paro, but bounced off with little affect. None the less it was comforting to know that Ivan was with me. Radella rushed out from the darkness and managed to dodge a zap of lightening.

Suddenly Kamui Paro and the entire area behind the curtain vanished in swirling clouds of mist — but the mists stopped at a solid invisible wall of force. “That wall is mine,” Kali called out.

Radella hacked at Gangsum as a pair of bandits closed in, and so I used Sign of Wrath to push them away and inflict damage on them and Gangsum. One of the bandits ran back into the passage, but the other foolishly rushed in, allowing Radella to end his miserable existence.

“And don’t do it again,” Beorn screamed, “I swear I’ll rip off your head and…”

I quickly interrupted, “Uh, Beorn, I think that one’s dead.” Seriously, if you let Beorn get wound up things get ugly fast. He stopped yelling, but I could tell he was already agitated… more than usual.

At that moment Olmas arrived and clove a massive gash into Gangsum’s forehead. Somehow the bandit leader managed to stagger back and say, “You swine!” before collapsing into an expanding pool of his own blood.

Suddenly the other bandit ran back into the chamber but stopped dead at the sight of Gangsum’s bloody corpse. I said, “Drop your weapon or die!” and he swiftly complied. “Now go stand facing that corner.” He did.

Then a tiger pounced into the room. “The tiger is mine,” Kali called out.

Kali dropped her Wall of Force, and instantly we were hit with the effects of a powerful Dispel Magic spell. I slowly settled an inch or two onto the floor as Huffy lamented, “Aww.” Damn, I reallty liked Overland Flight.

But Kali had responded with her own Dispel Magic and the fog cleared, revealing Kamui Paro standing nearby.

Ivan quickly sunk several arrows into him before Radella sliced into him. Kamui Paro changed into a fire elemental and so I cast Protection from Energy on those of us nearby, but there was no need. Another flight of arrows from Ivan changed Kamui Paro back into human form: a dead human form.

Then Zos showed up with a half woman, half tiger in tow. This was the cat-woman slave the girls had told us about, and Zos had befriended her and set her free. In turn she had nearly bitten in half one of the bandits. Zos discovered that Kamui Paro had exposed her to a were-cat, who bit her, and thus she was now afflicted with the curse. We promised to look into breaking the curse as soon as we had a chance.

I then questioned our surviving bandit, Hashasi. He said there were no traps in the fortress that he was aware of, and then described where the rest of the bandits were. By our calculation we had slain all but four: the two on the main gate, the one at the southern lookout, and Hashasi.

We did the usual search and seizure of belongings.

646 master-work scimitar
647 master-work dagger
648 wand of Cure Moderate Wounds (36)
649 wand of Speak with Animals (36)
650 +2 horn lamellar armor
651 +1 light wooden shield
652 wooden holy symbol to Lady Nanbyo
653 spell component pouch
654 ironwood key
655 diamond dust (500gp)
656 +2 amulet of natural armor (on were-tiger)
657 studded leather armor (on were-tiger)
658 +2 scimitar
659 +2 composite short bow (+3 STR)
660 potion of Cure Serious Wounds
661 Armor of the Tireless Warrior
662 +2 light wooden shield
663 master-work dagger
664 +2 Belt of Incredible Dexterity
665 set of ironwood keys

Hashasi then took Olmas, Radella and I on a tour so we could inform the remaining bandits that we had taken over control of the fort.

But we had not gone far before I realized that Ivan had been wounded. I looked at Olmas and said, “Status, Ivan’s injured! We have to run, but keep your eye on him,” pointing at Hashasi.

We arrived back at the others to find a large pit in the floor and Zos standing off to one side, throwing in blazing flasks of alchemical fire. There were shrieks of pain from the pit, but Zos yelled several choice words in response and kept on throwing in the fire until the pit was silent. Zos is usually so calm and quiet but something had obviously pissed him off.

It was the cat-woman. Zos had announced his intention to use his skin-mapping skill on Kamui Paro to “learn all of his secrets,” which the cat-woman took literally. Apparently there were some secrets between servant — er, pet? — and master that she did not wish to be known, and so she turned on Zos and the others.

I turned to Hashasi and with a, “Hmm, okay, shall we resume our tour?” we set off again.

We passed through various rooms, including an armory, where we grabbed a very nice lance before heading on.

666 +2 lance

In the next chamber were three bamboo cages along the west wall and shelves of cured meats along the far wall. I asked what the cages were for, and Hashasi said, “The girls have to sleep somewhere.”

I felt a low growl from Star and the string of profanities Beorn had been muttering became more vocal.

Passing through the stables I asked who cared for the horses, and Hashasi paused before replying, “Uh, we, uh, we need a new stable boy.” I then remembered that the girls had mentioned that they had not seen the stable boy for several days, after Kamui Paro had been angry with him.

At the top of a set of stairs Hashasi called out, and then introduced us to the bandit on duty at the lookout. It took only a moment upon learning about the deaths of Gangsum and Kamui Paro for him to turn to us and hail us as the the new bandit overlords.

We then repeated the scene with the two guards on the gate, and then returned to the others.

Hashasi had mentioned a shrine that was behind the panels in Kamui Paro’s bedroom, and so we all gathered there.

Once it had been a magnificent holy place filled with elegant carvings with delicate tracings of patterns lining the walls. Now it was a room filled with broken statuary and crude graffiti carved into the plaster. At the far end a defaced statue of a Tien god, Shizuru, stood armless. It had once held a sword, and when I asked what had happened here Hashasi boasted about how he and his mates had carved the place up and hacked at the statue of Shizuru.

When I asked about the sword he replied stupidly, “Uh, I dunno. I think we sold it.”

I exploded, “Fool! Idiot! You’ve destroyed something that held more value than this fortress and everything in it. You are the new stable boy. Go!”

After Hashasi had left I used Comprehend Languages to read the cartouches still visible on Shizuru’s armor.

I read the name “Hirobashi Akikaza” and also an inscription that read, “Empress of Heaven, touch me with your grace”. We deduced this was the secret vault and both I and Olmas tried touching it, but nothing happened. So much for being scions of the Amutatsu line.

Back in the hallway Ivan had been talking with girls and found that they had been taken as slaves from various bandit raids throughout the area. For some it had been long enough ago that they had forgotten any other way of life. All of them seemed timid and reluctant to discuss the details of the treatment, but clearly they had been used and abused in every way possible. The truly sad thing was that they seemed to think of this as normal.

For a moment the room faded away and I saw myself back in Kaer Maga. All of my friends, even Beorn, became deathly silent, but I could sense their contained fury. Coming back to the present I saw Kali shaking with rage.

“What shall we do with the remaining bandits?”

Yes, well that was the question. A message had been sent to Ameiko telling her of our victory here, and the plan was for Kali and I to go fetch Ameiko and Jiro and some of the others later on today. But we didn’t want the remaining bandits to flee or do some other horrific acts while wandering free. And there were still several bands out on raiding parties that we did not want warned when they returned.

I eyed the cages in the room and said, “Leave them to me. I think Jiro will need to decide their fates.”

Radella and Olmas joined me and we gathered our quartet of bandit followers in the room with the cage. “You need to go in here and wait,” I said, indicating the nearest cage.

“Um, I don’t know about this,” one of the bandits began.

There was a blast of rage from Beorn and the bandit cried out, his face contorted in horror, and he fell to the floor dead.

“Get. In. The. Cage.” I said again, my voice shaking with anger.

The remaining three got in the cage and we closed and locked the door behind them. They looked a little too smug for where they were, and Timber whispered, “Well, they are bandits and I think that lock won’t keep them in there for long.”

I invested ten minutes in casting a Glyph of Warding before the door, making the gestures as elaborate as possible. I then pointed at the dead bandit on the floor and said, “Anyone who leaves this cage will face the same fate.”

Judging from their reactions I guessed that they did not recognize the spell I had cast and believed me.

With the bandits restrained we next decided to check out the way into the grove. A secret door in the wood working shop opened onto a short tunnel that led out into the grove. It looked like nothing more than that: a place where a druid could relax…

Except for several piles of stacked firewood that unexpectedly had magical auras. Thinking perhaps that they were self-lighting bonfires I approached one only to have the wood spring up into three vaguely humanoid shapes.

I tried to confine them within a Blade Barrier, but they passed through with no harm.

“Hey, they can’t do that!” Takoda protested. And yet clearly they did, and when they slammed you with their woody fists they hurt. But the creatures were made of wood, and each of them fell quickly with the application of magical fire.

With only a few hours left until sunrise we decided we had best rest. We only need two hours sleep each and so one pair of watches would be all that was required. I needed to think before I could rest and so joined the first watch along with Ivan and Olmas.

I felt the need to talk with someone, and Ivan was on his way back inside to check on the girls and so I walked alongside him and began to talk.

We’ve come a long way and seen a lot of different cultures since leaving Sandpoint. I think even Pookie has been a bit overwhelmed with all that we’ve encountered. But that has made me wonder why I have stuck with the group for so long. I’ve made more than enough money to see the world, which was my original goal. This is Ameiko’s journey and not mine, and I suspect if it were not for Shalelu and you and Kali I would have left some time around Kalsgard.

From what I’ve seen of Tien thus far I can’t say that I am impressed. Self serving despots with no regard for the common folk seem to be the norm here — even before we arrived in Minkai, and so we can’t blame everything on the Five Storms. And now it seems slavery may be a culturally accepted thing here in Minkai itself.

To be honest I am not too thrilled to be working toward replacing the oni with the ”rightful heir” unless the ”rightful heir” has an interest in doing more than keeping the status quo. I want to have a chat with Ameiko after we’ve settled the matters with Jiro’s family fortress.

