Author Archives: Leonard

Takkad’s journal entry for June

== Moonday, Lamashan 27, 4708; Spires of Xin Shalast; late morning ==

We left the gateway device to crackle and sputter on its own, and passed by the image of Karzough, which was still in the antechamber glaring at us. He made some snarky comment about how we had done him a favor by killing off the workers from within, but obviously his goon force of followers could have easily done the same long before now if that was his desire.

I guess Karzough likes his grapes sour.

In the hallway we paused to discuss our next move: the small door directly ahead looked appealing, as did the the larger doors we passed on the way from the throne room.

A moment later our course was decided for us as an unearthly howl echoed out from Karzough’s direction. Sedjewick said, “That’s a large extra-planar hound of some sort, and it sounds really pissed off!”

We ran to the door ahead and quickly stepped inside the oddly shaped room beyond. We were obviously on the outer rim of the spire, as was evident by the curving wall and window looking out to Mhar Massif. Other than a handful of discarded items the room was empty.

More howls came from the hallway, along with the shouts and clatter of alarm and combat.

Wait, combat? Why would Karzough’s forces want to fight something he summoned to chase after us? Unless…

The sounds and yelling moved off to the left and so we peeked out the door to see a sticky black vapor clinging near the floor and a lot of blood.

We could hear a group of harridans fighting something in the throne room, and so we took the opportunity to pass through the nearby set of double doors.

Karzough was there in another square antechamber, and he looked seriously unhappy.

“What did you fools release into my realm?”

Ah, so he did not summon whatever it was… but then where did it come from? Was the gateway device now randomly pulling in creatures from other planes?

We had intended to ignore these images of Karzough, but Trask couldn’t resist and quipped, “Have you met your new champion?” as he pointed at Nolin.

It took Karzough less than a second to realize that the Rune of Greed was on the cheek of the same person who also boasted the Rune of Wrath, and his face turned a very bright red as he ranted, “Why… what? This is an outrage! You, you are not worthy to bear the symbol of Greed!”

To which Nolin calmly replied, “I’m collecting all seven.”

That was too much for Karzough, who cast Baleful Polymorph on Nolin, but he simply shrugged it off. It was encouraging to see him waste a spell for which we had Rune-forged weapons to counter.

Large rooms on either side looked like barracks for the harridans, who had clearly left in a hurry. A door at the opposite side led to a hallway and an empty lab, plus a lot of interconnected and unused storage rooms.

While Sabin and I searched these rooms, Sedjewick had occupied Karzough by asking about how the runelords managed to overthrow the emperor, and Trask had crept over to the throne room and saw the scattered remains of ten harridans. The double doors from this room, which were closed when we left, were open.

We left Karzough to reminisce over old times on his own while we moved through the throne room.

We saw the hound at the same moment it saw us, and it came bounding in toward us. I cast Prayer, Sedjewick sang, and Kane exclaimed something not polite as his attempt to Banish the creature failed.

Trask used his own form of banishment by hitting it with a fireball, and we all attacked it using whatever means we could. It had already been wounded by its encounter with Karzough’s minions, and so we were able to slay it quickly.

Sabin cut its head off, which Nolin then took and tossed into the room where Karzough was waiting, and said, “I am going to send you the bill for this.”

== Moonday, Lamashan 27, 4708; Spires of Xin Shalast; mid day ==

Presently we opened the small door on the north side of the throne room and entered a small room with a set of double doors at the far end. Beyond these doors was a huge chamber with massive furs (from mammoths) organized in mounds upon the floor. A golden arch was on an adjacent wall at the far side of the room, but of more immediate interest were the eight storm giants that stood at attention, with either piles of large rocks at their sides or large bows in their hands.

Trask put up a Wall of Force, dividing the room in two and isolating the two nearest giants from their allies.

A giant shot me with an oversized arrow, which hurt a lot, but the wall of force protected us from the giants shooting at us from the far side.

Sabin created Black Tentacles on the far side to try and ensnare some giants, but they were simply too large and strong for this tactic to work.

One of the nearby giants bellowed, “I have had enough of this nonsense, die!” as he charged Nolin. Once again we all took a hand at combat (even me) while Kane kept an eye and ear open to the throne room to prevent us from being flanked.

Nolin, Avia and Sabin traded mighty blows with our two giants, while Kane and I made sure all of us were in good health. The giants had no such support.

A giant on the far side banged heavily on a pair of double doors and yelled, “Assist, assist!”

Trask set a wall of flame against that wall, making it unpleasantly hot for anyone to come through that way.

Sedjewick sang a song of discord, and some of the giants on the far side began to fight one another with good results.

Avia killed the first giant and Sabin quickly followed suit with the second when Kane announced that cloud giants were in the throne room. I sealed off that doorway with a Wall of Stone.

We found each of our giants wore a ring with a star on it, which were similar in nature to our sihedron rings.

[1680] +3 deflection bonus, +3 resistance, endure elements, change the appearance of armor
[1681] another star ring

They also wore magic plate mail, but it was large and heavy, and we left them for later.

By now the cloud giants had broken through the wall of stone, and so I placed a circular Blade Barrier in the adjacent room in such a way that anyone trying to get at us had to pass through it twice. Trask added to the challenge with another wall of flame.

One giant tried to pass the gauntlet, but emerged as a fine spray of charred giant flesh.

Another two bravely entered the blade barrier room, but seemed reluctant to push through to the other side until a loud voice shouted, “You are the Wardens of Wind, go forward!”

One of them “went forward” and was turned into warm liquid goo, after which the other giant wet himself and then whimpered with fright and indecision. It eventually worked up enough courage to charge at us, and might have made it too had Nolin not been there to great it with his great sword.

A third managed to get into the side room, and prepared itself to charge past the second set of barriers.

Meanwhile, the storm giants on the far side of the room had managed to kill one another off in a nonsensical frenzy of violence that transcended the original effect of Sedjewick’s song. One storm giant remained, and he flashed us a large (mostly) toothless grin.

Having been denied easy access to us via the throne room, the remaining cloud giants burst through the wall of flame into the main room, but the wall of force stood between them and us.

I lobbed a couple of fireballs (via a necklace we had collected some time before) at the giants, and Trask created a Mage’s Sword and began to hack at them as well.

I created a cloud of mist around the giants (not a great choice, given that these were cloud giants), who returned the favor by floating up and casting a fog bank around us around us.

Trask used a staff to blow the mists away and then killed the remaining storm giant with his magical sword.

The remaining cloud giant behind us finally charged through the blade barrier and wall of flame, but Sabin had braced a spear in its path, and it impaled itself and perished.

We still have a handful of cloud giants on the other side of the wall of force, floating above and in the mists, but I am taking a quick moment to update my journal with these events.

spireB

Takkad’s journal entry for May

== Moonday, Lamashan 27, 4708; Spires of Xin Shalast; late morning ==

Having faced down the image of Karzoug and survived to write about it, we moved to the stone door in the far side of the chamber. Kane touched it and it slid open.

Beyond was a large hall with two rows of columns stretching to a massive throne at the far side.

While the hall was huge, it was the decor that took my breath away. Glittering in a brilliant gold light were gems and silver inlay lining the wall. Set in a checkerboard pattern of stone was a path of bright red rubies leading to the throne.

The throne itself was giant sized and made of onyx and set with gems and precious metals. Exotic furs were draped about it.

Standing on the dais of the throne was a very large female human (not a giant). She was dressed in full plate and carried a large gold scimitar. And, quite naturally, the rune of greed was tattooed upon her left cheek.

“You dare to desecrate this chamber? I am the wielder of Chellon, come and face me!”

We then noticed a pair of tattooed fire giants that were rushing towards us, and so we backed further into the ante chamber to make them come to us one at a time.

Rigel shot an arrow at one, and I cast Destruction on the other. Sabin hit the nearest one, who in reprisal hit Avia.

The woman ran towards us, but suddenly bounced off an invisible Force Wall, which Trask had strategically placed between her and us.

“No!”, She screamed, “I am the Champion of Greed!”

Standing framed by the doorway Nolin pulled up his head band, revealing the rune of rath emblazoned there, and replied, “And I am the Champion of Wrath!”

Usually when one says someone turns red with rage there is a good bit of metaphor in the phrase. Not so here. The woman hissed like a huge snake, “Alasnist!”, and throwing herself at the wall found it was only ten feet high. She began to climb over it.

Meanwhile the rest of us continued our attacks on the two giants, and between the physical and magical onslaught, both perished just as the woman charged Nolin.

She was blinded by rage, and failed to consider that we were many while she was one, and we were obviously healing our wounds during combat, while she was not.

“You of all people,” she sputtered at Nolin, “dare to be here!”

She died rather quickly, and while it was a group effort, it was Nolin who landed the killing blow, and the Rune of Greed transferred from the woman’s face to Nolin’s left cheek. Mercifully it and the Rune of Wrath appeared to coexist on the same person without ill effect.

Later Sedjewick determined that the Rune of Greed granted its bearer complete immunity to mind effecting magic, plus a considerable (+32) resistance to transmutation spells. Unfortunately it also made Nolin vulnerable to domineering weapons, such as those we wielded.

We then turned our attention to her material possessions. Sedjewick was already staring at her golden scimitar, and looking up at us said, “Do you know what this is?”

[1666] Chellan. One of the legendary artifacts of the time of the Runelords, and one of the seven weapons of the Runelord champions — the Sword of Greed. Although made of gold, it had the hardness of adamantine. Legend says it can turn its victims into gem (rather than stone).

It defied all of our attempts to discern any details about itself.

Her other possessions included:

[1667] 5 potions of Cure Serious Wounds (Nolin used 1, so now 4)
[1668] 2 potions of Fly (Nolin)
[1669] potion of haste (Takkad)
[1670] +5 large full golden plate
[1671] +5 large steel shield
[1672] periapt of health
[1673] +4 belt of giant strength (Kane)
[1674] minor cloak of displacement
[1675] ring of Freedom of Movement
[1676] sihedron ring
[1677] scarab of protection — +20 spell resistance, absorbs negative energy or death [10 charges] (Avia)

The giants carried rather mundane gear, which we left for later.

[1678] 2 giant great swords
[1679] 2 plate mail

The throne room had a large set of double doors along the same wall from which we entered and a small door to the north. A hallway led south along a circular wall, which we assumed was the outside circular wall of the spire.

We pulled Rigel away from the throne, where she had been sitting in sort of a daze and chanting “Mine, mine, mine!” over and over to herself, and followed the corridor south.

We passed another set of double doors to our left (the east) and leaving them for latered followed the curve and arrived in a straight hallway heading north. A small door was to the south, and another door at the end of a dog leg to the east.

Sabin opened the door and there was Karzoug.

“Oh, Sabin, nice of you to drop in, have you not died yet? You are wasting my time as well as my minions.”

Sabin passed an ax through the image and Trask attempted to dispel it, but failed, and so after returning his taunts, we simply closed the door and waited a few minutes.

The door was opened, and there was Karzoug’s image, as annoying as ever.

We saw a pair of double doors to the south of his room, and so we hurriedly passed through (mostly) ignoring his parting comment of, “Have a nice death.”

We closed the double doors behind us and saw… something strange. A long hall was lined with boxes of blinking lights and thick wires connecting them all and leading to the back of the room. There an alcove held moving image of Xin Shalast, but not the ruinous city of today, but the fully populated and glorious city of ten thousand years ago.

The air smelled like thunderstorms.

Vaguely humanoid creatures in dirty leather robes walked from machine to machine, tending the mysterious equipment.

Kane said in a low voice, tinged with malice, “These are extra planars, they do not belong here.”

I thought this must be a temporal portal that Karzoug intended to use to bring his armies and followers forward to when he would arise, and shared my suspicions with my companions.

As we moved further in, one of the creatures came forward and, in Thassilonian said, “You must not interfere.” It held out its hand, and we noticed that the dozen or so creatures were all armed with knives.

Sabin asked, “Why are you here?”

“We mind the machine. The machine servers its purpose. You are not giant. You are not Runelord. You should not be here.”

We tried to find out the purpose of the machine, but all it said was, “We serve a higher purpose, and you shall not interfere.”

And with that a number of other creatures looked up at us with ill intent clearly on their minds.

I created a blade barrier between the bulk of the creatures and us, and we set about destroying the equipment and severing the cables.

Our work was rewarded by various minor explosions, and what appeared to be a lessening in clarity of the image at the far end of the room.

The creatures called out in alarm, and worked frantically at the equipment on their side of the barrier. The image cleared.

We continued our sabotage, but now some of the creatures launched themselves at us, crying out, “Leave that alone, it is beyond you!”

