Category Archives: Journal Entries

Journal entries for the Jade Regent campaign

Character: Etayne

Etayne’s Journal Arodus 11th

11 Arodus

It has been a few more days since I wrote in my journal. On the way here to Kelsgard we stopped in Ullerskad. A lot of our group visited the local Temple, but I decided to spend my time with my sister who said that she had seen this kind of temple before and wanted to scout out the wilderness. I enjoyed this time I got to bond with Shalelu. I got to show here some of the things I picked up from her and from my time alone. I think it is because of her that nature interests me so much.

The day before we got to Kelsgard, Kelda was rambling on about the different quarters and how great her city is…yada, yada, yada. I will have to admit though that the Bone Quarter interested me. I have a weak spot for the down trodden, so I made up my mind that I would do what I could to help those in that part of town.

The reality of it is, is that no matter how much you want to help people they need to accept your help. The moment people realize you are a witch they become more reluctant to except your aid. There were some people who were gracious enough to except my help. The worst is when you see a child in need and the parent, out of superstitions and ignorance, refuse your help. I did what I could from a distance but I am limited in my powers. Some times I think it would be better for some children to be on their own…I am happy I have Ling.

One man that I helped was very grateful for my assistance and started asking questions about people that fit the description of my companions. He told me some men paid him to get information or to locate them. I then asked him how much he was being paid. the 2 gold they offered quickly was turned to 4 gold from my counter offer of him showing me who these men were. He asked me if I would be here later. I said YES!?! What was I thinking? In fact I am sitting here waiting. I need to hide…

They man and the men questioning never showed up. Since then I have gone to the inn where Nihali informed me the group was. I found out most of them were being followed.I asked them if they had contacted Kelda to make sure she was safe…Yes, I did that. They said they had sent her a message. they also located Flyn, the man who had bought the family sword.

Several of us decided to pay the man a visit. On our way there a bind man shouted out a warning to us. I gave him a couple gold pieces and asked who it was that told him to say that. He said he did not know and that when someone that smelled like Cabbages came by to shout the warning. CABBAGES!?! I thought Qatana doesn’t smell like cabbages, then I noticed everyone staring at me. ME? Apparently I was hiding near a cabbage cart today. Kali took care of the smell with prestidigitation. What a handy little spell.

From talking with Flyn we discovered that his servants were murdered and the sword stolen and that the evidence led to Asvig. Asvig apparently lived outside of town and was also likely the one who sent the 40+ warriors after us. We figured that it was time for us to go pay him a visit.

Character: Qatana

Qatana’s journal entries for Arodus 8-11

Oathday, Arodus 8, 4712 evening
Ullerskad

After a day of uneventful travel we arrived in the small city of Ullerskad. It was late, and so we set up camp on the outskirts by the river (which we all now viewed with suspicion) and I made dinner. Kalsgard is a day and a half travel west from here, and because we plan to arrive in the city at sunset, we have tomorrow morning in Ullerskad to do with as we please.

As usual, Kali has a long list of must do tasks, but it feels more like a holiday than a work day to me.

Fireday, Arodus 9, 4712 evening
On the banks of the Rimeflow, one day from Kalsgard

There is a rather large temple dedicated to Gorum in Ullerskad which many of us decided to visit. It was rather austere and seemed more like a fortress than a church, but then I guess that’s what you get from a diety whose sole purpose is to encourage combat. Not good versus evil or right over wrong combat, but just combat for the sake of combat. This is rather arbitrary and cruel, and church doctrine states that when all warfare stops, Gorum will cease to exist.

Good riddance.

Next to the temple is a grove, and hanging from the trees are corpses of all kinds. We asked and found that these were sacrifices made to Gorum.

Gorum is not considered an evil god, but he is clearly cruel and heartless. Word of this place would serve no better purpose than to spread enthusiasm for Groetus and the end of the world. I spent the rest of the morning sketching what I saw to share with others as the occasion sees fit.

Kali and Sandru spent their time talking to guides and buying maps for our trek across “The Crown of the World.” Kali seems upset by the sheer magnitude of the ice over which we must cross for many leagues, and is driving herself crazy with the logistics of successfully making such a crossing… possibly in winter.

I still think we should have gone for a sea route. The shortest distance is not always the quickest, or the easiest, or the surest.

Starday, Arodus 10, 4712 evening
Bone Quarter, Kalsgard

We spent the day traveling to Kalsgard, and on the way Kelda shared some tidbits about her home.

Kalsgard is a walled city surrounded by farmlands. The region is hostile, and so the city walls are tall and thick, and farmers either return to the safety of the walls at the end of each day, or dwell in fortified manor houses.

Kalsgard is divided into districts, which the locals call “quarters” even though there are more than four. The quarters are separated by walls, but unlike the main city walls, these have been breached over the years to make travel and commerce more convenient.

The Bone Quarter is the poor section of town, but it is also where visiting caravans stay. The inhabitants look down on the people who arrive in the caravans, and so we should not expect a warm welcome.

The Jade Quarter is where the people from Tien live, who usually remain isolated in their own little part of town.

The Amber Quarter is where goods are crafted, with a large presence of skilled jewellers. Most of the citizens wear some jewelery (some more than is tasteful, I have already noticed) and each clan has its own design.

The Fire Quarter is the rowdy district, with pubs, brothels, gambling halls and such.

The Ice Quarter is the center of the city’s trade, and it is also where the Runestone sits. This large chunk of rock marks where the city of Kalsgard was founded more than 5,000 years ago.

The Horn Quarter is where the farmers live and sell their goods. Kelda gazed off into space at this point, mumbling something about “honey” in a dreamy voice.

The Oak Quarter is home to lumber mills and shipwrights. This is where Kelda’s family lives.

The Stone Quarter is a quary, and is where the stone and metal smiths live and work, but there is a temple to Torag here too.

The Ivory Quarter is the business district, which is also where the trade guilds are located.

There is an under city where much Kalsgard’s dwarven population dwell and work. Dwarves are held in high esteem here, because of their reputation as excellent smiths and their prowess in battle.

By sunset we had passed through the city gates and circled the wagons on a grassy field somewhat away from the more squalid parts of the quarter. Conflicting smells of smoke, hay, horse manure, rotting vegetation (or was it just cabbage?), and chamber pots mingled and worked their way into our clothing and hair

Sunday, Arodus 10, 4712 late afternoon
South of Kalsgard

Kelda wished us well and left for her home in the Oak Quarter along the river.

We rented rooms at an inn in the Ivory Quarter (“Sven’s Honorable Retreat”) in order to make a more favorable impression on the locals, and then went over our list of things to accomplish in Kalsgard (thanks, Kali). Etayne and Ana remained in the Bone Quarter to guard the caravan.

We needed to find the person to whom Ameiko’s grandfather had sold the family sword. Fortunately we have a name (Fyn Snaevald) whom we can ask after around the trade guilds. Kali and Sandru would do this, but first Ameiko insisted on going to the Jade Quarter to… I don’t know, mingle?

This seemed like a bad idea and a waste of valuable time, but Kali and Olmas accompanied her on her social call. And while Ameiko did take the precation of changing her appearance via a magic ring, an ever growing flock of ravens followed her around wherever she went. Eventually she admitted defeat and returned to the inn, where she sulked in her room.

Kali was now free to go with Sandru to the Ivory Quarter to find out about Flyn.

Radella and Sparna had taken off early to check out the Under City, and snoop about town to see what they could find.

Spivey and Koya seemed to think we were on vacation, and went into the market to shop. Ivan went along as an escort, but did not seem overly thrilled.

Shalelu and I went to the Fire District to investigate the armbands our attackers had worn.

The Fire Quarter was clearly best seen at night, when darkness hides the ugly sorted truth and warm lamp light casts everything and everyone with a healthy and inviting glow.

In the harsh bright light of day the reality was far less welcoming. Dirty and often hastily constructed buildings crowded in upon one another, creating a tangled warren of cobbled passageways, and leaning drunkenly against each other. The predominant smell was from the vomit and urine that coated the lower walls and slushed out onto the pathways.

But the bars were still open for business, and stepping over the slumped form of a man sleeping off the excesses of the night before in the doorway, we entered one such fine establishment.

It was dark within, for there were no open windows, and a smokey fire provided the only light and thankfully masked the most offensive of the quarter’s aromas. We sidled up to the bar and ordered drinks.

I put a silver coin on the counter to pay for the drinks, and followed that with its gold cousin, upon which I kept my finger. This caught the eye and interest of the barkeep, and I drew forth an armband.

“I found this on the bank of the river some days ago, and want to return it to its owner.”

The man looked a little startled, and stuttered, “Th, th, that’s the symbol of Asvig Longthews. He has a lot of men, and each wears that armband.” He then lowered his voice, as if realizing he shouldn’t be heard talking so freely about such things, and offered, “He’s a powerful chieftain in these parts and is best left alone.”

He would say no more to us about Longthews or anything else, and so we left and worked our way over to a higher end of the quarter.

From the outside “The Lustful Gnome” was relatively clean, and so I asked Shalelu, “What about this one?” She cast a scornful glance at the garishly painted sign depicting a gnome peeping through a window, with one hand down his trousers and the other making a lewd gesture, and replied, “Sure, this is just the sort of place where I want to spend my morning.” Takoda quipped an encouraging, “Perfect!”, and we went in.

The bar stretched along the entire length of the entry hall, at the end of which steps led up to the private chambers above. A few bleary eyed locals were sitting at one end and a dwarf snored loudly at the other. We took a pair of stools in the middle, and I immediately set out two gold coins.

“What’ll ya have?” asked a dapper little man with a towel draped over one arm, eyeing the gold eagerly.

Quietly I replied, “We need to return something to Asvig Longthews, but do not know where he lives.”