Ivan stopped and turned to me and replied.

I too have been struggling to continue a quest if it only means changing the people at the top that mistreat the common folk. I have been trying to figure out if Ameiko has a good heart and is willing to stand up for them.

I don’t care about the ”rightful heir” thing. I am more worried about the Oni spreading this across the world. I have to admit I would really like to know Ameiko’s position on this as well as Jiro and Hatsue. If they have no regard for common folk then this Minkai is doomed.

Right now I feel like we should take these seven women away from this god forsaken country to somewhere that they can be treated with respect.

Hearing Ivan call Minkai “god-forsaken” was an eye opener. As an oracle he does not follow the doctrine or whims of a single god, but instead lets the voices of multiple deities guide him. For him to think of Minkai as forsaken by the gods was not a good sign.

As for the future of the girls… I didn’t know, and answered in turn.

I fully understand the sentiment, but I wonder if the shock from placing the girls suddenly into a dramatically different culture would add more stress to their lives. But maybe I’m underestimating them. They’ve had to be strong to get through the lives they’ve been leading here.

Let’s see what Jiro and Hatsue have to say about slavery and Minkai. Perhaps it has arisen only since the oni have been in control, which has been for more than a generation now. And even if it was culturally acceptable before the Five Storms, I find it hard to believe that Ameiko would condone it — while she may be from a royal family, she was raised a commoner the same as us. I think the question might be, what would she be willing to do to put an end to it?

Ivan nodded once and continued on towards the room where the girls were sleeping. I turned left and went over to where the bandits were caged.

They were still there. I sat down with my back to the wall and let the wonderful smell of smoked meats waft over me.

“Bacon,” Pookie sighed with delight.

Soon thereafter Olmas walked over and sat down beside me. Apparently he too had something on his mind.

Qatana, this journey has gone for many months now and while it’s been challenging at times, one thing I’m very glad about is that I’ve gotten to know everyone in our party so much better than I did at the start. That includes you, and while I still don’t know all the secrets you keep inside your head, I know that each and every one of them contributes to you being you.

Lately, I’ve been concerned. Specifically, today I’ve been concerned. I know you’ve got a lot going on in your head but you’ve been more… surprising than usual. I’d like to understand. Can we spend a little time bringing each other up to date?

Concerned? What the hell was Olmas talking about? I answered cautiously.

What? I’m mostly the same as I ever was and mostly acting the same way. I do not know what has happened today that raised your concerns. We had a lot to do dealing with what could have been an overwhelming force of foes. And with the discovery of slaves — those young girls used as sex slaves — I think our actions were more than restrained and fair. Some of the bandit fiends still live unharmed, and any bandits that arrive from their patrols will join them.

Olmas replied.

Neither of us is the same, really. I’ve gained in proficiency at both riding and fighting, and you have gotten more skilled too — I’m constantly amazed at the new spells you come up with.

I’m now capable of killing somebody with a single blow… and you with a single spell. At times that’s convenient… but it’s also a little scary. We can heal injured people that we were ”overly skillful with”, but once they’re dead, fixing any errors in judgment are, well, quite a bit more expensive.

So when I say you’re surprising, I guess I mean is your reactions have been more deadly. As have mine, no doubt… but I feel that perhaps we should be using more restraint and stepping a bit more carefully since our skills now carry more consequences. What do you think?

What I thought was, “What the hell is this about? Does he feel guilty for slaying the cruel and unjust, and now he wants, what to give up Ameiko’s quest, or stop harming anyone else?” But what I said was something else.

I have come to realize that in these strange lands that if not for us there would be no justice for folk who are unable to defend themselves. The people who should protect the innocent are either unwilling or unable.

As such I have no patience for those who choose to prey on the weak, and have no issue being the arbitrar to mete out justice. And I have no time to waste on thugs that when show mercy try to parley for terms. The time for thinking about justice was well before they decided to pillage, loot and rape those who were weaker than themselves.

The area is now free from a large band of state endorsed brigands and an ancestral home has been returned to its rightful owner. I’m fairly sure I am ok with those consequences.

Olmas pressed on.

Ultimately, getting Ameiko where she ought to be should address that. But in the meantime, yes, the land we’ve seen so far is essentially lawless.

I would ordinarily agree with you. Here, it seems though, there is a more appropriate arbiter for justice… I’m thinking of Jiro. While he may decide much the same, I think the decision should be his. Clearly any who were killed in battle are not covered by this thinking, but those who are left… we could learn more about Jiro by seeing how he treats them.

I am uncomfortable with showing mercy to these bandits only to then kill them individually. Having captured them instead of battling them, I think we would learn more by handing them to Jiro.

And that said, yes, I think we still have much more work ahead of us in bringing even the hope of justice to these people. I want to make sure that in returning that to them, we don’t also usurp their authority and right to rule themselves.

Wait, now he wants us to be lawful? Like that’s done anyone any good!

These bandits were operating under the approval of the regional government. You can’t get much more lawful than that!

Rule themselves? What do you think we’re doing here? We are replacing one autocratic government with another autocratic government. Ideally one that will act more kindly and will look after the masses, but if we are successful the only ones doing the ruling will be Ameiko and those she appoints.

Jiro will indeed determine the fate of the survivors. Thus far the only only bandit killed after our initial onslaught was the one breeding dissension. Our position here is not secure enough to tolerate this for one moment, and by making an example of him we’ve effectively subdued the remaining three to behave until Jiro can decide their fates.

And still Olmas persisted.

We agree that Jiro is the right authority. It may seem odd to ask this of a follower of Groetus, but before you end the life of one who is otherwise completely under control, please consider if there is a better earthly authority who should pass judgment. I don’t want our actions to appear, at least to uninformed onlookers, to be as lawless and independent as those we are ridding the area of.

Again with the concept that lawlessness is bad. Does he not have eyes that see? And why does Jiro suddenly have the right to decide what’s right and fair when he has been powerless to do anything about these abuses? I simply wanted to ask him what should be done with the bandits to see how the local culture deals with people like these.

These bandits were operating under the authority of law. The law has been doing absolutely nothing good for the local folks, and for all of his talk of honor, Jiro has done precious little to help them. Perhaps a little lawlessness is exactly what is needed.

We are the ones who have made the difference, and we are the best authorities here to ultimately decide the fates of those whom we defeat.

I wish to consult with Jiro because we are restoring his ancestral home to him. We. Not him. Not the local authorities. Us. I am also curious about the local customs of Minkai and whether slavery is an accepted part of their culture. I have no desire to overthrow one set of tyrants to simply install another.

Olmas was quiet for a moment and I thought, “Great, we’re done here.” This seemed like a pointless conversation. But Olmas had more to say.

You have given me things to ponder on. But since you used the word ”we” I would ask that we make that word work. I’m not sure we as a group had agreed on how to treat/punish/adjudicate the prisoners. We may be at that point now, but may I suggest that we make sure going forward that agreement has been reached before taking action?

So what, he wanted us to vote or form a committee for every action we take? That seemed absurd and I said as much.

I used the word ”we” both as in each of us individually and as the group as a whole. We already trend toward discussing issues and plans when there is time, and I see no reason for that to stop. But we also have a history (and need) to act individually when situations demand it. We seem to have found an elusive balance between these two that have allowed us to work together extremely well and to be incredibly effective as a team. I’d hate to disturb that equilibrium by making promises that I cannot keep.

Olmas looked perhaps a bit disappointed… I don’t know, maybe instead he was relieved to be done with this conversation. I know I was.

He stood up and said, “We don’t talk often enough! This has been helpful.” and walked away.

Was it helpful? I found it more puzzling than anything else.

Qatana’s Journal for Desnus 23 – 25, 4713

Oathday, Desnus 23, 4713 night
The Osogen Grasslands, Bandit Ravine

Although the bandit hideout was a full day’s ride away, we decided not to wait and head out immediately. But rather than ride our horses we opted for magical (and quicker) means of getting there — even though it meant splitting the party to do so.

Kali used a Phantom Chariot to carry most of the team, while I used Windwalk on myself, Ivan, Radella and Olmas (even though Olmas would travel in the chariot).

Once again my friends were thrilled by the rush of air as we sped over the land like clouds before a storm. “We have got to make a wand with this!” Pookie joyously chortled.

Because we arrived hours ahead of the chariot, those of us wind-walking scouted up the ravine where Jiro had said the old fort lay. The ravine itself ran south from the plains, its walls rising up to forty feet as we followed it from above. Presently we came across a large alcove in the western wall in which the fort had been built. We swooped in for a closer look, but kept at least sixty feet away — we may look like shadowy wisps of mist in this form, but we wanted to avoid any detection by visual or magical means.

A wooden wall sealed off the alcove from the ravine, with a large gate at the southern end and a bridge crossing a swift moving stream to the north. A pair of bandits stood guard atop the gate. And we discovered another pair of guards, one on either side of the wall at the top of the ravine.

Before we had left Jiro had said the fortress once belonged to his family, but it was clear the bandits had made updates to the fortifications over the years.

Several buildings lay within the wall with a couple of chimneys from which smoke spiraled up. We hovered about for a couple of hours, but saw no signs of other bandits before we had to head back north to meet the others. We did see an odd tree filled hollow just to the north of the fortress alcove, but could not tell if it was natural or man made. Although it was close to the bandit’s hideout there was no sign of any passage connecting the two.

We met the chariot just outside the ravine and I found a secluded spot where we could set up our camp, which Kali obscured using some misty disguise spell.

Fireday, Desnus 24, 4713 morning
The Osogen Grasslands, Bandit Ravine

In addition to keeping a watch over our camp we also kept watch on the fortress, and thereby learned how long each guard shift lasted and when they changed. A couple of bands of ne’er do wells arrived and left overnight, but other than these moments it was quiet.