We killed them and continued to hack away at the machinery, either enduring the explosive damage or using ranged weapons and avoiding it.

Popping and crackling sounds came from the image as once again it became less distinct.

More of the creatures ceased their work and attacked us, but having to pass through the blade barrier seriously injured them, making them easy to fend off and kill.

Fewer workers resulted in further degradation of the image, and despite the explosions and attack of the creatures, we relentlessly attacked the machinery.

I summoned a water elemental near the device projecting the image and ordered it to destroy the equipment. The creatures attacked it, but it took a few of them with it before returning to its home plane.

More creatures passed through the barrier, and Kane channeled against evil outsiders, causing many of them to drop dead.

More damage, more explosions, more cries of dismay from the few surviving creatures, and then a persistent mechanical whine from the machinery.

One of the handful of remaining humanoids called out, “Remember the reward on the other side. Go! To the death!” They charged through the barrier.

And die they did.

Now there was no image of Xin Shalast — just a gray swirl of static.

We tried a few attacks against the device that had projected the image, but it seemed immune to our efforts.

Nolin and Sabin are worried that the thing might destroy itself in an enormous explosion, killing us all, and perhaps they are right.

We should leave.

At any rate, Karzoug will not be able to use the device as it is now even if it does not explode.

spireA

Takkad’s journal entry for April

== Sunday, Lamashan 26, 4708; Xin Shalast; evening ==

We had set the wheels in motion to further implicate giants in the slaying of high ranking lamia, and now we sat back and watched the results of our handiwork unfold (courtesy of the Greater Scrying spell I had cast on the chief giant in the area).

A pair of harridan came to claim the body of the Most High Ceoptra’s lieutenant, and the giant, innocently and ignorantly enough, asked how her ladyship was doing.

The two looked meaningfully at one another before glaring at the giant and coldly stating, “Her Most High has been slain, along with several of her closest advisors and assistants.”

The giant stammered, “What, but… but how could that be?”

“We were hoping the giant in charge of security in this area could tell us.”

The giant plaintively replied, “A voice guided me to the body — and um, uh, we are investigating it even now.”

A look of incredilutiy passed between the harridan, and they motioned for the giant to follow.

He seemed taken aback and turned very pale, but followed them to the lamia temple complex. There he was led down a hallway to a large room with another pair of harridan standing guard on either side of the door.

“At sunset you will be taken up the mountain and questioned,” said a harridan, with evident glee at look of shock and horror on the giant’s face.

The door was closed, and for a moment the giant stood still, but then he beat upon the wall with his fists and slumped to the floor, where he sat motionless.

Well clearly this would not do at all. If the giant were questioned on the mountain then Karzoug would realize he was telling the truth, and quickly associate the mysterious “voice” with us. He may well suspect that we have been behind the bulk of the chaos occurring in Xin Shalast, but he can not be sure, and we needed to maintain this uncertainty.

I had been describing the events as they occurred to my companions, and now I turned to them and announced, “It seems we must rescue our giant.”

Some thought I must be joking, and my proposal was met with a good bit of doubt and skepticism, even after I explained my concern. In the end we all agreed to help, and we quickly drew up a cunningly simple plan.

Trask, Sabin and I became invisible and Wind Walked into the giant’s room, while the rest of our team wisped over to the coliseum. Trask then created a Major Image of a giant standing next to the real thing, and softly whispered, “There are those who would see you live today.”

Startled, the giant quietly hissed, “Who are you?”

Trask-giant proclaimed, “Call us allies by chance. You must decide now if you will come with me or remain here. Take my hand if you wish to live.”

The giant grasped the Trask-giant’s hand, where Trask had placed his own hand, and the two Teleported to the coliseum. There Trask said, “I am still here, but invisible. This place is deserted, but you must leave Xin Shalast. Now save yourself!”

“Many thanks, whoever you are, I am in your debt.”

Trask and the rest of the crew then returned to our base.

Meanwhile Sabin and I fastened a note in giantish to the wall where the giant had been held captive:

Alasnist will arise!
Alasnist is coming!
Alasnist is here!

Viva the revolution indeed!

We then returned to the others, but as soon as we solidified I suggested we visit Margive to find out when and where tonight’s meeting of the giant rebel alliance would be held. The more confusion we could spur in the city before heading up to the mountain, the better for us.

Margive was doing well and was, as usual, delighted to see us. We began to ask him about the location of the meeting when I realized that the giant we had freed from the lamia had made his way into the tunnels — as we expected he would — and was coming directly to Margive’s abode, which we did not expect at all: the passages are like a maze and it seemed impossible that he could get here by chance.

I told the others, and we quickly explained to Margive that a giant was coming this way and he needed to hide. Margive did what his people do so well and blended into his surroundings while the rest of his became invisible or hid in shadows.

Soon our giant ran into the chamber, calling out, “Margive? Margive, are you here?”

“I am here my friend,” Margive joyously exclaimed as he disabled his camouflage skills.

What the hell?

Had Margive been working for Karzoug all along and playing us for fools?

Had we walked into an elaborate trap?

“Send word to the others that I have found a much better place for our meeting. Tell them that the rebel alliance will meet at the coliseum tonight.”

You could have knocked me over with a feather.

Here was the leader of the giant rebellion, and Margive was far more involved than he had let on.

Tentatively we began to show ourselves. The giant recognized Trask’s and my voices, and accepted us as friends or at least not as foes.

We urged him to lead his people out of the city tonight, and he readily agreed.

Kane turned to Margive and said, “You should take your people and flee with the giants. This is the best chance you will have, especially if we do not succeed above.”

And with that we had managed to effectively kick the giant rebellion into high gear as well as provide a means of escape for Margive’s people.

The ensuing chaos in the city tomorrow morning will be the perfect time for us to begin our assault on Karzoug’s fortress of spires.

And thinking of the next day we decided to Wind Walk up to the mountain today and set our camp just outside the occlusion field. This would free up two fairly high level spells for me to use tomorrow on something else.

We also thought that with the remaining light of the day we should search the giant stone face of Karzoug carved into the summit.

We said farewell to Margive and the giant and flew out and up.

Karzoug’s face was unsettling — like it actually noticed us and was watching as we flit about. Kane searched for magic and for any secret (or otherwise) entrances, but found nothing. Sabin and I solidified and used Stone Shape to carve Wrath runes into Karzoug’s cheek and forehead large enough to be seen from the city below.

Lower down, near the occlusion field, Trask cast Rope Trick and we clambered inside for the evening.

I pulled out the peacock quill and asked, “What awaits us under the Spires of Zin Shalast?” A general question, to be sure, but I was not looking for specifics.

“Many guards, many wards, insane creatures not from this world, and a foe long sleeping.”

Just the sort of answer to ensure pleasant dreams.

== Moonday, Lamashan 27, 4708; Spires of Xin Shalast; morning ==

We arose early, ate a hasty comfortless breakfast, and entered the occlusion field.

We had enough sihedron rings for everyone except for Kane and Avia, who wore sihedron amulets with Obscure Object cast upon them. Thus protected we were able to advance toward the central spire without ill effect.

Sabin, Rigel, and I took advantage of our rings of Invisibility.

The spire was a massive open structure towering impossibly high above us, and built as rings of archways and flying buttresses stacked one atop the other. In the center was a forty foot wide ramp that curved up and around a central walled circle. The stone was polished (all of it!), and around the ramp it was set with precious metals and gems. Bejeweled ever-burning torches lit the way.

There was no wall along the outer edge, and so we kept clear of the precarious drop as we slowly climbed up the enormous cork-screw path. And we climbed and climbed around and around, every higher, and ever colder. For two hours we trudged, rising some two thousand feet from the plateau below, but having walked many miles for that gain.

And then from above a loud voice boomed out in giant, “Attention lads, here they come!”

And then in common, “Alright you lot, come up and meet your fate. You won’t be going any further.”

Trask made some light hearted responses, but it was clear the voice above was not in the mood for banalities, and so he cast Haste on us and up we went.

Five giants stood on the ramp above, where a circular wall dropped down from above and met with the outer edge of the ramp. Each giant bore a sihedron rune branded into its forehead. One of the giants was clearly the leader, a storm giant clad in full plate and wielding a great sword. The others were cloud giants wielding morning stars.

Kane was first in view.

“Ah, now there’s the cleric, and the paladin must be close behind. Keep alert because they like to jump in close!”

Sabin used Mass Suggestion and asked, “Wouldn’t you rather drop your weapons and go down to the front gates of Xin Shalast below?”

The leader laughed at Sabin, but three of the giants dropped their morning stars and began to head down.

Avia and Nolin charged in and were whacked hard by the leader, but returned the sentiment. Sedjewick was singing and Trask used a Mage Sword against the leader.

An arc of lightening shot from the other giant’s hand and struck several of us, so Sabin moved in to interrupt its spell casting by throwing his ax at its face.

Avia and Nolin were carving large chunks out of the leader when it realized some of his guards were leaving, and yelled out, “Hey, wait, what are you doing? Get back in formation!” When he realized they were continuing on he called out, “Well at least hit some of these lot on your way down!” To which they replied, “Okay.”

Although unarmed they were giants and inflicted a lot of damage by punching Avia, Sabin and Nolin as they walked stupidly by.

Nolin was close to death, and so Trask erected a force wall to isolate him from the passing giants, and with that Nolin provided the killing blow on the leader. Kane provided much needed healing with a channel.

The spell-casting giant was in a punching fight with Sabin, and so I cast Flamestrike on it.

Nolin asked Trask to drop the wall of force so he and Avia could get to the spell caster, and he complied, but was pummeled by a parting giant for his effort.

Nolin, Avia and Sabin made short work of the magic user, and Kane cast Create Water, dumping a pool of water before the fleeing giants. The water instantly froze, and the two of the giants slipped off to their deaths.

We searched the remains of the two dead giants and found:

[1660] +2 full plate — giant size
[1661] sihedron ring (Kane)
[1662] +4 full plate — giant size
[1663] sihedron ring (Avia)
[1664] master work great sword — giant size
[1665] morning star

It was a relief to get the two additional sihedron rings. We no longer needed to worry about Karzoug using the amulets to scry on us, and the rings provided the permanent effect of Endure Elements.

The ramp leveled off here and transitioned into a checkerboard pattern of gold and black. The walls were decorated with engraved murals depicting Xin Shalast in its heyday. Directly ahead to the north was a massive pair of golden double doors, and west of those was a single more modest size (in comparison) door.

There were no handles, knobs or keyholes in the doors.

We elected to try the smaller door first, which Sabin opened with a Knock spell. Kane then peeped in and saw… Karzoug!

Wow, was this it, just like that?

“And so you fools have found me… I will be your death!”

Karzoug actually said a lot more (he is a wordy chap), but I was taken aback and not paying close attention to his ranting. We moved to advance upon him.

“Oh you pathetic little people. Well, Sabin, let’s play the game.”

He pointed a finger at Sabin and a black ray lept from it, striking Sabin squarely in the chest. Sabin’s face spasmed in pain, and for a moment I thought I had lost my best friend, but with great effort he overcame the full effect of the spell, but was seriously hurt, none the less.

Kane and I quickly healed Sabin, and Karzoug flickered and faded from view — some advanced form of an illusion, no doubt.

The room itself, although oddly shaped to accommodate the curving wall, was uninteresting, but there was another modest sized door in the southwest wall.

We are taking a moment to fully heal and recover before moving forward.

 

Takkad’s journal entry for March

== Starday, Lamashan 25, 4708; Xin Shalast; evening ==

With still too few sihedron rings or too few sihedron amulets (or two few team members willing or able to wear the latter) we decided to search for additional rings in the more prominent ruins of the city. The now even more ruinous (thanks to yours truly) remains of the Temple of Lamashtu seemed as likely a place to try as any.

Sabin and I used invisibility plus Detect Magic and then Wind Walked into the building and scouted about.

Time had been a harsh mistress to the building, and rubble choked much of the entry chamber. We saw a pair of large stone idols fallen over on their sides: a dragon and a lion, both twisted and perverted. A mosaic tile in the floor boasted a great symbol of Lamashtu, but it was broken and bereft of any power or influence here.

Three exits led out from the chamber and deeper into the temple.

We went straight ahead to an antechamber, where the tattered gear and clothing lay strewn about. Upon closer examination we found the three corpses of our would be explorers, long ago ripped to pieces.

A stairway led down to a torture chamber with the usual arrangement of miserable cells, cruel devices, and a table designed to catch the blood of the room’s victims.

We returned to the entry chamber and went through the right exit, which was choked with collapsed stone. Wafting through the crevices like a breeze we came followed the ruined corridor thirty feet before it ended in a square room some twenty feet on a side.

