Author Archives: Leonard

Qatana’s journal entry for Pharast 28, 4713

Oathday, Pharast 28, 4713 mid day
Beneath the House of Withered Blossoms

A partition blocked access through the southern archway, but those of us who were flying peeked over the wall and… hmm, yes, well, some things you cannot unsee. Takoda made a rude noise, and really there wasn’t much any of us could add to that.

The room was an elaborate bed chamber and the walls were painted with scenes of hobgoblinesque carnal delights. A massive bed squatted against the far wall, and a pair of the monk-like hobgoblins that had just attacked us outside were in the bed entertaining a pseudo hobgoblin type creature.

“Now we know the difference between male and female hobgoblins,” Pookie added helpfully.

I replied, “Right Pook, but the male doesn’t look fully like a hob-gob, I wonder if it might be an…”

“Oni!” I heard Kali whisper to my right.

The word was passed back to those waiting in the hallway, and Kali filled the room with webs while the rest of us jumped down.

The two female hobgoblins screamed threats at us, like “Begone and trouble not the offspring of our god!” But the, er, proverbial son immediately fell to his knees and began to beg for his life.

He surrendered once we went through the formality of killing his entourage (naked and unarmed they posed only a minor threat).

Ichirou was the spawn of the real oni that we originally came here to find, and was perfectly happy to betray his mother by telling us what he knew of the place and her defenses.

He was in charge of these upper levels, although it seemed obvious that Fuji, the samurai oni we had slayed earlier was the one doing all of the work. Ichirou provided a description the “upper” level where we were now and some rudimentary details of his mother’s stronghold, which was at the bottom of a deep shaft he called “the drain.”

He sketched out a crude map for us and described her defenses as being mostly the hobgoblin monks (the Sisters of the Broken Path) and his mother’s offspring, including his two sisters (his mother’s “true daughters”), who were apparently terribly mean to him and had the bodies of giant snakes. These sounded like nagas, and one of their names was Yassu.

This information was not quite as useful as it might have been in that it lacked pertinent details, or to be more precise the details were for the kind of things that interested Ichirou. What mostly interested Ichirou was getting into the pants of anything female (especially the “sisters”).

Several times during his questioning he leered at me with a squinty eyed stare and made lewd suggestions about how he could be of even more service.

I would have suspected that his previous success with the sisters was mainly do to their fear of reprisals from his mother should they be anything but receptive to his repulsive demeanor, however the sisters seemed to think of his mother as some sort of a god.

Maybe that’s why they are still here. It was obvious any of them could leave if they wanted, but they don’t. I simply do not feel bad for cutting them down like vermin.

I think that the actual Oni of the Five Storms are significantly more powerful than the minions we’ve met thus far, but even so it seems like hobgoblins have a lower standard for deities than we.

Ichirou had told us all he was going to say and I was just about to offer Olmas a toss of a coin to see who killed him when Ivan shot an arrow through his eye, slaying him instantly.

We did our usual job of loot collection.

567 3 master work nunchaku and 3 daggers
568 potion of blur
569 amulet +1 natural armor
570 bracers +2 armor
571 earrings

Perhaps this place is starting to get to me, but lately I have found Beorn’s whisperings to make more sense than usual. He definitely has a think outside the box approach to tactics which I fear we may need once we confront the the head oni.

Ichirou’s lair reminded me a bit too much of the Runeforge area Takkad described as belonging to lust. Only without the decorum. Or restraint. And this place is pretty shabby: sort of like what would happen if you had hired the Runelords of Lust and Sloth as your interior decorators.

We moved on to the barracks when the remaining hobgoblins launched a surprise counter attack. It might have been more effective if we had not placed Zos’ giants in front. They took the brunt of the damage while turning the nearby hob-gobs into goo, and we took out the rest.

Soon thereafter we came to the top of a shaft leading down. A noisy river cascaded over the lip and plunged down the center and a ramp of slippery wet stone pathway cork screwed around and downward.

We sent the giants ahead of us, but they soon toppled off the ramp. Fortunately Dasi was ready with a spell of Feather Fall, and so they slowly drifted down as we walked the long way.

Perhaps halfway down we were confronted by another of the sisters blocking our way. We could make out another pair climbing up the walls to flank us from behind. Olmas took care of the sister in front of us and Ivan shot the surviving sister who menaced Zos (the other having plunged to her death after falling victim of a Hold Person spell courtesy of yours truly).

We finally reached the bottom of “the drain”, and happily our giants were safely waiting there for us. The floor was a pool of water, with stepping stones providing a way forward, but Radella has returned from scouting and has reported a pair of sisters standing guard on a ledge some distance off.

We will make use of the noise of the water falling down the drain to sneak up and swiftly take them out.

Qatana’s Journal for Pharast 28, 4713

Oathday, Pharast 28, 4713 mid day
Beneath the House of Withered Blossoms

Zos’ pair of giant golem-like things finally caught up with us just as the drawbridge to the castle clunked down before us. I say “castle”, but really it was pagoda like in shape — like a tottering shamble of an imitation of the House of Withered Blossoms above.

The giants shambled after us as we crossed the drawbridge and entered the fortress. Kali’s illusion of Munasukaru led the way into a large guard room where a troop of armed hobgoblins had assembled.

One of them stammered out in fear (and bewilderment), “We weren’t expecting you to arrive from this direction.”

“Shut up!” non-Munasukaru snarled, “Which of you idiots is in charge here?”

The hob-gobs looked sheepishly at one another, but nobody volunteered for the coveted position of flunky in command.

Non-Munasukaru growled, “Line up for inspection!”

They complied, and I walked over to the first guard as they lined up and pointed at his weapon. Pookie then demanded that he hand over his morningstar for inspection. Pookie doesn’t speak hobgoblin, but then neither do I, and so her command came out as an angry, “Squeak!”

He just stared at us.

“Insubordination!” Star angrily squeaked, as I grabbed the morningstar and moved to the next soldier. “Squeak!” This one had already caught on and immediately handed me his weapon. And so it went on down the line until I had the complete set.

Pookie was especially pleased with herself, but Huffy only shook his head and wondered, “Why do they submit so easily?”

This was a good question. No doubt these hobgoblins were just as evil as any we had seen, and would sell their own mothers if their was profit in it. But these guards were so terrified that they were effectively slaves. I doubt they cared two goblin turds about Munasukaru and her desires, and they’ve obviously had plenty of chances to escape — hell they are sent out on foraging trips. And still here they are, shivering in their boots and pissing themselves any time Kali had her image so much as look in their direction.

550 12 morning stars

I peaked out the open doorway behind our line of cowed hob-gobs onto a large open area that smelled truly awful. It was the refuse pit and latrine for the fortress.

Dasi and Zos discovered a store room behind a door, and non-Munasukaru ordered all of the guards save one into the room to await further orders. She sent the special chosen one out to bring back his superior.

While he was away we decided to bring out the hobgoblins one at a time and quickly dispatch each to whatever afterlife awaited them. But after the first victim came out we heard the sound of feet running our way from a chamber to the east, and a voice called out, “To arms! Intruders!”

The hobgoblin before me looked at me in surprise, and I looked at him, and after giving a final “Squeak!” I clobbered him with my flail. He did not survive for much longer.

At about that time a blast of frigid air engulfed many of us, alerting us to the presence of an enemy spell caster. Several hobgoblins swarmed in from the east, and looking through the doorway I spotted someone dressed like a samurai, but acting very much like a mage.

Soon combat was fully engaged, and those hob-gobs Zos’ giants did not pulverize were quickly slain by the rest of us. But the samurai met his end much sooner than his hapless followers. Ivan quickly placed a ring of fire around him just before I called a Flamestrike down upon him.

Kali summoned an awesome dinosaur to run around thrashing foes in the chamber next to us, but as it appeared a large statue sprang to life and beat it to death. Let me repeat that: it beat a large dinosaur to death in mere moments.

The giants moved over to the storage room doorway and took turns turning the hobgoblins that came out into pate’.

Soon everything was dead except the statue thing, which someone said was a flesh golem. And it was nasty. Wounds it created would not heal right, and it took a lot of concentration and effort to keep the fighters engaging with it from dropping.

Eventually the battle was over over. I tried to heal the giants with Make Whole as you would mend any golem-like construct. But it turned out they were more like creatures than things, and regular energy channels healed them just as it did the rest of us. Hmm, interesting.

We looted through the bodies for items of interest.

551 master work katana
552 master work silver wakizashi (short sword)
553 master work composite longbow [+9 STR] (and 20 arrows)
554 master work tatami-do armor (large: given to one of the giants)
555 lacquer box set with pearls
556 12 potions of Cure Moderate Wounds
557 5 alchemist fire
558 12 flasks of oil
559 potion of invisibility
560 fan feather token: forms a huge flapping fan to increase or decrease wind at sea
561 broach of shielding [13 hp]
562 scroll of Spike Growth
563 master work tools for crafting armor
564 good quality locks with keys
565 gold plated merchant’s scales
566 11 obsidians
188 gp (97 + 91)
203 sp

A set of stairs led up from the ante-chamber to a large room manned by four hobgoblins stationed near arrow slits looking out. We charged them and they died soon after.

The walls in this room were painted with scenes depicting people being tortured.

Seriously, with reminders like this I find it impossible to feel sorry for the way we’ve been slaughtering the inhabitants down here.

We used six charges from the wand of Cure Light Wounds to put everybody back into the peak of health before the giants opened the large double doors leading further into the fortress.

The room was filled with… hobgoblin lepers. They moaned and made menacing gestures at us as they slowly crawled in our direction. We simply flew over them and Kali put them out of their misery with a Fireball.

We next encountered a long wide hallway with a towering arched ceiling overhead, and open archways along the walls. A pair of closed doors was at the far end and massive pit in the floor blocked the way. Thick bars criss-crossed across the lip of the pit, widely spaced as if whatever the bars were holding in was monstrous in size. From below we could hear something large and menacing moving about and making deep throaty sounds.

While we were looking at the pit a trio of hobgoblins came out from the archway to the north, and they gracefully danced across the bars and made threatening gestures at us.

“How depressingly stupid,” said Timber.

We flew up and out of their reach. I used a Chain of Perdition to knock one of them from the bars, while arrows peppered another. The third tried to flee through the doors on the far side, but I sent the chain his way tripping him, and arrows finished him off.

Voices came out from the southern archway but they sounded distracted and unconcerned with what was going on in the hall.

We’ve taken a moment to plan our next course of action. Dealing with the voices to south seems like a priority, as well as investigating what lies to the north. After that the doors beckon.

Qatana’s Journal for Pharast 27 – 28, 4713

Wealday, Pharast 27, 4713 afternoon
Beneath the House of Withered Blossoms

After slaying the surviving giant we opened the north door upon the balcony and entered another hallway. This too had mutilated human bodies spiked to the walls.

“But why would anyone do this?” Huffy asked in a plaintive squeak.

Beorn gave a chirp of derision, “Don’t be naive. You know why: because they enjoy it.”

A recent addition — the body of a monk — hung on the far wall, and as we entered we heard the sound of creaking bones. A shimmering ghostly form of a spirit drifted away from the body and towards us.

Much like the spirits we had encountered in the forest this one did not appear to be a typical undead ghost or wraith, but none the less we had no desire to be possessed by the thing.

But it was too quick and we too slow, and it melded with Kali, who sank to her knees, crying out in an eerily hollow voice, “You must help, you must help! You must avenge my killer!”

Olmas asked, “Who was your killer?”, to which Kali replied, “Munasukaru!”

The Oni. We could have guessed. Having made its demands the monk remained joined with Kali, probably to see its final request through to the end. But it was not hostile, and Kali found that she could communicate with it, and that she had gained some of its knowledge and abilities.

She found that its… his name was Kusatsu Yuka.

The southern door led to another hall, and beyond we found a dark, vast open space. Kali sent Nihali off to scout it out, and she returned to report that there was a hobgoblin village nearby and a large stone building building further in.

We decided to rest before facing the cavern, and so secured the two doors in the balcony hall, and Kali sent Nihali out once again to check on the rescued humans above.

The raven soon returned and reported that additional hobgoblins had entered the pagoda. Fearing that they would find the humans we had rescued, we made our way back up to ground level, leaving Radella and Ivan to secure our camp.

The rest of us found the hobgobs, whom tried to flee, but three died very swiftly, and the third we captured alive and questioned. He proved to be quite informative after we convinced him that we worked for Munasukaru.

“She be great! I never seen her, but I knows of her greatitude. I good servant. We sent out to patrol and capture more slaves (never enough slaves, which make good sport and good eating). We clever squad and encounter many humans who attack. I kill at least fifty all by myselfs. Companions not so mighty as I and they die in attack. I faithful servant of Munasukaru.”

Convinced that he would soon be rewarded for he service he accepted a prolonged drink of saki from the everlasting decanter — a good long draught that lasted until he passed out. Ivan drew the short straw and got to slit his throat. After what we had seen below there was no talk or suggestion of any action more merciful than that.

While we waited for the hobgob to drink himself into oblivion we took what little he and his companions had been carrying.

533 rope of climbing
534 4 masterwork armor
535 4 wooden shields
536 4 masterwork composite longbows (+3 STR)
537 4 masterwork Morningstars
538 13 arrows

Presently we returned to the balcony hall and found that Ivan and Radella had been busy. They had discovered that the hobgoblin village was in a large crevasse below our level, accessible by a wooden ladder, which they had pulled up.

Oathday, Pharast 28, 4713 morning
Beneath the House of Withered Blossoms

The night passed without interruption. We only require couple of hours a sleep per day, but no one can be alert for all of their waking hours, and so the length of a watch is only two to three hours. This leaves each of us with plenty of time to work on other things.

Early this morning Zos quietly moved over to one of the giant corpses, which we had piled against the southern door to hold it shut. Out came his little case of vials and smelly chemicals and he softly hummed or murmured to himself as he mixed some concoction. He then took needle and thread and stitched together the gash in the giant’s head.

This got my attention and I came over to watch more closely. He injected the now sutured giant body with his chemical cocktail. After a moment or two it opened its eyes and then slowly sat up.

This garnered some concern among my companions, but I had watched Zos during this entire operation. He had performed no magic nor had he used any negative energy to revive the fallen giant.

“So you didn’t use any spells?” I asked.

“Correct.” Zos replied, as he looked admiringly at the dull eyed thing now standing before him.

“And you did not use any negative energy?” I prompted.

Zos quickly answered, “None at all. This is an alchemical construct.”

I recalled a conversation I had a few years earlier, back when I was still an acolyte of Pharasma. Father Jivorus was the head of the Church of Pharasma in Magnimar, and I had asked about the spell Animate Dead.

“Undead are abominations not only because they are created from negative energy, but the souls of the dead are judged by Pharasma and her alone. Souls of the undead are kept from the Gray Lady, and that is blasphemous.”

“Yes,” I had countered, “but Animate Dead does not use negative energy, and surely the souls of the already dead have long since gone to Pharasma.”

Father Jivorus stopped walking and turned to me, “There are some who think that fragments of the soul are called back and forced to inhabit their animated bodies. Would you dare take that risk?”

I replied much more slowly this time, “N-no.” But I was unconvinced. While not a cantrip, Animate Dead was also not a very advanced spell. It seemed unlikely to me that casting it released the power needed to splinter the soul of the departed — one whom had been sent by Pharasma to its final resting place — and bind it to dead tissue. And what of the souls consumed by Groetus? Would their bodies not animate because their souls no longer existed? This restriction seemed arbitrary.

But then another thought sprang to mind. “So if we cannot cast Animate Dead even on the corpses of animals, it must mean that they too have souls, right?”

Father Jivorus had sighed and shook his head, but said no more about it.

It seemed clear to me then just as it did now that a lumbering mindless body was no more undead than any mechanical construct, like a golem. There had to be more to undead then that.

I looked at Zos, who was now busy working over the second giant, and said “Cool.”

Olmas looked questioningly at me, but I simply said, “Relax, he is not creating undead.”

Later we were ready to head out into the cavern, but we would bypass the village and head straight for the more distant, large stone structure. Fly and Airwalk spells were cast and we flitted into the darkness. Zos’ two giant servants were left behind to provide support if we needed to make a desperate retreat.