We’ve made plans to infiltrate the hideout tonight, using the daylight to move quietly up along the top of the western ravine wall so we will be in position by midnight.

Starday, Desnus 25, 4713 very early morning
The Osogen Grasslands, Bandit Fort

A short time after the guard changed on the northern outpost Zos, Radella and Ivan snuck up on the lone bandit, who lay prone on the ledge looking into the the valley below.

A short time later he was still there and to all appearances still on watch, but he was quite dead. The rest of us moved up and followed a stairway carved in the rock wall down to a door.

I opened the door and the others rushed in, quickly and quietly killing a pair of sleeping guards.

Out from this small room another set of steps led down to the ground floor, which we followed to a large elegant wood working shop. Or at least that’s what it had been originally, but the thugs who lived here now were using it as a stable for horses.

“It smells like horse sh…” Timber grumbled, but was interrupted by Huffy’s exclamation of, “Pony poo!”

True, the place did have a barnyard air, but for now there were no animals present. We scouted around and found several valuable wood crafting items.

626 set of master work carpentry tools
627 two sacks of shellac flakes
628 ivory palm box
629 magic salve of slipperiness: 2 applications (inside 628)
630 bronze flask with 2 ounces of magical (sovereign) glue

A large set of double doors led in from the courtyard to the south and a smaller door from the west. A stairway led up. We took the time to bar the doors and then slowly crept up the stairs.

Star gazed around the upstairs room with unbridled battle lust. It was a large dormitory with a lot of beds on which many sleeping bandits lay. Beorn began to chuckle in a most disturbingly enthusiastic way before Pookie hissed, “Hush! There’s three of them still awake.”

And suddenly there was an ice dome in the center of the room, trapping the three bandits who were standing there. Kali smirked and moved in to survey her handiwork. We followed suit with the intent of quickly and quietly finishing off the sleepers.

“Ah, okay, I get it now, Star and Beorn,” I quietly murmured as I walked over to a slumbering bandit.

But the three bandits trapped in the igloo were still free to move about, and one of them began to bang on the floor. Uh oh.

Still things went mostly our way. Even when one of the bandits managed to toss a thunderstone out the window, setting off an alarm in our vicinity, this sort of worked to our advantage. Earlier Kali had set Nihali on top of the wall above the fortress alcove with the instructions that if all hell broke loose below she was to knock off a pair of thunderstones. And while the bandit’s thunderstone did set off an alarm, it was quickly confused by the sound of two more booms coming from a different part of the compound.

It took a while, but eventually we killed all of the bandits through a combination of cloud kill and martial prowess. It also helped that I shared Groetus’ love and plans for them and when faced with this soul shaking revelation a number of the thugs had turned on their brothers or stood still, drooling uncontrollably.

And still we heard no obvious response to the thunderstones. We’ve taken this time to gather the belongings of our victims… “Ahem”, Star prompted. Alright then, our fallen foes.

631 scimitar (magic)
632 composite short bow (magic)
633 breastplate (magic)
634 shield (magic)
635 20 arrows
636 5 whistling arrows
637 dagger
638 15 spears (magic)
639 15 suits of studded leather armor (magic)
640 kokouri
641 15 flasks of oil
642 15 potions (magic)
643 14 thunderstones
644 15 master work composite longbows
645 15 x 40 arrows

 

Qatana’s Journal for Pharast 29 – Desnus 23, 4713

Fireday, Pharast 29, 4713 evening
The Spirit Forest, Beside the House of Withered Blossoms

There was no point in delaying, and faced with a door at either end of the corridor I picked north at random.

“Hey!” Pookie prompted.

OK, so not quite at random: Pookie had suggested north.

The room was of a good size, and decorated with exquisite paintings of various female oni, each bearing an expression of power and prestige. A door was in the far wall. But more pressing to us were the half a dozen Sisters of the Broken Path.

We did our usual thing, but with a subtle twist. Kali suggested that we take one of them alive for questioning. She said this in Tien and loud enough for the sisters to hear. It was a good idea by itself, but the added effect of us calmly discussing whether we would simply kill them all out right or pick one to save must have had some impact on the sisters’ morale.

In the end we had five dead sisters and one alive and tied. She was surprisingly arrogant and confident in herself, considering how quickly we had just slain her companions and subdued her. Dasi questioned her, but she was having none of it. She did let slip that Munasukaru was beyond the door before demanding an honorable end to her life.

Dasi complied and the two faced off in combat, but it was really more of a mock combat: something to tick off a box before she died. It was as if her god, whom I suppose she thought was Munasukaru, had a check list for entering heaven. “Died in combat, check.” What a pathetically feeble diety, and what an even more pathetic life spent in devotion to such a charlatan.

We were reasonably sure that Munasukaru was behind “door number one,” but there was the southern door to check out first. This was the door to the oni’s library, and it was filled with an amazing selection of books, scrolls, pamphlets, and what not. Radella and I spent a little extra time searching for secrets (nope) while the others perused the stacks.

Dasi found a jade plaque boasting that on such and such a date the Oni of the Five Storms escaped this prison.

He also found a journal, the bulk of which was written in a single hand. The last entry from this oni stated “Construction of the kimon is complete and with it the fate of Minkai is sealed.” The same author also went into excessive detail about the oni’s plans to turn Minkai into a pleasure center (for the oni) of debauchery and sin.

The journal entries after this were from Munasukaru, and start out sane enough, but over the years they became more unstable and the writing devolved from elegant script to child like scrawls.

It turns out that Munasukaru was not one of the oni that the kami had imprisoned. She showed up at the House of Withered Blossoms and demanded to be held captive. This is seriously wretched and indicated that she had (for apparently good reason) a significant inferiority complex. “Hey, lock me up too. I’m dangerous! Really I am.”

Apparently she had the hots for the head of the Five Storms, Anamurumon, but her love was unrequited. In fact the other oni held Munasukaru in contempt, referring to her as “the least,” and Anamurumon himself ordered that she remain behind to fool the kami while the others escaped.

After some time going through the library we decided it was time to face Munasukaru in person and end her reign of torture and terror. We returned to the ante chamber and Radella quietly opened the door and peeped in.

An old woman stood before a bed of nails, on to which one of the arachnids from above was lashed. The woman was carving flesh from the hapless creature and eating it as she cackled with glee. Further in was an enormous pit.

Radella closed the door and we prepared for the conflict, readying weapons and casting spells. We then rushed in and attacked.

It was over in seconds. “The Least” had lived up to her title to the very end.

“That went well,” Star drolly remarked as the oni collapsed to the floor in a very bloody heap.

We freed the arachnid whom Munasukaru had been torturing, but it was fairly insane. It had an undying hatred of all things hobgoblin. We told it we would let it go free as long as it avoided any humans it found on the way out. We also mentioned the village of hobgobs above, and it seemed quite excited over the prospect of killing them.

We collected the ex-oni’s possessions and then used Treasure Stitching to store all of the items from the library, leaving out the journal and a few other select items for later perusal.

From Munasukaru:
614 Naginata: +1 thundering pole-arm
Once per day wielder can strike the ground with effect of Shout spell
Royal historical artifact: imbues honor (negative level to those wielding it without honor)
615 9 screaming bolts
616 masterwork repeating crossbow
617 Do-maru of Broken Flesh: +2 armor (30 lbs)
Once per day as std action heals 4d8 + 9 plus cures ability damage, blindness, etc. — also functions as break enchantment
Creates visible scars (1d4 CON damage) each time the above ability is used
618 crystal ball (minor defect)
619 clear spindle ioun stone (sustenance)
620 +2 ring of protection
From the sisters:
621 6 MW nunchaku
622 6 +1 amulets of natural armor
623 6 +2 bracers of armor
From the library:
624 antique gold lions (3,500 gp)
625 hinged emerald and turquois bracelet set (6,100 gp)
Contents of the entire library

After looting the place we investigated the pit in more detail. At the bottom was a massive stone doorway in the rock wall, but it was part of the surrounding rock. All about the faux door was a score of golden humanoid figures, each posed in a moment of agony.

It still held a faint aura of conjuration magic from back when the oni used it to escape, and this plus what we had found in the journal confirmed that the oni had created a portal to flee. The golden figures were not just morbid decoration: part of the spell that created the dimensional gate required a particularly brutal and sadistic sacrifice.

Ivan used Sending to let Ameiko and the others know that we had killed the oni, and she replied that the kami were aware of it and were on their way.

We made our way back to the surface, taking the surviving refugees we had rescued on the way down with us. The kami were there, waiting as promised. We gave some basic gear to the survivors and the kami assured them of their safety in the forest.

Starday, Pharast 30, 4713 evening
The Spirit Forest, Kami Enchanted Circle

Our party then returned to the enchanted circle where the caravan had been waiting. There we reunited the little kami with his tree it had asked us to find. It was so happy that it volunteered to accompany us as long as we cared for the tree, and offered healing in return. It then merged with its tree and… there was just a tree.

We had accumulated a lot of valuable items over the course of the past few months, and now seemed like a good time to sell as much as possible and use the proceeds to equip ourselves for entering Minkai.

As easily as we had defeated Munasukaru we remembered that she was “The Least,” and quite isolated. The remaining oni would not be so weak or alone.

A trip back north to Muliwan was the obvious choice. Kali planned to use Teleport spells to bring much of our loot to the city in multiple trips, taking with her the survivors. I would use Wind Walk to make the same journey, which would allow Ameiko (and of course Olmas), Shalelu, and Koya to come along as well.

Starday, Gozran 6, 4713 evening
Muliwan

All in all we have spent a full week in Muliwan.