To the right was a rectangular room with a stagnant pool in the center.

To the left was what looked like a locker room, with benches and cabinets lining the walls.

Directly ahead was a cathedral dedicated to Lamashtu. It looked as if it had been well maintained, while the rest of the temple had fallen down around it. We got an uneasy feeling that something was watching us… something only glimpsed, like a fleeting movement out of the corner of our eyes.

Back in the entry room we tried the left passageway, but it was completely blocked.

We returned to the others at our hideout, and it was decided that whatever was lurking in the temple needed to be removed.

We prepared for combat, and then Wind Walked back to the locker room, where we solidified quietly in the dark. Sabin moved quickly into the cathedral, and said that he saw shadowy incorporeal creatures moving about.

Avia and I moved into the cathedral, and Kane used a wand of Detect Evil, which promptly did so.

Nolin also moved in, while Sedjewick created Dancing Lights and began to sing.

Trask Hasted us as Sabin cast Sign of Wrath. All of a sudden the room was filled with a lot of shadows, which all closed in on Sabin (those that survived his spell).

I, Avia and Kane all chanelled energy against the Shadows, and all but two fell, which Trask promptly destroyed via a fireball.

There were various items of interest upon the altar:

[1643] chalice: a decanter of endless water
[1644] +3 black adamantine dagger decorated with disfigured animals
[1645] wand of soul bind (4 charges)

The entire room emanated evil, and Kane was not content to just leave it as it was, and so the fighters destroyed the altar, which made Kane feel somewhat better.

We then returned to our base, where I cast the powerful Commune spell and asked for Pharasma’s guidance.

Are any sihedron rings in Xin Shalast that are not in our possessions?

Yes

Is the occlusion field around the spires powered by a rune well?

No

Do any dragons in the region of Xin Shalast posses a sihedron ring?

No

Has Karzoug fully revived?

No

Is Karzoug able to leave the spires now?

No

Will Karzoug be able to leave the spires within the next week?

Yes

Should we move to directly confront Karzoug as soon as possible?

Yes

Does Karzoug have more than a dozen allies with him in the spires?

Yes

Are we missing an object or task from the city we need in order to defeat Karzoug?

Uncertain

Does Karzoug get stronger the longer we wait?

Yes

Will it benefit us to sow discord and chaos in the city itself?

Yes

Will we need to wear the sihedron rings and medallions to freely move about everywhere within the occlusion field?

Yes

Does the occlusion field extend to within the buildings?

Yes

Do any giants in the city have sihedron rings?

No

This gave us much food for thought, and we decided to check with Margive to see if he could explain why the giant rebellions always fizzle so quickly, and why the most recent one lasted longer.

He seemed surprised by our questions. “The Lamia have all of the power. They are the law,” he explained. “However a great deal of yelling was heard from their temple complex just a short while ago, and rumor says that her Most High Ceoptra has come down from the mountain to set her house in order.”

Score! Margive seemed terrified by her presence in the city, but this was what we had been waiting (and working) for!

We asked about the most recent giant rebellion, and he replied, “They meet at night in the slave area. They are easy to find.”

The first order of business was to take out Her Most Highestness and her entourage, if she was not alone.

Sabin and I did the usual prep with invisibility and using Wind Walk scouted out the temple. We heard an angry voice shouting from Karzoug’s chapel. There we found three harridans, dressed as warriors, gathered around a fourth, who was much better dressed and equipped than the others, and was wearing a robe of runes and a crown.

They were speaking in giant, and the fancy dressed one was shocked that the giants would kill her second in command.

Across from this side of the temple was another space where we could all gather and prepare for the attack, if we were lucky.

We returned to the others and prepared for what looked to be a fierce battle. Using a combination of invisibility spells and Wind Walk we managed to arrive at our designated gathering spot undetected, but our luck soon gave way to reality.

“My lady, I hear something in the other chamber!”

Oh drat, there went the element of surprise.

Trask sent a wicked arc of chain lightening down to zap several of the lamia, and Sedjewick created a mirror image and began to sing. Kane cast Prayer, and I used Greater Dispel Magic on the one we thought must be the Ceoptra.

Two harridans advanced upon us, while another cast Flame Strike on me — one of them was a cleric! The Ceoptra was muttering words of power.

Sabin used our Dimension Door strategy to put himself, Nolin, Avia and I next to the Ceoptra, where upon Avia and Nolin promptly killed her.

What the hell? It was only then that a trickle of doubt began to pool in my mind.

Rigel shot a warrior harridan, and Sedjewick Shouted ferociously at two.

The cleric harridan cast Blade Barrier, isolating the advance party from the rest of our team, and the other two then charged us.

The entire area filled with a Fire Storm, and I was targeted by Searing Light.

I tried Destruction on the cleric, but to no avail, and Sabin tried Disintegrate, but that too was disappointing.

Nolin and Avia realized they needed to take down the cleric, and charged her.

I managed to use a Mass cure spell to restore some health to my friends and myself.

Meanwhile the cleric cast Unholy Blight, and attacked Sabin with a dagger, which was odd, because she was wielding a greats word.

Sabin was seriously injured, but I was closer to death than I have ever been, and for the first time in years wondered if I would survive to see another day.

But then things began to turn our way. Sabin was able to get three solid hits on the cleric, while Avia killed a warrior and Nolin kept the other occupied.

At that point in time I discovered that Trask had used Teleport to bring the rest of our party to the party, and Kane revived me with a mighty Heal.

Trask used Mage Sword on the cleric, who began to hack at us, but Sabin put a stop to that by removing her head.

Avia very quickly killed the remaining and seriously out classed harridan.

We were bloodied, near exhaustion, and not quite sure what had just happened.

No small amount of channeling and cure spells brought us back to health, and we quickly searched the bodies for useful things.

[1646] +1 unholy dagger
[1647] +6 headband of inspired wisdom (Kane)
[1648] ring of force shield
[1649] 4 pearl anklets
[1650] gold crown
[1651] sihedron ring (from the cleric!)
[1652] +1 unholy dagger
[1653, 1655, 1657] masterwork breastplate
[1654, 1656, 1658] masterwork great sword

Then using the blood of the dead lamia, I scrawled as high upon the wall as I could reach, in a crude giantish hand, “Death to the tyrantz!”

We then shoved the body of the harridan we had thought was the Ceoptra into a bag of holding and returned to our hideout — but on the way Sabin and I dropped the body off into an alley.

I then used Greater Scrying on “our giant,” and using Sending sent him to the corpse.

He was at a loss. “A harridan!? But who would kill a harridan?” He then sent one of his minions over to the temple, “Unless I am mistaken, someone has killed the chief assistant of the Most High Ceoptra!”

Blast! We had been duped by one of the oldest tricks in the book, and very nearly paid dearly for it.

Takkad’s journal entry for February

== Fireday, Lamashan 24, 4708; Xin Shalast; late evening ==

In the end Sabin and I used rings of invisibility to creep out into the street, where he sent forth an Arcane Eye to spy out the lay of the land. Giants were still out and about in large numbers and agitated, the crag-spider patrols were looking intently into every corner and shadow, and even the lamia from Temple Row had joined in the effort to find us.

Even more giants were moving about Jottenburge, including half a dozen crag-spider patrols.

Past this, in the field where the intenerate giants had set up camp were the beginnings of a skirmish, but it had not yet developed into anything more.

It seemed a shame to let things go on in such a mundane way, and when I spied the tottering temple of the hate Lamashtu nearby, I could not resist. Using Stone Shape I caused a supporting column for the main entryway to crumble, taking down that corner of the building with it.

We then scurried back inside and set up our usual watch for the night.

== Starday, Lamashan 25, 4708; Xin Shalast; afternoon ==

In the morning we were unsure of what to do. Using Wind Walk we drifted over to the temple of Lamashtu and saw others were admiring my handiwork. A trio of lamia (two of the vulture form and one a more powerful harridan, with her regal lioness body) were poking about the ruin of the ruin, and one of the lesser lamia flew about the temple.

In the lower section of the city we were disappointed to see that the rebellion was over, and the ubiquitous crag-spider patrol giants out in force.

We then swooped down into the tunnels and found Margive, who was delighted to see us (once we resumed solid form).

“Oh, you are back my friends: it is good to see you.”

He was quite impressed by our news that we had slain two of the dragons, and confirmed that he had in fact seen three or more different dragons (at least one more to go, then).

He was aware of the giant rebellion.

“Yes, every now and then the lesser giants — those from elsewhere — become unhappy enough with their lot that they rebel against their overlords. But such things quickly come to naught. Although I must say I was surprised that last unrest night’s lasted as long as it did. Usually the patrols squash such things more quickly.”

He agreed to keep use his natural skulking talents to try and find out what was behind this particular uprising, and why it had gone on for longer than usual.

He was also pleased that we had collapsed an entrance to the temple of Lamashtu.

“Some unspeakable horror lives within… but my friends, with increase in patrols you will surely consider taking the hidden path to the mountain to avoid detection.”

Hidden path?

“Yes, once my people used the path, but after several scouts failed to return, we stopped going that way.”

Obviously we asked him to show us the way, which started in the basement of a tower at the northern end of the city, just before the Rising District.

A long and well crafted tunnel led us gradually up, until it ended in blazing sunlight. A ledge served as roof for a shelf on the side of a hill where the tunnel ended. Sabin, who was once again invisible, flew out and saw a pair of stone pillars on either side of the ledge above the entrance.

Kane also crept out, but as soon as he came out from beneath the ledge a tentacle lashed out from one of the pillars and struck him.

Avia swiftly flew out, and I cast Air Walk on Nolin so he could quickly get up to our foes.

Our counter attack was going well when one of the things dropped down from our fighters and began to raise havoc among the rest of us who were holding back in the shadows below.

And when the stony things hit, they caused a weakness in their victims that sapped strength, making it harder to damage them. But there were many of us, and only two of them. Soon the battle was over and the creatures dead.

We had to use a number of charges from our wands of Lesser Restoration to restore strength to Nolin and Sabin.

We then continued on, via Wind Walk, to the field of energy protecting the spires near the top of the mountain.

Sabin determined that the field was not just a shell and emanated from within the center (the tallest) spire, and it barred Scrying within from without, and barred any form of teleportation within the field (so much for our special attack strategy).

Both the sihedron rings and medallions allowed safe passage through the field, but the medallions were conduits for scrying.

We then flew down via WW to the top of the coliseum, from which Sabin sent an Arcane Eye to the Lamia complex. He discovered that it descended several levels beneath the surface, where he found living areas and an armory.

The harridan we had seen earlier was down there, and she was wearing a gold Sihedron Ring!

Sabin and I turned invisible, and using WW went to find her (so I could see her in detail personally, thus be better able to Scry upon her). We found her coming up from below, and talking to another lamia walking beside her.

“Mark my words, the Most High Chiptra will not be pleased if the city falls apart on my watch, and I have no intention of letting it. Go down into the city and make sure order has been restored among the giants.”

One of her attendants left to carry out her bidding while she and two others went into a building near their temple. She went upstairs into an office space, where she sat on an elegant cushion and began to read. We scanned the adjacent room and found her sleeping quarters (with a larger cushion), where we thought our team could quietly assemble, and then attack from there.

And once again our planning paid off. We all Wind Walked into her boudoir, from which Sabin used Dimension Door to set Avia, Nolin, himself, and I next to the harridan. One of her attendants was in the room with her, and we assumed the other was in the hallway.

I cast a Silence spell about the harridan to prevent the noise of combat from bringing more lamia into the fray and to block her from casting spells, but there was really no need. In a few seconds Nolin, Avia and Sabin and slain her and her attendant.

Trask, who was still in the bedroom, opened the door to the hall and upon seeing the other lamia, called out, “The lady will see you know.”

As expected she ran up and burst into the room, slapping Trask for his insolence, but quickly falling under the onslaught of Kane’s Flame Strike and Sabin’s and Avia’s blows.

We quickly looted the bodies, searched the rooms and took everything of value.

[1642] prism of magnification: +5 to perception for survival checks
while tracking
[1635] +2 dagger
[1636] +2 dagger
[1637] +2 dagger
[1638] master-work great sword
[1639] sihedron ring
[1640] thin bone knife — ceremonial, it creates a skeleton when used for a coup-de-gras (destroyed by Sabin, with Takkad’s approval)
[1641] gold necklace of beads of Fireball: 2 3d6, 2 5d6, 2 7d6, 1 9d6

37 platinum pieces
562 gold pieces

Nolin seemed really keen to set these two rooms in flames, and so while the others used WW to return to the room across the road from “our giant,” Sabin and I remained and torched the rooms.