As we flew out I caught the glimmer of firelight off to the left, and heading Beorn’s advice of, “We should check that out,” I veered over to see a camp fire burning in a smaller cavern, with hobgoblins busily performing various domestic acts.

Timber made a rude noise and remarked, “That was so worth the effort, Beorn.” I shushed him and flew back to the others as a large stone building came into view.

It towered all of the way from the floor to almost touching the ceiling: a height of nearly two hundred feet. A narrow stone bridge connected the top most floor of the tower to a shelf several hundred feet to the north. The sound of a distant waterfall filled the air.

We landed on the building and found that it was nearly a ruin, with holes in the wooden roof and missing stones in the walls. Dasi hovered above the roof and concentrated as he stared down.

“I sense ten minds below,” he said, “all of them of about average intelligence.”

This put ten foes somewhere within sixty feet of where we stood. We thought there were different floors below, with a few hobgobs on each level. As such we thought a slow and stealthy advance downward was the best approach.

We thought wrong.

Radella silently crept down the spiral staircase into a tall and large chamber, where a group of hobgoblins were standing or sitting or laying around. She signalled back to Olmas and and I, who were following, to be silent and cautious.

All of us were floating in the air, and so moving quietly seemed like an easy thing. Until Olmas scraped his armor against the stone wall on the way down.

Up jumped the hobgoblin guards, suddenly at full alert and looking up at the open staircase where Olmas looked sheepishly down at them. Up jumped an enormously fat hobgoblin, who had been laying on a bed along with a foursome of what I assumed were female hobgoblins, “What’s going on!?”

I swooped down and placed a wall of stone isolating the fat one and his harem from his guards. The rest of my companions flew in and we all attacked.

Combat was fierce but not prolonged, and even the “Swine Samurai” fell quickly before us. Actually the pudgy pig prodder yelled out “Munasukaru, I know you are watching! For your glory!” before ingloriously sticking himself with his own knife.

This left the harem on the other side of the wall to deal with, and Olmas and a spiritual ally I had created earlier finished the task.

Ivan had moved over to the stairs and looked down to make sure nothing below would climb up and attack us. He nearly stumbled down the steps from the stench wafting up. The chamber was filled with animal pens and a pair of giants acting as keepers. We sent a large earth elemental and the spiritual ally down to attack the giants, who unbarred the main doors and fled.

I used some channels to heal the party while others picked through the corpses for items we could use.

539 +2 armor (O-yoroi)
540 +1 thundering great axe
541 dagger with gold hilt
542 masterwork composite longbow (+4 STR)
543 20 arrows
544 +4 belt of Giant Strength (Qatana)
545 +1 cloak of Resistance
546 +1 war hat (crest of ancient and honorable house of Minkai)
+1 luck bonus to AC, can negate critical hit or sneak attack 1/day
547 bronze rice bowl
548 carved horned box with 6 spinels
549 carved horn drinking cup
550 6 masterwork morningstars
551 6 masterwork composite longbow (+3 STR)
552 6 masterwork armor (do-maru)
553 6 masterwork wooden shields
554 32 arrows
47 gold pieces

I was delighted to find something I could actually use, and glady donned the belt of giant strength. Star practically purred with enthusiasm.

We carefully crossed the bridge over to a stone shelf from which the walkway plunged into a rock tunnel that steeply descended the full two hundred feet down to the cavern floor via cracked and slippery steps.

The bottom of the cavern was a smooth large rock shelf above a subterranean river. To the left a huge waterfall thundered down from above, crashing onto rocks and collecting into a pool from which the river flowed. The sound of the cataract filled the air, and we had to lean into to one another and talk loudly just to be heard.

On the far side of the river was a stout stone keep, and as we approached we could dimly see hobgoblins watching us from the battlements. A drawbridge provided access to the keep from our side of the river, but of course it was raised.

Kali created an image of Munasukaru (courtesy of Kusatsu Yuka) and we pretended to converse with her. Here the deafening roar of the falls worked to our favor, for Kali did not know what Munasukaru sounded like, and the anxious hobgobs would not expect to hear her above the noise.

Olmas and I accompanied our friendly image of Munasukaru across the river to see if we could lower the drawbridge, but a pair of gigantic water elementals rose up and beat the snot out of Olmas before he could retreat to the near shore.

I managed to escape by shooting upward, and the image of Munasukaru rose with me. She then moved toward the hobgoblins with her eyes flaming an angry red and indicated that they had better lower the drawbridge or else.

One of the frightened guards saluted and ran down to lower the drawbridge. I nodded at Munasukaru and drifted down to the rest of my comrades to cross over the drawbridge. The elementals sunk back into the river, but I think we should take the river crossing at a run to be safe.

Qatana’s Journal for Pharast 27, 4713

Wealday, Pharast 27, 4713 afternoon
The Spirit Forest, House of Withered Blossoms

The day is barely half over and already it feels as if weeks have passed since waking this morning.

Olmas and I crept down the circular stairs, and Dasi and Zos followed after. At the bottom was a small pillared room with a four gibbets hanging from the ceiling. Two of the cages were occupied by a pair of Tien looking humans (at this point in time almost everyone we meet is Tien, and I suppose there is no point in mentioning ethnicity unless someone is not).

They appeared to be unconscious and in rough shape and Huffy was cooing his concern so I channeled to heal them. The woman opened her eyes and said, “I hate it when they do that.” She was startled when she saw Olmas and I, but kept quiet when I motioned for her to hush.

We cautiously moved out into the maze of partitions.

At the same time Radella, Ivan and Kali lifted up one of the grates and dropped down before a metal door, which they opened and continued on into the partition maze.

I drifted up to look over the walls and saw the others as well as a pair of “Morg” skeleton/zombie things. After a brief encounter the creatures were dead and searching the area revealed no additional hazards.

We returned to the captives and set them free. They had been traveling along the forest road some weeks ago when their party had been attacked by the spider kin and dragged back here. They were traveling north to flee the nearly regular raids upon the rural villages in Minkai. This sounded odd, but they thought it normal.

We led them up to the ground level above us, and armed them with some simple weapons that were lying around.

We then descended down the next stairway to a web cluttered hallway that led around a large square room. Four pillars held up the ceiling, but the floor tilted down towards the center where a large dark hole dropped into darkness.

Kali and I drifted nearer to the pit as the others filed in, keeping well back from the center. A quartet of aranea spider beings scuttled out from the webbing and attacked, but they were seriously over matched and soon fell twitching to the floor.

Kali became invisible and flit down the hole to quickly scout around. She returned and reported that the pit dropped down some fourteen fathoms, but after the first three were stone steps circling around to the floor far below. The steps landed in the corner of a vast cavern, at the far end of which stood a mighty wall reaching to within a couple of feet of the ceiling. Hobgoblins could be seen patrolling the top of the wall along the parapet behind battlements.

She paused for a moment before saying a double gate was set in the wall, and a couple of humans had been impaled upon the large spikes protruding from the gate.

Other than a soft angry chittering from Star, all of my friends (even Beorn) were dead silent.

We discussed our options and decided to go for a two prong approach. We would all fly down the pit where Kali would summon a large earth elemental, which would rush through the wall and attempt to unbar the gates. Once the elemental appeared we would all fly toward the wall, and Ivan would use Stone Shape to lower one of the battlements by a couple of feet to provide us with easier egress to the courtyard beyond.

The plan mostly worked — certainly well enough to get us inside, where we made short work of the half a dozen hobgoblin guards within. In the courtyard two large doors were to the north and a smaller door was east.

Radella and I opened the gate and lowered the two men impaled on the spikes. I healed them, and they volunteered some useful information about the fortress.

“Nobody goes through the northern doors. At least we’ve never seen them. The guards on the wall change every twelve hours. They impale prisoners on the gate with less regularity, but more than often enough for us.”

“The single door leads to ”her” domain — I’ve never seen her and from what I’ve heard I don’t want to. She’s truly awful.”

Dasi pressed him for a name, and he finally sputtered out, “Manusikaru.”

The other fellow continued the audio tour. “First there’s a torture chamber, and beyond that is a walkway where stone giants patrol: it is called ”The Balcony of Pillars.” Why? Well because it is a balcony with pillars. Further in you’ll come to ”The Agonies” and the ”Great Ledge”. This is what the hobgoblins call a pit with no bottom. That’s where it is rumored that ”she” dwells. Most of the hobgoblins live around the pit, and they are led by a Budo, a great hobgoblin who rides a great big pig. He calls himself ”Budo the Swine Shogun.””

His friend chimed in, “Yeah, but we prisoners call him something else behind his back that doesn’t sound as nice. Rumor has it riding isn’t all he does with pigs.”

Bless his little heart, but this gave Beorn a bad case of the giggles, which we had to endure for the next hour or so.

We took them up to the ground level where they joined with the other couple to wait for our return, or if things looked desperate, to escape out the front door.

In the meantime our companions had taken various useful items from the corpses of the hobgoblins.

516-519 potions of Cure Serious Wounds
520 4 masterwork amour
521 4 masterwork shields
522 4 masterwork composite longbows Str +3
523 71 arrows (black with red fletching)
524 4 masterwork morning stars

We discovered that each of the two northern doors opened onto a trap room with a dummy door at the far side. Radella disabled the traps, thus making the rooms useable to us.

The small eastern door led to a long narrow room with bodies in various states of decomposition hanging from the walls and a door at the far end. Radella entered and I followed, floating six inches above the floor. It was just as well that I did not walk in, because Radella found several pit traps in the floor.

My interest was taken up by the series of small holes in the wall. I almost thought a felt a breeze coming through one, and had called Radella over to look when we heard a loud shout of “Fire!”

Both of us were peppered with arrows fired through the holes. Radella ran for the door at the far end, which was locked. I drifted to the center of the room and began to emit an aura inspired by Groetus which I find calming but others usually less so.

Olmas used some magic device to blast the door from its hinges and the gang all rushed past me to attack the attackers. Steps led up from the room beyond to a pillared balcony where a pair of stone giants looked over at us and yelled.

I blasted them with a Confusion spell while Kali put up a wall of force at the top of the stairs.

Things weren’t going well for the hidden archers. Sure, a few continued to fire, but some stood and stared, others shot their comrades, while still others poked themselves with their arrows. This plus the onslaught of my companions made quick work of these hobgoblins.

The giants had not fared much better. While one wandered about bashing the invisible wall, the other first injured himself and then took exception to the other giant’s presence (can you blame him — have you ever smelled a giant?) and began to beat on him.

Soon one giant fell, and Kali dropped the wall so the rest of us could finish off the survivor.

And so here we are surrounded by more dead hobgoblins and a pair of dead giants.

Qatana’s Journal for – Pharast 27, 4713

Wealday, Pharast 27, 4713 morning
The Spirit Forest, House of Withered Blossoms

We were treated to a spectacular show of vegetarian delights in the wee hours this morning. The vines of ivy that cover the house sprouted shoots that rapidly spread and put forth buds which just as rapidly bloomed. The flowers opened and blasted out great poofs of pollen that engulfed the house, obscuring our view. Presently the flowers wilted and dropped, presenting us with the same scene that met us when we first arrived.

As soon as it was light we took to flight and hovered above the roof of the structure. A large hole had been blasted in, and peering down into the dim morning light we could see a wall to wall tangle of webs.

None of us much liked the idea of dropping down into that matted sticky mess, and so Zos tossed down a vial of alchemist fire.

Beorn chortled out a diabolic song of, “Burn, baby burn!” while my other friends tittered nervously before joining in the chorus.

A pair of voices wafted up, speaking in common.

“Get that.”

“Get what?”

“The fire.”

“Oh, hold on.”

Neither speaker seemed overly concerned that their lair was being set alight like a roman candle. Zos seemed to think the pollen from the flowers was some sort of opioid. It was a good thing Ivan and I had protected the party with Air Bubble.

We became a bit impatient and continued to set more webs on fire, and yet the only reaction we got was a somewhat disinterested exclamation of, “Intruders.”

Finally we saw a half spider and half humanoid creatures scuttle into view and Ivan, Radella and Zos promptly shot it dead.

Taking advantage of our active fly magics Olmas, Radella and I dropped down. This was a mistake. In addition to the spider things there were shadows, which floated over and began to sap our strength.

Ivan provided cover with a circular tube of flame and we fled back to the roof top, where Radella and I used wands of Lesser Restoration to undo what the shadows had done.

We then set about torching the space below with some serious fire. Soon most of the webbing had been burned out and I entered and verified that the shadows and spider creatures had either perished or fled.

Dasi said he had detected the thoughts of others below us… and moving down and out of the range of his ability to detect them. We then heard a scream suddenly cut off.

We searched the space we had cleared and found a stash of loot, mostly burned to char. Sometimes you have to choose between prudence and profit, and in this case most of us agreed the loss had been worth it. We did manage to salvage a handful of things, and found a few additional items on the one spider corpse.

[467-471] Scorched loot
[472] porcelain tea set with silver and platinum handles (400 – 500 gp)
[473] jade dragon broach
[474] 4 jade hair pins
[475] carved soap stone
[476] jade belt buckle depicting a daemonic face
[477] heron jade belt hook
[478] potion of Blur
[479] potion of Cure Serious Wounds
[480] 8 master work daggers
[481] black porcelain mask

There was a wide hole in the floor and more webbing beyond. While the others gathered the loot Ivan and I lit the area on fire using Spark.

Someone below called up that we should give up and leave. I called down that the oni had sent us to help out, but this sent the voice into a fuming rage — well, not really a rage exactly, but more like a “you’re really bumming me out, man, but lets not make too big a fuss about it, and could you go away and leave some munchies while your at it” kind of general unhappiness.

Apparently the spiders controlled the part of the house above ground, and the oni were supposed to stay below ground in the part they controlled, and we were putting a serious harsh on his mellow.

Large spiders clambered out and attacked, but we made quick work of them. We could see more half spider half humanoid creatures below, and so Olmas and I sent down spiritual allies to beat on them.

Things appeared to be going our way when a bolt of lightening arced up from below and struck me, and then exploded into a other arcs that zapped my companions.

Suddenly the humanoid in filthy silk robes that Kali seen with her Arcane eye teleported up to us, and was immediately met by a serious combination of psychology and extreme violence, but without the psychology.

In short, he dropped like a sack of potatoes.

“Dude, ” squeaked Badger, “are you sure that air bubble spell thingy is really working? You sound a little spaced out yourself.”

“Badger,” I calmly replied, “I’m writing it that way so folks know how these guys sounded.”

We pawed over his corpse and removed everything of value.

[482] wand of Lightening Bolt (23 charges)
[483] vial of medium spider venom (4 doses)
[484] dagger of venom (magic)
[485] master work blowgun
[486] 10 darts
[487] +2 cloak of resistance
[488] flask of endless saki (up to 1 gallon per round): you can drink directly from the flask to get ethe effect of a random potion
[489] silver drinking bowl
[490] magnificently carved wooden ball depicting the earth and sky devoured by a dragon
[491] silver mirror worth 1,000gp
[492] opium (2 doses)
[493] set of keys

We could see nothing living down below and so we drifted down and explored, mindful of the spikes sticking up from the floor.

I found a series of iron grills set in the floor around the perimeter of the room, through which shown a dim light. I saw some sort of skeleton that still had its vital organs pumping and pulsating in its rib cage. It moved stealthily as if it were hunting something.

Meanwhile the others had been busy searching all of the debris that littered this level of the house.

[494] 3 flasks of liquid (magic)
[495] saffron — “I’m just wild about it!” Pookie said.
[496] 4 opium pipes
[497] opium (8 doses) — “Do you sense a theme here?” asked Timber.
[498] 3 bamboo chests
[499] string of ancient Tien coins
[500] master work numchucks
[501] potion (magic)
[502] teak carving of Tien noble
[503] battered breastplate
[504] fine leather shoe, one with an opal hidden within
[505] small white opal
[506] delicate silver snuff box in the shape of a turtle
[507] rhino horn drinking vessel with heron motif
[508] jade belt hook
[509] silver altar set with lotus motif
[510] red lacquered trunk: 3 bags silver, 2 bags gold
[511] tooled leather document case
[512] scroll (magic)
[513] wooden box with opium (10 doses) — “I feel trippy!” snickered Star.
[514] silver and jade opium pipe
[515] huge drum on iron stand (magic) — left on the floor

Nobody was too happy upon hearing about the skeleton thing below, and with all of us looking through the grates we found that there were two of them, and that they were patrolling along a set route.