The dapper man hesitated, and from the dwarf end of the bar came a tremendous roaring loud greasy honk of a fart. Shalelu whispered urgently in my ear, “We really want to move this along a little faster…”

I put another two coins on the counter, and our well dressed server quietly said, “His estate is about a two hour walk south of town.” and the coins vanished into his vest pocket.

We made good our escape, just in the nick of time judging from the groans and shouts of protest from the patrons as the noisome cloud of dwarven effluent filled the bar.

We all met up back in our rooms at Sven’s, where we exchanged news. Kali and Sandru had found where Flyn lived (and Kali had apparently established a contract between her family’s trading company and a local guild). Radella and Sparna found nothing of interest in the Under City, but while wondering about they noticed a boy keeping a watch on Koya and her party.

When captured, the would be spy said he had been paid to leave notes about our activities in a rain barrel on a specific corner. When Ivan and company checked, the barrel was gone.

Ivan then shot an evil grin my way and said, “We went shopping for clothes, and we got you something too!” He pulled out a pair of trousers and a blouse of purple and green. My first thought was to reject these outright, but Pookie chimed in, “Ooh, what bright colors. People will pay attention to you when you wear those while teaching about Groetus.” Great idea! I enthusiastically accepted the clothes, and thanked Koya, Spivey and Ivan for thinking of me.

We needed to get to Flyn’s before whoever was watching us did, but at the same time we did not want to lead Koya or Spivey into a dangerous situation. Olmas agreed to accompany them back to the caravan and exchange places with Etayne. I think he was missing his horse. We also sent word to Kelda that she was being watched and in danger.

When she arrived Etayne told us an interesting story of her morning. A man came over and warned her that we were being watched, and that word had spread about the quarter describing each of us and offering coin in exchange for news of our actions. She gave him some gold coins, and he agreed to return with more information about the people asking after us. She hid in an out of the way spot waiting, but the man never returned.

We made our way to Flyn’s house, but a few blocks away an old blind beggar croaked, “They know who you are and they are coming for you.” We asked him what he meant, and he said that someone paid him (using Menkai coins) to say that line when someone who smelled like cabbage came by.

I took a quick sniff and looked at Etayne. “What? When I was hiding in the Bone District I must have ducked behind a cart of cabbages.” Timber unhelpfully added, “And I thought that dwarf smelled bad.”

The good news was that Flyn was still alive after all these years (and after all we had encountered today) and he remembered buying the sword from Ameiko’s grandfather. The sword’s name was Avril’s Hammer, and he purchased items like that to sell to collectors. But this sword was special, and he kept it above the mantle place.

We looked at the indicated spot to see hooks where a sword had once hung, and turned expectantly back to Flyn. Just two weeks earlier someone had broken into his house while he was out, killed all of his servants, and stole the sword. One of his servants was barely alive when he returned, but the only thing he said was, “Pay the lion’s due!” before dying.

We mentioned that we suspected Asvig Longthews was behind it, and Flyn replied that if it were true, then he was within his rights to claim blood vengeance against Asvig. Apparently this legally (or at least socially or culturally) allows one to take the law into ones own hands when someone has done you great harm (and refuses to compensate you).

Flyn said if we brought him Asvig’s head (and the sword), he would give us the sword.

And because Asvig sent his men to slay us, we too held this right against him, which pretty much meant we could deal with Longthews as we saw fit. And no time was better than the present, so we thanked Flyn and returned to the caravan to gather Olmas and Ana.

Kelda was waiting there for us with a gift. She thanked us for the warning (she had thought she was being watched), and once again thanked us for saving her life in Brinewall and accompanying her home. She bowed, turned and walked off.

[256] scabbard. Once per day when a sword is drawn it receives an attack & damage bonus:
+1 for 10 rounds
+2 for 5 rounds
+3 for 3 rounds
+4 for 1 round

On our way south we noticed that a flock of ravens was following us. Kali’s own raven, Nihali, said they were just a family of ravens. It was odd that they were following us, but she could neither see nor sense anything wrong or unusual about them.

Unusual or not they were clearly spying on us for some purpose, and this would not do for what was supposed to be a stealth mission. We casually walked up to a tree where most of the ravens had come to roost, and I set off a Sound Burst in their midst. A few arrows later and the flock had dispersed, with the ravens flying back to Kalsgard.

The road led right to Asvig’s estate, which we could see through the trees some distance ahead. We approached it from the woods on our left, and could see a large house had been built in a clearing, which was surrounded by a ring of large and tall wooden posts. At the top of each was carved the head of a lion, much like the ones on the armbands.

We discovered that a magical trap was set upon each post, with the space in between acting as a trigger. We debated various ways of getting past when Sparna pointed to where the road passed through the ring. A symbol had been drawn on the ground, but had been brushed away… but hastily, by someone in a hurry, and so much of the rune was still visible.

I have sketched the rune on some paper, and we think we can redraw it when we want to enter the circle. But that will wait until after dusk. From where we are hiding we could hear the sounds of a riotous party well underway, but we want the cover of darkness before moving in.

 

Character: Ivan

Ivan’s Journal, Arodus 11

Kalsgard is an exciting new city to explore and the day started with such promise. Kelda has finally made it home and she said her goodbyes. I am glad that we could assist her on the journey home but I will miss Kelda.

Someone decided that we should split up to improve our chances of locating Fynn. The others were deciding who was going where when I overheard Koya and Spivey talking about going fabric shopping. I was really tempted to go with Sparna and Radella to the undercity but I can’t just let Koya and Spivey go out without someone to protect them.

I said “I will go with Koya and Spivey to make sure they are safe”

Spivey rejoiced “Oh good Ivan can help us carry the fabric back to the caravan”

I thought a trip over to the Amber quarter to do some shopping didn’t sound all that bad. We rounded the corner onto a street that was obviously the beginning of a long row of city blocks congested with shops and cart vendors. The first shop right in front of us was a fabric merchant and I thought what great luck. We entered the fabric shop and I watched as Koya and Spivey excitedly looked over every piece of fabric in the shop. It seemed to me that they had narrowed it down to a few choices. The way they were talking it was just a matter of deciding which one to buy.

I enthusiastically said “That’s great you found exactly what you wanted at the first store”

Koya looked into my eyes and calmly said “oh you are such a dear. We can’t just buy this without seeing what the other merchants have to offer”

I counted 22 shops just on this block alone most of which did not sell fabric but that did not stop Koya and Spivey from enthusiastically looking to see what special treasures could be found within every shop and cart on the block.  As we moved to the next block it was painfully obvious that we were going to run out of time in the day long before we run out of shops. But to my surprise the second shop on this block was the shop that Koya and Spivey found material that they fell in love with. Two of the fabrics that they picked out looked the same to me.

When I said “aren’t these two fabrics the same?”

With Koya on one side of me and Spivey on the other I am pretty sure they both said something about the hue and maybe the something threading being different. I just nodded my head and kept quiet. I was prepared to carry there treasures and move onto the next shop when I heard

Koya enthusiastically exclaim

“We must find a new outfit for Ivan and there are so many wonderful clothes here for Ivan to try on.”

Spivey enthusiastically responded with “oh yes there are so many wonderful colors”

The whole situation instantly spiraled out of control. Clothes were everywhere as Koya and Spivey with the help of the shop keeper kept finding new exciting Shirts and pants that I just had to try on. I have never seen two people so excited about clothes and apparently I needed to enjoy the whole experience. The dressing room quickly became crowded as the three of them barged in and started to stage even more stuff from the back room. I couldn’t even get one set of clothes on before Koya was handing me a new set of clothes to try on. I couldn’t tell if I was putting on the same clothes or new ones as they all looked the same to me. I was pulling off one set of clothes and putting the next set of clothes on as fast as I could and I still couldn’t keep up with them. At least I was out of sight from the door and front window, although some privacy would have been nice.

After what felt like days of trying on clothes we finally reached the end. I looked up to see Koya and Spivey looking through the pile of clothes.

I heard Koya say something like “I kind of like the one with those purple things in it”

Spivey responded with “That was pretty but what about the one with the green hue”

Koya responded with “Oh I like that one too. Maybe Ivan just needs more than one set of new clothes”

I watched as Koya laid out clothes on the table in front of her. I could see that they were debating between clothes that I swear were the same. It is then that I noticed they had laid out 7 sets of clothes and that there was a huge pile of clothes on the other table. The shop keeper emerged from the back room once again with even more clothes. I watched as Koya took one of these new sets of clothes from the pile of clothes that the shop keeper was carrying.

I almost jumped out of my skin when Koya exclaimed “This is it. These are the clothes for Ivan”

Spivey responded with “Oh yes those are perfect for Ivan”

I looked over at the large pile of clothes that I had just tried on and wanted to cry but I calmed myself, took a deep breath, and proceeded to put hopefully these last set of clothes on. It felt a little creepy having the three of them impatiently watch me dress.

I heard Koya say “Oh yes this is definitely Ivan”

Spivey responded with “I love the way the colors contrast with his eyes”

Shop keeper added “Oh yes the clothes are wonderful. Ivan I think you are really going to enjoy these new clothes. These two have wonderful taste.”

I heard the Shop keeper also say “Would you like to wear them or should I wrap them up?”

I quickly responded with “I will be doing stuff later that would likely ah stain the clothes so wrap them up”

I thought we were once again done in this shop when I heard Spivey say “Qatana could use some new clothes too”

Unfortunately Koya responded with “That’s a great idea.”

I just wanted to get out of this nightmare. The two of them quickly pick up 3 darkish purple outfits that looked the same and started debating which one to get Qatana. During this lull I asked the shop keeper about Fynn. To my surprise Fynn was a regular customer of his and the shop keeper provided me with directions to his house. By the time I had finished getting the directions to Fynn’s house Koya and Spivey had picked out an outfit for Qatana. That bitch Qatana! It is not fair that Qatana didn’t even have to try on any clothes. They should have taken Qatana shopping so that she can have the full shopping experience.