Kali helped me set up a soup kitchen to spread the word of Groetus to the needy and suffering on the eve of the Day of Bones. In honor of the festival I pulled my hair back into a pony tail and covered my face and hands in ash, and then used charcoal to draw a skull over my own face. Some of Groetus’ clerics in Magnimar covered their entire bodies in ash and danced naked through the streets of the city: prancing skeletal simulacra.

Beorn was all in favor of going all the way, but when I mentioned it to Kali she suggested that the worthies of Muliwan might not be ready for me to go full Groetus.

On the Day of Bones we visited the local Shrine to Pharasma and paid our respects.

The shopping trips worked out well for me, and I was able to purchase a more potent Rod of Extend and obtain enough materials to have my headband upgraded. And to keep Star happy I purchased a mithral breast plate that will be enchanted by the time we leave the forest.

The only downside of the trip is that my little friends now want to Wind Walk everywhere. “But seriously,” Takoda asked, “why slog around on the ground when you can zip around like zephyr?”

Sunday, Gozran 27, 4713 evening
The Spirit Forest

We left the kami enclave two weeks ago and as promised the kami have kept our way clear, thus progress has been good. Today we reached a large river and Ivan and I just used several walls of stone to build a sturdy bridge for our caravan to cross.

After all of the darkness of winter across the top of the world, and then passing under mountains, and then scouring the catacombs beneath the House of Withered Blossoms, it is mighty nice to be above ground with an open sky above and lengthening days ahead.

Miyaro spent much of the day updating us on events in Minkai. The Five Storms are in control, but they do so through a puppet figurehead, The Jade Regent. The last of royal family fled some years ago and so a regent was appointed to rule until his return. And so the people tolerate this ruthless dictator only because they believe, long and hope for the return of their missing prince.

Kali reminded us that one of the mental vignettes we shared when we found the royal seal was the murder of the prince. And so he’s not coming back, oni or no oni.

And so Ameiko really is the last royal heir to the Kingdom of Minkai. But simply showing up and announcing this will only get her (and us) killed. Miyaro suggested building a groundswell of public support for the return of the royal family before making our move.

Oathday, Desnus 23, 4713 afternoon
The Osoegen Grasslands

We left the forest some days ago and entered a vast expanse of grass and rounded hills. The horses were quite happy with the change and I think the spirits of everyone in the caravan lifted once we passed out from the trees.

Off in the distant south we could barely see the tips of snow covered peaks, which have grown progressively taller each day.

Miyaro knows of a ronan (a wandering samurai) who might be inclined to help us, but because part of his job was to wander, I wondered how much we’d have to wander before we wandered into him. “Wonderful,” Timber replied to that thought.

By mid-day we had reached a settlement on a river. Boys were training at archery and their instructor came over to see who we were, and if we posed a threat or were merely a nuisance.

There was a good bit of chit chat, but none of it going where we needed, and so I broke in and said, “We’re looking for the ronan.”

That caught her attention, and our host introduced herself as Hbesuta Hatsue and she invited us in a round hut (was this a yurt?) for some tea. Sometimes the direct approach is best.

We chatted for a short while before a man showed up, who introduced himself as Hiraboshi Jiro, the ronan. “Now that’s what I call a coincidence!” peeped Badger.

More pleasantries were exchanged, and more bushes were beat around. I stated that the weapon had could not stop staring at, which Kali was now wielding, was indeed a royal artifact from Minkai. Was he interested in helping the royal family return someday? He was at least now interested in us.

The direct approach. I think it might be one of the tenets of Groetus, just after “Don’t worry, be happy.”

He suggested we might build public support by helping out with a bandit problem the folks in the surrounding area had. The region was controlled by a despot (apparently now a requirement for public service in Minkai) who had little interest in helping the people. And so issues like bands of plundering bandits were beneath his concern (or most likely, were paying him off).

About fifty miles from the settlement the bandits had set up their stronghold in an abandoned fort. From there they set out on forays to loot and plunder the countryside, returning to the safety of stone walls to rest.

Jiro asked us to “do something” about the bandits.

“And of course we will!” Star said enthusiastically. “We always do,” added Pookie.

Qatana’s Journal for Pharast 28 and 29, 4713

Oathday, Pharast 28, 4713 afternoon
Beneath the House of Withered Blossoms

“It’s a hole in the ground. And it’s dark down there.”

Huffy was always one to state the obvious.

Takoda chimed in, “I can hear a river or something. I can’t swim or see in the dark. Maybe we should go back to the surface and wait for Manicotti to come up to us.”

“I like pasta,” Timber volunteered.

Kali and I were flying above the large hole that plunged down from the foot of the steps in the loud lizard chamber. We did not plan to go any further today and were simply scouting out the immediate area while our fly spells lasted.

We have only been in the House of Withered Blossoms (or under it) for a few days, but it felt much longer, and some of my friends were getting anxious or punchy, depending upon the mouse.

Star and Beorn looked at one another and shared disturbingly maniacal grins. Of my eight mice they were the ones most gung-ho about pressing on into the unknown.

“Hold me over the hole, I need to pee.”

This was a typical Beorn thing to say, and I replied, “You haven’t had to pee in years.”

Kali looked over at me quizzically. “Beorn,” I said by way of an explanation. She nodded and we flew back to the others.

We set up a camp back in the hall by the collapsed bridge. It is dark, damp, and not the most comfortable of places, but it is probably the most defensible, and least accessed in this part of the underground fortress.

“But it smells like ass,” snorted Badger. “Wet ass!” he quickly added.

Fireday, Pharast 29, 4713 mid day
Beneath the House of Withered Blossoms

In the morning we prepared to move further down and further in, but first Kali used an Arcane Eye to scout the way.

This is such an incredibly useful spell that I wish I could cast it. I sometimes wonder at the accessibility of spells to different types of spell casters. Why is it that clerics have ready access to some spells, while wizards and sorcerers have access to a different set? Why is there overlap? Why do some casters need to prepare specific spells from a list while others can simply cast any spell they know when they need it?

Back in Magnimar while I was still studying at the Temple of Pharasma there was a lecture on the different styles of magic users. But it was incredibly boring and I was already moving on toward Groetus by then, and so I never caught the gist of the explanation.

Whatever. Magic can be capricious like that.

Anyway, the water from the pool at our level plunged about a hundred feet down before splashing into a wide shallow pool, which drained through another large shaft at the far end of a cavern. On this first level were a handful of oni looking creatures who were torturing people in cages.

Thirty feet down the water plunged into a deeper pool, but there was little else to see here and so Kali sent the eye further down another thirty feet. Here were some creatures we later identified as “kytons” who were also getting their jollies by torturing people.

This brought up two important details.

First, there was an awful lot of water down there to deal with, which was fine because we were already expecting that and I had prepared a number of spells to deal with copious quantities of water.

Second, what the hell is wrong with creatures that feel the need to torture others simply for the pleasure of it? They clearly weren’t expecting to gain any information from their victims, nor were they using them as a source of food. They were inflicting pain and suffering for no reason at all other than they enjoyed doing it.

I felt the fur on the hackles of my friends rise and Star let out a fierce growl of anger. Beorn cackled in anticipation of what was to come. It was time to descend and end this.

And it did indeed end. With a combination of spells and brute force we killed all of the tormentors and freed the tormented.

We met the naga twins. We were expecting them and promptly killed them. “Fuckers!” Star grumbled.

The only surprise was at the bottom level we met samurai who introduced herself as “The Mouthpiece Munasukaru.” She then tried to dissuade or distract us with promises of wealth and riches if we were to simply leave.

She smugly proclaimed that she represented Munasukaru, but Dasi was having none of this nonsense and said that we represented the Amatatsu family. That pretty much ended the diplomacy portion of this meeting, which was fine with me.

And then she and all of her minions died.

“Take her head! Take her head!” Beorn urged. Takoda and Timber joined in, and so why not? I’d like to forcefully present Munasukaru’s mouthpiece to Munasukaru herself.

The samurai had stood before a pair of double doors, and opening them we saw a hallway stretching to the left and right with doors at either end.

“Oh goodie!” Pookie chirped.

Qatana’s Journal for Pharast 28, 4713

Oathday, Pharast 28, 4713 afternoon
Beneath the House of Withered Blossoms

Our plan for sneaking up and ambushing the the two guards at the bottom of “the drain” before they could make a noise went almost according to plan. We did sneak up and kill them, but in the process of doing so a blast from a flask of some oily explosive concoction gave us away.

From deeper within the cavern came the sound of heavy movement and a loud gruff voice called out, “Who goes there? None shall pass. Identify yourselves!”

By this time most of my companions had flown off to the far end of the pool, where there was some sort of commotion, and so to delay any attack from another enemy I answered, “It’s Icharou” while infusing my voice with as much oily obsequiousness as possible.

“Not today!” came the response.

“It is too Icharou! Yassu said to come see mother.” I was counting on the voice being familiar with just how craven and stupid Icharou was to aide in my deception.

“Oh, remember what happened to you the last time you saw Yassu? If I were you I’d keep away.”

Joy! You really can’t go wrong assuming everyone else thought Icharou was a worthless fop. “I’m more afraid of mother than Yassu!”

“If I were you I would be afraid of both, but do what you will.”

By now the rest of my companions had gathered near the entrance to the cavern. Most had a grim look about them, and Zos’ giant twins were absent (I later discovered that something had swallowed them whole!), but this was not the time for questions.

We carefully moved in to where we could just make out the owner of the voice. He was a large samurai mounted upon a gorgon. He seemed bored, as did the gorgon, and with little wonder: how many invaders could there have been that had made it this far over the centuries. Not many, I warrant, and so perhaps he was not quite as alert or suspicious as he otherwise would have been.Piles of gorgon dung (some still steaming) gave off a pungent stink of sulfur and rotting flesh.