We made a quick, but efficient plan. Most of the party would concentrate on one of the skeletons while Olmas guarded the circular staircase that led down, and I kept track of the other bony fellow.

The archers quickly blasted the one into flinders, and I charred the other with a Flame Strike before the others finished it off.

Where to go next? Well, down, obviously.

The others are fiddling with one of the grates, which lifts up just before a door in the metal wall.

Olmas and I are standing before the stairs, and he’s looking at me and I’m looking at him, and it is as clear as day that we’re heading down.

Qatana’s Journal for – Pharast 12 – 26, 4713

Toilday, Pharast 12, 4713 evening
The Spirit Forest

We met a gnome in the forest today and he is following us in his wagon of many smells.

I’ve only known one other gnome, Elias, but from even the short time Zos has been around us I can tell he and E are as different as kale and cabbages.

Or cheddar and brie, as Timber suggested. Yes Badger, or gouda and parmesan. Or chevres and… guys, I think you’re getting side tracked on cheeses again. But yes, it is true: we did not bring nearly enough cheese with us on this expedition.

Where was I?

Right, we had not gone far this morning when we heard the sound of combat from over a rise before us. Kali, Ivan and I flew over to see what the trouble was and if it posed a threat to the caravan. We saw a group of hobgoblins attacking some people making a stand next to an over turned wagon.

Ivan swiftly placed a pair of arrows in one hobgoblin, while I created a pair of giant anacondas that began to throttle two of the attackers. Kali cast Slow on another.

It would have been better had we arrived sooner. Human bodies (and a few dead hobgoblins too) lay about. One of the humans took a blade to the head and toppled as watched.

So we stepped up our own attack. Kali caught one of the stinky hobs in a sticky web. Ivan used a telekineses spell and pulled another over by him, and Olmas and he treated it as a pin cushion. I closed in and bashed another senseless.

Soon the hob gobs all lay dead, but unfortunately all of their victims were no better off. Ivan used Deathwatch to see if there were any survivors, and that’s when we discovered our new gnome friend hiding behind a tree.

He suggested that righting his wagon was a priority because it might explode. I tracked down the horses that pulled his wagon, and soon Zosimus (“Call me Zos”) was explaining why he was in the forest with his now dead fellow travellers.

They were here to get something, or do something. Zos wasn’t sure. He was just a hired hand, who now wanted to get out of the forest alive. Thus when we said we were passing through to Minkai, he eagerly asked to tag along. Safety in numbers, and all that.

Zos has light blue skin and purple hair, in contrast with Elias’ green skin and complete lack of hair (I never thought to ask if this was natural or by choice). There were a fair number of gnomes in Magnimar, but I seldom went to the parts of the city where they dwelled, and so I cannot say if Zos is typical of his kind or not.

Huffy liked him right away, and that’s usually a good sign that someone is trustworthy.

It looks like we’ll spend the rest of the day and some of the next working on his wagon to ensure it (and he) can keep up with the rest of the caravan.Wealday, Pharast 13, 4713 morning
The Spirit Forest

“Happy birthday to you, happy birthday to you…”

This is how my morning began: with my friends singing to me. McLovin remembered. He’s good with things like that. I seldom remember on my own. For a while Kali used to do something with me, but then I went away and it’s been years since.

Wealday, Pharast 20, 4713 midnight
The Spirit Forest

We had another spirit visitor. This one was in the form of an angry man who materialized next to Dasi. Ivan cleverly used a mass curative spell, which visibly weakened it. It then menaced Kali, at which point I channeled energy a couple of times and the fade faded.

If nothing else these acts must in some way end the apparent suffering of these entities.

Moonday, Pharast 25, 4713 evening
The Spirit Forest, Kami Clearing

The forest has become more dense over the past few days, but only slowly such that if you were not paying attention you might have thought all of a sudden you were in a much darker and forbidding place than just a few hours before. The limbs of the trees are so close and interwoven above that the ground is bare of undergrowth and even snow. I rather much like it.

By mid day Miyaro had led us to a large circular clearing. A dense thicket of plants clustered around the forest’s edge, creating a barrier as effective as any wall.

On the near side of the clearing was a gate, and as we made to pass through we heard a voice say, “This is the place of the Kami.” Suddenly a warrior stood before us, blocking the way.

“Hail travelers. What is your business?” he asked.

He seemed put off by our answer of “Traveling south to Minkai,” and suggested the road would be a better choice for such a journey.

I countered that the road was controlled by the Oni, and that they had been harassing us. “Oh, why should they do so?” he asked. “Because we attack them when we find them.” I said. “Do you oppose the Oni?” he asked, becoming more interested in us. “We more than oppose them,” I answered, “we actively seek to end their control of Minkai.”

He then bowed and said, “You may enter.” But he did scrutinize each of us as we passed through the gate. As I did so a sensation of peaceful watchfulness washed over me.

Miyaro was delighted, and sitting down said, “Let’s remain here for a while.”

The day was only half done, and normally we would push on, but it was nice to escape the confines of the dark wood for a while, and clearly this place was special. We circled the wagons and made camp early.

Gradually we began to hear whisperings and chanting, but all Miyaro would say was, “It is the Kami. This place is sacred to them.” And then she flashed that smile of hers that could mean either everything or nothing.

Darkness fell and the voices of the Kami increased. Small animals crept to the edge of the clearing and gradually circled their way inward, along with small stones and bits of wood that seemed to roll in on their own. Small creatures peeped out from these creatures and objects. The Kami had arrived. One stepped forward and began to speak.

They wanted to know if we would assist them with an urgent matter concerning the Oni. At one time the Kami held the Oni imprisoned in the House of Withered Blossoms. But one hundred and sixty years before the Oni found a way to escape.

The way of the enchantment of their prison was such that as long as the Oni were present, the Kami could not enter. The Kami still could not enter, and so they knew at least one of the Oni remained.

“Enter this place and destroy the Oni such that we might enter and discover by what means the others escaped. In this way you will also aid your own purpose, for we know why you tavel to Minkai.”

The House of Withered Blossoms was some distance from the clearing, and we agreed to begin our journey in the morning.

Toilday, Pharast 26, 4713 evening
House of Withered Blossoms

It felt good to move about on our own two feet, although it meant the trek took all day. Miyaro led the way, as usual.

The House sat in the middle of a decayed patch of forest. The trees gave way to a corrupt garden of dead things and broken statues, and rising up from the middle was a tall pagoda made of white porcelain. Decaying petals of purple flowers littered the ground about it.

Dead vines clung to the building’s sides, but it looked like there were no windows at all. One large door was in front but we saw no other visible way of entering or leaving, except through the large hole in the golden roof.

Miyaro said that this was as close as she could come, and that she would return to the clearing. Before leaving she loaned us her fan, which was a delicately beautiful device that allowed us to send a message over a great distance, as well as making the bearer more persuasive.

Dasi gratefully took the fan, and then we got to work.

I cast True Seeing on Kali, and she used Darkvision and then created an Arcane Eye. Down through the hole in the roof, and past thick matts of giant webbing she sent it, passing by several half spider/humanoid creatures. Near the main floor was a human wearing filthy silk robes. Small spiders crawled over him and he plucked one off his arm and ate it.

And then the eye reached a door and could go no further. Kali sent it up and out and around to the door. Many small holes faced outward, but most were filled with arrows (“Poison arrow traps,” she murmured, “lots of them!”) before the spell finally expired.

Well, through the roof it is. But not until morning. Fortunately all of us can watch the house throughout the night to see if anything comes or goes. We had been told about the spider creatures, but also warned of hobgoblins, of which there had been no sign… yet.

Qatana’s Journal for Calistril 26 – Pharast 11, 4713

Moonday, Pharast 4, 4713 evening
The Spirit Road

We have settled back into our travel routine, albeit with a much smaller caravan than before. Setting up and breaking down camp is a breeze, and preparing meals for the reduced staff takes little time. Most of us do not need to eat, but even just a bite of something hot at the end of the day lifts one’s spirits enough to make it worth the while.

We remain off the road by a hundred yards or so and occasionally see travelers pass by, but we keep to ourselves as do they. The ground undulates in a lazy series of low grass covered hills with patches covered by a thin veneer of snow. Our travel time is good and during breaks our horses are able to graze.

We’ve not forgotten last week’s ninja attacks, but the repetitive nature of this sort of travel dulls the senses — at least until the next unexpected event.

By noon we began to pass some sporadic clumps of trees. By mid afternoon we landscape was dotted with small groves of conifers. But these were still far apart and offered no real obstacle, and the trees broke up the monotony of the grassland.

This evening Ivan handed me a morning star to use while he is enchanting my flail. “You can use this.” he declared in his matter of fact way. I swung the handle around a few times, but using a morning star is pretty much just hitting things with a stick and I had little doubt about my ability to use it.

“I hope this isn’t a permanent change,” Star grumbled. “Be quiet!” I replied before adding, “And be nice!”

Ivan raised an eye and said, “I assume you are talking to one of your mice.”

“Yes, Star was being… Star, and was commenting on the temporary downgrade of our gear. She can be impatient and does not always take the long view.”

“I’m curious if they will talk to others,” Ivan continued.

“That’s funny, Dasi asked the same sort of thing the other day. They’re not exactly quiet when offering advice, and I bet if you ask them something they’ll answer,” I replied.

Badger was quick to exclaim, “Wait, what? You’re constantly telling us to keep our voices down!”

I sighed and said, “Badger, that’s when you guys are clamoring with your opinions in the middle of combat when people are trying to stay focused.”

Ivan asked, “So what are they telling you now?”

“They are mostly curious about what you plan to do with my flail. Star seems particularly concerned,” I explained.

“Well then, Star, why don’t you help me make Qatana’s weapon something special. You can infuse some of your wisdom into the magic. It’s going to take four days, and so all of you are welcome to come add your own magic to the weapon during the process. You can also keep an eye on me while I work on it,” Ivan countered.

My mice erupted with all sorts of guidance for what Ivan could with the flail, and after a moment when I realized he couldn’t actually hear them, I passed their comments on — well, most of them.

“Make the ball shoot out tiny explosive spikes on impact!” Star gushed.

Pookie said, “I want to see little ghostly mice spring from the flail to the target when Grayflame is active.”

“Make the ball fly off and around, hitting all of our enemies before returning back to its chain,” Badger suggested.

“Maybe make the face of Groetus look a little happier.” This, from Huffy.

Takoda added, “But not while in combat: then it should grow fangs and growl!”

“I think it needs to scream whenever you swing it,” Timber stated.

“I want to see how you’re going to do this so I can add some magic to my tail,” McLovin said whimsically.

And finally Beorn offered, “I really don’t care what it does, as long as I get to decide who lives and who dies.”

Ivan thought about these suggestions for a few moments before saying, “Okay, maybe with all of you helping this could happen. I’ll talk with the gods about letting me enchant Grayflame on the weapon, and you guys can help out with the other stuff.” He then turned around and walked away.

“Ooh,” Pookie replied, “I’ve always wanted to enchant a weapon.”

Wealday, Pharast 6, 4713 evening
The Spirit Road

Kali and Dasi returned from Miliwan. Kali went disguised as a monk, having cur her hair the night before, and Dasi went as himself. Additional precautions included the use of phantom steeds to quickly ride from the caravan, camped a half a mile or so out of town, and back again; plus scrolls of teleportation for emergencies; and complete back stories for who they were pretending to be.

None of it was needed, and they were able to quickly sell off all of our excess items for a reasonable amount, and to buy the items we needed at very good prices (apparently Dasi has the gift of haggle). But then maybe had they not been so cautious they would have had trouble.

We have become a paranoid lot.

I now have a new set of boots, having handed over my old Boots of the Winterlands to Ivan in favor of Boots of Striding and Springing. I also got expensive components for some of the more exotic spells that I know, but have been unable to cast for lack of materials.

And Shalelu now has her own Ring of Sustenance. She was delighted with the gift, and I am delighted that she will be up with the rest of us overnight. No more waking up in the middle of combat and walking into a wall of fire for her.

Tomorrow we enter the Spirit Forest, and at dinner tonight Miyaro explained the name. Over the millenia thousands of people have died there and many of their souls still roam the forest.

This seems like an inadequate explanation. Any city can boast the same number of deaths over the same interval of time, and yet we don’t hear of “The Haunted City of Magnimar” or the “Ghost Infested Metropolis of Korvosa.”

Something else is going on in the Spirit Forest, and given the amount of time we’ll spend traveling through it (from north to south) I suspect we’ll discover more about it than we really want to know.

Oathday, Pharast 7, 4713 evening
The Spirit Forest

We entered the forest around mid morning and before mid day we had encountered our first spirit. We had followed a wide path that led away from the road and plunged into the trees. Snow was falling gently, gathering on the branches of the spruces, firs and cedars, making for a lovely journey. And quiet too, with the snow absorbing the typical woodland sounds, and muffling the sounds of our wheels and steeds.

About ten miles in a standing stone lay toppled across the path, and so we naturally set it back up and brushed away the snow and loam.

“Forest of Spirits, 1200 miles to Minkai”

It was a way marker, and it reminded us of just how long we would be in this forest. Miyaro suggested that we leave a gift at the foot of the marker, and several of us did so. A feeling of goodwill washed over us, and a moment later a small man, no taller than my knees, walked out from the trees and bowed. He was a wizened old thing, dressed in simple robes, and several of us bowed before him. He bowed in return.

He was a forest spirit and this was his way marker.

Miyaro introduced herself, and the man said a disturbing thing, “You are not Miyaro. I know Miyaro and she does not look like you.” Miyaro said something to the little man and he made a face and replied, “I am no longer as good at recognizing faces as I once was.”

Miyaro explained our purpose in passing through the forest, and the man said he would send word of us to the other spirits. He then walked up to the way marker and merged into the stone.

Perhaps it was just my imagination, but after that the feeling that we were being watched grew throughout the day.

Oathday, Pharast 7, 4713 night
The Spirit Forest

We’ve had another meeting with a spirit — this one was a lot less cute and friendly than earlier today, but at the same time not confrontational. I guess.

We were sitting around the camp fire and Miyaro was telling us more about the forest when all of a sudden she just stopped. At the same moment Sandru said, “Do you hear that?”

A lovely humming filled the air, softly at first and then gradually louder. A shimmering figure of a young woman faded into view. She was humming and seemed to be lost in thought. She approached Sandru until she was standing (floating?) right before him, and then began to merge with him.

Olmas tried to hit the ghostly figure before it joined with Sandru, but to no avail. I tried Ghostbane Dirge, but it too was ineffectual. Ivan cast Protection from Evil on Sandru, but the ghostly form joined with him anyway.

Suddenly Sandru began to speak in Tien, telling a tale about samurai. Kali called out to Sandru and asked when he had learned Tien. “Uh, other than a few words I picked up from you folk, I don’t know any Tien. But I do remember telling a story about a samurai. Odd. I don’t know any stories about them either.”

Dasi then spoke with the spirit within Sandru. She was a famous poet and based upon her poems, Dasi realized she must have lived a hundred years ago. But she was clearly unaware of her own death. She thought the Amutatsu family still ruled Minkai, and that she was having a strange dream.

Ivan cast Dispel Magic upon Sandru and the spirit apparently left, but whether she has at long last gone to her final rest or was still wandering the forest we did not know.

Maybe this thing wasn’t harming Sandru, but maybe if we had left it alone it would have eventually displaced him altogether. It is best in situations like these not to take chances.

Fireday, Pharast 8, 4713 evening
The Spirit Forest

I have found our trip through the forest to be quite pleasant. We’ve not seen any more spirits since that first day, and we are making good time.

Ivan finished my flail and handed it back to me after dinner. I could tell right away that it was different, and my little mice friends are all in awe of Ivan.

Of course he had already impressed them as we watched him work on adding the enchantment, and a small mouse scampered out from his pack to watch as well. When I asked him about the little figure he simply shrugged and said, “I don’t know its name.”

“It must be nice to have a quiet mouse,” I said.