We paid for our new treasures and as we headed towards the door I overheard Koya and Spivey talking with the shop keeper.

I shuttered when I heard the shop keeper say “Oliva’s two blocks down always has the best jewelry and she will have the perfect jewelry to match your new fabrics”

Shop keepers are without question the evilest people on the planet.

As we exited the shop I noticed someone watching Koya. It seemed very odd that he would be doing such as poor job of hiding this fact. It was then that I noticed Radella and Sparna were nearby and they also noticed this person watching Koya.

I whispered to Koya “Koya we have someone that is following you. I need to get you back to the inn to keep you safe. Sparna and Radella are also very nearby so they will help.”

I led this guy down an alleyway and then started heading towards him. In his attempt to get away he ran right into Radella and Sparna. This guy was hired to follow us. He was actually given descriptions of everyone in the group including Ameiko. We told him to leave one last note and then go back to his life. He provided us with details on how to find the barrel

We decided it would be best if I went with Radella and Sparna headed back to the inn with Koya and Spivey.

I said “Koya, Spivey I want to thank both of you for picking out these new wonderful clothes. It is still not safe but I really need to go with Radella. Can you both please go back to the inn with Sparna.”

Radella and I started to follow this guy but as soon as he was clearly not heading to the barrel we instead headed to the location of the barrel. It was very obvious that someone had recently taken the barrel. If they can watch us without following why would they need to hire people that obviously are not trained to follow anybody? Someone seems to be playing a game with us. It was then that we decided that we needed to get back to the Inn. Radella and I made our way back to the Inn.

Character: Ivan

Ivan’s journal, Arodus 9

Ivan and the temple of Gorum

We arrived in Ullerskald last night and today headed off to see the temple to Gorum.  It was fascinating to see that in the template of Gorum they honor great Ullerskald warriors by hanging the corpses of their combatants as trophies. I had never thought about doing this but it does send a clear message. The others moved on past the display but I stood there enjoying the moment. With the smell I am not sure if I would want to eat lunch here, but it is still interesting.

Kali seems to like the tree and the water. It is cool that there seems to be some type of magic keeping the tree green year round even in the cold of the northern winters but I found myself caught up in the enjoyment of learning more about the beliefs of those that follow Gorum. Walking through the gallery with the portraits of hero’s it was quickly obvious that all of the hero’s had impressive armor (a lot of them with spikes) and metal weapons. I expected an axe here or there but did not find anything with a wooden handle. Some guy in fancy armor and fancy clothes was walking by so I asked him why everyone is using swords and what is up with the armor.

He very politely said “The iron god and those the follow this path view strength and determination over fame; battle is the true calling of those that follow Gorum. The true believers forsake non-metal weapons and armor.”

I said “I have been having these dreams about going into battle in a breastplate and carrying a glowing greatsword that was adorn with a symbol that until today I had not realized was the symbol of Gorum. Actually the sword looked just like the one in the picture.”

The man said “Well the greatsword is the favored weapon of Gorum. Maybe you are destined to be one of us.”

I said “I tried to get a longbow made from metal in Magnimar but all of the bow makers just told me it was not possible. Do you have people that can create a longbow out of metal?”

The man said “I am not aware of anyone ever asking for a longbow to be made out of metal. Following ones true path is not easy and sometime sacrifices must be made.”

I said “So I get the whole metal armor thing now but what is up with the spikes”

The man said “The metal spikes are part our devotion to Gorum. I can arrange to have one of our priests initiate you into the faith. Clearly Gorum has guided you too us. Not everyone has the great skill to be a warrior or a cleric but I am sure there is a place here for you.”

I started speaking without thinking “I could never be a cleric. The whole having to decide each day which spells you can cast. I prefer to just cast the spell when I need it rather than having to decide in the morning which spells I am going to use today”

I stopped talking when I noticed that the man was looking at me with a surprised look on his face.

I said “I have to go and for the record Kali is the one who guided me here”

The man said “Clearly you are not ready yet. We will be here when you are ready”

I headed back to the Caravan and waited there for the others to return.

Character: Kali

Communique

Arodus 9, 4712

To:
Nassim Goods
Dockway District
Magnimar, Varisia

From:
Herolvur Andahlen
Kalsgard, Thanelands

Sirs,

Thank you for your timely response. Please send at your earliest convenience a final quote for the following, with shipping terms as discussed previously.

Qty Item Number Description
2# 187-6-67 Assorted dried spices
2 units 77-6-32 Wool rugs
8# 191-8-30 Ivory, unworked
2 units 105-4-70 Silk textile bolts, assorted red, org
4 units 105-4-71 Silk textile bolts, assorted ylw, grn
4 units 105-4-72 Silk textile bolts, assorted colors
1 unit 105-4-73 Silk textile bolts, assorted metallic
2 gal 211-4-5 Assorted fragrances
8 oz 54-1-58 Rough garnets, assorted
1 unit 120-2-31 Assorted textiles, patterned
1 unit 104-4-1 Assorted embroidered textiles
1# 249-3-1 Dye powder, red
2 gal 249-7-19 Ink, black
WP DataTables

Warm Regards,
Herolvur

Character: Kali

Kali’s Journal, Arodus 8-11, 4712

Arodus 8 (Night, Ullerskad)

We left the Skalsbridge behind us, a picturesque scene of tranquility belying the night’s events. Few traces remained of the dead men that littered the bottom of the Thundering River: scars along the riverbank where their boat came ashore, trampled grass and soil, the occasional boot print in the dirt. We covered up what we could, using both labor and magic, but there were too many of them and there was too little time to be thorough. If someone looked close enough they’d probably see the signs, but it was good enough for the casual eye. The last thing we needed was for some random travelers to spread the story of a terrible battle scene in the heart of the Thanelands. We have enough troubles as it is.

The raven flew off shortly before the attack began last night, and as far as we know it hasn’t returned since. This is fine by me. It implies that news of the failed ambush won’t travel much faster than we do. They, whoever they are, won’t know something is wrong until the Aril’s Hammer fails to put into port.

We are spending the night in Ullerskad, just a day and a half east of Kalsgard. It is a significant trading city for its size, and apparently the home to numerous wealthy merchants both still in business and retired. Mom and dad would feel at home here if it weren’t so gods-be-damned cold in the winter. Perhaps this is why our only trip to the Kingdoms, which happened when I was about 8 years old, was our only trip to the Kingdoms.

Arodus 9 (Noon, Ullerskad)

One of the notable landmarks in Ullerskad is the temple to Gorum. I have virtually nothing in common with the Lord in Iron, god of battle, but there is no denying the strength and ferocity his followers show on the battlefield, and there are times when these qualities are needed. And, it is said that Shelyn is on good terms with all of the major deities (except, perhaps, her brother, though that relationship is complicated) so it seemed appropriate to at least visit, even if only briefly.

I was not sure what to expect, of course, but I am sure I was not expecting what I saw. The temple itself—a large, gold-adorned building—stood next to a grove of trees, and from these trees hung the corpses of both animals and men. I asked an acolyte about their significance. He said, “The animals are sacrifices to Gorum. The men are enemies of Ullerskad who fell to our warriors in battle.”

At the center of the grove was a massive yew tree, the largest I have ever seen, it’s expansive branches covered in lush, green leaves. The acolyte added, “These leaves stay green all year long, even through the harshest winters. It is a very sacred place.”

I couldn’t argue with that.

Shalelu seemed less impressed. When asked for her opinion, she replied, “I have seen this kind of thing before.”

I couldn’t argue with that, either.

Sandru and I spent some time researching the Crown of the World. The real experts are in Kalsgard, but there are enough knowledgeable people here to give us a picture of what we are facing, and that picture is sobering. The trip is some 3,000 miles, with nearly half of that over what is called the High Ice. While no part of the journey across the Crown is for the faint of heart, it is the ice that is the most treacherous: 1,500 miles of frozen desert. One thousand, five hundred miles!

Caravans measure cargo capacity using an amalgamation of weight and girth, approximated and simplified to a standard measurement known as the cargo unit, or just unit for short. At our most efficient, we travel just shy of 50 miles in a day and consume six units of stores in every five. But that is with scouts working alongside us, supplementing our provisions with hunted game and food foraged off the land. We don’t know how realistic that will be on the high ice, and so I have to assume our consumption will increase by half. It simply can’t be done. The math doesn’t lie: we need more provisions than we have room to carry!

Even more troubling is the weather. It is called the High Ice because it is an arctic plateau. At that altitude, the temperatures rarely rise above dangerously cold in the summer and are much worse in winter. We have been advised to wait until next year to start our journey: the season for crossing the Crown begins in early spring and lasts only a few weeks. Leave during that window, and you are on the ice now while the conditions are at their best. We are simply three months too late (or nine months too early) to set out.

At least we will have plenty of time to find a solution to our looming food problem.

Arodus 10 (Night, Kalsgard)

We arrived in Kalsgard just as the sun was setting. The city is the largest in the Linnorm Kingdoms, and also its oldest. Its shipyards are well known throughout Avistan and have a reputation for producing some of the finest longships money can buy, almost certainly including the one sitting at the bottom of the river under the Skalsbridge. The city itself is divided into nine Quarters—a Quarter in this context meaning a district of a city and not a mathematical one-fourth of something—separated by walls that are more permeable than they appear. In contrast to the rest of the Thanelands, and pretty much all of the Linnorm Kingdoms save for the Grungir Forest, it’s also strikingly cosmopolitan with a richly diverse population. Though it’s been nearly 15 years since I was last here, it is the latter (and the shipyards) that I remember.