Kali and I used our usual confuse and confine technique, which had the desired affect of the gorgon and samurai attacking each other. Meanwhile my companions used ranged attacks to wear them down even further. Eventually the samurai fell and the gorgon smashed through Kali’s wall of ice, but it was grievously injured and the combined efforts of Olmas, Zos and Ivan put it out of its misery and cleared the way.

There was a door to the west, which Zos opened and stepped in while I picked through what the samurai had been carrying.

587 large master work katana
588 silver master work wakisashi
589 large composite longbow [+9 STR]
590 large master work tatami-do armor

The room to the west had been the samurai’s bedroom. Zos said that the floor was a carpet of beatles and that the bed was full of over sized lice. I took a peek later, and really, I know I am not the neatest of people, but how could anyone sleep in a room like this?

“That’s just Gross,” Timber squeaked, and the others quickly agreed, except for Beorn who simply cooed, “Mmmm, bugs.”

There were some nice items in the room which are now ours.

591 headband of alluring charisma +2 (Dasi?)
592 offering bowl set with rubies
593 gilded elephant tusks
591 jade and silver rooster funerary figure
595 10 foot panel screen of the House of Withered Blossoms when it was still pristine

We faced a small dilemma. While the panel and treasure could have fit inside a bag of holding the gorgon could not. Yes, we needed the gorgon’s body, or more specifically Zos did. As I had mentioned his giants perished back in the pool and to replace them he wanted a gorgon that he could ride.

I actually had a solution to this problem, and pulled a bolt of fabric from my pack. It unfolded to a ten foot square of silk which we spread onto the floor on top of which we were able to place all of the loot and the body of the gorgon. I then cast Treasure Stitching and the entire pile collapsed into an embroidered image of the same. I rolled up the silk and put it back in my pack.

And moments later we heard voices approaching from the north.

“Oh I can’t believe we’re doing that again. We should let the others…”

A squad of hobgob warriors came into view and started shooting arrows at us. Some of us fired back and the rest closed in and quickly reduced them and their pet giant into piles of gore and bone.

The hallway from which they had come was odd: there was a ramp that led up from a rubble strewn floor — the ramp had clearly at one time been a bridge, but the archway in the far wall to which it would have led was bricked in. The walls were decorated with scenes of oni-centric decadence and depravity, including the scene of a female oni suckling a pair of nagas.

Pools that probably led to the lake outside were to the west, and further north was an eastern door beneath the balcony from which the ramp descended. The door was wooden and swollen shut from moisture, but Radella and Olmas forced it open. The small damp chamber beyond was uninteresting except for the small potted bonsai tree that was withering within.

This must be the tree one of the kami had asked us to rescue. It looked to be in poor shape because of its prolonged exposure to darkness. Just why someone had bothered to steal the tree and bring it down here was a mystery, but we took it in the hope that it would recover once it was back outside.

We picked our way across the remains of a collapsed bridge that led us back east and into the western end of a long pillared hall that stretched east into the darkness.

We had hardly all moved into the hall when we heard the sound of hobgoblins and a giant approaching. A moment later and I was eye to eye with a giant (I was floating some teen feet up) and the brute walloped me.

Kali cast Cloud Kill, which stretched across the full width of the hall engulfing a number of hobgobs before moving eastward. We killed everything on our side of the cloud and then followed it along, swiftly slaying the occasional warrior that stumbled out, gasping and wheezing. Ivan aided us greatly here by entering the cloud (safe with Delay Poison) and luring the attackers on the other side of the cloud in to their deaths.

Nearly ten minutes and six hundred feet later and we finally reached the end of the hall and the cloud began to waft out over a pond to the southeast. We heard a loud “Crap!” from Ivan, who was still before the cloud. He had suddenly come face to face with a large wide mouthed hump backed lizard (his words) sporting a lot of razor sharp teeth, but having no eyes.

Moments later we were blasted with the force of one of these things screeching. Dasi was stunned, but Ivan managed to find his way back through the cloud to join us. Another, lower key shriek pounded us, and we realized that these reptilian frog, lizard like beasts were probably the most dangerous things we’d faced all day.

I placed a zone of Silence in the middle of the cloud to buy us some time to regroup and Kali put up a wall of force. We decided to let the poison cloud do as much damage as possible before pressing our attack.

Presently the cloud drifted out past the lizard things and dissipated. We moved in, but this time Dasi was prepared and matched his singing to counter the sonic attacks.

Even still the creatures were tough and took a lot of punishment before falling. We were all a bit tired by the time the last one dropped, and those of us who use spells were feeling a little depleted.

On the further side of the pond we could see what looked like a pile of hobgoblin bones on the shingles. So the lizard things ate the hobgoblins? Then which way had the group of hobgobs (plus hill giant) come from?

We must have missed a secret door somewhere along the hundreds of feet of hallway we had traversed. Radella seemed upset by this, but even she needs to focus a little more than was possible when we passed through.

We’ve decided to set up camp either at the far end of the pillared hall or maybe the chamber before that. While this seems risky, we do need to rest to regain spells, and it is a far better option than to drop back to some place “more safe” — or I should say “less dangerous.”

Qatana’s journal entry for Pharast 28, 4713

Oathday, Pharast 28, 4713 mid day
Beneath the House of Withered Blossoms

A partition blocked access through the southern archway, but those of us who were flying peeked over the wall and… hmm, yes, well, some things you cannot unsee. Takoda made a rude noise, and really there wasn’t much any of us could add to that.

The room was an elaborate bed chamber and the walls were painted with scenes of hobgoblinesque carnal delights. A massive bed squatted against the far wall, and a pair of the monk-like hobgoblins that had just attacked us outside were in the bed entertaining a pseudo hobgoblin type creature.

“Now we know the difference between male and female hobgoblins,” Pookie added helpfully.

I replied, “Right Pook, but the male doesn’t look fully like a hob-gob, I wonder if it might be an…”

“Oni!” I heard Kali whisper to my right.

The word was passed back to those waiting in the hallway, and Kali filled the room with webs while the rest of us jumped down.

The two female hobgoblins screamed threats at us, like “Begone and trouble not the offspring of our god!” But the, er, proverbial son immediately fell to his knees and began to beg for his life.

He surrendered once we went through the formality of killing his entourage (naked and unarmed they posed only a minor threat).

Ichirou was the spawn of the real oni that we originally came here to find, and was perfectly happy to betray his mother by telling us what he knew of the place and her defenses.

He was in charge of these upper levels, although it seemed obvious that Fuji, the samurai oni we had slayed earlier was the one doing all of the work. Ichirou provided a description the “upper” level where we were now and some rudimentary details of his mother’s stronghold, which was at the bottom of a deep shaft he called “the drain.”

He sketched out a crude map for us and described her defenses as being mostly the hobgoblin monks (the Sisters of the Broken Path) and his mother’s offspring, including his two sisters (his mother’s “true daughters”), who were apparently terribly mean to him and had the bodies of giant snakes. These sounded like nagas, and one of their names was Yassu.

This information was not quite as useful as it might have been in that it lacked pertinent details, or to be more precise the details were for the kind of things that interested Ichirou. What mostly interested Ichirou was getting into the pants of anything female (especially the “sisters”).

Several times during his questioning he leered at me with a squinty eyed stare and made lewd suggestions about how he could be of even more service.

I would have suspected that his previous success with the sisters was mainly do to their fear of reprisals from his mother should they be anything but receptive to his repulsive demeanor, however the sisters seemed to think of his mother as some sort of a god.

Maybe that’s why they are still here. It was obvious any of them could leave if they wanted, but they don’t. I simply do not feel bad for cutting them down like vermin.

I think that the actual Oni of the Five Storms are significantly more powerful than the minions we’ve met thus far, but even so it seems like hobgoblins have a lower standard for deities than we.

Ichirou had told us all he was going to say and I was just about to offer Olmas a toss of a coin to see who killed him when Ivan shot an arrow through his eye, slaying him instantly.

We did our usual job of loot collection.

567 3 master work nunchaku and 3 daggers
568 potion of blur
569 amulet +1 natural armor
570 bracers +2 armor
571 earrings

Perhaps this place is starting to get to me, but lately I have found Beorn’s whisperings to make more sense than usual. He definitely has a think outside the box approach to tactics which I fear we may need once we confront the the head oni.

Ichirou’s lair reminded me a bit too much of the Runeforge area Takkad described as belonging to lust. Only without the decorum. Or restraint. And this place is pretty shabby: sort of like what would happen if you had hired the Runelords of Lust and Sloth as your interior decorators.

We moved on to the barracks when the remaining hobgoblins launched a surprise counter attack. It might have been more effective if we had not placed Zos’ giants in front. They took the brunt of the damage while turning the nearby hob-gobs into goo, and we took out the rest.

Soon thereafter we came to the top of a shaft leading down. A noisy river cascaded over the lip and plunged down the center and a ramp of slippery wet stone pathway cork screwed around and downward.

We sent the giants ahead of us, but they soon toppled off the ramp. Fortunately Dasi was ready with a spell of Feather Fall, and so they slowly drifted down as we walked the long way.

Perhaps halfway down we were confronted by another of the sisters blocking our way. We could make out another pair climbing up the walls to flank us from behind. Olmas took care of the sister in front of us and Ivan shot the surviving sister who menaced Zos (the other having plunged to her death after falling victim of a Hold Person spell courtesy of yours truly).

We finally reached the bottom of “the drain”, and happily our giants were safely waiting there for us. The floor was a pool of water, with stepping stones providing a way forward, but Radella has returned from scouting and has reported a pair of sisters standing guard on a ledge some distance off.