“Hey, look at that!” Badger exclaimed. Running around the flail’s handle was etched a troop of eight mice, each posed ready for combat.

Starday, Pharast 9, 4713 evening
The Spirit Forest

Early today we began to climb up along a broad ridge. The trees followed along from much of the way, but now they are thinning out, and we can look out on the tree tops below. It is like staring out onto a sea of needles and snow.

Sunday, Pharast 10, 4713 evening
The Spirit Forest

By mid morning we had reached the top of the ridge. The trees had all but given way to a rocky stone strewn land. Snow clung in the shadows of the larger boulders and at the foot of cliff faces, but the path was mostly clear.

Some time after noon we heard a bird calling a short distance away. This was the first animal sound we had heard since entering the forest, but Nihali swooped down to Kali’s shoulder and said, “That’s some creature pretending to sound like a bird.”

Presently a stone giant shambled out onto the road ahead and called out, “How come you to my home?”

Kali and Ivan replied in a friendly enough way, but the giant seemed intent on pressing his hostile attitude and lumbered towards us.

A moment later and a pair of small boulders landed among us. Looking around I spotted two other giants off on either side of us, tossing rocks and ducking back down behind cover.

Really? You guys are going to attack a caravan with clearly well armed guards all about it? I realize that giants aren’t the smartest of creatures, but this line of thinking takes a special kind of stupid.

As expected, they did not survive for long. Near the end one of them tried to run away, but things had gone too far by then. I’m not sure why this sort of thing makes me sad. It just seems so needless. At least we made it quick.

We followed the giants tracks back to their lair, which was a surprisingly well built stone house, and gathered everything that was useful or of value.

[458] 25′ long tapestry (300gp)
[459]
[460]
two white tiger skins (250gp each)
[461] three barrels of Minkai saki
[462] two bolts of fine silk (150gp each)
salted and cured meats

We continued on our way, and finally began to climb down from the ridge back into the forest just before making camp.

Moonday, Pharast 11, 4713 just past noon
The Spirit Forest

We had followed the path back down onto the forest floor the night before, and were preparing to break camp (“Only a thousand miles to go!” Timber quipped) when all of a sudden a giant white tiger crashed through the trees before us.

Our presence startled it, and it slowly approached Miyaro, stopping some thirty feet or so from her, sniffing and growling. “This kind of tiger is sacred to the Kami, “she said, “and it should not be acting in this way at all!”

Radella made some sort of soothing animal noise as she slowly approached it.

Dasi thought he detected grief in the tiger’s stance, and so I cast a cure wounds spell on it, just in case it was injured.

The tiger sniffed Radella, who was now quite near, and then bounded off into the trees. Radella followed and I was close on her heels, although some sort of force tried to hold me in my spot (where they hell did that come from?).

With my new boots I was able to keep up with the tiger, but Radella was falling behind. Ivan threw some bacon, but the tiger was not interested. This told me that it must be very stressed: I mean, come on, bacon!

We returned to the caravan, but Radella really wanted to follow the tiger, and Miyaro kept emphasizing how wrong its behavior had been. And so I went along with Radella as the tracker and Ivan came to offer support.

A half an hour on we began to smell smoke — a very subtle smell, not of an active fire, but perhaps of the dead embers of a fire long extinguished. A shifting translucent form of a woman stepped out from the shadows toward Ivan.

Ivan wisely ran away, and the woman came toward me. Beorn greeted her with a toothy, “Hi there!” to which she recoiled and followed after Ivan.

I channeled energy and the wandering wispy woman faded out from existence.

The tiger tracks led to a cave entrance. Radella entered, still speaking softly in her animal language (I had no idea she could do that), and within she found the tiger mourning over the dead figure of a small man, much like the first forest spirit we had encountered.

Ivan used Sending to Miyaro for advice, and she recommend we remove the body. Radella offered the tiger some meat, and she brought the body out, where we buried it.

Back in the caravan Miyaro said that there must be a serious problem in the forest, and that she would tell the kami what we had found.

We still have half a day for travel, and so we are finally heading out.

Qatana’s Journal for Calistril 20 – 26, 4713

Wealday, Calistril 20, 4713 evening
The Spirit Road, south of Ordu-Aganhei

Beorn was right: people died before we left Ordu-Aganhei, but not in the way he (or we) expected, and the expected victims were among those that were spared.

Today was the final day of feasting ordained by the Prince. We had already sent the caravan out from the city towards our next destination in anticipation of trouble from the Prince, and were “enjoying” the festivities out in the streets of Ordu-Aganhei.

Music and colorful banners lifted the otherwise pensive and fearful atmosphere to an almost festive mood. We watched as dancers performed while operating a silk dragon costume, which undulated and darted this way and that to the music. Suddenly the performers tossed aside the dragon costume and charged towards us, throwing poisoned shurikens with deadly accuracy.

Ninjas! I hate these guys.

Battle ensued and the ninjas felled, while on our side we only suffered the effects of poison and the usual cuts and bruises — that is if you did not count the Prince’s guards that died as being on our side, which I definitely did not.

But the battle also had several unexpected benefits.

First, using Hold Person I managed to capture one of the ninjas alive! Ah, ha, now we’ll get one of them to talk. Or we would if he had not had his tongue cut out.

What kind of psychotic prick cuts out the tongues of his servants? And what kind of pathetic sicko continues to blindly follow such a deranged whack job?

Having proven he was of no use to us, we handed him over to the guards with instructions that since the ninja wished nothing more than to die, that he be kept alive.

Pervs, the lot of them.

Second, we had an unexpected ally in combat. While the rest of us were questioning the prisoner or looting the ninja bodies, she was talking urgently with Radella.

Speaking of loot:

[453] 5 potions of Cure Serious Wounds
[454] 7 empty vials
[455] 8 vials of shadow essence poison (strength draining)

We returned back to our rooms at the palace to have a private chat with Miyaro, our unlooked for accomplice. She came right to the point, “You all seem to have attracted some unwanted attention. They failed this time, but they will be back in greater numbers, and soon.”

“We are leaving now. All of us.” Kali stated matter of factly.

Oddly enough I trusted Miyaro for some reason, but I had to ask why she had helped us.

“You are known to more than just the Five Storms. My people have lived in the forest to the south of here since before man, dwarves or elves walked this world, and they detected that the Amatatsu Seal had entered Tien.”

“Your people?” I asked

“Yes, they are the spirits of the forest. They once held the Oni captive until they escaped. I was brought to live with the spirits at a young age, and I serve them by patrolling the human inhabited areas, gathering information, and now,” she said looking over at Ameiko, “to aid in returning the rightful heir to the throne in Minkai.”

At that moment there was a knock on the door, and Chua stuck his head in. “I most humbly…”

“Tell the Prince I cannot accept his offer and will be leaving Ordu-Aganhei at once.” Kali said, and slammed the door on him.

I thoroughly approved of this change in plans, but Radella seemed somewhat shocked by Kali’s abruptness and opened the door.

Chua was still there and explained that the Prince no longer wanted to marry Kali, and would prefer that we left his city as soon as possible.

“Perfect!” Kali replied and slammed the door on him once again.

Radella sighed and stepped out to chat with Chua.

Meanwhile Miyaro offered some advice, “Five hundred miles from here the road enters the forest. But you must not follow the road: it is under the control of the Oni, and it is far more dangerous than you can imagine. Instead you must enter the forest, where my people can assist you.”

We had heard about the Spirit Forest, and that it should be avoided at all costs (“Do not leave the road!” being the most common form of advice we received with regard to traveling in this land.”)

Miyaro said, “I shall accompany you and guide you through the forest.”

Presently Radella came back in with word that the Prince was so anxious for us to leave that he had gifted us with eight light war horses and the finest saddles and tack the city had to offer.

There is an old saying about not looking gift horses in the mouth before they ripped your lips off… or something to that effect. Radella had accepted this gift on our behalf and we now quickly made our way to the stables.

Along the way out the townfolk acted as if we were not there. We found our mounts, already saddled and tacked and ready with a groom beside each waiting to help us up and away. And good riddance to you too!

The sun had already set and by the dusk’s fading orange light we made our way through the southern gates and along the road. Before long evening’s pale glow in the west had faded and low clouds stretched in from the east, blocking out even starlight. We brought out the torches and rode for several miles and finally met up with the caravan, which had set up camp some distance off the road.

Getting Kali away from the clutches of the Prince was far easier than expected, but we were still worried he might try some underhanded act at revenge, and that plus the ninja attack forced us to rearrange our watches such that most of us would be up and awake through the night.

I sat next to Ivan and was reflecting (out loud) about how radically our caravan had changed since arriving at Ordu-Aganhei.

“Ulf is gone, and while I think half of his stories might have been fabricated or borrowed, he was a good guide and I will miss him.”

“True,” Ivan replied, “but we knew he would leave us once we had crossed the ice and made it to Tien.”

“We also said goodbye to Anavaru, who said she might wait with Ulf and cross back over to Varisia with the next caravan.” I continued.

Ivan mused on this for a moment before saying, “Well, Ana was so distant and remote by the time we hit the ice that it seemed like we hardly knew her anymore.”

“Yes,” I agreed, “but then there was Sparna, or to be more precise, there Sparna was not. I am glad he at least sent word with you that he was leaving, but then he vanished without a trace. I wonder what he’s up to now.”

“I kind of saw that one coming,” Ivan admitted. “He was struggling with all of the craziness we were encountering, and the sorts of things we had to do to survive. Besides his passion was clearly working at a forge, and wherever he ends up you can be sure that’s what he’ll be doing.”

“I guess I missed his discomfort with our adventures. I thought he might have been warming up to us. And now I need to hire someone to add an enchantment to my flail.”

Ivan looked at me quizzically, “You know I can do that sort of thing, right?”

“Really? Oh that would be great! I already purchased the enchanting supplies for Sparna to do the work. There’s a special ability I wanted to add.”

Ivan seemed a little doubtful, “What sort of enchantment do you want? I’m not so good with good and evil, or holy and unholy.”

“Oh, don’t worry,” I reassured him, “It’s only the Grayflame enchantment, which enables me to add positive energy to my flail.”

“That’s alright,” Ivan said, looking a little relieved, “I can work on that after I finish the bow I’m enchanting.”

Our party is pretty awesome.

Oathday, Calistril 21, 4713 evening
The Spirit Road

The morning dawned a fog enshrouded ghostly grey as we broke camp. We left glistening tracks in the damp grass as we moved southward, keeping the road a few hundred yards off on our right, obscured by the gloom. We rode on in silence.

Our caravan was down to three wagons. With the brutal conditions of the high ice long behind us it had made sense to pare our footprint down to the bare minimum. Kali had spent long hours fretting over the arrangements, and seemed to view the eight unexpected horses as an unwelcome burden. Miyaro also seemed to think three wagons was the limit of what could “easily” pass through the forest.

The smaller caravan size meant that most of us were riding. Our new horses move out at a brisk but smooth pace which is ideal for traveling long distances. My steed is a spirited chestnut mare whom I have named Ginjinha, after the Varisian cherry liquor.

By mid morning the fog had burned away presenting us with a deep blue sky above, and undulating hills of deep grasses and hummocks of shrubs or stunted trees. To the north a purple band along the horizon was all we could see of the now distant mountains.

The scouts ranged around the wagons in a wide circuit, while the rest of us clumped together, riding in no particular order. After a mid day break I found myself alongside Dasi, and we took the opportunity to chat.

“So tell me,” Dasi asked, “why Groetus?”

His question caught me by surprise. I have been traveling with (or known) the same group of people for so long that I had forgotten how curious people can be about Groetus and those who follow him.

“Groetus is the most benevolent of the gods,” I began, “and it is through him that all suffering will end.”

“His followers are not particularly organized — which is one of the more comforting aspects of our order. No vast sums of money spent on large and ornate temples, no overly complex and stale rituals that do little for the masses. No bullshit trumped up rules and restrictions to appeal to a deity’s vanities or whims.”

“We are left on our own to do the best we can to succor those who are suffering, and to prepare the world for its inevitable, soothing end.”

“Of course, with that amount of freedom there are bound to be those who take advantage and use the powers given to them by Groetus for their own sick purposes. But then there are always psychopaths: just look at Prince Batsaikhar and the suffering he brings upon his own people.”

Dasi then told me tales of Rovagug, who according to some would bring about the end of the physical world. To be honest it did not sound at all comforting, but Dasi had a way of speaking that kept me interested and intrigued. We discussed different end of time beliefs, and how Groetus fit into all of that.

The conversation went on for some time — longer than I usually speak with anyone — and some of my friends became restless. “Patience,” I softly said to quiet them, “there will be time enough for other conversations.”

Dasi looked at me thoughtfully for a few moments before gesturing at the necklace I wear to honor my dear departed friends. “You speak with their spirits?”

“I do, and they speak in turn… or out of turn more often than not!” Here Timber let out a derisive chirping sort of snort, and I laughed out loud.

Dasi looked quizzically at me.

“Case in point,” I said, “Timber was letting me know that my friends are not simply passive idols to be consulted in times of need. They are my constant companions, offering advice and camaraderie. Being spirits they often see things more clearly than I, and I treasure their closeness. They are my family.”

Dasi’s eyes widened and he said, “Ahh Kami. You are truly fortunate to have so many guardian spirits. May they be known to me?”

Now it was my turn to look amazed and it took me a moment to reply. “I do not understand how their spirits communicate with me. I do not know if they choose to only speak with me because of our relationship in life, or if they can only speak to me because of that. Sometimes I do believe others hear them as well, but those are rare occasions.”

We rode silently together for some time after that, before the natural rhythm of our different riding styles caused us to drift apart.

Moonday, Calistril 25, 4713 evening
The Spirit Road

The land in which we have found ourselves is mostly empty. We passed by the occasional village huddled near the road on the first day, but these became less frequent and today we’ve seen no sign of people, except for a group of riders heading in the opposite direction along the road.

As we had been traveling well off the road we passed by at a reasonable distance, but we were uneasy and kept a close eye on them. Some time after the encounter Kali sent Nihali aloft to make sure they had continued along their way.

What a paranoid lot we have all become.

Toilday, Calistril 26, 4713 midnight
The Spirit Road

They set upon us half an hour into the second watch. Our caravan still boasted a full array of winter lighting (something we’ll need to adjust when we approach the forest, if not sooner), and I easily saw ninjas slinking about in the periphery of our light dome.

“Incoming,” I casually said in a voice loud enough for my companions who were awake to hear. And with that the ninjas descended upon the caravan.

Miyaro was correct: there were more of them this time. But they were not able to overwhelm us as they intended. Foes who approach too near me are given visions of the void, and they sense its true nature and how it surrounds us, ever trying to displace our mundane reality with its own. This has an unpredictable affect on all but the strongest of wills, and several of the approaching ninjas halted, or attacked their comrades, or wandered aimlessly.

Ivan quickly erected a Wall of Flame on the opposite side of the caravan, blocking off a large group of the invaders. Kali created a shelter that was opaque from without, but transparent from within, and here the rest of my companions formed a defensive force.

Soon those ninjas who dared to advance found themselves stuck as full of arrows as a pincushion. Unfortunately the only target they could see was me, and I found myself on the receiving end of numerous poisoned shurikens. I had managed to bash one senseless, but the incoming tide was proving to be a challenge, and so I instantly killed one with a Slay Living spell, and brought forth a spiritual ally to occupy the others.

Those who were sleeping were now awakened by the sound of battle (and Dasi’s singing, which had a profound affect on our ability to strike our enemies). Unfortunately Shalelu stepped out from the wagon to confront an attacking ninja only to be caught in another Wall of Flame that Ivan created. With a shout of pain (and possibly anger) she dodged beneath the wagon and into the center of the defenders.

I realized that I would need to do something to minimize the risk of this sort of thing from happening again, but for the moment my attention was focused on our foes.

With our combined might, skill and abilities we managed to kill all but two of the ninjas, who had run away. Kali and I quickly flew in the same direction and overcame them as they lay prone in the tall grass a hundred yards away, looking back at the caravan.

“Oh, this will never do!” Badger exclaimed. He was right, and I dropped a spiritual ally on top of the pair as Kali summoned a dire Lion. The prudent use of Hold Person ensured these two ninjas would not escape and report our where abouts and status to anyone else.