Using our rings of invisibility plus WW, we hovered above the building as smoke belched forth and lamia ran around like ants about a kicked nest.

Their time to burn will come soon enough.

On the way back to our friends we stopped off and set the harridan’s great sword in plain sight in the middle of the road. The hope was that some giant would pick up the treasure and show it off, thus implicating the giants in a conspiracy against the lamia.

Back in our room I used Greater Crying on our giant, who was back home, and seemed far from happy.

“I swear the sooner we get rid of her the better. She thinks she can just order US around?!”

Using Sending, I said, “Your problem is solved, and she is now dead.”

He jumped up and shouted out in alarm, “Who is there?”

I think we may be able to create a serious conflict in Xin Shalast between the lamia and giants that could bring some of Karzoug’s allies hiding up in the spires down to restore order.

But first we need to take out those that appear to be maintaining order among the giants who might otherwise rebel. The crag-spider patrols must be taken out, or at least seriously impaired.

But do we have time for this strategy?

lamiarooms

Takkad’s journal entry for January

== Fireday, Lamashan 24, 4708; Xin Shalast; evening ==

By use of a Greater Scrying spell I kept an eye on the tattooed giant for the afternoon, noting how he was good at giving orders and telling others what to do, while actually doing very little himself.

Two other giants (sans tattoos) were always with him, acting as both servants and body guards.

Our primary goal was to obtain more sihedron rings, and because the giant was not wearing one, we assumed it was stored somewhere safe nearby. Rigel suggested that she and Kane make a stealthy foray to the giant’s abode to find the ring, thus avoiding combat and the potential of alerting others to our presence.

I continued to watch our giant, waiting for when he was occupied or otherwise distracted.

Presently Kane, who was keeping watch on the street below, announced that a pair of giants had just ridden up on crag spiders and were banging on the door of our giant’s house.

From my perspective I watched as our giant ordered a servant to open the door, and the two new giants entered.

The pair had dark skin with glowing red runes (fire giants — sort of), and the servant who had let them in practically cowered before them. Even our giant treated them with respect, which made them all the more interesting.

“There are reports of humans having been spotted in the city, but we have not confirmed this. If you or your force see anything unusual, be sure to report it right away.”

Our giant half grunted and half chortled in reply, “Well, if they are here, then between the lamia and the dragons they won’t survive long.”

With that, the two fire giants departed. I had been relaying this encounter to my companions, and vaguely recall hearing Trask say, “These guys sound important, and I am going to follow them in gaseous form.” Avia quickly followed up with, “Not on your own! I’m coming along to keep you out of trouble.”

Rigel’s opportunity came not long after the fire giants left, when our guy began demanding dinner, and paced back in forth in the kitchen while his servants turned spitted hunks of greasy meat over a fire.

Kane, Rigel and Sabin popped over to the giant’s place and quickly located his room, and the locked and trapped chest within. Rigel made quick work of the impediments and opened the chest. Some battered weapons and tattered clothing was on top. Using some fancy hand work they carefully searched the chest for anything of value, finding several bags containing around 110 gold pieces, plus a pair of magic rings.

Meanwhile Trask and Avia had drifted from our hideout and shadowed the fire giants, who were heading up the main road. It looked as if they were following their usual patrol route, and were in no hurry (so much for the importance of confirming the rumor of our presence). As they rode along on their crag spiders everyone gave them a wide berth.

Things was going well when Trask decided that now was a good time to experiment with how fast he could move while in the Wind Walk mode of gaseous form. He zipped up and down and around the fire giants, apparently delighting in his new found mobility.

Unfortunately gaseous form does not make you invisible, and the more you move about, the more likely someone will spot you. And while you will appear to be but a little puff of mist or cloud, wisps of water vapor do not fly about with purpose, and any such movement is bound to raise suspicion in even the most dense of observers.

The fire giants were not stupid, and they spotted Trask’s antics. One of them even commanded him in common to, “Come here and yield.”

Trask reacted by zipping away and flying back to us, leaving Avia floating above the giants and wondering what to do. It was obvious to her that we had been spotted, and our significant advantage of moving about the city unnoticed was about to be lost. She cautiously flew to the top of a ruined building on the side of the road.

At that moment, all of the giants in the area sprang to attention, and then spread out, as if they were searching for something.

The giant I was scrying paused with a vacant look in his eyes, and then shouted, “Get my battle axe!” as he sprang up from his chair and ran toward his room.

The others heard this commotion and quickly returned to our base camp (where only Nolin and I had remained). I explained that something bad occurred, and that Trask was on his way back to us, while Avia appeared to be changing to solid form.

I gave the precise direction and distance where Avia was to Sabin, who teleported over to Avia, and urged her to return back to our base camp.

Eventually we were all together again in the building across from our tattooed giant. Kane was keeping watch with Nolin, and they noted that while our giant had organized a search of the area, the giants were not well organized and it would some time before they made it to where we were.

After solidifying Avia glared at Trask and demanded, “What the hell were you doing out there?!”

Trask seemed confused by both her tone and the question, and replied, “I was experimenting to see how rapidly I could move in case we were discovered and had to escape.”

Avia fumed, “And all that moving about is why those two fire giants were able to spot you! You’ve thrown away both our element of surprise as well as our mode of transportation!”

“What? I thought I was invisible when in gaseous form. And it turns out that knowing how fast we could move in gaseous form came in useful!”

This odd twist in logic made sense in a certain, wistfully dim sort of way, but it left Avia sputtering in anger and utterly speechless.

I then took the opportunity to explain to everyone present (although my target audience was clearly Trask) how being in gaseous form did not make you invisible. You could wear white and reduce your chance of being spotted, or you could use any of the usual means to become invisible.

As incompetent as they were, the giants eventually made their way into our building, and so we decided to return to the coliseum, removing all trace of our encampment before we floated out.

As soon as we arrived (and took shape) Nolin said, “Let’s go kill a dragon.”

The entire city was in an uproar, and we needed to drop out of sight for a while. We knew that at least one dragon had made its home over in the temple district, and that the giants and lamia were likely to leave it alone.

Leave it to Nolin to find a way to turn chaos and paranoia to our advantage!

We cast longer term spells for protection from electricity (we knew at least one of the dragons was blue), plus a few additional buffs.

We had not enough teleportation spells left to spy out the dragon’s lair and pop in for a surprise attack, and so we did things the old fashioned way. We (once again) assumed gaseous shape and flew over to where we had earlier spotted the entrance.

Giants were running about in squads everywhere, and so we kept to our translucent state all of the way into the building before returning to solid form.

This had once been a fortified structure with towers on either side of a fortified entrance. But one of the towers was a ruin, and the entry gates and doors were missing. Thassilonian runes identified this as the former office of the royal tax collectors.

The floors were of polished marble, and the walls were stone set with steel trim. A portcullis blocked access through a normal sized doorway to our right, and a wide archway on the far side of the entry hall gaped invitingly.

I immediately cast Detect Magic, and much to my chagrin found that we had flown over a large magical area on the floor when we entered. We suspected some form of alarm spell, but had we set it off by flying in?

Apparently we had, and a bolt of lightening arced in from the archway, zapping both Nolin and I.

“Your mistake was that I know the Runelord does not employ humans,” the blue dragon taunted us in common.

We prepared for battle and moved toward the archway, but the dragon had backed away out of sight.

Rigel ran to the arch and peeped around the corner, calling out, “There is a large hallway here, but I don’t see the dragon anywhere.”

Oh goody, an invisible dragon!

We each moved over and into the hall, Trask casting his own form of see invisible by blasting the hallway before us with a fireball, and I using the more subtle effects of True Seeing.

There was no dragon in the hall, but it opened onto another chamber up ahead to the right, from which we could hear the muttering of arcane words of power.

Sedjewick had created an image of himself and moved it up through the hallway to act as a decoy, and I ran up ahead into a massive hall. I had no time to admire the decor, because at the far end was a relatively small dragon that wasted no time in sending a bolt of electricity my way, which I dodged.

More pressing was the very large dragon much closer by, who was hiding beyond an illusion of invisibility, which fortunately did not affect me.

I called out a warning about the two dragons just as Sedjewick blindly sent his illusionary self right toward the larger one. It reacted as if this were a real threat, and blasted it with a massive zot of lightening that zapped through the pseudo-Sedjewick and caught Trask and Nolin.

The others had been making there way up through the hallway, and Avia was the first to emerge, racing toward the dragon, which had become visible. We could see an energy field shimmering before it, and so Trask stepped up and blasted its back side with a fireball.

Using Greater Dispel Magic, I removed the energy barrier between the large dragon and Avia, and based on the growl of outrage from the creature, a couple of other spells it had depended on blinked out as well. I quickly stepped back to Nolin and Sabin, knowing what would come next.

The smaller dragon then flew into the fray and laded on the fake Sedjewick and tried to rend it with its teeth and claws. Kane rewarded its aggression with a Flamestrike. Sedjewick added to its woe by Shouting at it.

Sabin then used our reliable DD trick to put himself, Nolin and I next to the big dragon, and Nolin slashed at it.

The dragon bit Avia, clawed away at several images of Sabin, thrashed me with its wings, and took a swipe at Nolin with its tail (but missed).

Rigel had seemed unusually eager to participate in the encounter with the dragon when Nolin first suggested it, and we soon discovered why. Throughout this brief combat she had stealthily moved her way into the hall while invisible, with an arrow nocked and ready in her bow. This was no ordinary arrow: it was a Greater Arrow of Dragon Slaying. She now released her shot, which hit the large dragon in the center of the chest.

The dragon reared back and howled with pain and rage, but it did not die — at least not yet. But Avia was now within striking range, and its end was near.

Avia called upon her Holy Smite ability, and nearly sliced the head off the dragon, which fell to the ground in a squishy thud of gore and blood.

I turned to the smaller dragon, and used Destruction to consume its flesh in holy fire.

We then took a few minutes to search the bodies, and identify what we found here as well as the two rings stolen from the rune giant.

[1614] ring of Shield Other: half of a keyed pair. When one is activated it shields the wearer of the other.
[1615] ring of invisibility
[1616] sihedron ring (Nolin)
[1617] ring of greater cold resistance (30DR)

The dragon had been wearing a sihedron ring on one of his claws, and Nolin eagerly took it and slipped it on his finger.

We now have half the number of rings we require to get past the energy barrier atop Mhar Massif. How many more allies are there from whom we can expect to find such troves?

We have three sihedron medallions as well, but we know they make the wearer susceptible to scrying by Karzoug. Could we take precautions against this and still safely use them?

I know of various arcane spells that protect against scrying, but I do not have access to such magics. I do have Spell Immunity, but the duration of the spell is but 14 minutes, and only protects against the Scry spell itself. If Karzoug uses the greater variant of Scry, then the protection would be useless.

Perhaps the vulnerability to scrying is not a property of the medallions themselves, but due to Karzoug’s familiarity with them. If so, then Obscure Object would be a better choice for protection: it last 8 hours and would work on the medallion itself. We could set aside some time when we experimented with using Obscure Object on a medallion, and then have someone wear it while Sabin detected for scrying.

Even if the medallions can be safely used, we would still only have seven forms of protection, and need at least one more ring (or medallion) to infiltrate Karzoug’s fortress atop the mountain.

This course of action has the added benefit of robbing Karzoug of his most powerful allies in the city. I am surprised we have not yet found a giant or lamia bearing a ring — maybe not everyone who has one wears it, and we ought to rely on stealth and searching living quarters rather than open confrontations.

We searched the hall, which was huge with a large pool and dias at the far end, where Sedjewick found a secret door. This led to a rocky tunnel that ended in another door.

He could hear voices on the other side, and it was clear the search for us continued unabated. The hubbub died down as the giants moved their search elsewhere, but two voices remained, talking to one another in giant.

“Karn, hold a minute, my friend. The time is ripe for us to make out move. With all the uproar caused by the intruders we can start our rebellion and escape out from under the tyrants’ rule.”

“You are right. Let’s…”

And the voices faded as they walked away.

Interesting. If there is a rebellion afoot, then we can compound the turmoil and take advantage of the ever increasing chaos. Kane has got to be enjoying this.

There were three regular doors from the massive hall, and the eastern most of these opened onto a storage room, the far wall of which had collapsed. The dragon’s horde had been placed in here, and organized with an unexpected thoroughness.