We will make use of the noise of the water falling down the drain to sneak up and swiftly take them out.

Qatana’s Journal for Pharast 28, 4713

Oathday, Pharast 28, 4713 mid day
Beneath the House of Withered Blossoms

Zos’ pair of giant golem-like things finally caught up with us just as the drawbridge to the castle clunked down before us. I say “castle”, but really it was pagoda like in shape — like a tottering shamble of an imitation of the House of Withered Blossoms above.

The giants shambled after us as we crossed the drawbridge and entered the fortress. Kali’s illusion of Munasukaru led the way into a large guard room where a troop of armed hobgoblins had assembled.

One of them stammered out in fear (and bewilderment), “We weren’t expecting you to arrive from this direction.”

“Shut up!” non-Munasukaru snarled, “Which of you idiots is in charge here?”

The hob-gobs looked sheepishly at one another, but nobody volunteered for the coveted position of flunky in command.

Non-Munasukaru growled, “Line up for inspection!”

They complied, and I walked over to the first guard as they lined up and pointed at his weapon. Pookie then demanded that he hand over his morningstar for inspection. Pookie doesn’t speak hobgoblin, but then neither do I, and so her command came out as an angry, “Squeak!”

He just stared at us.

“Insubordination!” Star angrily squeaked, as I grabbed the morningstar and moved to the next soldier. “Squeak!” This one had already caught on and immediately handed me his weapon. And so it went on down the line until I had the complete set.

Pookie was especially pleased with herself, but Huffy only shook his head and wondered, “Why do they submit so easily?”

This was a good question. No doubt these hobgoblins were just as evil as any we had seen, and would sell their own mothers if their was profit in it. But these guards were so terrified that they were effectively slaves. I doubt they cared two goblin turds about Munasukaru and her desires, and they’ve obviously had plenty of chances to escape — hell they are sent out on foraging trips. And still here they are, shivering in their boots and pissing themselves any time Kali had her image so much as look in their direction.

550 12 morning stars

I peaked out the open doorway behind our line of cowed hob-gobs onto a large open area that smelled truly awful. It was the refuse pit and latrine for the fortress.

Dasi and Zos discovered a store room behind a door, and non-Munasukaru ordered all of the guards save one into the room to await further orders. She sent the special chosen one out to bring back his superior.

While he was away we decided to bring out the hobgoblins one at a time and quickly dispatch each to whatever afterlife awaited them. But after the first victim came out we heard the sound of feet running our way from a chamber to the east, and a voice called out, “To arms! Intruders!”

The hobgoblin before me looked at me in surprise, and I looked at him, and after giving a final “Squeak!” I clobbered him with my flail. He did not survive for much longer.

At about that time a blast of frigid air engulfed many of us, alerting us to the presence of an enemy spell caster. Several hobgoblins swarmed in from the east, and looking through the doorway I spotted someone dressed like a samurai, but acting very much like a mage.

Soon combat was fully engaged, and those hob-gobs Zos’ giants did not pulverize were quickly slain by the rest of us. But the samurai met his end much sooner than his hapless followers. Ivan quickly placed a ring of fire around him just before I called a Flamestrike down upon him.

Kali summoned an awesome dinosaur to run around thrashing foes in the chamber next to us, but as it appeared a large statue sprang to life and beat it to death. Let me repeat that: it beat a large dinosaur to death in mere moments.

The giants moved over to the storage room doorway and took turns turning the hobgoblins that came out into pate’.

Soon everything was dead except the statue thing, which someone said was a flesh golem. And it was nasty. Wounds it created would not heal right, and it took a lot of concentration and effort to keep the fighters engaging with it from dropping.

Eventually the battle was over over. I tried to heal the giants with Make Whole as you would mend any golem-like construct. But it turned out they were more like creatures than things, and regular energy channels healed them just as it did the rest of us. Hmm, interesting.

We looted through the bodies for items of interest.

551 master work katana
552 master work silver wakizashi (short sword)
553 master work composite longbow [+9 STR] (and 20 arrows)
554 master work tatami-do armor (large: given to one of the giants)
555 lacquer box set with pearls
556 12 potions of Cure Moderate Wounds
557 5 alchemist fire
558 12 flasks of oil
559 potion of invisibility
560 fan feather token: forms a huge flapping fan to increase or decrease wind at sea
561 broach of shielding [13 hp]
562 scroll of Spike Growth
563 master work tools for crafting armor
564 good quality locks with keys
565 gold plated merchant’s scales
566 11 obsidians
188 gp (97 + 91)
203 sp

A set of stairs led up from the ante-chamber to a large room manned by four hobgoblins stationed near arrow slits looking out. We charged them and they died soon after.

The walls in this room were painted with scenes depicting people being tortured.

Seriously, with reminders like this I find it impossible to feel sorry for the way we’ve been slaughtering the inhabitants down here.

We used six charges from the wand of Cure Light Wounds to put everybody back into the peak of health before the giants opened the large double doors leading further into the fortress.

The room was filled with… hobgoblin lepers. They moaned and made menacing gestures at us as they slowly crawled in our direction. We simply flew over them and Kali put them out of their misery with a Fireball.

We next encountered a long wide hallway with a towering arched ceiling overhead, and open archways along the walls. A pair of closed doors was at the far end and massive pit in the floor blocked the way. Thick bars criss-crossed across the lip of the pit, widely spaced as if whatever the bars were holding in was monstrous in size. From below we could hear something large and menacing moving about and making deep throaty sounds.

While we were looking at the pit a trio of hobgoblins came out from the archway to the north, and they gracefully danced across the bars and made threatening gestures at us.

“How depressingly stupid,” said Timber.

We flew up and out of their reach. I used a Chain of Perdition to knock one of them from the bars, while arrows peppered another. The third tried to flee through the doors on the far side, but I sent the chain his way tripping him, and arrows finished him off.

Voices came out from the southern archway but they sounded distracted and unconcerned with what was going on in the hall.

We’ve taken a moment to plan our next course of action. Dealing with the voices to south seems like a priority, as well as investigating what lies to the north. After that the doors beckon.

Qatana’s Journal for Pharast 27 – 28, 4713

Wealday, Pharast 27, 4713 afternoon
Beneath the House of Withered Blossoms

After slaying the surviving giant we opened the north door upon the balcony and entered another hallway. This too had mutilated human bodies spiked to the walls.

“But why would anyone do this?” Huffy asked in a plaintive squeak.

Beorn gave a chirp of derision, “Don’t be naive. You know why: because they enjoy it.”

A recent addition — the body of a monk — hung on the far wall, and as we entered we heard the sound of creaking bones. A shimmering ghostly form of a spirit drifted away from the body and towards us.

Much like the spirits we had encountered in the forest this one did not appear to be a typical undead ghost or wraith, but none the less we had no desire to be possessed by the thing.

But it was too quick and we too slow, and it melded with Kali, who sank to her knees, crying out in an eerily hollow voice, “You must help, you must help! You must avenge my killer!”

Olmas asked, “Who was your killer?”, to which Kali replied, “Munasukaru!”

The Oni. We could have guessed. Having made its demands the monk remained joined with Kali, probably to see its final request through to the end. But it was not hostile, and Kali found that she could communicate with it, and that she had gained some of its knowledge and abilities.

She found that its… his name was Kusatsu Yuka.

The southern door led to another hall, and beyond we found a dark, vast open space. Kali sent Nihali off to scout it out, and she returned to report that there was a hobgoblin village nearby and a large stone building building further in.

We decided to rest before facing the cavern, and so secured the two doors in the balcony hall, and Kali sent Nihali out once again to check on the rescued humans above.

The raven soon returned and reported that additional hobgoblins had entered the pagoda. Fearing that they would find the humans we had rescued, we made our way back up to ground level, leaving Radella and Ivan to secure our camp.

The rest of us found the hobgobs, whom tried to flee, but three died very swiftly, and the third we captured alive and questioned. He proved to be quite informative after we convinced him that we worked for Munasukaru.

“She be great! I never seen her, but I knows of her greatitude. I good servant. We sent out to patrol and capture more slaves (never enough slaves, which make good sport and good eating). We clever squad and encounter many humans who attack. I kill at least fifty all by myselfs. Companions not so mighty as I and they die in attack. I faithful servant of Munasukaru.”

Convinced that he would soon be rewarded for he service he accepted a prolonged drink of saki from the everlasting decanter — a good long draught that lasted until he passed out. Ivan drew the short straw and got to slit his throat. After what we had seen below there was no talk or suggestion of any action more merciful than that.

While we waited for the hobgob to drink himself into oblivion we took what little he and his companions had been carrying.

533 rope of climbing
534 4 masterwork armor
535 4 wooden shields
536 4 masterwork composite longbows (+3 STR)
537 4 masterwork Morningstars
538 13 arrows

Presently we returned to the balcony hall and found that Ivan and Radella had been busy. They had discovered that the hobgoblin village was in a large crevasse below our level, accessible by a wooden ladder, which they had pulled up.

Oathday, Pharast 28, 4713 morning
Beneath the House of Withered Blossoms

The night passed without interruption. We only require couple of hours a sleep per day, but no one can be alert for all of their waking hours, and so the length of a watch is only two to three hours. This leaves each of us with plenty of time to work on other things.

Early this morning Zos quietly moved over to one of the giant corpses, which we had piled against the southern door to hold it shut. Out came his little case of vials and smelly chemicals and he softly hummed or murmured to himself as he mixed some concoction. He then took needle and thread and stitched together the gash in the giant’s head.