We dragged all of the corpses into the flames and burned them to ashes and then healed our wounds and restored strength lost to poison.

Qatana’s Journal for Calistril 2 – 20, 4713

Starday, Calistril 2, 4713 evening
Caravan, Necropolis, Path of Spirits

The yeti’s were no longer a threat and their king had given us free passage through the necropolis, but we were still stuck waiting until tomorrow. While we could fly or air walk across the chasm, the caravan oxen and wagons needed to roll across a solid surface, and with the anti-life bubble still blocking the existing bridge, we needed a couple of Wall of Stone spells to erect our own.

It was still not yet mid day, and there was talk of removing all traces of Fumioshi from the necropolis. One of our primary concerns was the mysterious magical aura surrounding the tree in the middle of the deep blue glowing pool.

“It’s based necromancy,” Ivan said, “but I’ll be damned if I can figure out what it does.”

None of us could. And so we fell back to experimenting. I took Katiyana’s head, which I had recovered from the chasm earlier, and held it in the pool while Ivan looked on with Deathwatch.

Moments later a pair of shadows appeared at the tree and approached. And just as before they stopped at the water’s edge, which was exactly where the magic field ended.

We couldn’t just leave the shadows there, and so Ivan and I used force spells to slay them. Unfortunately this left us no better off than before. Did the magical field create the undead, contain them, or both? We did not want to dispel the effect only to discover it was the only thing containing any undead created here.

In the end we used Stone Shape to carve crude warnings in various languages to keep anyone else passing through here from blundering into the pool. It was not a satisfactory solution, and none of us were happy, although Beorn had one of his hysterical cackling fits during our discussion.

Sunday, Calistril 3, 4713 evening
Caravan, Southern Foothills of the Wall of Heaven

Fresh air! It will take weeks for before the caravan itself is free from the stench of the necropolis and under-tunnels, but it took only a minute or two of blinking in the bright winter sunlight to shake off the gloom from our prolonged reliance on magical light.

A pair of Wall of Stone spells this morning and I had constructed a sturdy bridge for the caravan to cross the chasm. And then some judicious use of Stone Shape to open up a rock wall and a short while later we were out in the cold clear light of day.

Ulf said we were almost sixty leagues west of the Path of Aganhei, and then another one hundred forty or so to our first town of significant size since Kalsgard, although Ordu-Aganhei was no where near as big as the former.

But I don’t care. The delightful resinous aroma of spruce and fir has replaced the sharp smell of chert and flint (not to mention dessicated mummy and unwashed yeti). Various hues of green contrast lovely with rich browns and greys, which are all perfectly illuminated by a blazing ball of yellow in a deep blue sky.

Tonight’s camp was as cheerful as it has been since we clambered up onto the high ice. Timber summed it up best as we were sitting around the camp fire with the stars shining brightly above, “I’ve missed this!”

Wealday, Calistril 6, 4713 evening
Caravan, Path of Aganhei

We’re back on the main caravan route and heading south. We’ll be losing elevation the further we go, which means warmer temperatures. Heck, just moving south means warmer weather and more daylight hours.

We passed a group of hunters, on foot and heading north. They were a dour and grim bunch and looked at us with distrust and open hostility. I suppose we must have returned the same look, but it was odd to pass by people for the first time in weeks only to huddle down and ignore them.

At least they didn’t throw anything at us.

Starday, Calistril 16, 4713 early evening
Caravan, Ordu-Aganhei

We reached the city in the late afternoon. Brightly painted wooden buildings peeked out over an encircling wooden wall, and my spirits lifted as we approached the gate.

Here Ulf reminded us that this was as far as he would travel with us. Obviously we knew that, but we had been through so much together for so long that our party will seem lacking without him.

“There is a field within the city walls for caravans, and I’ll help you get settled in before I leave.” Ulf then frowned and looked over at the iron gate ahead before adding, “Be careful in Tien. Stay on the roads. It is not just bandits that will pose a risk if you venture away from public spaces. And be careful in Ordu-Aganhei. The prince has a reputation for being cruel, although he could prove a powerful ally should he befriend you.”

And with that we arrived at the northern city gate. A sizeable guard was posted there, and the leader hailed us rudely, “Halt! Who enters our city?”

Kali replied politely. More than politely. But she was met by scorn and accusations of our party being brigands, thieves and spies. The leader then motioned for the guards to search our wagons.

Things were about to get very ugly, and Badger hissed out of warning, “People who live in a wooden city should be more courteous when greeting guests!” when an effete looking man in fine robes rushed out shouting, “Enough!”

The guards recoiled in fear, and the dandy layed down in the road before us and begged our pardon. He introduced himself as Chua, advisor to Prince Batsaikhar, most gracious ruler of Ordu-Aganhei. He then offered each of us (correction, each of us women folk) in the caravan a black rose.

Chua led us through the gate and told us that the prince had invited us to dine with him in his palace that night. We accepted warily, and led our wagons to the (empty) caravan field.

Ulf muttered, “I’ve never seen nor heard of anything like that before.”

Star was more blunt, “The whole thing stinks like the north end of a south bound yeti.”

Indeed all of my friends were grumbling and even Huffy was not happy. The whole encounter seemed staged, but to what purpose?

I took a tentative sniff of the black rose and found it totally void of scent.

Starday, Calistril 16, 4713 late evening
Palace, Ordu-Aganhei

We are now guests of Prince Batsaikhar, and I have to admit that I preferred being with the yetis.

I’ve seen the prince’s type before: spoiled, over indulged brats who think only of themselves and grow up to be petty tyrants. We’ll need to tread very carefully here to avoid serious trouble, and so I am saying very little.

And then there is the matter of his ever present insincere smile. Ulf had warned us that the prince had been known to keep that smug smile even while having people executed (apparently for pleasure).

We need to get the hell out of and as far away from the city as soon as possible. Unfortunately the prince has invited us to stay for another four days. He invoked something called the “Five Feasts of Hongal,” with tonight having been the festival’s opening act.

We met for dinner in the palace’s grand ball room, along with about three hundred other diners. This might have put me at ease had we not been clearly made the guests of honor and primary excuse for the event.

My companions dressed in bright coloured clothes, but I stuck to the simple grey raiment of Groetus. To hell with the damned prince.

Dinner was inedible. It was exquisitely prepared, but dishes were bizarre animal parts that you would only eat if it were a choice between that and starving.

Dinner was followed by three different forms of entertainment, which were, um, entertaining enough, but after the performances we were asked to do repeat them, as if it were a competition. Kali, Ameiko and Sparna made a good account of themselves (Olmas less so, but he made a valiant effort), and the prince rewarded us with gifts.

[446] Short bow, composite, masterwork
[447] Efficient Quiver
[448] +1 Arrows (x10)

We’ve been given guest rooms in the palace, and are to stay here throughout the festival. And by “we” I mean Kali, Ameiko, Ivan, Koya, Radella, Olmas, Sparna and myself. The others — the caravan “staff” (as Chua called them) — were not invited: lucky them!

Sunday, Calistril 17, 4713 afternoon
Palace, Ordu-Aganhei

This morning we were finally able to sell all of the excess loot we collected since leaving Kalsgard. I’ve got a lot of gold coins, and asked Sparna to add an enchantment to my flail. I did find tuning forks for casting Plane Shift to the Astral, Ethereal, Air, and Material (need to get back!) planes.

As we walked the streets of the city we did note just how clean it all was, and unexpectedly quiet. It was as if the entire town were holding its breath.

We also were able to find a suitable diamond to raise poor Bevelek, and enough diamond dust (and to spare) to perform the necessary restorations upon him and Trask.

The casting of Raise Dead was actually rather anticlimactic. I had never cast it before and was a bit nervous, but my friends helped by reminding me of the subtle elements of the spell. I had cast Restoration before, and although expensive, both applications went well. Olmas is totally back to his full abilities, although Bevelek needs another dose in a week’s time.

Sunday, Calistril 17, 4713 late evening
Palace, Ordu-Aganhei

Tonight’s feast was much the same as last night’s: perfectly prepared disgusting glop. And they don’t do courses here: everything is brought out at once, and so even if you wanted to eat the stuff, half of it was cold before you could get to it.

Kali was wearing a lovely local dress, but it was considerably more revealing than what she usually wore. I looked quizzically at her, but she only returned my gaze with a half smile.

Later I learned that the prince had sent the dress to her earlier with the request that she wear it. If it had been sent to me the prince would have found himself wearing it as he danced from tabletop to tabletop.

Worse, even though our performance at story telling tonight was a joint effort, the prince saved his praise for Kali.

I do not like the way he leers at her.

Even worse still, the prince invited Kali to breakfast the next morning. This clearly upset Kali, but she graciously accepted, and we spent some time back in her room discussing our breakfast battle plans.

For one Sparna will act as her escort, and for two she will be carrying a little statuette of me so I can use Enter Image to monitor the whole affair (possibly a poor choice of words there).

Oh yes, the prince gave us another present after our performance.

[449] Horsehead fiddle, masterwork

Moonday, Calistril 18, 4713 late morning
Palace, Ordu-Aganhei

“The pig touched her!” Star screamed.

“Calm down,” I tried to quiet her.

“The filthy pig touched her!” Star yelled again.

We were all upset. Breakfast with the prince, while uncomfortable for Kali, had gone fairly well… until it was time for Kali to leave. Then, as Star already stated, the filthy pig touched her.

Kali had returned to her room, and we were trying to reassure her and decide upon a proper course of action to safely extricate ourselves from the prince’s grasp.

It was not helping that Timber, Takoda and Star were running through lists of spells to cast upon the prince, while Beorn cackled with each new strategy they devised. The rest of my friends were disturbingly quiet, and I suspected had already sided with my vocal threesome.

I would be delighted if we could make it out the city with a minimum of fuss or violence, but if it gets messy I am quite certain the prince will die.

The caravan has left without us, and we will catch up to it when we can. On its own, without us, it is an uninteresting merchant’s caravan. With us in (or near) the city it is of interest to the prince, and a target if he becomes unhappy.

Moonday, Calistril 18, 4713 afternoon
Palace, Ordu-Aganhei

Well things are worse. Radella spent some time inspecting our rooms and found a variety of secret doors and peep holes in the walls.

Just great. Add pervert to the list of the prince’s charms.

Starting with Kali’s room we spent some time closing the holes and wedging the secret doors so we cannot be so readily spied upon

Moonday, Calistril 18, 4713 late evening
Palace, Ordu-Aganhei

Another feast of excess and another set of performances by the prince’s subjects and an answering one by us. And another yet another gift from the prince.

[450] Vials of Flaming Breath (x6)

Tomorrow night we are expected to provide the menu for the feast, and guide the palace kitchen staff in preparing it. Ameiko and I spent an hour or so coming up with a meal plan that should impress the prince and his other guests.

Kali is working on the entertainment: a production of the odd play we found in Brinewall. But she seemed distracted. The prince asked that she sit with him at tomorrow night’s feast (reason enough to be nervous), and she thinks he will propose marriage at the end of the evening.

Seriously, things just keep getting worse.

Toilday, Calistril 19, 4713 afternoon
Palace, Ordu-Aganhei

Kali was wrong. The Prince did not wait until the tonight to propose: he did so during a private stroll through the palace gardens earlier today. Kali wisely did not refuse him, but made the reasonable excuse that she had to ask her parents first.

Toilday, Calistril 19, 4713 evening
Palace, Ordu-Aganhei

Say what you will about the dishes the prince makes them prepare, but the palace kitchen staff is talented. Ameiko and I are quite confident that they will properly execute our menu, which will allow us to sit at the table with the rest of our companions.

Toilday, Calistril 19, 4713 late evening
Palace, Ordu-Aganhei

Sparna was not at dinner. In fact Ivan has said that Sparna has left.

“What, left with the caravan?” I asked.

“No, he has left the party. He was tired of the constant danger and just wanted out,” Ivan replied.

Oh. Well crap. Now I’ll have to get someone I don’t trust to enchant my flail.

Dinner was a big hit, and Ameiko and are were both happy with the way it turned out. As an added bonus we all got to eat without risking nausea.

Kali’s production of the Brinewall play was also a big hit with Batsaikhar, but I think if Kali showed up in a burlap sack and belched to the tune of “The Sailor’s Wench is a Dolphin Prince” he would still gush over her performance.

The obligatory gift from the prince:

[451] Jeweled scabbard, radiates magic

The actors Kali arranged to be in the play appeared oddly relieved at the outcome. Apparently the prince has a habit of having anyone who does not please him executed.

The warning signs are there for us all. We need to get the hell out of here with Kali, and keep the caravan safe.

One of the actors was suspiciously interested in us and remained at our table asking to speak with us. He chanted something that caused his fellow thespians to fall asleep.

Kali cast Codespeak so we could all have a private conversation.

He said his name was Dasi, and that he was from Minkai. He knew the history of the the Minkai royal family, and that while all that remained were slain, one branch of the family fled across the Crown of the World to Varisia.

He then looked knowingly at us and said, “I hear you are from Varisia and crossed the Crown of the World in the dead of winter.”

We were all suspicious and cautious, but as he had already heard of Suishen, and recognized that this was the sword Olmas carried, Beorn boldly demanded, “Make him hold Suishen and let the sword confirm his intentions.”

Dasi held the sword for quite some time, and it was obvious they were having the same sort of conversation that often caused Olmas so much grief. And yet, in the end Suishen politely accepted him as an ally!

Wealday, Calistril 20, 4713 afternoon
Palace, Ordu-Aganhei

As agreed upon the night before I had prepared Zone of Truth for questioning Dasi this morning. In an interesting conversation we found that he knew about the branch of Minkai family that fled, and looking at Kali and Ameiko said, “If they survived any heirs would be about your age.”

There seemed little point in hiding what he already had guessed (and McLovin really thought highly of Dasi) so I asked what he would do if the heir were standing before him?

Without hesitation he answered, “I would swear my service to her.”

“Well,” I said nodding over toward Ameiko, “there she is.”

Dasi immediately dropped to a knee (“Oh no, it’s another proposal!” Timber squeaked) and to the embarrassment of Ameiko pledged his allegiance to her.

Great. Now we just need to get all of us out of here without Kali getting married or held captive by the prince. Unfortunately the best plan put forth thus far is to leave her behind and then have her use a scroll of Teleportation to get the hell out.

This has a number of serious risks, not the least of which is that the prince can keep her in a place magically sealed against dimensional travel. In fact I suspect that the moment the rest of us leave, he will drop his nice guy pretense and make a grab for her.

And as if to confirm my fears that oozing sycophant Chua showed up with a pair of guards who were to stay with Kali “for her protection.”

I hate to agree with Beorn, but I suspect “before we leave this place some people are going to die.”

The Raising of Bevelek

Sunset left a rose and purple glow in the western sky while overhead a deep purple spread from the east. Shadows grew longer in the city of Ordu-Aganei and brightly colored lamps were lit, reviving the vivid hues of the buildings with an entirely new dancing array of color.

In a large grassy field near the trade district the wagons of the sole caravan were circled around a central camp fire, and off to one side of the blaze a group of figures assembled in a circle.

The corpse lay atop a quilt set upon the ground. Light from the nearby flame danced across the lines of care and worry that had etched Bevelek’s face in life, giving the illusion that he was still breathing and might wake at any moment. But while Gentle Repose had ensured that Bevelek’s body remained viable, his soul had departed.

Vankor leaned in, pushing against the robed figure that knelt beside his brother, breaking her concentration.

“I need a little space,” Qatana admonished, “I have never attempted anything like this before.”

Vankor stepped back to the circle next to Sandru, who looked on with concern. The entire caravan was present, gathered around their fallen comrade while Qatana finished preparing for the casting of Raise Dead.

She took what looked like a scarf of deep green silk from her pack, on which was embroidered an arrow in silver thread, and laid it across Bevelek’s chest, with the arrow pointing toward his feet.

Pookie urgently whispered, “It’s pointing the wrong way!”

Qatana repositioned the arrow such that it pointed towards Bevelek’s head, and pulled forth a large diamond that flickered with fire in the torch light.

“What is the cloth for?” Koya asked.

“It is to remind me which way we’re trying to go with this,” Qatana replied.

Koya furrowed her brow, but thought better of responding.