128,000 sp
42,000 gp
1,040 pp

[1618] gold coffer filled with 70 gem stones (~20,000 gp)
[1619] silver bracelet
[1620] jade comb
[1621] glass box with a pair of red silk gloves stitched with gold thread
[1622] master-work mithral half-plate (medium)
[1623] master-work breast plate
[1624] +2 banded mail
[1625] wand of lightening bolt (23)
A leather bag containing:
[1626] frozen cure light wounds
[1627] frozen cure light wounds
[1628] frozen cure light wounds
[1629] frozen cure light wounds
[1630] frozen owl’s wisdom
[1631] +4 oil of magic vestment
[1632] bejeweled ivory scroll tube with 2 scrolls:

Keen Edge
Unseen Servant

[1633] ring of evasion
[1634] rod of extend metamagic (3x per day)

The other two doors opened onto office space, and from there another door led into one of the two towers we had seen out front. A small passageway led from here back to the entrance, and included the mechanism for opening the portcullis, which we left closed.

After a round of healing we decided to rest here for the evening. We know that there is at least one other dragon out and about, and we suspect it will eventually come here. We want to be here (and prepared) when it arrives.

Trask has created a rope trick, and I have placed a Glyph of Warding in the hallway that leads to this area. There may be another dragon returning to a couple of nasty surprises tonight.

Should we do something with the remainder of our day to encourage the giant revolt?

royaltax

Takkad’s journal entry for New Year’s Day

== Oathday, Lamashan 23, 4708; Xin Shalast; evening ==

While I was taking the valuables from the invisible, undead, tentacled, vampire-thing, Avia had returned to the room above and detected evil beneath the stairs.

Using their adamantine weapons the fighters quickly carved through the stone and killed the four incapacitated unspared. They liberated a handful of items that we can sell should we return to the regular world.

[1606] 4 sets of +1 padded armor
[1607] 4 +1 bucklers
[1608] 4 +1 rings of protection

Both Avia and Nolin were in need of Restoration, and Kane had a single spell memorized. Nolin was the worse off of the two, and so he was brought back to his full life force. Kane and I shall memorize additional restorative spells tomorrow.

We found Margive skulking in his house, and he was delighted (in the same sort of subdued way he shows any emotion) with our news that the Great Evil had been slain.

We briefly discussed our next goal, and asked our host about Cricket, the ice devil in the arena, and the other inhabitants of the city above.

“The blue one has been there as long as my people can remember,” Margive said, “but the giants and lamias are more recent arrivals. As are the great flying beasts.”

“Flying beasts?!” I exclaimed, “As in, more than one?”

“Yes, I have seen three, and one of them has moved into a tower in the area with all of buildings that you call temples.”

Great. A small army of giants, a host of lamia, crag spiders, and at least three dragons: our chances for success just keep improving with each new bit of knowledge.

What to do next?

None of us liked the idea of Karzoug calling in a legion of powerful allies when we finally moved against him, and so we decided to pick off his most powerful servants first. But where to start: dragons or devils?

We knew that the ice devil was a formidable foe, and tragic tales of encounters with these fiends are sung by nearly every bard in every inn throughout Varisia. We decided to add a verse to the old story, with what we hoped was a surprise ending.

We returned to the vampire’s chamber and set up camp there, preparing a list of spells and strategies for the next day.

After a while I pulled out the peacock quill, a fine sheet of parchment, and a vial of amber ink. Normally I prefer to ask Pharasma for advice, but I had not prepared any divination spells for the day, and felt my question important enough to contact the god formerly known as the Peacock Spirit.

As usual whenever I pull out “The Quill,” as we have come to call it, the others stopped what they were doing and gathered around as I penned, “Why did Karzoug select Avia, our paladin, to speak for him?”

The quill then left my hand and wrote in reply, “The question is not why he chose her, but why did she allow him to?”

This caused quite a stir among us, and caused us to review what might be different about Avia from the rest of us.

Nolin scoffed at our effort, “It simply means she did not have the strength of will to resist him!”

But Kane, Sabin and I were not so sure, and we looked uneasily at the sihedron medallion that dangled from her neck. Of these magic devices we had three: Kane and Trask each kept one in their pack, but Avia wore hers.

Sedjewick and Avia then attempted to use The Quill to ask questions about the field of force surrounding the spires where Karzoug was hiding, but it failed to reply. Sedjewick, looking at The Quill with sudden interest, cast a mighty spell of Legend and Lore, and then pronounced that it was a long forgotten item that possessed the following attributes:

  • No one who has a peacock quill ever runs out of ink

  • It can be asked a question about near term events to use as a guide

  • It can be called upon to make direct contact with the nether worlds

  • There is a limit on how often it will respond to queries

As the day drew on toward evening, we decided to improve the defensibility of our camp, and we used a pair of Wall of Stone spells to seal off the two doorways that led further into the complex of tunnels.

As an extra precaution Trask cast Rope Trick, and we clambered inside and set our watches, who peered out from the portal.
== Fireday, Lamashan 24, 4708; Xin Shalast; before dawn ==

Our paranoia was well founded when during Sabin’s watch, Cricket, the ice devil, popped into the room and began to search about. Sabin quickly woke the rest of us, and after momentarily pondering how it knew our location, we prepared for battle.

Trask then dispelled the Rope Trick and having prepared for this we floated to the ground, scrambling to bring the attack to Cricket before he was aware we were upon him.

And it would have worked, too, had Avia not called out, “Gelugon, these people teleport to their foes during battle. Slay them all now!”

What the hell?

Sabin acted swiftly and used Dimension Door to bring himself, Nolin, Avia and I next to Cricket, where upon Nolin hacked at it so viciously that it fled, but not before Avia, Sabin and Nolin managed to brutally wound it. It then blinked out as suddenly as it had arrived.

Despite being relatively low on spells, Sabin and Trask teleported us into the coliseum where we had seen Cricket earlier that day. We did not see him now, but his quartet of dread wraiths wasted no time in attacking us, sapping a great deal of health from Rigel, and wounding me.

Trask used a fireball against them, while Sabin used his cold iron axe to slash at another.

I channeled energy — not the benevolent healing kind, but the “You dare to attack a servant of Pharasma, you undead filth?” vengeful, wounding kind.

Nolin killed one, while Avia faced off against two others, but suddenly Trask erected a wall of flame, cutting of their access to us (and ours to them).

Nolin flew up above the flames and called down to us, “The devil is hovering over the arena, watch out!”

Trask created another wall of flame, making a (toasted) wraith sandwich between his two burning walls.

Cricket then swooped over and blasted the lot of us with a Cold of Cone.

I called out to focus all of our attacks upon the ice devil when Kane banished him from our plane, and the spear he had been holding clattered to the ground.

Unfortunately the three remaining dread wraiths… remained, and we pressed our attacks against them. Sabin used magic missiles, I used Destruction, and Nolin used his sword to kill one.

Avia then said, “It matters not. The devil was not so important a servant of Karzoug as he fancied himself. You will all be mine in the end.”

And as if to make up for this outburst, Avia killed a wraith that had drifted over to her.

We pooled resources against the lone surviving dread wraith, who did not survive much longer.

Kane and I channeled energy to heal the wounded, and used a wand to restore Rigel. We then searched the immediate area for plunder, and picked up the spear, plus three darkwood chests.

[1609] +4 icy burst returning large spear (2d6) x3 on critical
+1d6 cold damage on hit (+1d10 and slow effect on critical)
[1610] Darkwood chest with 9K to 10K gold coins
[1611] Darkwood chest with 400 to 500 platinum coins
[1612] Darkwood chest with 1,500 gp worth of gems and jewelry, plus a ring
[1613] Sihedron Ring [Kane]

We wondered about these sihedron rings. Two of us were wearing them, and yet Karzoug still chose Avia through which to speak. Was it because of her sihedron medallion? Were the rings equally suspect? Kane is now wearing this newest ring.

We turned to Avia, who was looking sheepish at her latest pronouncement from Karzoug, and Sabin cast a spell to detect scrying. Someone was actively scrying Avia.

Kane said, “Avia, take off the medallion and put it in your pack.” After she had done so, Sabin reported that the scrying had stopped. So much for using the medallions.

We decided to set up camp here in the arena, and Trask created another Rope Trick on the far adjacent side of the space. He then returned to the vampire room and set up a false camp, complete with its own Rope Trick.
== Fireday, Lamashan 24, 4708; Xin Shalast; afternoon ==

We had to sleep in late this morning because our rest was interrupted during the night. Avia has been fully Restored, and has not spoken for Karzoug since she removed the medallion.

I began my day using a Divination spell, through which I asked Pharasma how we could safely pass through the energy field surrounding the spires. She replied that we needed to appear like Karzoug’s trusted servants.

We looked at the rings in a new light. The rings we found thus far had all been held by powerful beings from Xin Shalast. Could these be the keys we needed? But if so, we needed five more. Perhaps the medallions would work too, but the risk of giving away our plans to Karzoug seem too great to consider them.

We then returned to Margive and asked if he was familiar with the sihedron rings, and in his forays through the city had he seen anyone wearing them. He though perhaps some of the lamia near the temples may have worn them, or even some of the soldiers (the giants).

I cast Windwalk on us all and in gaseous form we returned to Karzoug’s temple. Various lamia were present and going about their daily clerical routines, but none wore rings.

We overheard two clerics speaking about someone whom they must refer to as “Her Most High Chiptra,” but apparently she was at the top of the mountain and no doubt had her ring with her.

We then flew over to where Margive reported a dragon had set up residence, and found a large 40 foot arched entrance leading within. None of us felt the need to encounter a dragon just yet, and so we moved on toward Jottenberg, where the giants dwelled.

We caught sight of a giant with tattoos, similar to the one we fought in Mokmuriun’s lair, but much larger — a frost giant. We swooped in for a closer look. He was giving commands to others, who obviously treated him with great respect (and even greater fear).

We followed him to his house, where servants scurried about bringing him food and drink. We had seen no other giants with servants, and concluded that this one was a high ranking official. We planned a later return to learn his habits and possibly defenses.

With a target selected, we then wafted up to the spires and took solid shape at the edge of the energy field. Kane bravely volunteered and walked into the zone toward the spires. Nothing untoward happened. We verified that the field was still there, but upon Kane it exerted no influence.

Success!

We needed more rings, and we now knew of a giant lord who no doubt possessed one. We flew back down to Jottenberg and found a deserted building near the tattooed giant’s house and have set a watch while we plan the assault.

Takkad’s journal entry for December

== Toilday, Lamashan 21, 4708; Xin Shalast; evening ==

Sabin and I made good use of the remaining daylight with a Dimension Door to pop out down the road past the giant sentries. We huddled behind the boulders at the base of the cliff and peeped out at the city below, embraced in the arms of the surrounding mountains. These arms had not been as protective as the founders of Xin Shalast had no doubt intended, and a landslide from the collapsing eastern valley wall had covered nearly a quarter of the city. Glaciers had entered the breach and further buried this sector in a jumble of ice and rock.

We could see the causeway that Sabin had spotted the previous evening with an Arcane Eye, but now more details were visible. Even though the main road of the city was built upon a rampart, the surrounding buildings towered high above it, making it appear as a river of stone carving a deep chanel through high cliffs of immeasurably tall towers.

The architecture seemed odd, although at this distance we could not pinpoint just what seemed off about it. Another Arcane Eye provided the missing detail: each structure was built upon the remains of another. Some of these earlier remains were simple ruinous jumbles of massive stone work, but others were solidly built foundations that still held themselves up proudly beneath the weight of a new tower or hall, which itself was holding up yet another, and so on. As a result the city had grown ever upward through the ages in a reckless race toward the sky.

The causeway ran through the city, and following a dog leg to the west it reached the base of Mhar Massif, where it began to climb in a series of large steps.

The likeness of Karzoug had been carved into the side of the upper reaches of the mountain. His face was set with a perpetual frown as he glared out upon his city with a greedy expression that neither time nor the elements had managed to soften.

The scale of the city’s buildings increased towards the mountain, a trend that continued as the causeway became a stairway and climbed up to Karzoug’s face. Here the structures became more sparse as the dense clutter of urban life was left below, but they became more ornate and grand, clustered around large estates or temples.

The stairs ended at a plateau beneath Karzoug’s stony chin, where spires reached upward to staggering heights, dwarfing even the massive towers in the city below.

From where we hid we saw signs of habitation: tendrils of smoke rising from chimneys, laden wagons crawling along the roads, and giants walking to and fro. Through his Arcane Eye Sabin also spotted many forms of lamia and other creatures of types not familiar to us. Whether these were survivors from the original downfall of the city, or servants returning in answer to the call of their long lost lord, it was apparent that the city was rising from the ashes in preparation for Karzoug’s return.

Making our way through the city undetected would be challenging should we opt for that route. However, we did notice that the stairway leading up the mountain was unused, and the building complexes on either side of the stair seemed deserted.

Sabin and I returned to camp where we quietly discussed our options for the next day, provided Trask returned from Korvosa with most of his spells intact.