Kelda pointed us towards the Bone Quarter. It is the poorest district in the city but it also has the most open space, and that combination makes it an attractive place to put things that no one wants to see or deal with. Caravans, especially those from Varisia, very much fall into that category. That level of anonymity and disregard is fine with us. We are staying the night here tonight, but tomorrow some of us will find lodging in a nicer Quarter so that we can come and go without drawing unwanted attention to the caravan.

Speaking of Kelda, she has chosen to return home in the morning and won’t be continuing on with us. I am not surprised; she signed up originally to share the spoils from looting an abandoned colony, not to be an heir to a kingdom she has no connection to (not that we signed up for that, either, but we all have ties to Ameiko in some fashion). And after what has happened in just the past couple of weeks? I can’t say that I blame her.

I’ll miss having her with us, of course, but I won’t miss Etayne’s antics. So there is that to look forward to.

Arodus 11 (Mid-day, Kalsgard)

The day is barely half over and already it has been a huge mess. We are being followed, we are seeing flocks of crows everywhere we go, people are asking questions about us, and we are being harassed by street urchins paid in copper. It is unsettling and grows more so with each hour.

We secured rooms at an inn in the Amber Quarter and made arrangements to be able to call upon Kelda (and her upon us) if needed, and then split up to cover as much ground as we could. Only Ana and Etayne stayed behind, choosing to keep a close eye on the caravan in case anyone came nosing about.

Qatana and Shalelu went seeking information about the armbands. Koya wanted to explore Kalsgard and do some shopping for fabrics and other sundries, and since this represented an opportunity to look for the merchant Fynn Snaevald, Ivan and Spivey joined her both for protection and to make those inquiries. Radella and Sparna opted for the undercity, or whatever it is they called it, which was apparently accessible via tunnels along the docks. Sandru and I also set off to try and find Fynn, but coming at the problem from the other direction: the merchant guilds that may have traded with him. And, finally, Ameiko wished to learn what she could about her homeland and chose a visit the Jade Quarter, with Olmas serving as her escort. According to Kelda, the Jade Quarter is home to a rather large Tian population.

It was the latter that presented something of a problem. Ameiko does not always think things through. “Are you sure it’s wise to just wander around the city with people watching for us?” I asked her before she set out.

She chuckled. “What are you worried about? No one here knows who I am.”

“Someone arranged that ambush, and we’ve been followed by a giant raven for days. They may know quite a bit about us.”

“Well, what do you suggest?” she asked, clearly a little irritated with me. She was eager to explore the city, especially after having missed out on the action in Brinewall. There would be no talking her out of the idea, and to be honest, I wasn’t going to try and stop her, either. What she proposed actually made a great deal of sense. It’s just that we needed to be cautious about it.

“Why not borrow Radella’s ring? Then you won’t have to look like you.” With that she could alter her appearance essentially at will.

I occasionally have good ideas.

That little success was soon overshadowed by my attempt to get information from the Seven Lands Guild in the Ivory Quarter. Sandru was not happy with me. He’d never say it, of course—he’s too much of a gentleman—but I could tell. Though I looked my part and certainly knew enough about the business, I was not at all prepared for the game of pretending to be something I am not. Afterward, he gave me a quick summary of what I had done wrong.

“It’s not enough to know how to be a merchant. You have to know the part you are playing. They aren’t going to quiz you on your knowledge; they are going to ask questions about you, your business, and what you want from them. You need to anticipate those questions and have answers, and you need to engage with them confidently.

“Think about who you are, where you are from, what it is you need, why you need to speak to them, and what they can do for you. Also, try and relate that to what you really want to find out from them: in this case, how did you know Fynn, and why did it make sense for you to ask about him?

“Also, next time, don’t use your real name.”

So, just those issues, then.

Fortunately, the people in the Guild did not seem to be directly related to whoever has been keeping tabs on us, and being the exotic foreigner woman was sufficient distraction from my clumsiness. In the end, we got an offer to have some of their guards escort us to Fynn’s house. Of course, an escort is not what we needed (nor did we have a desire to meet with Fynn by ourselves), so instead we asked the guards for directions and left it at that.

On the way back to the inn, we noticed the crows. They were all over the city, of course, but while they were just scenery before, now they were flocking near us in numbers that seemed unusual. As the others straggled in over the next hour or two, they had similar observations: crows appearing in increasing numbers, lining up on rooftops to follow their progress across the city. I brought Nihali in and asked for her opinion.

“They are just crows,” she said. This was obviously not helpful.

“Are they being controlled, somehow? Is there anything unnatural about them?”

Her reply was immediate. “No. They are a normal flock of crows. The only thing that is unusual is that they are following you and your friends.” I asked her what she meant by a “flock”, and she elaborated, “Like any flock of birds. They are a social group. Nothing more.”

“Do they pay attention to you? Or make you nervous?”

“No. They ignore me.”

The crows were just the beginning. Radella and Sparna were on their way back to the inn when they happened to spot Koya in one of the markets (Koya dresses in colors so vivid she stands out even in Varisia), only she was being watched and followed by a young Tian boy. They managed to discreetly get word to Ivan and together they arranged a clever ambush to confront him. When cornered and questioned, he confessed that he had been paid to tail us, gather information about our activities, and leave his notes at a drop elsewhere in the city. He had descriptions of everyone, including Ameiko (though undisguised, so the ring would at least keep her identity safe). They followed him discreetly with hopes of catching his handler, but he or she had been alerted somehow and they came back empty-handed.

Qatana and Shalelu, meanwhile, had learned that our armbands belong to one “Asvig Longthews”, but only after spreading a lot of gold around. Why? Because almost no one wanted to talk about arm bands, lions, or Asvig himself, even after we had learned his name. They practically backed away from her.

At the caravan, Etayne learned from another Tian boy that people had been asking questions about us, and knew we had been making inquiries and dropping coins around the city to get answers. So, our attempts to gather information we’ren’t just attracting attention, they were actively alerting the people who were watching for us.

All these eyes on us, the constant spying, the mind games…it is unnerving. As a precaution, we have sent word to Kelda that we need to see her so that we can warn her. After all, they have her description, too.

At least we learned what we needed to learn. We have Asvig’s name. We know where we can find Fynn. And, as an added bonus, Ivan has a fabulously stylish new traveling outfit, courtesy of Koya (the old woman knows clothing, and Ivan was absolutely in need).

We leave for Fynn’s residence shortly. Hopefully, he will agree to see us. We could use the change in fortune.

Arodus 11 (Late afternoon, farmlands south of Kalsgard)

Asvig’s farmhouse sits just a short distance from us. Inside, we can hear the sounds of a loud, almost raucous, celebration and feast that is just getting underway. It provided a convenient cover while we scouted the grounds and came up with our plan.

Origami LionThe house is surrounded by a ring of wooden posts, each one bearing a stylized lion’s head that has been etched into it. The engravings match those on the armbands, though being much larger it’s now obvious that the artist had probably never actually seen a lion before, which I suppose is hardly surprising given where we are. More interesting is the magic aura that each one radiates: a conjuration spell, almost certainly a form of summoning. Our suspicion is that whoever breaches the perimeter will find themselves face to face with one or more angry cats.

I offered that the armbands are important, but we also found markings on the road running between two of the posts on the way to the house which suggest that someone had drawn a rune of some sort in the dirt, and then hastily (and sloppily) scratched it out. Sparna thinks that the rune might allow someone to pass without triggering the spell. It’s a good idea, and one that we’ll try first.

We aren’t moving in until dusk, though. The revelry ensures our advance won’t be heard, but while the sun is up we can easily be seen should someone choose to step outside for a break from the noise. It’s a chance we can’t take. Besides, the longer we wait, the less prepared the dinner guests will be for a fight. With any luck, some of them will even be drunk (and from the sounds of it, a few are well on their way there). There’s also a certain symmetry in ambushing Asvig and his men after dark.

We are not the only ones with a grievance against Asvig. He has been a busy man.

One of the few things that went right today was our meeting with Fynn. He wasn’t just home: he answered the door and invited us in. Who would have thought? I would have expected him to be more guarded, but I guess at his age you have seen a lot and if you weren’t a good judge of character then you wouldn’t still be around to avoid those mistakes. As soon as we mentioned Suishen, he took a closer look at Ameiko and then made the connection.

He remembered purchasing the sword from her grandfather—sure, it had been 60 years ago, but you don’t forget a unique event like that—and he had kept it on his mantle ever since. (Apparently he had tried to use it, himself, but it had never felt right in his hands.) Then, about two weeks ago, he came home to find his house broken into, his servants dead or dying, and Suishen stolen. He didn’t think much of it at the time, but one of his servants had said something about “paying the lion’s due” before succumbing to his injuries. We showed him one of the armbands, and suddenly we had a second connection to Asvig.

Who is Asvig? A local clan leader of sorts. Known to have a large number of henchmen, followers, guards, or hired thugs. You can take your pick from those as any or all of them seem to apply. The farm itself was supposed to be well fortified, something that we more or less have confirmed just by looking at it.

We told Fynn the story of our ambush at the Skalsbridge. He recognized the name of the boat. He said the Aril’s Hammer belongs to the Rimerunner’s Guild which is located in the Jade Quarter. So Asvig either rented it for the attack, or was hired directly and given use of it.

Traditions of the Ulfen people include that of the weregild, a value placed on people or property. If any harm comes to a member of your family or trust, or if any of your possessions are stolen, you are entitled to compensation from the transgressor. If no weregild is paid, then you may choose to seek a blood vengeance, which is a fancy way of saying that you can legally kill them. It’s a ridiculously barbaric way to resolve disputes, especially since all that is required to seek blood vengeance is to simply say that you are seeking blood vengeance and believe that you are right—though I suppose if you are later proven to be wrong, the victim’s family can always seek blood vengeance—but I digress. Fynn had not been offered a weregild, and given the enormity of the crime, he was ready to jump straight to the end, anyway.