Qatana began to chant, and while the others could hear her, they could not make out the words, although she did repeat the names of Bevelek and Groetus frequently. She gracefully passed her hands over the body, gently swaying in time to her chant.

The diamond turned as black as coal and then crumbled to dust.

A thin film of mist formed above Bevelek’s body and slowly encased him, like a cocoon or a spider’s webbing. It constricted tightly around his body until his face became a fiendishly grinning skull.

Vankor let out a gasp and cried out, “What the hells are you doing…”

But he was cut short by Qatana’s forceful shout: “Behold the benevolence of Groetus!”

The mist dissolved and there lay the body the same as before.

Koya knelt down before Bevelek and stared intently into his face. “He is breathing.”

A sudden fit of coughing and Bevelek sat bolt upright. “I don’t feel so well.”

Qatana’s Journal for Calistril 1st and 2nd

Fireday, Calistril 1, 4713 evening

Caravan, Necropolis, Path of Spirits

This has been a bizarre day, even by our standards.

After returning to the caravan area Kali, Koya, Radella and I gathered in the eastern tower of the necropolis to see what we could dig up about yetis in general and what length of time a “moon” would mean to creatures that lived underground.

We had a small collection of books and scrolls, and each of us grabbed a stack and began to sift through them.

In the meantime Sparna, Ivan and Olmas had been irritating the yetis that had been sent to watch us.

They started with a single yeti peeking around the corner. After some posturing by Olmas and an arrow shot over its head courtesy of Ivan, the single yeti scout became four yeti warriors armed with spears.

By the time the rest of us were done with our research (it turns out a “moon” means a month to a yeti, just as it does for everyone else), the yeti were grunting and stomping about mightily while Ivan and Olmas snickered, and (I kid you not) the barest hint of a smile had formed on Sparna’s lips.

We joined in on the fun, hoping to provoke the yetis in an attack on us here, where we held a defensible position.

Ivan cast Enlarge Person on Sparna at the same time Kali created an image of an ioun stone circling his head. I pulled out Katiyana’s severed head (the rest of her body is still inside one of our bags of holding, naked as the day she was born, or hatched, or however beings like that come into the world) and used Light to make it glow.

Sparna took the head and threw it across the chasm at the lead yeti’s feet.

They seemed nonplussed by this turn of events, which was disappointing considering the effort we had put into the show.

The big lug simply kicked the head into the chasm, where it landed at the bottom with a squishy thud.

“Cowardly children people! Come meet king now and die bravely.”

With that Kali sent the image of the ioun stone flying over their heads, which elicited an unexpected response. “Witch stone! Go get king’s men. They are attacking.”

At last, we managed to spur them into attacking us.

The “king’s men” arrived, and while they looked a little bigger than the other yetis and were armed with spears, they did little more than gesture at us.

Things began to look hopeful when Olmas and Ivan shot several arrows into the lead yeti, and Kali scooped up another in an Aqueous Orb, but rather than advance the attack, the yetis simply retreated — one bleeding from multiple arrow wounds and the other crawling away on all fours like a wet dog.

“Well that was boring,” Timber unhelpfully added. “Nobody died, or lost a limb… or even bladder control.”

We kept a wary eye on the tunnel through which the yetis had fled, but did not return. I strolled over to the back of the caravan and climbed atop the rear wagon to peer over the wall.

Half a dozen of the headless mummies were bumping against a wall. They seemed unable to climb over and we were probably safe, but the damned things gave me the creeps. Several flasks of oil later and they had been reduced to charred piles of smoking bone and sizzling mummy goo.

Starday, Calistril 2, 4713 early morning
Caravan, Necropolis, Path of Spirits

It’s morning, but of course as dark as usual, except for the glow from our magical light sources. They cast a harsh bright light that tinges toward blue, which when combined with the azure glow from the lake cavern have finally set me on edge. Any sort of sky would be a welcome sight: even one agitated by storms.

We plan to assault the yeti king and his forces this morning, and spent much of last night making plans. Two hours after midnight I cast Nightmare on the yeti king in the hope that it would make him less a formidable foe today.

Obviously we do not think it is the actual yeti king causing this trouble. Most of think he has been replaced by a shape shifting oni, although Kali has an alternate theory that somehow Katiyana is behind it.

This morning’s plan is a compromise (as are most): Kali will become invisible and use additional spells to both improve her perception and prevent others from perceiving her. She will fly through the back caverns and enter the king’s throne room via a side passage. The rest of us, with various forms of Fly or Airwalk spells active, will approach from the main passage, crossing up and over the anti-life shell.

The intent is that Kali will scout out what the king is up to before we arrive, and communicate that through a Message spell to the rest of us so we can best plan the attack.

Sparna is wielding the ghost touch ring sword we took from the shadow room yesterday, just in case Kali’s theory proves correct. Likewise Kali and I have prepared various Protection from Evil spells, but I think that we’re going to find purple ogre behind all of this.

Starday, Calistril 2, 4713 late morning
Caravan, Necropolis, Path of Spirits

“And then king Bormurg said, ”Hail Pookie” and ordered his artists to paint a portrait of me!”

It was at least the fifth time she had told the tale. Most of us were tired of hearing it, but even a gentle, “We know Pook, we were all there,” did little to curb her enthusiasm for regaling us with what was (in her mind) the highlight of the morning’s events. Star and Timber were already making rude gestures behind her back, but Beorn had been egging her on just to annoy the others.

Things kind of did not go according to plan (again).

Kali infiltrated the throne room undetected, but there was no king.

We flew over the anti-life barrier and after a short discussion with the guard (with the usual topic: “You come to die.”) we entered the chamber. No King.

Even more unexpected was the reaction from king’s followers: they just stood there and stared at us. Creepy.

There was some sort of magical area affect in the room, which I pointed out to my companions. We were moving about with various detection spells or skills active when the yeti king stepped out from a wall and his guards hurled spears at us.

A bolt of lightening arced down from the cavern ceiling and struck Olmas. I created a Spiritual Ally that struck at the king, but even though it hit, it appeared to have done no damage at all.

“What the hell?!” Star demanded. “Language,” I reminded her for she had not used the word ”hell”. But I shared her dismay and confusion. The barbed devil was a thing of pure force, and it was typically effective against anything.

Sparna moved down next to the king and was bashed by his guards.

Playing on her hunch, Kali flew down beside the king and cast Magic Circle Against Evil.

The king staggered back and shouted, “Stop fight! Bad spirit try to control king!” His guards looked confused, but they obeyed. The king looked at Sparna and said, “You help get rid of spirit, I give you my magic rock.”

Sparna grinned and said, “I will help, but this may hurt a bit.” as he struck the yeti with the spirit sword.

A shimmering incorporeal form erupted from the king’s side as a gale force wind of snow and ice filled the chamber, followed by a familiar cackling laugh.

It was Katiyana!

“You fools cannot kill me, I am now the avatar of Sithude. The storm never dies!” She gloated as she flew about the room.

The yeti king called upon his people to attack her, but there was nothing they could do against such an enemy.

Ivan and I both cast Dispel Magic upon her, and we saw a pair of defensive auras around her flicker and wink out.

Katiyana shrieked and summoned a very large lightening elemental, but she had failed to notice that most of us were also flying, and able to close in on her.

Radella gutted her like a fish as my barbed devil and the others closed in.

She shrieked, “No! I am the Voice of Sithude! I cannot die.” just before she perished.

The storm vanished and relative calm returned. The king walked over to his throne and sat down. “My new friends, come to me.”

We gathered around and he proclaimed, “We now friends, you and yeti people. I grant you free passage.” and he pointed to a ramp leading up and out. He then gifted us the ioun stone that had been circling his head, which Sparna accepted.

We thanked him for his gift, and gave him a breast plate in turn, which made him happy.

I chatted with him for some time after that, and discovered that the ramp led up to a large cave, but the cave was blocked by a wall of stone.

“It take yetis but a few minutes to walk there. We think wall was put there to block others from using the tunnel, but I think it not stop my new powerful friends.”

I thanked him for the information, and passed on good wishes from Star and Pookie, leaving out Badger’s quip that “If the yetis’ butts smell any worse than there breaths they need only bend over to send their foes fleeing.”

All in all he was quite taken by Pookie (she is a rather charismatic mouse) and really did commission a painting of her (in yeti form) to be added to his walls.

The king was happy to hear that we had slain the revenant near the lake (“My people tired of killing it.”) and gave us that his name was Bormurg.

With such pleasantries over with and done, we returned to the caravan. Tomorrow, with multiple spells of Wall of Stone prepared we will be able to leave this place, and I hope exit the tunnels not long after.

[445] ioun stone of Alertness (as the feat): a dark blue rhomboi

Qatana’s Journal for Calistril 1, 4713

Fireday, Calistril 1, 4713 late morning
Caravan, Necropolis, Path of Spirits

“You can never have too many diamonds.”
— Takkad of the Shoanti

One of the things I noticed when reading through the journal’s of the Sandpoint Heroes that were available from the Pathfinder Society was that Takkad carried a lot of diamond dust and diamonds. I thought it a bit much. On their trip to the city of Xin Shalast he wrote that they brought over twenty thousand gold pieces worth of the stuff. “Seriously,” I thought, “who needs that many diamonds?”

Apparently we do. Maybe not that much (Takkad seemed obsessed with healing), but more than the meager amount we have… had. We are not fabulously wealthy like the Heroes, but it seems we should have invested more of what we did have in this crucial spell component.

I woke this morning feeling much better and sure that I would fully recover by the afternoon.

Olmas did not fare as well. I placed a most of our remaining diamond dust in an outline surrounding him, and as I cast Restoration the glittery, sparkling dust turned to ash and vanished as if blown away by an ethereal breeze.

I wondered if the process could be reversed? Start with ash and absorb life force to create diamond dust. Beorn seemed intrigued by the idea, but the others thought it best to not dwell on it.

In any event Olmas felt noticeably better, but is still in need of another casting. He’ll have to wait until we can get more diamonds. As will poor Bevelek, who remains dead.

The night had passed mostly sort of without event. Some yetis climbed atop the portable shelter Kali had used to partially obstruct the passage from Yeti-ville to the caravans, and they kept watch for most of the night. Nothing came up the tunnel from behind us, which after restoring Olmas I blocked with a make-shift wall of stone (courtesy of several castings of Stone Shape).

Kali told us some useful things about the yetis: they are aggressive, they are adapted to living in the cold and in fact radiate intense cold. We had already discovered this about them the hard way, and decided to focus on the gold door and leave the yetis for later.

Using combinations of Fly and Airwalk we crossed the chasm and approached the golden door. Upon closer examination we saw that it was a heavy wood door gilded with gold, which had been scraped away in places. A daemonic tusked skull grinned back at us from the center.

Radella looked carefully at the latch and said that it had once possessed a lock and trap, but both now were broken.

I cast Hide from Undead upon the party, after which Ivan raced back to the caravan to do the same for those left behind. When he returned Radella opened the door.

A short hall led to an octagonal room from which firelight flickered. As we gaped a dark shadowy form materialized and approached. From behind us came an unnatural screech of hatred and despair. The revenant had reawakened and was heading our way.

The shadow arrived first and touched Radella with its ghostly claws. She recoiled, looking visibly weaker, and wisely stepped back.

Sparna summoned his dwarven Spiritual Ally, which hacked at the shadow. Kali hasted us as Ivan shot arrows into the shadow.

The revenant moved through our group ignoring us and setting its pale gaze upon the shadow, which it clawed at ineffectually.

I created a Spiritual Ally to pair up with Sparna’s, and the two beings of force hammered hard on the shadow, which fled towards Olmas. Why do things always flee toward Olmas? He managed to land a solid blow with Suishen and the shadow dissipated into a swirl of smoky wisps that faded away.

The revenant dropped to the ground.

“Third time’s a charm!” Timber quipped as I reached down for the revenant’s possessions.

[434] +1 rapier
[435] cloak of elven kind
[436] goggles of minute seeing
[437] master-work thieves tools
[438] backpack with 200-300 gp of gold leaf (from door)

We used three charges from our wand of Lesser Restoration to bring those of us touched by the shadow back to full strength. Kali sent an archon lantern summoned for the fight into the octagon room to reconnoiter, and it reported back, “Bodies laying in state, not moving.” We moved in and found dark blue walls painted with red daemon faces. Atop a large blue painted stone sat a skeleton with a golden mask. The light came from a crystal lamp.

We took the time to relieve the skeleton of its accoutrements.

[439] crystal lamp (continual flame)
[440] +1 ghost touch four mirror armor (+1 breast plate equivalent)

  • Wearer can cast Deathwatch (CL1) 3 times a day
  • When the wearer is attacked by undead it automatically casts Protection from Evil
[441] +1 ghost touch 9 ring sword. Each ring holds a charge and glows when ready — one charge per week.
As a swift action the wielder can use charges for the following effects:

  • 1 charge undead bane for 1 minute
  • 2 charges attempt to banish a creature possessing another on successful hit (Will DC17)
  • 3 charges destroy undead creature (DC17)
[442] 8 silver and brass (with gemstones) bracelets
[443] 8 rings (decorative)
[444] gold mask with jade eyes

Sparna said the theme of eight items was symbolic of Fumioshi.

Having had a successful encounter with the shadow we decided to push on and explore the catacombs that led to the yeti king’s throne room. As expected burial niches lined the walls in the side corridors. Back in the main corridor more red faced daemonic faces were carved in the corners of the intersection leading to the yeti king.

Some distance down the corridor stood a pair of yetis with their hands out, palms up (the universal sign for, “Thou shalt not pass!”). A large area of magic lay before the corridor: another anti-life shell, making the yetis’ gestures moot.

Kali cast Code Speak and include the yetis and myself, and so we put down out weapons and approached as close as possible to parley.

A yeti opened the discussion with “You stop here.”

Kali countered with, “We mean you no harm. We simply wish to pass.”

“King say you not pass. King prophecy you come, and here you come, just as king say. King powerful.”

“We can offer your king a rich tribute for our safe passage through his halls.”

“No. King say you evil and must be destroyed. You wait there and we come get you.”

“How does your king know we are evil? We only wish to pass.”

“Not many moons ago our king become smart. Now has power stone that goes ’round his head. He say ”soon humans arrive in wagons, and we must kill.” Now here you humans are in wagons, just as king prophecy. Soon you all die.”

It was clear that negotiations were not the way past the yetis, and it was equally clear that they had signalled for a force of yetis to circle around us while these two cretins kept us distracted. We opted to move back to the lake cavern and take on the yeti force as it arrived.

Kali erected another magical shelter that blocked the narrow way into the cavern, and we used Resist Cold spells to prepare for the encounter. This slowed them down, and as the yetis began to force their way through the shelter, we began to pound them with attacks.

Yetis began to drop at a steady rate, but as the last one fell more began to squeeze through a narrow tunnel to join the fight. An aura of confusion courtesy of yours truly soon put their plans of an organized attack to rest, and as they began to retreat back down the tunnel Ivan placed a wall of Flame along their path, causing much harm and even a fatality.

Kali asked for Ivan to drop the wall of flame and sent fire elementals swarming down the tunnel and into the yetis’ living areas. The sound of yells and caterwauling told of the mayhem they were wreaking. I followed a short way down the tunnel when an ice storm struck.

Behold, our king has power to protect us. All hail king!

Hmm, ok, a spell casting yeti. I used Dispel Magic to stop the ice storm giving those of us caught in the area of effect a chance to retreat.

Or were we advancing? Sparna, Ivan and Olmas though now was a good time to press the attack, which I thought sounded reasonable. But Kali thought we should return later when we had a full complement of spells. This too seemed reasonable, especially considering we had just learned that the yeti king was a spell caster.

After an intense discussion we decided to head back to the caravan and wait for tomorrow. We are on high alert and are expecting an attack before the night (or even the rest of the day) is over.

Qatana’s Journal for Abadius 31, 4713

Sunday, Abadius 31, 4713 evening
Caravan, Necropolis, Path of Spirits

Much has happened since we first arrived in the necropolis several hours ago, some good, but mostly bad. It says much about our circumstances when the most positive thing anyone has said about the day thus far was, “It could have been worse.”

Easily said. Things can always be worse, and might yet be.