This got my attention and I came over to watch more closely. He injected the now sutured giant body with his chemical cocktail. After a moment or two it opened its eyes and then slowly sat up.

This garnered some concern among my companions, but I had watched Zos during this entire operation. He had performed no magic nor had he used any negative energy to revive the fallen giant.

“So you didn’t use any spells?” I asked.

“Correct.” Zos replied, as he looked admiringly at the dull eyed thing now standing before him.

“And you did not use any negative energy?” I prompted.

Zos quickly answered, “None at all. This is an alchemical construct.”

I recalled a conversation I had a few years earlier, back when I was still an acolyte of Pharasma. Father Jivorus was the head of the Church of Pharasma in Magnimar, and I had asked about the spell Animate Dead.

“Undead are abominations not only because they are created from negative energy, but the souls of the dead are judged by Pharasma and her alone. Souls of the undead are kept from the Gray Lady, and that is blasphemous.”

“Yes,” I had countered, “but Animate Dead does not use negative energy, and surely the souls of the already dead have long since gone to Pharasma.”

Father Jivorus stopped walking and turned to me, “There are some who think that fragments of the soul are called back and forced to inhabit their animated bodies. Would you dare take that risk?”

I replied much more slowly this time, “N-no.” But I was unconvinced. While not a cantrip, Animate Dead was also not a very advanced spell. It seemed unlikely to me that casting it released the power needed to splinter the soul of the departed — one whom had been sent by Pharasma to its final resting place — and bind it to dead tissue. And what of the souls consumed by Groetus? Would their bodies not animate because their souls no longer existed? This restriction seemed arbitrary.

But then another thought sprang to mind. “So if we cannot cast Animate Dead even on the corpses of animals, it must mean that they too have souls, right?”

Father Jivorus had sighed and shook his head, but said no more about it.

It seemed clear to me then just as it did now that a lumbering mindless body was no more undead than any mechanical construct, like a golem. There had to be more to undead then that.

I looked at Zos, who was now busy working over the second giant, and said “Cool.”

Olmas looked questioningly at me, but I simply said, “Relax, he is not creating undead.”

Later we were ready to head out into the cavern, but we would bypass the village and head straight for the more distant, large stone structure. Fly and Airwalk spells were cast and we flitted into the darkness. Zos’ two giant servants were left behind to provide support if we needed to make a desperate retreat.

As we flew out I caught the glimmer of firelight off to the left, and heading Beorn’s advice of, “We should check that out,” I veered over to see a camp fire burning in a smaller cavern, with hobgoblins busily performing various domestic acts.

Timber made a rude noise and remarked, “That was so worth the effort, Beorn.” I shushed him and flew back to the others as a large stone building came into view.

It towered all of the way from the floor to almost touching the ceiling: a height of nearly two hundred feet. A narrow stone bridge connected the top most floor of the tower to a shelf several hundred feet to the north. The sound of a distant waterfall filled the air.

We landed on the building and found that it was nearly a ruin, with holes in the wooden roof and missing stones in the walls. Dasi hovered above the roof and concentrated as he stared down.

“I sense ten minds below,” he said, “all of them of about average intelligence.”

This put ten foes somewhere within sixty feet of where we stood. We thought there were different floors below, with a few hobgobs on each level. As such we thought a slow and stealthy advance downward was the best approach.

We thought wrong.

Radella silently crept down the spiral staircase into a tall and large chamber, where a group of hobgoblins were standing or sitting or laying around. She signalled back to Olmas and and I, who were following, to be silent and cautious.

All of us were floating in the air, and so moving quietly seemed like an easy thing. Until Olmas scraped his armor against the stone wall on the way down.

Up jumped the hobgoblin guards, suddenly at full alert and looking up at the open staircase where Olmas looked sheepishly down at them. Up jumped an enormously fat hobgoblin, who had been laying on a bed along with a foursome of what I assumed were female hobgoblins, “What’s going on!?”

I swooped down and placed a wall of stone isolating the fat one and his harem from his guards. The rest of my companions flew in and we all attacked.

Combat was fierce but not prolonged, and even the “Swine Samurai” fell quickly before us. Actually the pudgy pig prodder yelled out “Munasukaru, I know you are watching! For your glory!” before ingloriously sticking himself with his own knife.

This left the harem on the other side of the wall to deal with, and Olmas and a spiritual ally I had created earlier finished the task.

Ivan had moved over to the stairs and looked down to make sure nothing below would climb up and attack us. He nearly stumbled down the steps from the stench wafting up. The chamber was filled with animal pens and a pair of giants acting as keepers. We sent a large earth elemental and the spiritual ally down to attack the giants, who unbarred the main doors and fled.

I used some channels to heal the party while others picked through the corpses for items we could use.

539 +2 armor (O-yoroi)
540 +1 thundering great axe
541 dagger with gold hilt
542 masterwork composite longbow (+4 STR)
543 20 arrows
544 +4 belt of Giant Strength (Qatana)
545 +1 cloak of Resistance
546 +1 war hat (crest of ancient and honorable house of Minkai)
+1 luck bonus to AC, can negate critical hit or sneak attack 1/day
547 bronze rice bowl
548 carved horned box with 6 spinels
549 carved horn drinking cup
550 6 masterwork morningstars
551 6 masterwork composite longbow (+3 STR)
552 6 masterwork armor (do-maru)
553 6 masterwork wooden shields
554 32 arrows
47 gold pieces

I was delighted to find something I could actually use, and glady donned the belt of giant strength. Star practically purred with enthusiasm.

We carefully crossed the bridge over to a stone shelf from which the walkway plunged into a rock tunnel that steeply descended the full two hundred feet down to the cavern floor via cracked and slippery steps.

The bottom of the cavern was a smooth large rock shelf above a subterranean river. To the left a huge waterfall thundered down from above, crashing onto rocks and collecting into a pool from which the river flowed. The sound of the cataract filled the air, and we had to lean into to one another and talk loudly just to be heard.

On the far side of the river was a stout stone keep, and as we approached we could dimly see hobgoblins watching us from the battlements. A drawbridge provided access to the keep from our side of the river, but of course it was raised.

Kali created an image of Munasukaru (courtesy of Kusatsu Yuka) and we pretended to converse with her. Here the deafening roar of the falls worked to our favor, for Kali did not know what Munasukaru sounded like, and the anxious hobgobs would not expect to hear her above the noise.

Olmas and I accompanied our friendly image of Munasukaru across the river to see if we could lower the drawbridge, but a pair of gigantic water elementals rose up and beat the snot out of Olmas before he could retreat to the near shore.

I managed to escape by shooting upward, and the image of Munasukaru rose with me. She then moved toward the hobgoblins with her eyes flaming an angry red and indicated that they had better lower the drawbridge or else.

One of the frightened guards saluted and ran down to lower the drawbridge. I nodded at Munasukaru and drifted down to the rest of my comrades to cross over the drawbridge. The elementals sunk back into the river, but I think we should take the river crossing at a run to be safe.

Qatana’s Journal for Pharast 27, 4713

Wealday, Pharast 27, 4713 afternoon
The Spirit Forest, House of Withered Blossoms

The day is barely half over and already it feels as if weeks have passed since waking this morning.

Olmas and I crept down the circular stairs, and Dasi and Zos followed after. At the bottom was a small pillared room with a four gibbets hanging from the ceiling. Two of the cages were occupied by a pair of Tien looking humans (at this point in time almost everyone we meet is Tien, and I suppose there is no point in mentioning ethnicity unless someone is not).

They appeared to be unconscious and in rough shape and Huffy was cooing his concern so I channeled to heal them. The woman opened her eyes and said, “I hate it when they do that.” She was startled when she saw Olmas and I, but kept quiet when I motioned for her to hush.

We cautiously moved out into the maze of partitions.

At the same time Radella, Ivan and Kali lifted up one of the grates and dropped down before a metal door, which they opened and continued on into the partition maze.

I drifted up to look over the walls and saw the others as well as a pair of “Morg” skeleton/zombie things. After a brief encounter the creatures were dead and searching the area revealed no additional hazards.

We returned to the captives and set them free. They had been traveling along the forest road some weeks ago when their party had been attacked by the spider kin and dragged back here. They were traveling north to flee the nearly regular raids upon the rural villages in Minkai. This sounded odd, but they thought it normal.

We led them up to the ground level above us, and armed them with some simple weapons that were lying around.

We then descended down the next stairway to a web cluttered hallway that led around a large square room. Four pillars held up the ceiling, but the floor tilted down towards the center where a large dark hole dropped into darkness.

Kali and I drifted nearer to the pit as the others filed in, keeping well back from the center. A quartet of aranea spider beings scuttled out from the webbing and attacked, but they were seriously over matched and soon fell twitching to the floor.

Kali became invisible and flit down the hole to quickly scout around. She returned and reported that the pit dropped down some fourteen fathoms, but after the first three were stone steps circling around to the floor far below. The steps landed in the corner of a vast cavern, at the far end of which stood a mighty wall reaching to within a couple of feet of the ceiling. Hobgoblins could be seen patrolling the top of the wall along the parapet behind battlements.

She paused for a moment before saying a double gate was set in the wall, and a couple of humans had been impaled upon the large spikes protruding from the gate.

Other than a soft angry chittering from Star, all of my friends (even Beorn) were dead silent.

We discussed our options and decided to go for a two prong approach. We would all fly down the pit where Kali would summon a large earth elemental, which would rush through the wall and attempt to unbar the gates. Once the elemental appeared we would all fly toward the wall, and Ivan would use Stone Shape to lower one of the battlements by a couple of feet to provide us with easier egress to the courtyard beyond.

The plan mostly worked — certainly well enough to get us inside, where we made short work of the half a dozen hobgoblin guards within. In the courtyard two large doors were to the north and a smaller door was east.