You don’t see too many nonagenarian humans, Ulfen or otherwise, pursuing a blood vengeance, and that is where we come in. In exchange for Suishen, assuming we recover it, we are acting as Fynn’s proxies in this matter. I am still wrapping my head around it: we have the quasi-legal authority to just barge in there and execute Asvig and anyone who stands in our way. And people call Varisia a wild frontier.

Not that I am going to lose a lot of sleep over this. Some bad things have happened and Asvig seems to be in the thick of it.

I am getting worked up now just going over this all again, and that’s not even all there is. On the way to Fynn’s, we received an anonymous threat. From a blind beggar, no less! How did he know we were passing by? There are only three possibilities I could think of: someone alerted him (say, by magic), he recognized our voices, or he picked up on a scent that was unique to us. The first two I couldn’t do anything about, but the third? I wiped everyone down with the same spell I use for Qatana. Everyone.

While I was doing that, Etayne confronted him. He was paid to deliver this little warning when “someone who smelled like cabbages” walked by. So that’s number three for the win. Turns out, Etayne had spent the bulk of the morning in the Bone Quarter within a stone’s throw of a cabbage cart. I am sure we noticed the smell at one point, but it’s cabbages, so who cares, right? Gods!

And then there were the crows. They followed us out of Kalsgard on the way here and showed no signs of giving up. I had finally had enough of it and suggested that we get rid of them. How were we supposed to raid Asvig’s farm with these harbingers flying about? Qatana was more than happy to oblige. She sent out a sound burst that blew a good number of them out of the trees and onto the ground, either stunned or dead. A few arrows were enough to scatter the rest. I hated that this was the answer, but I won’t deny that it was satisfying.

It’s getting dark now. We should be moving soon.

Character: Etayne

Etayne’s Journal Erastus 19

19 Erastus, Oathday (Continued)

We determined the Tentacled creature was an irregular Decapod. We also found a small room that had an alter with an opened egg. around the egg was some pulsating ooze, and some other unimportant things. I poked and prodded the ooze but nothing happened. I then took a sample for later. about this time Qatana ended up getting herself cursed. That was very intriguing.

We ventured back into to the Kitchen to our last unexplored door in there. The door was sealed due to water damage. The door was broken open to reveal a damp mold and fungus filled room prominent in the room were some purple fungi. I was tempted to go in and examine it, but something just did not feel right. I knew enough that it could shoot out some unhealthy spores and that we did not want to go in. As we closed the door I thought I saw something…all well.

We proceeded to go back up stairs to explore the last set of stairs down. As I got near the bottom of the stairs I heard Kali call out a name and some other noise. They said it was Ameiko’s Grandfather and that he pointed to a spot in the wall. Kali was playing with some disc like keys (where did they come from?) and it opened and closed an iron gate. In the part of the wall that grandfather pointed to rested 3 Tian Chests. The only chest that interested me was the one that held a box. This must be what we need to help Ameiko.

We went back to the cemetery and sent an message and inquiry on Ameiko’s condition. I was relieved to here that she hadn’t  gotten worse, but was hoping she was awake already. We were all quite weary and needed to rest. We will need to wait till the morning to see if we could discover the cure for her condition. As I lay trying to sleep with Ling curled up next to me, I am writing this and also amusing myself with thoughts of what I could do with Qatana’s Cursed Statue.

20 Erastus, Fireday

We returned to the caravan and set to work trying to revive Ameiko by opening the box. When the box was opened, everything around me seem to change. I started seeing things strange visions. One where odd fiendish creatures, carrying curious weapons, stormed out a forest and fell upon what seemed to be a Tian Village. Another depicted 2 friends by a well, and one changed, becoming larger and murdered the royal robed one. Another showed a young Tian man selling an important sword (the name Suishen comes to mind) to an Ulfen Man. The last depicted an unmistakable Ameiko rising as an Empress on a Jade Throne. At that moment I knew we were all apart of this as Scions (even Kelda…Blah). We need to find Suishen. This woke Ameiko up. I continued to check on Ameiko and making sure she got the things she needed to regain her health. We are on our way back to Riddleport.

…….

What day is it. I seem to have lost track of the time and day. I have been held up in the caravan Creating potion after potion. My companions seem to at times be concerned about my experimenting and concocting as they are concerned tht I will end up as the witch of the swamp… Please she was obviously dabbling in transmutations, and that really isn’t my thing. I prefer alchemy, potions, and herbal concoctions. Nothing to worry about.

It seems we are getting ready to leave again. I guess I should get out and stretch my legs a bit.

6 Arodus Moonday

We have been traveling for some days now We have just stopped at a bridge to camp for the night. I have been busy and forgot to write in my journal for several days. I had an opportunity to show Kelda my dislike of her and how she disrespected our group when we first met. At meal time a few days ago, I turned her meal putrid. The others were not amused. What is their problem. Well i won’t do it again as long as Qatana is cooking as she was hurt by it. I will have to come up with a better plan next time.

Another interesting thing to occur is that we have been followed by an over sized crow for a few days now. It has everyone on edge.

I also got to talk to Koya about her harrowing. It really is quite fasinating. I may consider it if I come across a set of cards myself, but I am still uncertain it is the path for me. I am sure there are other was to be able to predict the future.

Seems I have the first watch. Nothing ever seems to happen during these things, But man is Kali on edge. she wants to set up some sort of trap under the bridge. I respect Kali but man is she overreacting.

6 Arodus Follow up

Well Kali was kind of right. We were attacked on my watch, and I didn’t even hear them coming. Ling and I were the last to arrive at the battle front for we were on the other side of camp when it happened. I did get to help bring some Ulfen warriors day to a unfortunate end. I wanted to set the boat on fire, but the group thought it would bring to much attention to us. I figure we already have the attention, that is why we got attacked. I thought it would send a message to them not to mess with us. As I am the only one with this thought process I dropped the matter. I think I will rest now. Ling is already snug against my side.

Character: Olmas

Annals of the Order of the Dragon

as written by the cavalier, Olmas Lurecia, himself.

Oathday, 19 Erastus

The unusual (and hard to kill) deck-a-pod lay in pieces before us. I quickly examined the alcoves and sarchophagi, and found this seemed to the remains of various commanders at Brinewall. Was this our “secret behind two seals”? Were the seals the hidden doors, or perhaps a sarcophagus?

In any case, there was more cavern to explore. The deck-a-pod seems to have been carrying/wearing

[242] wand of scorching ray [30]
[243] circlet of +2 charisma

The caverns were lightly aglow with what Etayne exclaimed were phosphorescent spores. He giddily collected some.

Kali commented that deck-a-pods were normally not this big.

To the south we followed the cavern to a room with a flat table upon which sat a number of items, the most disgusting of which was a still pulsating leathery pouch from which goo was leaking. Etayne looked at it thoughtfully, and poked, discovering there was enough liquid associated with it yet that it was able to make a loud plooook sound.

Surrounding it, though, we found

[244] +1 light steel shield w/image of Brinewall on it. Later analysis
revealed it was magical +1 75% of the time, and ordinary 25% of
the time.
[245] +1 returning star knife
[246] a magical pearl which would allow a wizard to recast a spell he’d
cast earlier even if he’d not had time to relearn it
[247] Ring of the Ram [10 charges] – With the group’s permission,
I took possession of this one.
[248] a compass of sorts, silver w/gold accents. On command, can shine
per light spell. +2 on survival checks to avoid getting lost. It
also has room for an ioun stone which would then function as
expected for that type of stone.

There was also a pile of gold (later found to be 2620 pieces) as well as a pile of gems (later assessed to be worth about 1750 gp).

While counting and assessing the gold and gems, Qatana also came across

[249] darkwood + silver disk under a moon (faint transmutation). A
similar disk (with a sun) had been taken earlier. The matched
set was likely to be important at some point.
[250] stone statue of Paizuzu which grants the bearer +4 CH

Qatana was less interested in a +4 bonus and more interested in destroying anything of Paizuzu, so she took up the statue and made to dash it to the ground. But in an awkward movement, she drove it all the way to the ground and broke off it’s wings; having done so, it reappeared, whole, in her hand. As she moved away from the spot, she felt a great heaviness. The statue had been cursed, and seemed to burden her as much as a large heavy rock would.

Thus burdened, Qatana asked the group if anyone had remove curse. None did. I caught Sparna’s eye and it was clear we were both thinking the same thing – this might be less of a curse than one might think.

We explored the remainder of the passages and discovered Qatana tended to stay to the rear of the group and was almost always the last to enter a room. I believe Sparna actually grinned at me. Well I don’t recall the actual physical expression but I could feel the grin from across the room.

Returning to the kitchen, we started working on a door that had resisted opening earlier. It seemed not to be locked, so much as just stuck. Radella and I threw our bodies into it, and it sprung open. Once opened we discovered the smell was awful. This may have once been a laundry room, but it was now full of fungus or mildew. Water seemed to be running down the walls, the was a green mound w/purple mushrooms in the center of the room. Etayne commented that the purple mushrooms looked like some that are known to throw spores that …. We quickly decided there was nothing to be gained in exploring this room, and closed the door.

It was probably my imagination, but it seemed that the green mound w/purple mushrooms had started to move closer as we were closing the door.

Consulting the blueprints she’d snagged, Qatana remarked there was only one staircase we’d not yet explored. We crossed the castle to reach that staircase, and descended. An iron lattice, fitting into the ceiling and floor, blocked our advance. We noticed a pair of slight depressions in the wall, and in a flash had pulled out the two disks we’d discovered. They fit perfectly, and the portcullis lowered into the floor.