It had started out well enough. The caravan had traveled about fifteen miles before halting in front of a chasm, over which spanned a stone bridge. Towers on either side of the path seemed to guard the way, but we kept the wagons well shy of them until the my companions and I investigated the area.

Sparna, Olmas and I approached the bridge, and using Detect Undead I scanned the area. But there was no need for such precautions. The doors to the towers on either side of us sprang open and half a dozen headless mummies came forward.

Ivan reacted quickly, erecting a wall of fire before the western door. Sparna set himself before the eastern door and greeted a mummy with his urgosh. Kali then put a wall of fire in front of this door. At the western door a mummy passed through the flame and lumbered towards Olmas.

We then began a slow battle of attrition: we would slay the mummies on our side of the flames only to have another one or two run through to replace their fallen brethren.

As with our previous encounter the mummies had an unwholesome affect, and Sparna, Olmas and Kali at some point in time succumbed to the fear and froze in place momentarily. This extended what would have been a relatively short skirmish into a prolonged engagement. I helped by frying two of the undead with a pair of Searing Light rays — an action enthusiastically endorsed by Star and Beorn.

Presently the walls of fire died down and we entered the eastern tower. Rubble filled the northern quarter of the hexagonal chamber, but did not completely block an opening in the wall. We could see arrow slits facing out, and a steep stone stair leading up and around the outer wall to a balcony, which provided access to more arrow slits higher up.

The room to the north housed a number of alcoves, each with a funerary bier that had been ransacked. A door in the far wall led to a semi-circular room with three additional funerary biers, but of more elaborate design. Like the others, these too had been disturbed. The walls here had been painted with pictographs of bucolic scenes which had been defaced to show the dead rising from their graves and attacking the living. Prints in the dust on the floor indicated relatively recent passing of feet.

The western tower was much the same as its eastern cousin, but without the rubble.

Obviously this place had been used to bury the wealthy devout of Desna who perhaps wished to start their journey northward a little further along the Path of the Spirits. But followers of Fumioshi had discovered this place and made it their own. We estimated that there were probably two dozen humans that had been buried here and turned into undead. We had only accounted for ten at that point.

It seemed wise to move out from here as quickly as possible, and so we went toward the bridge to continue scouting the way ahead.

Only I could not walk onto the bridge. It was like a giant invisible balloon was blocking the way, and no matter how hard I tried to push through, I remained on the near side.

We then saw the pictographs on the abutment that proclaimed, “Here the dead walk. Trouble them not nor bar their path.”

Detect magic revealed a strong aura of Abjuration, and when Ivan threw a rock and it passed over the bridge without any resistance, Kali suggested it was protected by an Anti Life field.

Ivan and I tried to dispel the effect, but with no luck.

This would make moving the wagons across a challenge, but we quickly came up with ways we could use to (at least temporarily) create our own span to get them over safely.

In the meantime it was easy enough to use Airwalk (Olmas and Ivan) and Fly (the rest of us) to get to the other side and continue scouting.

There was a glow of dim indigo light from the south, toward which the path rose gently. Following it we entered a vast chamber that opened up to nearly a hundred feet wide as it bent westward, and more than twice that high. In the center of the cavern was a lake, and it was out from here that the deep blue light radiated. Far above we could barley make out a deep blue ceiling with glittering points of reflected light, making it look like a clear night sky.

A closer look at the water and we saw that the indigo light came from something deep down below and not the water itself. A large pillar, shaped like a large twisted dead tree, poked up above the surface from the center of the pool.

The main road continued through an opening to the west, but a smaller passage led up and to the northwest. Across the lake to the south a closed door beckoned.

We cautiously moved around the water, with Radella and Sparna leading the way, where we found an ancient desicated corpse lying on the floor at the western tip of the pond. It had a a magical sword, cloak and goggles, and the flesh on its fingers had pulled back such that the bones stuck out like claws.

Ivan called out, “Undead,” as we gathered around.

Undead? It seemed inert. I reached down to take the sword, and the thing stood up and glared at us with glowing red eyes.

At that moment a large white harry creature stepped into the cavern from the northwest. Fortunately Sparna and Kali had stopped there to watch for anything surprising us from that direction, and we heard Sparna call out, “Yeti!” as we sprang into battle.

I cast Blessing of Fervor to help my companions.

The revenant (for that is what we guessed the undead creature to be) struck out at Avia. Ivan shot it with a pair of arrows, and Avia struck back. Olmas then moved in and cut it down.

Meanwhile over at the Yeti Sparna had hacked at it and Kali had summoned a dire ape. Avia had moved over to help, and Ivan began to pepper it with arrows.

The yeti seemed well taken care of (I almost felt sorry for it), and Olmas and I stood looking down at the corpse.

“We could really use those magical items,” Star stated as a matter of fact. “I don’t know…” Pookie began, but her little voice was soon drowned out by Beorn screeching, “Yes, yes. We must have it! Take it! Take it!”

Hmm, sure. We had just defeated it. I reached down for the sword again, and again the thing stood up. This time it struck at me and then grabbed me, squeezing tightly. “I said that this was a bad idea,” Pookie snorted.

Fortunately the yeti was quickly slain, and the others joined in to make short work of the revenant (again).

Kali frowned, as she sometimes does when trying to remember something, and finally said, “I think you can only stop a revenant by finding whatever was troubling the spirit and resolving it.”

“Well, it seems obvious that it was killed here,” Ivan offered, “and so maybe we just need to find whatever killed him and kill that.”

While he was talking I saw something translucent shifting about about the tree shaped pillar in the center of the pond. “Hey, did you see that? There’s something over on that tree thing!”

Moving with surprising swiftness it flew over next to me and sliced at me with its incorporeal claws. A wave of weakness washed over me, and my friends joined together in a chorus of, “No! Stand strong!” With that to fortify me I managed to fight off the attack, but still felt less capable, and realized I could no longer cast my more advanced spells. I still knew them, but simply lacked the energy required to invoke them.

This was bad. But it could be worse. It soon was.

I yelled out, “It’s a spectre — beware its touch!” and the others bravely moved in to engage it. We quickly discovered that weapons — even magical ones, and spells only had a limited affect on the undead creature.

It reached out and struck at Olmas, who shivered and nearly collapsed from the drain of energy. “Oh, no.” Takoda cried out.

I then saw two more specters appear around the tree and make their way towards us. Oh shit.

I then noticed that these creatures had only moved over the water. “Get away from the water!” I called out, “I don’t think they can leave it. Use ranged attacks.”

I stepped back and reviewed my list of prepared spells. Spiritual Weapon was a relatively low level spell, but it would be effective against incorporeal creatures and I could still cast it. Moments later a glimmering heavy flail appeared next to the first spectre and bashed it.

The others stepped away from the water, and it looked like we had the situation under control when a pair of yetis entered from the western portal. Ivan grinned and placed a wall of fire between us and then. That seemed to do the trick, and we did not see them again.

Then Sparna said, “Well crap, I forgot I still had this.” and he held up a terracotta statuette of a warrior as a Spiritual Ally formed next to one of the spectres.

With two force weapons beating upon them, plus the rain of normal ranged attacks, the spectres were doomed, and slowly but surely they fell one by one.

We had turned our attention to the wall of fire and were deciding what to do next when the Status spell I cast each morning on Shalelu and Ameiko indicated that they were being injured. Things got even worse.

“The caravan is under attack!” I shouted. Kali used her wand of Haste and we raced back to the chasm. Airwalk was still active for Olmas and Ivan and so they continued on toward the caravan, while the rest of us crowded next to the edge.

I pulled out the wand of Fly and soon Sparna, Radella, Kali and I were able to cross and fly to across.

Four more headless mummies had come up from behind and attacked the caravan. Ameiko and Shalelu led the defense, but it was not going well. Ivan quickly got things under control by creating a wall of flame between the mummies and the caravan crew, and as the others arrived they attacked the mummies remotely, slowly wearing them down.

It looked like they had the situation well in hand, and so I flew back to the chasm and stood watch. We did not need any more surprises.

A short time later Olmas joined me. We didn’t say anything. We didn’t need to. We had both been crippled by the spectres, but while I was already beginning to feel a little better, Olmas still looked weak and shaken.

I had my friends to thank. Their effort to protect me had drained them, and they were a sombre and unusually quiet lot, although I could hear Pookie, McLovin and Takoda discussing what needed to be done next.

Sandru showed up and began to move the wagons forward as far as possible, and some time after the rest of my companions, except for Ivan (he insisted on staying at the back of the caravan and concentrating on keeping the wall of fire up until he fell asleep), joined Olmas and I.

“One of the drivers was killed,” Kali began, and my mice became quiet. “I asked Sandru if we should preserve his body so he can be raised, and he thought it a good idea.”

“So, add Gentle Repose to that list,” Takoda said softly.

“Okay,” I replied to Kali. “I’ll be able to cast that tomorrow morning. I think that by tomorrow afternoon I’ll be able to cast higher level spells again, like Restoration.”

Here we all looked at Olmas, who nodded grimly. If we were lucky the Restoration would bring him back to his full capabilities. If not… then we were looking at another week before he could receive another Restoration, and then another week after that, and so on.

“It looks like a lot of tomorrow’s energies will be spent recovering from today. But if we knew more of what was beyond the lake chamber we could perhaps prepare to do some additional exploration as well.”

Kali smiled. “I have just the thing.”

A few minutes later and Kali had drawn up a simple chart of what her Arcane Eye had found. The northwest passage, from where the first yeti had come, led into a twisty tangle of natural caverns in which more yetis lived. This warren connected to a worked stone complex of catacombs, which led back to the main path.

The main path continued west into another large chamber. An exit to the left continued up, while in the center a wooden platform had been erected on which a throne sat. Sitting on the throne was the largest yeti Kali had yet seen, and he was surrounded by a dozen more.

We’ll need to be as close to full strength as possible before taking on the entire yeti population of the caverns, not to mention the oversized yeti-king.

We briefly discussed tactics and strategy, and agreed that sealing off the main force of yetis from the “throne room” was a good strategy. Stone Shape could probably be used to our advantage, but really this called out for Wall of Stone, which none of us can cast just yet.

Perhaps tomorrow we can return to the lake chamber and explore what was behind the southern door. To this thought Takoda added, “But first we should restore Olmas.”

Qatana’s journal entry for Abadius 15 – 31, 4713

Toilday, Abadius 15, 4713 evening
Caravan, Path of Aganhei, Domagolki Forest

We were sitting around the fire, enjoying a much needed meal of roasted meat and vegetables with fresh baked bread, when Olmas suddenly stopped talking as a vacant look came over him.

“Oh, that’s much better,” quipped Timber. “Quiet,” I admonished, and watched Olmas to see what he would say next. We had seen this before whenever Suishen privately talked to him, and always Olmas reacted the same: a startled look followed by sudden silence and various facial expressions, depending upon whatever insight the intelligent sword deemed fit to impart to its bearer.

Clearly Olmas was not as used to voices speaking in his head as I, and was not adept at hiding when such conversations occurred.

“Ah, hmm,” Olmas began. “It seems that Suishen has decided we have done well enough that he is granting me access to more of his abilities. Three times a day he can make me resistant from the cold, and he can also produce flaming bursts when I hit particularly well.”

PookieWe all looked at one another, and Pookie echoed what most of us were thinking, “It’s a fine time to grant abilities that would help us on the high ice now that we have just come down from it.”

Pookie had touched upon a sore point in our party’s relationship with Suishen. Many of us had already expressed our opinions of what we would have done with the sword had we been the ones unfortunate enough to wield it.

Sunday, Abadius 20, 4713 evening
Caravan, Jaagiin

We arrived in Jaagiin at mid day, and aroused the usual looks and comments from the locals seeing a caravan coming down from the ice at the wrong time of year. We continued to stick to our fabricated story, but I wondered if it was already way too late for subterfuge.

Jaagiin is about the size of Sandpoint, and so it offered more services and variety of goods than Ul-Angorn. We planned to take advantage of this and sell some of the items we collected on the high ice.

When Ameiko announced she wanted to go shopping I said I needed to get supplies as well (true enough: we needed components for a new wand of Lesser Restoration) and would accompany her. I looked over at Shalelu and pointedly asked, “Didn’t you need to get some supplies too?” She gave me a blank look, and so I winked, adding, “You know, for the, um, thing you mentioned.” She got the point and agreed to join us, as did Olmas.

It turned out Ameiko used shopping as a euphemism for gathering information, and she was quite good at it.

We learned that news of the death of the white dragon near Iqaliat had already reached this side of the ice. While it is unusual for caravans to travel during the winter, apparently locals often make the trek via dog sled, and do so quickly.

Complaints about the unusual ferocity and frequency of winter storms were commonplace. At first we thought these were outdated reports from the ice, and our intervention at the Storm Tower had put a stop to them. But most of the storms the locals talked about were from the south, in the passes of a large mountain range directly on our route.

Jaagiin has three inns, and when we returned to the caravan later on I suggested some of us head back into town to see what we could hear at each pub.

“That’s a great idea!” Ameiko said as she reached for her lute. Uh oh. I glanced over at Kali, who’s eyes had widened and nostrils flared, but she remained silent. We decided it would be best if the entire party came along, just in case.

Nothing bad happened. Ameiko played and sang at each of the inns, and we heard a variety of local gossip, basically confirming what we had picked up earlier. All in all it was an unexpectedly uneventful evening, which would have been relaxing had we not all been on edge waiting for some form of attack.

Moonday, Abadius 21, 4713 evening
Caravan, Jaagiin

I spent most of today at the caravan working on a Wand of Lesser Restoration, while the others prepared the caravan for our trip south. We leave in the morning.

Moonday, Abadius 25, 4713 evening
Caravan, Path of Aganhei, south of Jaagiin

The days have passed uneventfully as we moved steadily south. The soft tundra has given way to firmer soils of a forested upland, and the ground has risen little higher each day.

Yesterday we passed by a cabin with smoke pouring from the chimney. The door opened and several trappers watched as we passed by. I waved, but they just stared glumly after us.

Today we came across a large pile of animal carcasses a short distance off the path. Shalelu and I investigated and found that the bodies had been badly slashed, but not as if someone butchered them for meat, but rather they did so for fun. The pile was frozen solid and I estimated they had been there at least a week. Sick.

Ivan asked for a Sending spell. Interesting. I typically only prepare Sending when I want to contact Elias in Kaer Maga, as I did after we came down from the ice. Ivan will his spell in the morning.

Toilday, Abadius 26, 4713 evening
Caravan, Path of Aganhei, south of Jaagiin

Today just after noon we climbed around the shoulder of a large hill and saw a line of white tipped jagged peaks reaching up into the blue sky before us. The mountain range is called “The Wall of Heaven” and there is one pass through it: Altan Zuud, “The Golden Pass”.

As the day progressed dark clouds crept around the peaks, reaching towards us and blotting out the sun. The temperature began to drop and the wind picked up. Not long after snow began to fall. It will be a cold and comfortless night.

Wealday, Abadius 27, 4713 evening
Caravan, Path of Aganhei, at the feet of The Wall of Heaven

The wind and cold intensified overnight, and snow was now falling thick and heavy. The caravan moved slowly toward the pass, but before the weather became too severe we stopped and set up camp for the night.

On the shrieking wind Kali and I thought we could hear a hysterical laughter that reminded me of the crazed cackling we had heard at Dead Man’s Dome.

Oathday, Abadius 28, 4713 evening
Caravan, at the feet of The Wall of Heaven

If anything the storm had become worse overnight.

We decided it was too dangerous for the caravan to move onto the pass, and so my companions and I made our way on foot to scout out the trail. After only an hour it became clear that we could not go this way.

The snow and wind kicked up to beyond blizzard conditions, and rocks small and large came crashing down around us.

Some sinister force was behind this storm, and there was no way the caravan could pass this way. I wanted to push on to find the source of the storm, but the others pointed out that the storm could be hundreds of miles in width, and we would be vulnerable the entire time we were exposed to its fury.

We returned to the caravan dejected. Ulf said the only alternate route was many miles to the east, where we would then need to find a way to cross the Gulf of Khorki, which he thought far too dangerous a course for the caravan.

The only other choices were to wait out the storm here, consuming our provisions, or return to Jaagiin to wait it out. But if this storm had been summoned to block our passage, then there would be no waiting it out.