== Wealday, Lamashan 22, 4708; Xin Shalast; evening ==

Trask returned with Rigel and Nolin soon after breakfast, and although there were a few comments about how much more difficult fathers could make things by second guessing and offering unwelcome advice, his Teleport worked after only a few tries.

There was no need to wait around, and so after judicious use of the wand of Endure Elements, I cast a couple of Windwalk spells and we were flying over the causeway at a healthy height. We swooped over the city and then flitted up over the ancient steps, and veered off to land (and solidify) near Karzoug’s cheek.

I estimated that we were at around thirty thousand feet in elevation, and thanked Pharasma for the foresight she had given us to obtain artificial means of breathing. Even so the thin air was bitterly cold and had an unpleasant, almost sulphuric, tang.

We saw three building complexes upon the plateau: two perched on lower ledges, and one — the primary one — above. I say primary because there was no doubt that this was the apex of all of Xin Shalast: a huge circular building coated with a thick rind of ice, out from the center of which rose a spire of mind numbing height.

The crazy thing was nearly half a mile high!

Karzoug had to be in there, and so Sedjewick cast Detect Secret Doors, and we resumed gaseous form and swept down toward the spire. But we flew into some form of energy field that provided resistance to our progress. The field yielded as we pushed into it, but the resistance did not fade, and it induced a feeling of vertigo that worsened as we progressed.

Suddenly we were engulfed by a pulse of sound, which inflicted an intense wracking pain. In a flash I glimpsed scenes from an alien world of blasphemous creatures and towers with walls that intersected at impossible angles, but the experience was mercifully brief.

Sedjewick had not fared so well. He had been stricken blind with shock, and had dropped to the ground as he transformed into solid form in a panic.

Kane was already moving down to his aid, and so I turned my attention to the others.

Sabin, as it turned out, had stopped as soon as we encountered the energy field and reached the ground to resume physical form. He became an anchor for the rest of us to focus upon, and so I sped towards him, as did Avia.

Once there and solid, I called out to the others to get the out of the energy field as soon as possible.

Nolin and Rigel had left their gaseous forms next to Kane, who had cast a powerful Heal spell on Sedjewick. They sprinted full tilt towards us, with Kane pulling out a wand of Lesser Restoration as he ran.

Finally we all gathered together, crouched behind a snow covered boulder, when Avia turned to us and said,

Now, how do you like my toys? You come to my home to play, now it’s time to pay the piper!

We were all surprised, but no more so than Avia. I could tell from Status that she was not possessed, nor was she acting against her will (at least not after the fact).

For her part, Avia said she did not say those words, although she acknowledged she did speak them. An odd distinction, but I understood her meaning: someone (Karzoug) was using her to speak.

We found this disturbing, and wondered if this was caused by the energy field. Detect Magic showed a massive dome of abjuration energy surrounding the spires, and I then remembered Vraxeris’ journal where he described an “occlusion field” protecting Karzoug at Xin Shalast. He had also stated that as long as Karzoug’s runewell was active, no one would be able to get past the field.

Could this have been a reference to the magical pool at Runeforge we used to recharge our wands? If so we may have been feeding energy to Karzoug without realizing it.

But the others remembered another runewell — this one for Alasnist — located beneath Sandpoint, and so they theorized that Karzoug’s runewell could be in the city proper below.

We needed a safe place to retreat and decide what to do next, and so we once again took to gaseous form and followed the stairs down to a set of buildings beneath the plateau and above the city, where we could keep an eye on both.

We appeared to have chosen an abandoned manor of some city noble from ages past. The main chambers and furnishings indicated that the inhabitants had been human sized, but the tall ceilings and massive doorways indicated that they had used giants as servants.

We searched the house for anything useful that might tell us about Xin Shalast, or possibly even mention a runewell. The walls were decorated with murals depicting life of the city when at its zenith, but all followed the same motif: Karzoug’s craggy face staring down from the mountain as armor clad warriors and giant servants carried loot up to the spires.

I did find a map of the city in a desk, which I have taken and updated with what we see of the city now. It is marked with the names of the various districts, and it turns out we are using the “Rising District,” where the city elites once lived, as our hideout.

Going from room to room we passed by an archway through which I felt the heat from my body being sapped. We cautiously looked into a large pillared hall, and saw curled around a far column a giant worm. Awakened by our warmth it opened its maw and sprayed a cone of snow and ice, catching all of us in an arctic blast.

Sedjewick fell to the floor, his life quickly ebbing away as Sabin used the Dimension Door trick to place himself, Nolin and I next to the worm. Rigel vanished and Trask set off a sizeable fireball on the far side of the worm — the explosion sent a momentary wave of hot air our way, which felt good, but the worm screamed and writhed in agony.

Kane ran to Sedjewick and used Breath of Life to revive him, while Avia raced by to get within striking distance. She was rewarded with a nasty bite, but in turn she carved a large chunk of flesh from its side.

The worm then slumped beneath an onslaught of Nolin’s mighty slashes, but rather than die peacefully the thing exploded, splashing us with a frigid goop that bit into flesh like icy acid.

Everyone needed healing — especially Sedjewick — and after we had recovered from this unexpected encounter we looked through the remains of the worm. It had eaten someone and the remains of a humanoid corpse was mixed in with the beast’s entrails. Using Create Water helped clean away the worst of the gore, but the water quickly froze, although the worm guts did not.

The partially digested figure was wearing a skull shaped mask (made from bone), plus a ring.

[1601] skull mask: once per day (if worn for an hour) the skull can be sent to fly and touch a foe, bestowing a Finger of Death effect upon its target

[1602] sihedron ring: a gold ring set with seven black sapphires in the shape of a sihedron rune +3 deflection bonus +3 resist bonus for all saving throws Endure Elements is always in effect As a standard action the wearer can change the appearance of their armor to be that of any other (Sedjewick)

We drew lots to see who of the interested among us would get the ring, and Sedjewick won. The skull mask sounded useful, and I was tempted to wear it, but it has too much the look of undead for me to feel comfortable with it.

We found nothing else of interest in the manor, and so we set up camp in a chamber with two windows overlooking the city.

Looking down we could see an alarming number of giants and lamia walking about. We also saw armored figures (of all kinds) patrolling the city. But worse were the giants riding enormous crab like spiders. Sedjewick said they were crag-spiders: fell beasts the runelords had bred for servitude.

From here, and using the map as a guide, Sabin sent out an Arcane Eye in an attempt to find Karzoug’s runewell.

His first stop was a temple with onion shaped domes and slender fluted towers. Thassilonian runes proclaimed this place to be “The Temple of Divine Consumption,” and sihedron symbols were carved on the walls, plus a massive statue of Karzoug stood (possessively) in the center. Like most of the other structures in Xin Shalast, the temple was constructed upon the remains of an older building. Within a lamia priestess was busy with clerical work.

Temples surrounded this first one, but virtually all were in a ruinous state, including a temple to Lamashtu.

Next Sabin moved the Eye over to a huge building across the causeway from the temples. While smaller than the gigantic building atop the mountain, its size was still mind boggling. It was a huge coliseum built in the shape of a sihedron rune. Within was a large arena beneath domed ceiling with crystal skylights. Seven towers surrounded the dome, each representing one of the seven sins, with Greed facing the likeness of its counterpart carved upon the mountain.

Surrounding the arena within were seats for 150,000 spectators that rose up from the floor (walled and designed for combat). Box seats were provided to keep the city elite isolated from the rabble, and in one of these boxed sections was a tall cricket like creature.

The thing stood erect on two large legs and paced about as if it were restless or impatient. It then kicked open a door leading below and walked out, and soon returned holding a magical spear glistening with frost.

We wondered about this creature: was it held captive and forced to do combat for its masters’ entertainment? Could it be a potential ally?

But there was no sign of the runewell, and so Sabin took the Eye to a large race track nearby. Unlike the coliseum, this was mostly a ruin and the south end overgrown with brush. Near the entrance was a giant statue of a giant being gored to death by a mastodon. Lovely. Some sort of huge creature peered out from the shrubbery.

The Arcane Eye expired, and we decided to take advantage of the remaining time on the Windwalk spells to tour the city personally.

We wafted south over the Temple Row where we saw many temples devoted to many deities (including Desna), but as we had seen earlier, most were unused ruins.

The Jotenburg District had the most buildings with huge features, which were obviously intended for giants. A military base perched on a ridge above and was accessible by a ramp. Giants walked around the fort and crag spiders moved about restlessly in their corrals.

We passed over the Artisan District and approached the southern end of the city, which was guarded by a black fortress. Winged lamia guarded this area, and so we gave it a wide berth, cruising instead over the landslide and ice flow which covered what once was the Slave District.

We returned to our camp to keep watch and wait for the next day.

Our plan was for Kane to pray for the Find the Path spell in the morning, and then use it to find Karzoug’s runewell. Casting the spell he would then lead us about in gaseous form, zeroing in on the well’s location.

If this fails, then we will need to descend into the city and explore on foot.

In this quiet time my mind wandered over what had happened to us up on Mhar Massif, and how this pointed out the awesome amount of power Karzoug must wield. And why had he selected Avia as his voice? We have managed to convince ourselves that this we a message set as part of a trap, and that Karzoug is not actually aware that we are here.

It is a comforting thought, and I can almost believe it… almost. I fear we have alerted him to our presence, and we need to keep a low profile for a while and not draw more attention to ourselves until the last possible moment.

As darkness descended lights sprang up from around the city. Suddenly a bright arc of lightening flashed out from the fort, and a dragon took wing and flew into the night. Great. We can handle a dragon, having battled two already just to get this far, but add that to a city full of armed giants, plus spell casting lamia, crag spiders and who knows what else is lurking in this place and you get what amounts to impossible odds.

Stealth is not just our best option, it is our only option.

For now we are relaxing over a hot meal magically prepared so there is no risk of a fire giving us away to prying eyes.

== Oathday, Lamashan 23, 4708; Xin Shalast; morning ==

We were almost all awake at dawn when Kane alerted us to the noise of something scuttling over the rocks near our windows. A careful look showed two curious crag spiders who had been out looking for something to eat, and then came upon the scent from our camp.

They slowly crept up to us and peered in, but we were ready for them. I used Destruction to, uh, well, destroy one, and Avia and Sabin killed the other with a flurry of blows.

This intrusion into our rest period means a delay of four hours before setting out, but we can make good use of this time, and both Kane and I still need to pray for the day’s spells.

== Oathday, Lamashan 23, 4708; Xin Shalast; mid day ==

Finally we were all rested and awake and ready to go, and so Kane cast Find the Path and concentrated on the whereabouts of Karzoug’s runewell. It was apparent to onlookers that the casting was not going well, and after making a grimace that for some odd reason reduced Rigel to a near hysterical fit of laughing (couples!), Kane said the spell had failed.

So we had to do things the hard way, and our first stop, via Windwalk, was the coliseum. We flew in and made for the corner where Sabin’s Eye had seen the cricket creature earlier. He was still there, but he was not alone. Four dread wraiths were keeping him company, and we soon discovered that he was not their prisoner.

Cricket looked rather bored and after a while he called out in a commanding voice, “Come forth from the pit, I summon you.” Only he was speaking Abyssal, and what he summoned were two bone devils! “I am bored,” he called down to the two devils that had appeared in the arena, “fight for my entertainment.”

So much for being an ally! Kane and I deduced that Cricket was in fact an ice devil — a powerful and particular nasty foe.

While we are not ones to shy away from ridding the world of beings like this, there is a time and place for everything, and it was still time to be stealthy. We drifted over to a box far away on the adjacent side of the arena and materialized so we could (quietly) discuss our next steps.

I wondered out loud if we should start at the entrance of the city, by the fortress, and work our way toward the mountain like any other arrival would.

Others worried (and rightly so) that this would increase the chance of being discovered, and perhaps we should concentrate our search around the Entertainment District, where we currently were.

And then, much to our surprise, we heard a soft voice from just outside the door of the box, meekly saying in Thassilonian, “My lords, I would speak with you.”

The door to the box was open, but we had a hard time finding the owner of the voice, even though he was standing right at the doorway. He was humanoid in shape and size, although a bit lumpy, but his skin was perfectly tinted to mimic the wall behind him — even the shadows matched.

He repeated, more urgently this time, “I must speak with you.” He then gestured for us to follow him.

Either we had been discovered and this was of trap, or he was a potential ally (to make up for Cricket being evil and all). Either way our best bet was to follow him quietly and see what might come.

Out in the hall he whispered excitedly, “My people have been awaiting your arrival for centuries, and now you have come!”

I asked if there was a safer place than this to talk, and he nodded and walked to a nearby stairwell.