The dust before us swirled in an unfelt wind and then formed the not-quite-solid figure of a samurai warrior in a defensive posture. Some in the group recognized it. Kali was the first to say, hesitantly, “Rokuro?”

The figure paused and its posture changed. The shoulder slumped and it suddenly looked tired. “I know that name,” it said, in a voice that was both a whisper and a question. The sword pointed at a place on the wall. “Take this to my child. I’m no longer worthy.” And in a swirl, but again without any obvious wind, the figure evaporated.

Radella searched the area that the figure had indicated and did indeed find a secret alcove. Inside lay three darkwood boxes. We found box #1 was unlocked by Radella and found to contain 4267 gold Tien coins and two rings:

[252] ring of chameleon power
[253] ring of improved climbing

Chest #2 had seemed locked but yet seemed to open to Radella’s touch. It contained only one thing: another box (which radiated magic) but defied Radella’s attempts to open it.

Chest #3 also needed to be unlocked but yielded a variety of magic items.

[254] bracers of defense +1
[255] necklace of fireballs (1 5d6, 2 3d6)
[251] bag of holding [type 1]

Since Radella took the ring of improved climbing, I took her ring of climbing [123].

A full day, indeed. We went back to the cemetery, and asked Spivey: no, it turns out she couldn’t remove the curse from Qatana. Kali sent Nehali back to the caravan, and Nehali returned with a note stating that Ameiko still slept uneasily.

We slept only slightly more easily. We felt we had recovered important artifacts but were unsure of how they should be used. Tomorrow we would go back to the caravan.

Fireday, 20 Erastus

Upon returning to the caravan, we found the first order of business was introducing Spivey and Kelda. Then we went to see Ameiko, who was still asleep/unconscious. We laid her hand upon each of the chests and the mysterious box, but her touch evoked no change in either her or the objects. Then Kali figured out it was a puzzle box, and if you pushed there and pulled here, it would –

I had time to see there was a small stone statuette resting in the compartment she opened before there was a flash and –

There was an army of monsters, with glaring eyes, and tusks, wearing strange armor and wielding exotic weapons, emerging during a storm from a vast forest, then attacking a country I somehow knew to be Tian, and –

My head hurt, and –

There was a young royal stood with a friend by his side. Suddenly, the friend grows nearly three times in size and is wearing a suit of jade armor. The jade warrior draws a sword and kills his friend, then holds the bloody sword aloft in triumph, and –

My heart hurt, and –

There was a young Tian man selling a beautiful sword to an Ulfen man in exchange for a bag of gold. And –

My soul hurt, and –

There was Ameiko! waking from her deep sleep, but she was dressed in royal garb. She was within the arms of a jade throne.

And my body hurt, and –

The fog cleared and I was staring at the astonished faces of my companions, but then I felt like someone had tried to put an entire bucket of water into a single cup, and I was that cup, and –

I knew. Somehow I knew, and I knew that they knew.

I knew that the land that had been invaded was Minkai,

and I knew that the man I’d seen murdered by the warrior was Emperor Shigure of Minkai,

and although I had barely known Ameiko before we started this journey, I knew Ameiko Kaijitsu’s true family name was Amatatsu, and that that was royal blood,

and although I had no reason to because I’d never met him, I recognized the young Tian man selling the sword as Ameiko’s grandfather, Rokuro Kaijitsu,

and I knew that he was formerly Amatatsu Tsutoku,

and I knew he had sold the family’s sword Suishen to the Ulfen merchant Fynn Snaevald in the city of Kalsgard to finance his family’s flight from Minkai,

and I knew that Suishen is intelligent, and could tell us much more about the Amatatsu family if we were to find it,

and I knew –

I knew – Ameiko is the heir of her line.

And I knew all this like you know in a dream things that you have no right to know, but you do, as casually as you might draw a breath.

And with a blend of horror, fascination, and disbelief, I understood that I and all my companions were also now heirs to the throne, should Ameiko fail to reach it.

And I understood all that the Seal was capable of, and that others still sought it even today, even after all these tens – hundreds? – of years.

And … and … Ameiko awoke.

She too had had the visions and as overwhelming as this experience was to me, it had to be even moreso to her. It was her family and her heritage, just when she thought she’d understood it.

We were all a bit stunned for a moment by the amazing amount of information we’d absorbed.

A quick but intense discussion was had. Ameiko recovered quickly and the adventurer in her was quick to assess the situation and decide the right thing, for her, was to go reclaim that throne. Not that she had ever dreamed of being a princess, queen, or empress – in fact she commented she’d kill the first person who addressed her as “your Highness”. But given what she knew now of her heritage, she was confident of her path.

The rest, less so; hence, the discussion. It was fair and right that everybody have a chance to reassess their goals and desires in light of the flash flood of information that had just been pushed into our brains.

In the end, it was decided a few (Ameiko among them) needed to tie up some loose ends and/or make some arrangements for a trip that might take weeks or months and from which we might not return. But each and every one of our original party did commit to following Ameiko. Kelda offered no opinion; she’s a quiet type and perhaps she’s still looking forward to going home to the north.

The Seal was able to issue remove curse to Qatana and we decided to move on to the next largish town, which is Riddleport. From there, people could get teleported back to Sandpoint or Magnimar or wherever they wished to take care of whatever they needed to take care of.

Watching my companions, I’ve decided that I need to upgrade my weapon. I’ve been watching Ana using a great sword and admiring how it seemed adept at dispatching opponents more quickly. I like my great axe, but I have to be able to pull my weight, as it were, in defeating foes, and I need to use every advantage I can.

Starday, 28 Erastus

So while we paused in Riddleport, I acquired a masterwork great sword [400 gp] (I’d like to get it enchanted some day), as well as cold weather gear for both myself [16 gp] and Kasimir [32 gp]. As much gold as we have acquired, I still feel poor whenever I go to a shop that sells anything other than stone knives or apples. How do people afford some of this stuff??

Today we left Riddleport. We will have days between cities, again. Jol, I think, is the next.

Fireday, 3 Arodus

We will arrive late in the day. Supposedly this city is known for its formidable odor.

===

Um, yeah. It has an odor.

Starday, 4 Arodus

Relatively boring trip, except there is an unusually large black bird .. a raven? … that seems to be following us.

Now that we have this artifact-that-evil-things-scry-for, every bush looks menacing, every animal is a familiar, and every person is a potential instrument of death. But still, that raven looks odd.

Sunday, 5 Arodus

Okay, this is a little freaky. We just entered and exited a dark woods (in a single day) and the raven was waiting on the other side. Immediately after we left the forest, it flew off. Someone noticed it had a red feather or two and sure enough it did. Same one. Ominous.

Moonday, 6 Arodus

We’ve arrived at a crossroads late in the day, and decided that this was a good place to stop. Kali went on and on about how this was too exposed, but we’ll set guards. It’s fairly flat here and you can’t move an attack force by river noiselessly.

I admit that the raven is unnerving, but you can’t be jumping at shadows.

===

Well, yeah. Who sends 40 soldiers to attack a caravan of maybe 15 people at most?

While Kali is trying to emphasize we didn’t heed her warning, she’s missing the point that I was right too. We had guards, so we received advance notice because the guards (kelda, I think) did indeed detect the force approaching camp. And you couldn’t actually move that force noiselessly – we heard their boats approach. And the rivers did technically limit the attack quadrants, since they couldn’t fight effectively standing in water.

In any case, Kali was instrumental in the defeat of the forces. We faced about half of them, while Sandru, Ameiko, and the rest of the caravan faced the other half. Kali cast a spell which made the ground rough and uneven and sharp; simply walking it on it caused them to injure their feet. Ivan field-tested that necklace of fireballs, to good effect. Qatana used her sonic burst. These area effect spells helped start the invaders bleeding before they ever got close to us, making them easier to kill once they did.

Unfortunately, one thing I had not considered is that everyone who was on guard was also not in armor – including myself. This made me a bit more vulnerable than I wished. There is something called “sleep armor” that I may have to look into.

But they are dead. No clue who sent them, other than they all wore golden armbands with an engraved lion head on them.

After a brief discussion we decided that although boats and oars probably had value, there was more value in having the source of the attack wonder what happened than in letting them know they failed by selling the boat and oars on the open market.

And back to sleep.

Character: Qatana

Qatana’s journal entries for Erastus 19 through Arodus 7

Oathday, Erastus 19, 4712 evening
Brinewall Cemetery

The bloated flying tentacled thing (which Kali pronounced to be a decapod, although she had never heard of one so large nor capable of casting spells) was dead and laying on the cavern floor some forty feet below. I cast Featherfall on myself, Radella and Ivan and jumped and floated gently down… except that Ivan didn’t jump: for some reason he waited his turn to climb down the ropes with the others.

Detect Magic revealed that the decapod had a couple of useful items, which we liberated for our cause.

[242] wand of Scorching Ray [30 charges] (Radella)
[243] circlet of +3 charisma [competence] (Radella)

The cavern continued on north and south, with a fork to the south, and so we went that way first. The south eastern fork ended in a roundish chamber with a flat rock in the center. Loot had been heaped upon the surface of the rock, and next to the pile of goods was a sticky, leathery egg sack.

I guess this is what the decapod hatched from,” Kali volunteered, while Etayne took a sample of the goo. Gross.

The more practical items included:

[244] +1 light steel shield [fortification] with an image of Brinewall Castle
[245] +1 returning start knife (Ivan)
[246] pearl of power [recast 1st level spell] (Kali)
[247] Ring of the Ram [10 charges] (Olmas)
[248] way-finder: silver compass. On commands shines as Light spell.
+2 Survival check to avoid getting lost.
has an empty slot for an ioun stone (Anna)
2,620 gp of coins
1,750 gp of gems

While moving about gems and coins for evaluation and counting, I found two other objects.