Desperate, Kali decided to perform a Harrowing, with Koya looking on. Unfortunately the results were not obvious or helpful. Even Koya seemed unable to draw any useful conclusion from the cards.

The only action I could offer was to prepare to summon a planar ally the next day to scout out the source of the storm and report back to us its nature and location. It would be somewhat expensive, but it might be our only way forward.

We took the caravan back north a dozen miles to get out from the storm, and in the morning we will assess our options and make a decision.

Fireday, Abadius 29, 4713 morning
Caravan, at the feet of The Wall of Heaven

Some time after midnight Koya came out from her wagon in a highly agitated state. “I was given a dream about the Harrowing, and I believe I understand what it was telling us!”

“It is thought that Desna lives at the northern star, and the spirits of those faithful to her journey there to live with her for eternity after they die.”

“Legend tells that the followers of Desna in eastern lands delved a passageway through the roots of The Wall of Heaven so their souls could easily travel to be with Desna.”

“They called this tunnel the ”Path of Spirits”, and it is said that its northern exit is west of the Path of Aganhei. Nobody knows how far west, but the entrance to the cavern is flanked on either side by statues of Desna.”

Ulf was skeptical, but he admitted that “Nobody ever goes west because there’s no reason to go that way, and so I suppose there could be a way into a tunnel like Koya says.”

When the dim echo that passes for morning’s light began to dawn we broke camp and started westward. Kali has Nihali scouting ahead.

Fireday, Abadius 29, 4713 evening
Caravan, Path of Spirits

A couple of hours after mid day Nihali returned very excited: she had spotted a statue to our left not far ahead.

Presently we came upon the opening of a narrow valley with a pedestal of stone on either side. A statue of Desna perched upon one, but the other had toppled and lay in fragments on the ground.

A quarter mile south and the two ridges forming the valley came together. At their apex was the entrance to a cave.

We had little choice but to enter. The storm had been growing all day, and already we could hear the screaming of its winds among the peaks above us.

Thanks to our preparations for a winter crossing of the Crown of the World we were ready for the dark. The tunnel walls are lined with columns upon which human skulls have been set. The skulls all face north and have been crudely painted with a red daemonic face.

Kali thought the skulls were symbols of Fumioshi, the Tien god of dishonor, envy, graves and undead. They served as a warning to us to be on the alert for undead. Their spacing became further and further apart the deeper in we went.

During part of the watch Ivan had mentioned how he used Deathwatch as a long duration crude form of Detect Undead. Clever. I made a mental note to adjust my usual set of spells to better handle undead.

We set up a marching order with Sparna and Ivan leading out in front of the caravan, with me halfway between. Kali and Radella were just in front of the lead wagon, while Shalelu brought up the rear after the last wagon.

10 miles later we stopped to make camp, and after a hasty meal we set up the watch. It was then that I noticed the footprints in the dusty floor ahead of the caravan. Large humanoid prints of shod, partly shod, and unshod beings going to and fro. Takoda summed up exactly how I felt with “I’ve got a bad feeling about this.” I let the others know that we were not alone.

Starday, Abadius 30, 4713 evening
Caravan, Path of Spirits

Early this morning a group of headless figures shambled toward the caravan. Sparna spotted them first and spread the alarm, and then planted himself firmly between them and us, urgosh in hand.

I moved up with Sparna and noticed that each of the creatures was surrounded by pale glowing wisps that made it difficult to see exactly where they were. I commented on this, but Sparna remained silent and still, as usual.

Olmas moved up with Suishen flaming and at the ready, and then he too became still and quiet.

“Well, what are you all waiting for?” asked Star, “Attack!”

Suddenly a circle of flame surrounded the four creatures, and a wall of fire sprang up between them and those of us on the front line. Ivan and Kali had been busy and Star squeaked out her approval.

I noticed that Sparna and Olmas had yet to move or say anything since the creatures had approached, and realized they must have been paralyzed. There was little I could do to assist, and so I flew above the flames and the headless zombies and began to channel energy.

Between the flames and the channeled energy the creatures were soon reduced to dust. A few moment later Sparna and Olmas were released from whatever force that held them.

After discussing their appearance and behavior Kali and I concluded that these creatures were some sort of mummy.

The rest of the day was mostly uneventful (as it could be while traveling along an underground road beneath mountains to escape a supernatural storm) and we managed to travel 25 miles.

We did encounter several side passages, but each of them dead ended a short distance in. We also noticed that they looked natural, like fissures opening in the rock, whereas the main tunnel was smooth and obviously shaped stone.

Sunday, Abadius 31, 4713 afternoon
Caravan, Path of Spirits

We made 15 miles today when the spacing of the columns that line the tunnel became closer. Moving forward cautiously we entered what appears to be the necropolis that Koya had described when she told us of this odd path. There is a huge chasm barring our way and stretching off into the darkness to our left and right. A bridge crosses over the chasm, and towers carved from the stone walls guard either side.

We are suspicious, and the caravan has stopped before reaching the towers. We plan to head out on foot and scout the way over the chasm before leading the caravan forward.

Qatana’s Journal for Abadius 2 – 15, 4713

Oathday, Abadius 3, 4713 evening
Caravan

We dropped down from the high ice this morning, which was a harrowing experience in and of itself. The day started as usual with us tediously moving along the flat plane of ice when we came upon a dip in the ice, which led down into a deep wide crevasse that snaked away to our right.

“Not this one,” Ulf called from ahead, and we passed it by. An hour later we came to another dip to our left, which we followed down. Gradually we descended as walls of ice on either side rose steadily higher. The wagons had bunched together when the walls closed in and I heard Ulf explain that the previous ice canyon ended in the Khumba Icefall, a cascade of ice that was impassible by wagon, and effectively suicide to try even on foot.

By noon we had passed out from the ice and onto solid ground. A few stunted trees sprouted from the glacial till surrounded by clumps of bunch grass and a low succulent ground cover peeped through where the wind had blown clear the snow. The caravan route passed by frozen interconnected ponds and large boulders covered by lichens of bright orange and vivid yellow-green.

In the summer this place must seem like paradise after coming down from the frozen wastes, but even in the winter it seemed to us like a garden of unsurpassed beauty. We made camp here, much to my delight.

Looking back I saw a massive wall of white and turquoise, split with with many fissures and adorned with towering pinnacles of splintered ice. It was an imposing sight, and I knew at that point that I would not be taking this way back if I ever returned.

At least there is now something that can be called daylight. Sort of. It’s more like dawn followed immediately by dusk, but the brightness and duration frows with each day we move south.

Fireday, Abadius 4, 4713 evening
Caravan

This morning I cast another restoration spell on Vancour, our sick driver, after which he announced he was ready to drive a wagon again. I suspect coming down from the ice shelf helped about as much as my spell.

Speaking of spells for assisting others, I had known for some time that every morning Ivan cast a spell with Koya and Ameiko standing nearby. A few days ago I watched more closely and realized he was using Status. Why hadn’t I thought to do this with Shalelu? I am doing so now along with Ameiko.

In addition to monitoring their well being, Status also gives an indication of distance and direction to the target, which could prove useful if Ameiko were taken again.

I then realized that the Enter Image spell would be useful in the event that either Ameiko or Shalelu went missing. I gave each of them a small statuette of myself, which I had crafted in Kalsgard, and asked them to keep in some outside pocket for easy access.

Sunday, Abadius 6, 4713 afternoon
Caravan

At noon we came upon a small cabin not far from the trail. The area around the house had a lived in look, and smoke was rising from the chimney. Several of us approached and Sparna called out a greeting. The bottom half of a dutch door opened and a sturdy looking halfling walked out.

“Oh, visitors. I wasn’t expecting to see anyone come from Ul-Angorn until later on in the year. I don’t recommend you try the ice this early, and it seems to me you could use a better guide. My name is Kobi, may I offer my services?”

Despite some grumbling from Ulf to the contrary, Kobi seemed friendly enough, and he was the first fresh face we had seen in months that didn’t belong to someone trying to kill us. Takoda and Huffy liked him right away and I agreed with them.

It took a while for him to understand that we already had a guide and that we had in fact come from across the high ice. “What, you came across in the winter! Who was foolish enough to guide you during the worst time of the year?”

We told him.

“Ulf, oh yes, I’ve heard of him. Still, you might find my services more to your liking. I for one would have recommended you wait. The winter storms have been worse this year than ever before, and I am surprised you made it without suffering losses. Or maybe you didn’t,” he said looking curiously at us.

“Oh, we encountered quite a few trials on our way here,” I replied, “there was the white dragon at the beginning, then the sylph in the storm tower, and an army of undead. But we defeated them all and made it through no worse for the wear.”

“Uh, huh, sure you did,” Kobi said skeptically.

His eyes nearly bulged out of their sockets when we pulled Katiyana’s severed head from a bag of holding.

We shared a congenially lunch with him, and then moved on. As Kobi reminded us (with a “Yes, yes, I already know that!” from Ulf) we had to climb back up onto the high ice after leaving Ul-Angorn, and did not want to lose our hard-earned acclimation to the altitude.

Wealday, Abadius 9, 4713 evening
Ul-Angorn

We made it to Ul-Angorn by mid day. The town is a small trading outpost that mostly serves the passing caravans in the warmer months. In the winter it acts as home base for the rugged group of area trappers. While small it provided a welcome taste of civilization after so much time in the wilderness.

Earlier we had decided on a public explanation for our unusual winter time trek across the frozen wastes: Koya was old and dying and wanted to visit Tien Sha while she still could. It seemed a reasonable enough story, and safer than revealing our true purpose.

After seeing to the needs of the caravan, we wandered into town along with Ameiko, Koya and Shalelu. Mostly we wanted a place to relax and get a hot meal and a drink or two, and maybe socialize with the townfolk. There was only one option: a pub called The Frozen Spike.

Inside the inn was warm and cosy, with a large hearth in the corner and several lamps hanging from heavy wood beams. The barkeep, a friendly lass named Gerta, bade us to sit where we liked and soon brought us food and drink.

There were a handful of other patrons, including a pair of dwarves, toward whom Sparna quite naturally gravitated.

But even when seduced by the comforts of the pub we were on guard. We knew we had been tracked by the Five Storms all of the way to the high ice, and were certain they would be looking for us to appear on the far side.

After finishing our meal Ameiko offered to play and sing, to which Gerta happily accepted. This seemed like a bad idea, and all of my friends squeaked out warnings, “She’s going to draw attention to herself!” But there was nothing I could do to stop her that wouldn’t have drawn even more attention to us.

By this time Sparna had returned to the caravan, and Ivan was outside keeping an eye on the pub’s door. Radella had blended in with the crowd, which had steadily grown during Ameiko’s performance.

Nothing happened, and as Ameiko returned to the table amidst enthusiastic applause, I began to think that perhaps we’d have a quiet stay afterall.

Some time later a man came up behind Ameiko and asked if she’d like to see some music he had written. He too was a performer and would appreciate her opinion of his work, and maybe she would want to play some of his songs. “Just come back to my home with me.”

Beorn

Much to my shock and horror, Ameiko stood and said, “Sure, I’d really like that.”

Several things then happened at once. First, Beorn began to scream, “He’s done something to her. You need to do something. Now! Do it now!” Second, I realized that the Status spell showed that Ameiko had been charmed. Finally, without thinking I put my hand on Ameiko’s shoulder and pulled her back down into her chair and tried to distract her.

But she was having none of it. “What? No, I want to go see his music. I am free to do as I like.”

The stranger eagerly repeated, “Yes, you should come with me.”

Beorn was yelling, “Do something! Do something now! Now! Do it now!” I looked around for Kali, but she was no longer there, and so I did the first thing that came into my mind and cast Hold Person on the stranger.

He froze, and Ameiko looked puzzled. My companions looked alarmed, but Beorn hissed, “Yes!” Olmas was trying to move Ameiko away, but she too had noticed my spell and was sputtering angrily, “What do you think you’re doing?” as she reached for her rapier.

I said, “He’s charmed you.” just as Ivan burst through the door shouting, She’s been charmed! Kali followed in right behind, and after glancing at the man said, “He has a transmutation aura.”

Radella appeared behind the stranger with her blade set against his back and said, “If you move you die”. Olmas moved closer in and Shalelu jumped to her feet, sword drawn.

I then lost hold of the stranger, who vanished, and in his place stood a purple ogre. Another oni!

The townfolk panicked and fell over one another, toppling chairs in their haste to get away. But Ameiko was angry at having been charmed and rushed the oni with Shalelu at her side. The ogre had no chance of surviving our onslaught, and realized its error too late. It tried to evade us by turning to mist, but Ivan immediately dispelled it, allowing Ameiko to fell it with a well placed stab. I finished it off by clubbing it to death.

Both surprisingly and disappointingly the oni had only two pieces of mediocre gear.

[432] chain shirt
[433] great sword (given to Gerta at The Frozen Spike)

Olmas and Kali tried to calm the bar patrons down, and discovered that none of the townfolk had seen the stranger before that night.

Ameiko performed a second set while Kali danced to the music. This had the desired effect and the crowd settled down. I glanced over at Olmas, who was mercifully sitting quietly by. During her earlier performance Olmas had tried to sing along, but it sounded more like cows bellowing in labor than singing, and I was glad he did not join in this time.

At the end of the evening Olmas gave Gerta the ogre’s great sword to display as a memento of the event, which greatly changed her outlook on the proceedings.

Oathday, Abadius 10, 4713 late morning
Ul-Angorn

We did our usual Speak with Dead routine soon after waking.

Who were you working for?

I am an agent of the Five Winds.

How did you find out we were here?

Waiting to see if you would come.

How did you get here?

Traveled by magic.

Did you communicate our presence to others?

Yes.

The Five Winds? Was that just another name for The Five Storms?

The most significant of the oni’s answers was that our presence was now known to others, and we could expect more encounters like this as we made our way south.

The wagons were still undergoing repairs, and so we had another day to spend in town.

Several of us visited the village’s shrine to Desna, which was a simple but elegant structure. I asked if we could add a small addition to Groetus, and after some initial hesitation, the townsfolk agreed (I think they realized what a comfort Groetus’ promise of the end of times would be during the long dark hours of winter). On the back side of the temple Kali and I shaped stone into the form of Groetus’ benevolent grinning skull and inscribed simple words of comfort for the village faithful.

Moonday, Abadius 14, 4713 evening
Caravan (back on the high ice)

We climbed back up onto the high ice today. We are crossing a narrow band of the ice cap, and will only be on it for a relatively short time.

Rather than climbing up through a chasm like the one through which we came down off the ice, the ground here rose up in a mounting series of cinder cones and ridges around which the ice flowed. The trail simply led up into the highlands and onto the ice.

The smell of noxious fumes filled the air, and we stopped so I could collect samples of liquids from the steaming, bubbling noisesome pools. After we stopped for the day Radella set up our alchemical lab and was able to isolate several vials of useful chemicals:

  • 1 vial sulfuric acid
  • 2 vials arsenic
  • 2 vials cyanide

I wondered where Etayne was and what she was up to.

Toilday, Abadius 15, 4713 mid-day
Caravan, Domagolki Forest

The caravan climbed over a pass between two peaks. The wind picked up, but the trail entered a forest which provided some protection. Unlike the trees we had passed below these were coated in a thick layer of ice, giving them an other worldly look.

We had not gone far into the forest when we spotted a pair of giant white spiders emerge from the trees, one on either side of us. Unfortunately our scouts were far out in front and to the rear, leaving a smaller crew to defend the wagons than usual.

These spiders were able to fling poisoned barbs from their limbs, and bit with a potent venom. As usual Olmas was the first to experience the venom’s effects. The battle was fierce and we were able to slay both creatures, but Sparna had been bitten multiple times and was lying unconscious by one of the wagons by the time the fight had ended.

We’ve managed to restore Olmas to normal, and to bring Sparna back from imminent danger, but he still needs additional restoration.

Radella and I worked carefully to harvest spider venom.

I think tonight Ameiko and I should cook something special for dinner using some of the fresh supplies we purchased in Ul-Angorn. Despite our victory the encounter with the spiders was unexpected, and seeing Sparna lay helpless in the snow next to a wagon wheel was demoralizing.