Radella and I opened the gate and lowered the two men impaled on the spikes. I healed them, and they volunteered some useful information about the fortress.

“Nobody goes through the northern doors. At least we’ve never seen them. The guards on the wall change every twelve hours. They impale prisoners on the gate with less regularity, but more than often enough for us.”

“The single door leads to ”her” domain — I’ve never seen her and from what I’ve heard I don’t want to. She’s truly awful.”

Dasi pressed him for a name, and he finally sputtered out, “Manusikaru.”

The other fellow continued the audio tour. “First there’s a torture chamber, and beyond that is a walkway where stone giants patrol: it is called ”The Balcony of Pillars.” Why? Well because it is a balcony with pillars. Further in you’ll come to ”The Agonies” and the ”Great Ledge”. This is what the hobgoblins call a pit with no bottom. That’s where it is rumored that ”she” dwells. Most of the hobgoblins live around the pit, and they are led by a Budo, a great hobgoblin who rides a great big pig. He calls himself ”Budo the Swine Shogun.””

His friend chimed in, “Yeah, but we prisoners call him something else behind his back that doesn’t sound as nice. Rumor has it riding isn’t all he does with pigs.”

Bless his little heart, but this gave Beorn a bad case of the giggles, which we had to endure for the next hour or so.

We took them up to the ground level where they joined with the other couple to wait for our return, or if things looked desperate, to escape out the front door.

In the meantime our companions had taken various useful items from the corpses of the hobgoblins.

516-519 potions of Cure Serious Wounds
520 4 masterwork amour
521 4 masterwork shields
522 4 masterwork composite longbows Str +3
523 71 arrows (black with red fletching)
524 4 masterwork morning stars

We discovered that each of the two northern doors opened onto a trap room with a dummy door at the far side. Radella disabled the traps, thus making the rooms useable to us.

The small eastern door led to a long narrow room with bodies in various states of decomposition hanging from the walls and a door at the far end. Radella entered and I followed, floating six inches above the floor. It was just as well that I did not walk in, because Radella found several pit traps in the floor.

My interest was taken up by the series of small holes in the wall. I almost thought a felt a breeze coming through one, and had called Radella over to look when we heard a loud shout of “Fire!”

Both of us were peppered with arrows fired through the holes. Radella ran for the door at the far end, which was locked. I drifted to the center of the room and began to emit an aura inspired by Groetus which I find calming but others usually less so.

Olmas used some magic device to blast the door from its hinges and the gang all rushed past me to attack the attackers. Steps led up from the room beyond to a pillared balcony where a pair of stone giants looked over at us and yelled.

I blasted them with a Confusion spell while Kali put up a wall of force at the top of the stairs.

Things weren’t going well for the hidden archers. Sure, a few continued to fire, but some stood and stared, others shot their comrades, while still others poked themselves with their arrows. This plus the onslaught of my companions made quick work of these hobgoblins.

The giants had not fared much better. While one wandered about bashing the invisible wall, the other first injured himself and then took exception to the other giant’s presence (can you blame him — have you ever smelled a giant?) and began to beat on him.

Soon one giant fell, and Kali dropped the wall so the rest of us could finish off the survivor.

And so here we are surrounded by more dead hobgoblins and a pair of dead giants.

Qatana’s Journal for – Pharast 27, 4713

Wealday, Pharast 27, 4713 morning
The Spirit Forest, House of Withered Blossoms

We were treated to a spectacular show of vegetarian delights in the wee hours this morning. The vines of ivy that cover the house sprouted shoots that rapidly spread and put forth buds which just as rapidly bloomed. The flowers opened and blasted out great poofs of pollen that engulfed the house, obscuring our view. Presently the flowers wilted and dropped, presenting us with the same scene that met us when we first arrived.

As soon as it was light we took to flight and hovered above the roof of the structure. A large hole had been blasted in, and peering down into the dim morning light we could see a wall to wall tangle of webs.

None of us much liked the idea of dropping down into that matted sticky mess, and so Zos tossed down a vial of alchemist fire.

Beorn chortled out a diabolic song of, “Burn, baby burn!” while my other friends tittered nervously before joining in the chorus.

A pair of voices wafted up, speaking in common.

“Get that.”

“Get what?”

“The fire.”

“Oh, hold on.”

Neither speaker seemed overly concerned that their lair was being set alight like a roman candle. Zos seemed to think the pollen from the flowers was some sort of opioid. It was a good thing Ivan and I had protected the party with Air Bubble.

We became a bit impatient and continued to set more webs on fire, and yet the only reaction we got was a somewhat disinterested exclamation of, “Intruders.”

Finally we saw a half spider and half humanoid creatures scuttle into view and Ivan, Radella and Zos promptly shot it dead.

Taking advantage of our active fly magics Olmas, Radella and I dropped down. This was a mistake. In addition to the spider things there were shadows, which floated over and began to sap our strength.

Ivan provided cover with a circular tube of flame and we fled back to the roof top, where Radella and I used wands of Lesser Restoration to undo what the shadows had done.

We then set about torching the space below with some serious fire. Soon most of the webbing had been burned out and I entered and verified that the shadows and spider creatures had either perished or fled.

Dasi said he had detected the thoughts of others below us… and moving down and out of the range of his ability to detect them. We then heard a scream suddenly cut off.

We searched the space we had cleared and found a stash of loot, mostly burned to char. Sometimes you have to choose between prudence and profit, and in this case most of us agreed the loss had been worth it. We did manage to salvage a handful of things, and found a few additional items on the one spider corpse.

[467-471] Scorched loot
[472] porcelain tea set with silver and platinum handles (400 – 500 gp)
[473] jade dragon broach
[474] 4 jade hair pins
[475] carved soap stone
[476] jade belt buckle depicting a daemonic face
[477] heron jade belt hook
[478] potion of Blur
[479] potion of Cure Serious Wounds
[480] 8 master work daggers
[481] black porcelain mask

There was a wide hole in the floor and more webbing beyond. While the others gathered the loot Ivan and I lit the area on fire using Spark.

Someone below called up that we should give up and leave. I called down that the oni had sent us to help out, but this sent the voice into a fuming rage — well, not really a rage exactly, but more like a “you’re really bumming me out, man, but lets not make too big a fuss about it, and could you go away and leave some munchies while your at it” kind of general unhappiness.

Apparently the spiders controlled the part of the house above ground, and the oni were supposed to stay below ground in the part they controlled, and we were putting a serious harsh on his mellow.

Large spiders clambered out and attacked, but we made quick work of them. We could see more half spider half humanoid creatures below, and so Olmas and I sent down spiritual allies to beat on them.

Things appeared to be going our way when a bolt of lightening arced up from below and struck me, and then exploded into a other arcs that zapped my companions.

Suddenly the humanoid in filthy silk robes that Kali seen with her Arcane eye teleported up to us, and was immediately met by a serious combination of psychology and extreme violence, but without the psychology.

In short, he dropped like a sack of potatoes.

“Dude, ” squeaked Badger, “are you sure that air bubble spell thingy is really working? You sound a little spaced out yourself.”

“Badger,” I calmly replied, “I’m writing it that way so folks know how these guys sounded.”

We pawed over his corpse and removed everything of value.

[482] wand of Lightening Bolt (23 charges)
[483] vial of medium spider venom (4 doses)
[484] dagger of venom (magic)
[485] master work blowgun
[486] 10 darts
[487] +2 cloak of resistance
[488] flask of endless saki (up to 1 gallon per round): you can drink directly from the flask to get ethe effect of a random potion
[489] silver drinking bowl
[490] magnificently carved wooden ball depicting the earth and sky devoured by a dragon
[491] silver mirror worth 1,000gp
[492] opium (2 doses)
[493] set of keys

We could see nothing living down below and so we drifted down and explored, mindful of the spikes sticking up from the floor.

I found a series of iron grills set in the floor around the perimeter of the room, through which shown a dim light. I saw some sort of skeleton that still had its vital organs pumping and pulsating in its rib cage. It moved stealthily as if it were hunting something.

Meanwhile the others had been busy searching all of the debris that littered this level of the house.

[494] 3 flasks of liquid (magic)
[495] saffron — “I’m just wild about it!” Pookie said.
[496] 4 opium pipes
[497] opium (8 doses) — “Do you sense a theme here?” asked Timber.
[498] 3 bamboo chests
[499] string of ancient Tien coins
[500] master work numchucks
[501] potion (magic)
[502] teak carving of Tien noble
[503] battered breastplate
[504] fine leather shoe, one with an opal hidden within
[505] small white opal
[506] delicate silver snuff box in the shape of a turtle
[507] rhino horn drinking vessel with heron motif
[508] jade belt hook
[509] silver altar set with lotus motif
[510] red lacquered trunk: 3 bags silver, 2 bags gold
[511] tooled leather document case
[512] scroll (magic)
[513] wooden box with opium (10 doses) — “I feel trippy!” snickered Star.
[514] silver and jade opium pipe
[515] huge drum on iron stand (magic) — left on the floor

Nobody was too happy upon hearing about the skeleton thing below, and with all of us looking through the grates we found that there were two of them, and that they were patrolling along a set route.

We made a quick, but efficient plan. Most of the party would concentrate on one of the skeletons while Olmas guarded the circular staircase that led down, and I kept track of the other bony fellow.

The archers quickly blasted the one into flinders, and I charred the other with a Flame Strike before the others finished it off.

Where to go next? Well, down, obviously.

The others are fiddling with one of the grates, which lifts up just before a door in the metal wall.

Olmas and I are standing before the stairs, and he’s looking at me and I’m looking at him, and it is as clear as day that we’re heading down.