[249] dark-wood and silver disk with an image of Brinewall beneath the moon
[250] Statue of Pazuzu: fills owner with confidence and grants a +4 bonus to Charisma [enhancement]

Magic or not, the vile statue needed to be destroyed, and so I picked it up with the intent to smash it against the rock. But it was surprisingly heavy, and took an unexpected amount of effort to lift and strike against the stone. And after the wings had broken off and I had dropped the idol, it suddenly reappeared fully intact in my hand.

I had read about cursed items and now I had one for my very own. In addition to its unnatural heaviness, moving while holding the damned thing was like trying to walk or run through water. Clearly this was going to slow exploration of the castle, but fortunately we were nearing the end of our search.

Oddly enough I noticed that Sparna seemed more cheerful than usual, although I failed to fathom why. Our dwarf is a plucky fellow, and a deft hand for whichever weapon he turns his hand to, but he has a facial tick, where one of his eyes rolls upward at random moments. I’d offer to try and heal him, but he can be as prickly as a cactus, and so it seems best to wait for him to ask for aid.

We had taken a similar dark-wood disk of Brinewall in the sun light from Kikonu’s body, and concluded these were related and required to get past the “two seals” from Ameiko’s ramblings.

We continued to explore and found that the other side of the southern fork dead ended in a secret door to the prison area, and that the northern end led to a cave opening in the woods to the northeast of the castle.

We returned to the kitchen complex and after forcing open a stuck door found the castle’s laundry area covered by a thick blanket of mould and fungal growths. A large mushroom was at the center of the room, which we found disturbing enough to close and lock the door.

And that was it for the cellars of the castle. I pulled out the castle blue prints and pointed to the one set of stairs heading down from the main level that we had not yet found in our subterranean wanderings. We climbed back up to the main level, and hastened (which means I was at the rear of the party, in my sluggish state) to the other stairs.

These curved down and around until an iron portcullis blocked the way. Radella was at the front, and found a pair of circular indentations in the walls: one with a carved pattern of the sun and the other with the moon. She and Kali inserted the matching dark-wood disks, and the portcullis lowered into the floor. We passed downward to a chamber with two large, but empty, vaults to the south.

The dust on the floor swirled around and assumed the form of a Tien man who moaned menacingly.

I recalled Ameiko’s words about the three vaults beyond the two seals, and that her grandfather was waiting, but had forgotten who he was.

Apparently Kali remembered this too, and called out, “Rakuro, is that you?”

The ghostly form shuttered and rasped, “I know that name. False name! You, take the seal from here. Take it to my daughter. I can no longer guard it.” He then pointed at the eastern wall with his sword, and vanished.

Radella searched the wall and found a secret door, which opened onto a hidden vault. Within were three locked dark-wood chests.

Radella unlocked the first chest which contained Tien coins and rings.

4,267 gp (total value of contents)

The middle box mysteriously opened on its own (Radella swears it had been locked like the others), and inside it was a small lacquered cubic box which glowed brightly with magic.

The final box contained valuable (and useful) magic items.

[251] bag of holding [type 1] (Sparna)
[252] ring of Chameleon Power: grants free Action, +10 to stealth,
wearer as a standard action can cast Disguise Self (Radella)
[253] +10 ring of climbing (Radella)
[254] +1 bracers of armor (Kali)
[255] necklace of Fireballs [5D6, 3D6, 3D6] (Ivan)

We returned to the cemetery, where Spivey sadly stated she had no way of removing the Pazuzu idol’s curse upon me. Kali used Nihali to exchange messages with the caravan, and thus we found that Ameiko still slept.

Fireday, Erastus 20, 4712 night
Road to Riddleport

We arose early this morning and began the slow and plodding trek back to the caravan (Spivey came along). There we found Ameiko still unconscious, and so Kali pulled forth the Tien box , but there was no obvious way to open it. Looking at it more closely, I realized I had seen something similar way back on one of my family’s trading trips: it was a puzzle box, where you had to move a set of sliding panels into the right position in the right order for it to open.

With that hint and a little time Kali was able to puzzle open the box, and that was when things went bat-shit crazy.

A small carved figure of a dragon was sitting on a silk cushion within. It turned its head and gazed up into my eyes as reality twisted and warped around each of us, and we were shown a series of visions as they unfolded, all relating to Ameiko’s family, and revealing that she was the soul surviving member of the Minkai royal family.

Apparently there was some sort of coup d’État in the Minkai kingdom, and Ameiko’s grand father, Rakuro, escaped with his family and a handful of household heirlooms. He changed his name and assumed a mundane occupation with a fabricated history. His intent was to lay low and hide, but pass on the family history to his children, and they to theirs, and so on until the family could return.

But something went rather much wrong, and Rakuro died before he could pass on the family history to his son. A letter was sent, but as we found earlier, never delivered.

Oh yes, by some magical jiggery pokery all of us were now scions of Minkai, meaning if something awful happens to Ameiko, then we are next in line to assume the royal throne. Oh, goody.

When the visions ended we found that each of us had experienced them, and that we now understood the true nature of the little dragon: it was the Minkai Royal Seal. Its primary function was to ensure the continuity of the proper Minkai royal line.

The Seal possesses 5 charges each day, and with them it can perform the following:

  • Cure Serious Wounds [1 charge]
  • Remove Disease [1 charge]
  • Restoration [1 charge]
  • Remove Curse [1 charge]
  • Heal [5 charges]
  • Resurrection [5 charges and the box must recharge for 1 month]

The box itself served to hide the magical aura of the Seal, which was so powerful that if anyone anywhere in the world were scrying for it, they would find it.

The good news is that Ameiko woke up! She too had seen the visions, and given what she already knew about Tien and Minkai, she realized that she needed to return to her ancestral home and claim the throne.

I was ready to leave then and there, but some of the others, Ameiko included, felt the need to return to Sandpoint or Magnimar to see to their business holdings or other personal issues. And so we were to return to Riddleport first, and then regather and set forth northward. As Kali explained, the fastest route was on land, over the frozen wastelands of the Crown of the World.

The other good news is that the Seal removed the curse, and the blasphemous statue of Pazuzu is sitting in a chest in a wagon until it can be safely destroyed.

The bad news is that more than likely someone is employed to scry for Seal full time, and we had effectively just set off a beacon saying, “Come and get us, here we are!” This is going to make using the seal difficult because any time we take it from its warding box we will broadcast our location.

We all agreed that we needed to leave at once, and the restoration of Brinewall had to be left to others — perhaps Sandpoint or Magnimar would want a northern outpost.

Kelda seemed nonplussed by all of this. She too had seen the visions, but what she thought or felt about all of it she did not say. Maybe she is used to this sort of thing and is already a scion for half a dozen royal houses. Our trek north will take us to her home, and so Ivan and I can fulfil our promises to return with her.

Wealday, Erastus 25, 4712 evening
Riddleport

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After a couple of days of hanging around the caravan encampment just outside of Riddleport I needed a change of scenery, and so I wandered into the city on my own.

The Velashu river had carved its way through towering bluffs of rock, scaling up to the highlands and mountains beyond, creating a large natural harbour. The city itself is nestled upon the shores of the river. Thousands of years ago, during the time of ancient Thassilon, a great arc was erected over the mouth of the harbor, carved with mysterious runes, the meaning of which has been lost to time. From this enigma Riddleport has taken its name.

Despite the rugged surrounding terrain, the city is mostly level and gently rises northward along the course of the river. Like most cities of any size, Riddleport is divided into districts, each with its own purpose and flavour (or aroma). I spent time in each, following where my feet or fancy led.

By mid day I had reached the River district, and found myself caught up in a small disturbance.

There was the sound of breaking pottery — not dropped, but forcefully hurled against a wall — followed by shouting. “Farrol, you idiot, you put green wood in the kiln, and now the entire lot has been ruined!”

Curious, I made my way into a courtyard sandwiched between two buildings. Against the back wall was a large oven, and at first I thought this might be an outdoor bakery, but there was no accompanying smell of baked goods. Instead there were racks of pottery in different phases of completion. One rack had recently been removed from the kiln, and standing next to it was a giant of a man, holding a glazed bowl in one hand while shaking his other fist at a tall lanky boy cringing behind a stack of fire wood. Thick black tufts of hair sprouted out from his eyebrows, ears and nose, and the same thick wooly growth covered the top of head and indeed most of his face. He smelled of earth and fire.

“I’ve never seen pottery made before!” Did I say that out loud? I had meant to just quietly watch, but my enthusiasm got the better of me.

“Well you’re not likely to today, missy, because this imbecile put green wood into the kiln and the smoke and steam has discoloured the glazing.” He gestured at the rack of cooling bowls, plates and mugs before him, and I could see that they were unusually lurid shades of green and red, with thick smudges of black creeping around the edges.

“Really? I’ll buy them! A thought suddenly occurred to me. “In fact, if you can glaze them one more time with another image overlay I’ll pay full price.” I quickly sketched out the grinning skull of Groetus in the dirt I waved the potter over.

GroetusSHe recoiled slightly at the image, but seeing his discomfort, I explained, “This is Groetus, the god of the end of times. He brings the promise, nay the certainty of the end of all sufferings. And while none knows when the world will end, its demise is inevitable, and so it is that Groetus brings hope and comfort to the world.”

The potter still seemed hesitant, but when I showed him my coin his demeanour changed. “Welcome, friend, I am Gerrould the potter, and I am at your service.” Together he and I quickly painted Groetus’ image onto each of the vessels, while the reluctant Farrol stoked the kiln with dry fuel. The rack was slid into the oven and the thick door bolted shut. “And now we wait,” said Gerrould.