We moved as quietly as possible through the coliseum and worked our way into the dimly lit rooms beneath the arena. Our “friend” moved in a furtive way that was dead silent, and as the environment around us changed, so his skin changed to match it, making him altogether difficult to follow.

Through a grate, which he carefully opened and then closed behind us, we found ourselves in a crudely carved tunnel in the rock. Down we went, and I believe southward, as the tunnel zig-zagged and intersected other tunnels leading off into the darkness.

My new goggles allowed me to see well enough in the pitch darkness, but eventually our guide claimed it was safe enough for light, and so we brought out ever burning torches to light the way.

He was more at ease down here, and more willing to answer my questions.

His people called themselves the “Spared,” and they had been the slaves of Xin Shalast. When disaster struck, and the city met its doom, their diety, Mesmina, saved them by leading them to the tunnels beneath the city. Since then his people have carved more and more tunnels, creating a network of access holes into the city, from which they could watch their old enemies return as the city began to come back to life.

His name was Margive, and he was out on just such a scouting mission when he saw us.

Mesmina had said that some would come to save the Spared and lead them out of Xin Shalast to safety. This prophesy was recorded in a mural in their dwelling space, “And,” he said with unconcealed joy, “here you are: the ones foretold in the prophesy!”

The Spared had done well to survive for millenia, carving their network of tunnels, and visiting the city to obtain what they needed to live. But their source of salvation was also the cause of their downfall.

Several decades past, an excavation of a new tunnel broke into a large chamber filled with crypts. They closed up that tunnel, but something came through, and that something had been taking the Spared to do its bidding. Now the tunnel was open again, and more and more of the Spared were being taken. Once they were captured they ceased to be of the Spared, and became servants of the unseen beast (“Oh, yes, it is quite invisible.”).

“They hunt for it. They kill for it. Soon there will be no more Spared. But now you are here to save us.”

He stopped, as he said this, and gestured at the wall of a chamber we had just entered. There was a mural painted on the wall with adventuring types — it is amazing how little the gear changes over time — and the figure he pointed to as being Mesima was dressed in the robes of a cleric of some now lost goddess of runes.

“You will kill the unseen one and save the Spared just as Mesima promised.”

While the Spared seemed like unusual allies, they were the only ones we were likely to find. Their knowledge of the tunnels and the city would provide invaluable. And even if they could be of no service to us at all, we could not let this unseen, undead (clearly) horror run free among them.

We asked Margive to lead us to the chamber of the crypts, and soon we were standing near the entrance to a large room. “In there, in there!” he whispered, and skulked away back down the corridor.

We cast a few protective spells and entered the chamber. It was large with steps leading up to a balcony at the far end, and pillars held up a lofty ceiling. In the center was a dias upon which was a throne, and seated there was a skeleton.

Four ex-Spared (unspared?) were standing about the room.

Sabin shouted out, “Oh shit, it’s big!”

“Beware me sitting on my throne, I will destroy thee!” boomed a voice in Thassilonian.

The skeleton was not big, and so I assumed Sabin was able to see an invisible foe, and so I cast True Seeing and described to my companions what I saw and where it was, uh, hovering.

It was big. In fact it was a huge spherical beast with a multitude of tentacles waving menacingly about. Its eyes were blood red and its beak like mouth was filled with razor sharp teeth. And it was between us and the throne.

Trask hasted us, and Sabin applied the usual Dimension Door tactic to move Avia, Nolin, he and myself next to it. Avia and Nolin whacked it hard… when they could hit it.

It then hit us. All of us within reach of those deadly tentacles suffered horrible energy draining damage as it struck out. Worse, the unspared entered the fray, and they too wielded a negative energy attack with deadly purpose.

Kane and I both channeled energy, but not to heal, and three of the unspared turned to mist and flitted through cracks beneath the stairs.

Meanwhile we pressed our attack against the invisible beast, and soon it too turned to mist, which fled to beneath the throne.

Avia toppled the throne and Sabin hacked away at the dias with his adamantine ax, revealing a stone floor with slits leading deep below.

Trask killed the remaining unspared while Avia stared down at the cracks and said, “It’s down there!” Sabin pulled out a wand of Passwall and created a vertical tunnel most of the way down, into which I jumped and used Stoneshape to pull the rest of the rock up and away.

There, huddled down in a chamber below, staring back at me, was the tentacled, vampire-like creature. A moment later and Sabin, Avia and Nolin had reduced it to (invisible) sticky goo.

Some of us turned our attention to hacking through the stairs and dealing with the unspared.

Down in the creature’s bolt hole I removed a number of useful items:

[1603] +5 bracers of armor
[1604] ring of invisibility
[1605] sihedron ring: same as above (Takkad)

Another drawing of lots and I found myself wearing the new sihedron ring.

The negative energy drain was among the worst experiences I have ever faced, and I have used Restoration on myself, but others are in need as well. Tomorrow I will pray for both Restoration and Death Ward spells.

Now that the threat of the undead horror has been removed we need to seek out Margive.

Takkad’s journal entry for November

== Sunday, Lamashan 5, 4708; Monastic Library; evening ==

We teleported back to the library, which has become our defacto home base. And who could blame us for settling here? The collection of ancient volumes in library itself is useful, and it is maintained by a marvelous mechanical man who acts as part librarian and part catalogue.

All mundane ways into the complex are protected by traps (magical and otherwise), and the stacks are shielded from magical and mundane entry. We simply teleport into the hall outside, use the key to enter, and we are as safe as can be expected.

There has been some discussion about moving our headquarters to Runeforge, but while it might prove more secure then the library, access is more difficult, which makes it less desirable a residence.

In the here and present we have decided we should return to Magnimar tomorrow and pick up additional supplies and equipment for our expedition up the Ava River and on to Xin Shalast.

== Moonday, Lamashan 6, 4708; Monastic Library; late evening ==

We just spent an entire day and most of the night to buy a handful of objects that should have only taken a couple of hours.

In fact the shopping went well.

Sedjewick and I bought several hundred cold iron bolts for our crossbows — I seldom wield weapons these days, but thanks to our trip through Runeforge my weapon is Domineering aligned, which should make it useful to have on hand in Karzoug’s realm.

I also found a pair of Goggles of the Night that I scooped up at a fair price.

Avia and Sedjewick picked up some ioun stones that provided various types of protection.

Once we were done shopping I mentioned that I wanted to update the mayor with our status and current efforts (in case we should fail). Typically Sabin and I just show up at city hall and make an appointment which, given our recent contributions to the city’s prosperity, is usually soon granted.

But Nolin had an alternative: what if we were to mingle with the guardsmen and send word up through them and their captains that we had something to tell the mayor? This seemed like an inefficient way arrange a meeting, but he and Task seemed very enthusiastic about this approach, and so I reluctantly agreed.

And so we waited for the changing of the guard, and then accompanied the off shift group to a nearby pub, where the hours dragged on as Trask and Nolin regaled the inn with tales of our past glories. Sedjewick was there, and provided visual interest via illusion spells, while Avia and I sat nearby impatiently waiting for the supposed meeting with the mayor to be arranged.

Finally, near midnight, a meeting was arranged, but it was for the next day! Had we just gone straight to his office we could have already seen the mayor and been home.

Sabin used a Sending asking what was taking us so long, and after I provided a disgruntled reply, he teleported into the inn, and he took Avia and I back to the library while the others remained to indulge in more bragging.

While we had been wasting time at a pub in Magnimar, Kane had asked Desna for information about Karzoug and Xin Shalast. He discovered that Karzoug was not lawful and that Xin Shalast was on our current plane. He also found that fasting, as the Vekker brothers had done, was not necessary to find the path beyond the River Ava, but the full moon was.

None the less, I decided it would be good if at least one of us fasted as the Vekkers had, and volunteered for the position of “control subject.”

== Toilday, Lamashan 7, 4708; Headwaters of the Ava; evening ==

Some time past midnight the others returned, and by day break were rested well enough to get started.

We teleported to the Vekkers’ cabin and from there used Windwalk to continue up the Kazaron River. Some thirty miles up we came to a fork, and followed a narrow waterway left, assuming that this was the Ava. The tributary had cut a sharp chasm into the surrounding rock and mountain sides, and dropped swiftly from its lofty source high above. The water was white with frothy foam as the river flowed over boulders and faults, and plunged over sudden precipices.

Up and up we went until, around noon, we came to where the Ava flowed from a frozen lake, some sixty miles above its union with the Kazaron. We landed on a rocky shelf close to where the river left the lake, which we soon realized was really a frozen marsh. But it was a bizarre sort of marsh, and instead of reeds and sedges poking up from below, strange fungi and lichen grew.

The sky was a piercing deep blue, and it was bitter cold, but it was the thin air that caused the problems. It was hard to get enough air, no matter how deep or fast our breaths, and at times we would need to sit and rest although we had done nothing more strenuous than just stand and gasp.

There was nothing here for us except the frozen marsh, the tops of surrounding volcanic cones, an eery silence, and a growing feeling that something was not right with this place, and that we were not welcome.

Screw that! I cast True Seeing and Nolin and I resumed gaseous form and drifted around the perimeter of the marsh. Nothing. And so we resumed solid form and I cast Waterwalk (just in case) and we made our way on foot to the center of the marsh.

Despite the fungi, the marsh was like others, with hummocks of dry ground, shallow fens and deeper mires, but all covered with a thin layer of ice.

Meanwhile Trask had cast Rope Trick, and the others, except for Sabin who waited for Nolin and I to return, had climbed inside for relief from the cold and thin air.

Standing by the rope I pulled the Peacock Quill from my pack along with chartreuse ink and a fine piece of lamb skin vellum. I then penned the question,

We stand at the head of the Ava River. How much longer before the way to Xin Shalast appears?”

And in its usual discomforting way, the pen wrote the Peacock Spirit’s reply:

At the right place you are, open your way may be, yet easier your journey will be under the light of the white face.

I thought it might be worth an effort to replicate the light of a full moon, and so taking a rock with Daylight cast upon it, Sabin and I flew up and positioned the glowing stone where the full moon wood be, as Sedjewick directed us from below.

Nothing.

We decided to return to the library and wait for the full moon. But Teleport did not work the two times Trask tried to cast it, and so we used Water Walk and began the trek back down the river.

We made it down past the first large cataract when we noticed the feeling of unease had passed. But our feeling of elation was short lived when we discovered that Nolin and Rigel were missing.

We turned around and wearily climbed back up the river, while Trask flew on up ahead. We found the three of them waiting back where we started, sitting around a fungi fueled fire.

They said they were following the river with the rest of us, but at some point in time the realized they could no longer see or hear us. They continued down but wound up here instead.

I used an Ethereal Jaunt spell to see what the place looked like from that plane, but it looked like everything does while there: grey and foggy.

Trask persistently kept at using Teleport until he finally popped out and safely arrived back at the library, and he kept at it from there until he returned to us, but he had consumed a frightful number of spells for this simple experiment.

We decided to rest in a Rope Trick sanctuary until morning, and then try Wind Walk to get back out.

== Wealday, Lamashan 8, 4708; Monastic Library; afternoon ==

In the morning I cast Windwalk and led the party down the Ava. Only we landed on the side of a volcano instead. I tried again, and we found ourselves somewhere north of the marsh, in the opposite direction we needed to go.

Trask then led the way and we made it down the river some five miles, where we resumed solid form and then teleported back.

Kane had earlier suggested that perhaps the disorientation and feelings of unease were caused by the intersection of two planes. We now researched this idea and found a book on planes that confirmed Kane’s theory.

The next full moon is on Lamashan 21st, and we will return on the 20th to see what luna will show us.

In the meantime we will once again head to the city to find items to aid us with the thin air, and anything else we might find useful.

== Oathday, Lamashan 16, 4708; Monastic Library; evening ==

I began my fast today.

Over the past week we searched for items to help us out in the mountain environment.

With all of the recent encounters with different planes, I picked up tuning forks for various planes:

material
ethereal
astral
air
water
earth
fire

For Kane and myself I purchased Iridescent Ioun stones, which sustain one without air. While expensive, this purchase proved to be popular, and so we traveled to Korsovo to find another two for other party members.

Party members who did not already have something dangling from their necks purchased less expensive but equally effective Necklaces of Adaptation.

Rigel and Nolin eschewed any such precautions, but perhaps they have other means for dealing with the lack of air.

== Moonday, Lamashan 20, 4708; Road to Xin Shalast; evening ==

I awoke ravenous, as I have for the past few days, and a little light headed. Sedjewick joined in the fast the day after I started, and he too looked hungry.

We teleported to the five mile point below the headwaters of the Ava, and then used Windwalk to make our way to the marsh . Trask created another shelter using Rope Trick, but we take turns climbing down in pairs periodically to check the status of the coming night.

The moon finally cleared the surrounding volcanoes and bathed the marsh in its silvery light. And I saw a ghostly image of the river Ava from where it emerges from beneath the ice, flowing through the marsh and up a valley between two peaks.

I called to the rest of my party, but none of them could see it, and so I began walking through the marsh and then up into the mountains, with the others following behind.

The shimmering image of the old river bed led around a shoulder of one of the volcanoes and beside it was a fallen tree. On the tree was a nude elf maiden sitting on the trunk.

All of my companions could see her, and I heard Avia murmur that the maiden’s ears were too long for her to be an elf.

I could detect a strong aura of magic around her, but Avia detected no evil, which was reassuring, but we still gripped our weapons tightly.

Speaking Thassilonian, Sedjewick clumsily greeted her, but she continued to stare at us.

Trask stepped up to offer assistance, but being equally clumsy with words as our bard he barely managed to squeak out anything more coherent than, “Boobies!”

Fortunately she spoke, surprisingly using common:

“Greetings strange ones. I have heard of you before, but was not expecting to find you here, nor hear youj speaking in strange tongues. I am from the mountain fens, my realm, where I look after the plants and creatures. My name is Svenka.”

“How do you know us?” asked Sabin.

“Some time back you assisted my poor cousin in the forest dells near Turtleback Ferry, and I have heard of your kindness from her.”

She was a nymph!

Svenka looked at us with compassion and declared we would find little more than danger and suffering from the horrors that lay in wait ahead, and she suggested we go back.

We then told her of the threat Karzoug presented to all if he were to escape his realm of Xin Shalast. Svenka was familiar with Karzoug and his city, and described the hordes of giants, lamia, snowmen and other fell creatures who had flocked to his city. The River Ava itself once flowed from Xin Shalast itself, as we must have known, having followed its ancient course to this point.

She then led us up to the beginning of the remains of an ancient road, paved with flat stones with flints of gold, fully one hundred feet wide! She pointed on ahead to where the road passed between two cliffs and said that Karzoug’s centuries were posted ahead, and she would go no further.

We had done well to come this far unimpeded, and fortunate indeed to have met such a gracious guide. But Nolin and Rigel were having a hard time keeping up, and were gasping for breath. Nolin asked if the entire city of Xin Shalast was exposed to the thin air, and Svenka confirmed that these conditions were what we would find there. Nolin frowned and looked at Rigel, but said nothing.

From where were stood, hiding behind a large boulder, we could see a fire lit upon the top of the cliff to our left, but the right cliff was dark. Sabin sent an Arcane Eye up the the cliffs and found four cloud giants on either side, looking down watchfully on the road below.

He then sent the eye up the road and onto the city itself.

Whereas the full moon cast a pleasant silvery shimmering light upon the lands about us, on cursed Xin Shalast it cast an unwholesome glow of sickly yellow. Sabin described a large city spread between the feet of two volcanoes. A gigantic fortress at the near end guarded a gold ramp that led down into the city, passing through and rising again at the far end as a massive stairway climbing up the side of a mountain. An avalanche from the west had encroached upon the city, burying a quarter of it in snow and ice.

The city had clearly been built on a massive scale with towers soaring high overhead. The architectural motif was one of decadence, which still managed a sort of haughty pride despite the millenia of ruin and decay that time had wrought upon it.

Although a ruin, there were still fires from the buildings — hundreds or perhaps even thousands of them.

Getting past the cloud giants was clearly our first step, and stealth rather than force seemed our best bet for infiltrating the city beyond. But while the relative dark of night was the best time to set out, Nolin and Rigel were in no shape to go anywhere.

We have set up another Rope Trick shelter and are waiting for morning.

== Toilday, Lamashan 21, 4708; Road to Xin Shalast; morning ==

After many attempts Trask was able to teleport to Korsovo, and by the use of a Sending spell we knew that Nolin and Rigel had found a pair of Necklaces of Adaptation. Unfortunately Trask was unable to return before running out of spells in failed teleport attempts.

The rest of us are waiting around, carefully keeping watch on the land around us, and especially on the road and guards ahead. While the rest of our company should return tomorrow, it is likely that Trask will have used enough of his spells that we will need to wait another day before setting out.

And yet having our entire party at full strength is preferable to impatiently setting out prematurely.

Takkad’s journal entry for October

== Starday, Lamasha 5, 4708; Vekkers’ Camp, Kodar Mountains; afternoon ==

Trask, Avia, Sabin and I stood atop a small shelf above a mist filled chasm and stared at the small and forlorn graveyard. Huddled against the rock face was a mummified corpse: mostly dry skin stretched over a skeleton. It was a dwarf, and the only name missing from the tombstones was Karvek Vekker, brother to Silas, who had sent us up here looking for his sibling’s remains.

Karvek had curled up before a small fire pit, wrapped in his padded armor, and died. His feet were missing, and in fact they had been burned off at the ankles. But the explanation of what had done this, or any of the other strange things we had already experienced in this place, eluded us. Even the blanket of fog and mist beneath us seemed odd… unnatural.

Sabin and I stood by the corpse and I reached down to reverently touch the remains.

And up from the eerie fog drifted the translucent figure of a dwarf dressed in padded armor. His legs ended in burned stumps, and he moaned at us through his fanged teeth. Karvek’s ghost!

But unlike his brother Silas, Karvek was an angry and hostile dwarven ghost, and his red glowing eyes glared at us as he pounced upon Avia, thrashing at her with claws and biting her.

I channeled energy around us in order to drive it off, Trask burned it with a pair of Scorching Rays, and Sabin blasted it with Magic Missiles. Avia then struck at it thrice and Karvek dissolved into the mist.

We prudently decided to return back to our companions, and so when a quick scan of the ledge revealed only Karvek’s magical armor, Sabin picked up his remains and we flew back down.

Meanwhile a disturbing howling had started off in the distance, which unsettled Rigel, Sedjewick and Trask. We landed before our comrades when another howl from a different direction split the darkness and made Kane nervous.

Kane quickly pulled out a wand of Remove Fear and used it on the afflicted.

We all then assumed gaseous form and swiftly returned to the cabin, where we returned to our solid selves.

All during this time the snow storm that had unexpectedly closed in on us earlier had steadily worsened into a blizzard. We thought we could hear angry voices shouting out at us from the wind. Sedjewick thought it could be the work of a powerful druid, and given the harm the Vekkers had done to the local environment, it was easy to believe his theory.

We entered the basement of the cabin and Sabin handed Karvek’s body to me. Silas appeared in the adjacent room, and I placed the body at his feet.

Silas looked at the body of his lost brother with tenderness and forgiveness as it disintegrated to dust. A pale wisp of smoke appeared at the spot where the body had lain, and Karvek appeared, but he was still the angry and bestial Karvek.

The two ghosts stared at one another, and appeared to be locked in a battle of wills as spasms of pain flickered across their spectral faces.

I guessed that Karvek had been afflicted with a curse in life, which followed him into death. Silas was now trying to purge him of this curse, but it was not obvious who would win this confrontation.

I had a scroll of Remove Curse available, but that required you touch the person to be cured, and Karvek was incorporeal. Various ideas quickly passed through my brain, but in the end the only thing I could think to do was cast Bless in the area, with the hope that it would somehow aid Silas.

And still the sound of the storm outside intensified and grew louder. Suddenly there was a heavy thud, as if some creature had thrown itself against the door. Nolin stepped over and stood guard there, but from the upstairs Kane heard the sound of shattering glass. Something was entering through a window!

Howls rent the air from just outside the basement door and also from upstairs. Rigel was terrified and vanished as she activated her ring of invisibility, and Kane and Sedjewick likewise looked frightened.

Some large creature began beating against the door, but Nolin had slumped to the floor with a glazed look of panic in his eyes. Trask secured the door by erecting a force wall before it, and the banging soon stopped.

At the ore chute just above Silas, where the snow had been swirling in from the grey sky, a hideous elk-like face peered in with glowing red eyes. Fortunately the opening was secured by iron bars, which the creature shook furiously before disappearing back into the storm.

Avia grabbed the wand of Remove Fear from Kane’s shaking hand and used it to calm those she could see (leaving an invisible Rigel in what I imagined to be an unstable mental state).

Nolin returned to his senses and having heard Kane declare that something had broken in through a Window upstairs, took off up the stairs with me in close pursuit.

Sabin used his Dimension Door trick to bring Avia, Sedjewick and Kane upstairs before us, and so I used my new boots and flew up to join them.

Trask remained down below for reasons of his own.

There, in a room to the south, standing by a shattered window was a huge creature with an elk’s head and a humanoid body. Its eyes glowed red and it had sharp un-elk like fangs and claws. It floated above the floor, and like Karvek its legs ended in burned stumps.

The creature immediately grabbed Avia, but she managed to escape from its clutches.

Sabin raced to her defense and hacked at it with his axe, while Kane ran into the room to the north so he could assist with healing from afar, leaving plenty of room for the fighters to work.

A second creature was crawling through the window in Kane’s room when I arrived, and I used a Flamestrike to slow it down. Kane, mindful of how the other beast easily grabbed Avia, cast Freedom of Movement upon himself and confronted the thing as it towered over him.

I could hear Nolin running up the stairs, and Trask called out “Uh, what’s going on up there?” I had no idea where Rigel was, but she was invisible, and an invisible Rigel is a valuable asset in situations like these.

Sabin and Avia slashed at their beast, but it grabbed Avia in its mouth, pinning her arms.

Nolin ran past me and into the room with Kane, attacking the beast in there with a satisfying thwack. And just at that moment Trask popped into the room, right next to the creature, which promptly grabbed him.

The creature with Avia in its jaws began to climb through the Window, and so I closed off that route with a Wall of Stone. The beast screamed and dropped Avia and then turned and hit Sabin.

Rigel appeared as a flaming arrow left her bow and struck the creature in the face, slaying it.

To the north Nolin was bashing away at the other creature, and Sabin DD’d Avia and he into the northern room to assist.

The loathsome critter pulled itself and Trask through the window when Trask breathed fire on it — a useful enough ability, but the thing still held him in its mouth.

I channeled energy to heal all those around me while Kane wished Nolin good luck.

The creature began to fly up, but Avia hacked at it, followed by a mighty blow by Nolin which felled the beast.

We cautiously listened for other intruders, but hearing none we returned to the brothers, who were still locked in mental combat.

Minutes passed, but finally Karvek appeared to slump, and then he stepped back as his fangs and claws vanished. He seemed calm and at peace, and with a parting look at his brother, he quickly faded away.

Silas relaxed and smiled as he turned to us, “My new found friends, you have saved my brother. The greatest reward I can offer you is to take my knowledge of Xin Shalast with me. But I see your destiny is tied to that evil place. Read the missing pages of my journal for what you seek.”

And with that, he too faded from view while Trask sputtered, “But, but the pages are missing!”

True, the journal we had found earlier had had several pages ripped from it, but back in the room where we had found the journal was a sheaf of torn papers: the missing pages!

I quickly read through the entry, which described the daunting path to reach Karzoug’s city.

A grueling and physical trial, even without the strange and other worldly effects. It takes great luck and skill to find, and little wonder it has remain undiscovered for ten thousand years.

And indeed the way sounded difficult.

Continue traveling up the Kazaron River to the second tributary, the legendary River Avah.

The path is not one for the faint of heart, for there are no trails or banks, and the river boasts cataracts up to three hundred feet high. The waters of the River Avah are icy cold, but never freeze.

Follow the river up and the air will grow thin and the sky the deepest blue, until you arrive at the ice mists. At this point you will be very near the roof of the world itself, at the River Avah’s source.

Here you must wait and fast until a night with a full moon. And then the remaining way will open to you.

The trek sounds arduous… at least if attempted on foot. And while currently the winds howl about the cabin, once the storm passes I wonder if Wind Walk will once again provide the means of locomotion on our journey.

Endure Elements is also a must, plus Water Breathing, just in case, and it could not hurt to have a Freedom of Movement at the ready. Perhaps we should purchase enough scrolls of these types that each of us will be protected as we travel up river.

There is some speculation about fasting and the full moon, and couldn’t we just time our arrival to coincide with that celestial event, but I wonder if we must be in a particular frame of mind to see the way.

There is little will in the group to make camp here tonight as we originally intended. Instead we will teleport back to our base at the Monastic Library and prepare for the next leg — indeed possibly the last leg on this plane — of our long journey that began so long ago.

Even now as we ponder our next steps, Rigel is repeatedly asking, “Can we leave NOW!”

Time to go.

vekker