“Have you ever tried to use steam and smoke to create a design?” I asked while we waited. “Looking at the results of Farrol’s mistake you can see that the presence of smoke and steam left their mark on the pottery. You could use that to create easily designs.”

“Don’t be daft,”, he admonished, “when people order designs on their earthenware I hire an artist to paint them in the glaze.”

“Right,” I replied, “and how much do you have to pay the artist?”

His eyes grew wide and round and I told him to wait. I had seen a flower merchant while wandering the city, and hastening there I found just what I was looking for: the intricate lacy fronds from a fern known locally as Goblin Fingers. I bought all they had and returned to the the hairy potter.

We spent the rest of the day experimenting with the fronds and bits and pieces of green-ware, while the hapless Farrol frantically worked the smaller kiln’s bellows (the large kiln’s bellows were powered by the nearby river). It was nearing midnight when we hit upon a successful combination that perfectly yielded the pattern of the Goblins Fingers on a plate shard in a lovely iridescent emerald green, with wispy tendrils of smoke along its edges.

I left the potter with a special order to recreate the same pattern and colour on a vase and a fine dinner set for four, which he promised would be ready by the end of the day.

Oathday, Erastus 26, 4712 evening
Riddleport

I returned to Gerrould’s before noon to pick up the Groetus crockery we had completed the day before. I also borrowed Farrol to cart the lot over to a nearby tavern, where I had paid a earlier visit.

Farrol dished out soup while I poured beer. Within an hour I had nearly five dozen souls gathered about eagerly eating soup, drinking beer, and learning about the mercy of Groetus and the impending end of the world. I watched as the crowd slowly dispersed, and noted with pride how only some of them cast their bowls and mugs into the gutter as they left.

We returned to Gerrould and I took the vase and dinner set back to the caravan, where I left it with Shalelu’s things along with a note.

fernvase1SHi Shalelu,

I am glad to have you safely back and hope your trip to Sandpoint went well. I met a potter in town while you were away and together we invented a new way to glaze pottery. I chose this design and colour for you, and hope you enjoy the set.

– Qatana

Starday, Erastus 28, 4712 night
The Northern Road

We left Riddleport by early morning and began retracing our way back to Brinewall. According to Kali our next un-abandoned town is Jol, almost a week away.

Ameiko and I have been having discussions about who should be cooking for the caravan.

Toilday, Erastus 31, 4712 night
The Northern Road, Past Brinewall

We passed Brinewall today, and are now travelling through lands heretofore unseen by us. Wildlife abounds, and some large fierce looking creatures shadowed us for a little while. But we are a large and well equipped group and nothing dared attack us.

Fireday, Arodus 3, 4712 night
Jol

We arrived at Jol late in the day, but we smelled it long before we arrived. But for the odor it would be a pleasant enough place. We traded our goods brought from Riddleport and picked up more for our next stop.

Starday, Arodus 4, 4712 night
The Northern Road, On the Way to Solskin

We left Jol and its raucous flocks of sea birds and ravens behind and hit the road. But not long after Nihali flew back to Kali with word of an enormous raven that appeared to be shadowing our movement. We each casually kept an eye on it, noting the odd red feather that tipped one of its wings.

Koya thought it was a bad omen, and pronounced, “There is evil stalking us.” Well, yes, I think we all figured that out for ourselves.

Sunday, Arodus 5, 4712 night
The Northern Road, Past Losthome

We quickly made our way through a dark forest (said to be inhabited by the dangerous fe, and there at the far side, sitting upon the gnarled and twisted remains of a dead tree was the large raven. It gave a tremendous croak before launching itself skyward. This is bad.

We consulted Koya again, and she agreed to perform a “harrowing”, which involved her pulling cards from a deck and interpreting the combination. We gathered around as she flipped over each of the cards, and pronounced that Kali would have heightened abilities during our next encounter with the raven.

Later we crossed the bridge across the Thundering River to Losthome and traded goods before crossing back to the northern road and moving on.

Moonday, Arodus 6, 4712 night
The Northern Road, Crossroad to Kalsgard

Before sunset we arrived at the confluence of the Thundering and Rimeflow rivers, where where the main road from the west crossed a bridge and met up with the northern road, which continued on eastward to the city of Kalsgard.

We set up camp on the near shore, and Kelda and I shared the first watch together. After darkness had descended and the river mists were rising to engulf the camp I head a sharp hiss from Kelda. There, perched on a bridge post was our raven, which promptly flew off.

At that same moment I heard the sound of an oar in a lock, and my first thought was, “Damn, Kali was right, and I’ll never hear the end of it.” Earlier that day Kali had expressed concern that the river provided an ideal location from which foes could launch an attack, which I had dismissed. I quickly woke my comrades and the rest of the caravan crew.

We waited until they were close (it was too dark to do otherwise) and launched our attacks. Ivan lobbed a fireball into their midst, and then Kali used a spell to turn all of the ground beneath their feet into a plain of sharp rocky shards.

These actions thinned the incoming horde a significantly, and slowed down their advance such that we could finish them off singly or in pairs as they slowly escaped from the rocks. Before long the attackers had all been slain.

During the skirmish our foes had been singing or chanting, which my companions identified as Ulfen battle cries. Each of them wore a golden arm band with an engraved lion’s head. We gathered up their equipment (mostly chain shirts) into the caravan and went down to the river.

A long boat had been tied to the bridge, and after dumping the Ulfen bodies into the water, we pulled the boat to the middle of the river and scuttled her.

The caravan is quiet once again and my watch is about to end.

 

Character: Ivan

Ivan’s journal Erastus 19 – Arodus 7 4712

Erastus 20th 4712

Holy crap! I can’t even begin to describe the visions the group received from the seal hidden away within the warding box. If not for 9 others having the same visions I might have considered myself crazier than Qatana. I don’t even really want to write down the visions in some part because of the fear of someone finding and reading this journal and partly because it kind of makes it too real. This seal for some unknown reason has decided to link those that retrieved the warding box from the castle to Ameiko.  I was ready to go see the world but I had no idea that it would become something this big. This trip is going to be very exciting.

Yesterday as we finally made our way through the castle. Etayne seemed to be obsessed with the egg  shell that appears to be where the ten handed one spawned. I think she gathered up a sample of the gooey stuff. We of course collected up the money and valuables discovering the second seal in the process. Qatana also found a statue to Pazuzu that she picked up and hit against a rock. Turns out that this is a cursed item that bound itself to her. From what we could tell she was not able to get rid of it and it weighed her down to the point where she was moving about half as fast as before. Olmas and Sparna seemed to be a little overly pleased with the situation. Once we fully investigated all of the paths we went back up to some stairs that Qatana says goes down to a place we have not been. Oddly enough Qatana was at the back of the party.

As normal Kali quickly figured out how to use the seals to open the portcullis. Once open the ghost of ameiko’s grandfather appeared. It was then that Kali spoke his name and apparently he pointed to where to find the warding box and disappeared. I was up the stairs so I only got this information second hand. Raddella got to work finding the door and then working on the three chests inside.  In one of the chests we found gold coins from Tien and the third one had interesting magic items including a bag of holding.  The second chest held the item that we searched for. The others talked about opening it but I insisted that we should take it back to Ameiko before even trying to open it.  We placed the items from the chests and the chests into the bag of holding and then headed back up to gather the other stuff that we had found here at the castle. We arrived back at the cemetery late. Kali sent her friend up to the caravan to see if Ameiko’s condition had changed. The reply was no and inquiry about remove curse from Koya revealed that she is not able to cast that spell. It looked as if we would have to travel somewhere to get this removed.

We place Ameiko’s hand on the warding box and nothing happened. After several minutes of looking over the box it was decided that this was like a puzzle box. Several of the party had turns and I am not exactly sure who opened the box as we all blacked out. I wouldn’t have considered this real expect that all 10 of us had the same exact visions. The royal seal is indeed a high level magic item. We also discovered that it has several other capabilities that will likely help us on our trip. For today remove curse was a welcome sight to Qatana. Once the statue was unbound to Qatana we place it inside a bag and then its own box. Once in the box we place it in a safe place on one of the wagons.  Qatana wanted to continue to carry it but we all insisted that it remain on the wagon. Oh and when we awoke from the shared vision Ameiko also awoke and was actually one of the ten that had this shared vision. The others such as Koya, Sandru, and Shalelu did not share in this vision but Kelda was included. I am not exactly sure why or how this royal seal has the power to make the rest of us in line for the throne.  If this thing is that powerful it should have known that I would have gone along for the adventure. We really need to make sure Ameiko claims the throne and then starts creating heirs.

Erastus 22th 4712

Our plan was to help Ameiko with her situation and head back to the castle and clean it up, repairing the Desna shrines with mending and make whole. Once we realized that we have just set off a beacon that all changed. We quickly removed the curse from Qatana and then closed the box.

We are on our way back to Riddleport (or Riddlesport as Olamas calls it) to supply up and so that Ameiko can go back to Sandpoint to make arrangements.  It is likely that Ameiko and Kali can pay someone to teleport them back to Sandpoint for a few days. Otherwise it will take many weeks round trip for the caravan.  The rest of us will have a few days to look for new gear or rest. I am still a little freaked out about the whole situation and I have decided to not risk these demons or devils tracking me back to my family. Besides my family is well aware that it will likely be years before I return to visit.

Before the magic seal imparted us with the knowledge about Ameiko’s birthright I was planning to part ways with the group upon the return to Riddleport. I am excited about the adventure but the whole thing about demons and devils perusing Ameiko and now all of us is a little bit disturbing. I am still just not sure what to think about the entire situation yet.

Erastus 24th 4712

We arrived in Riddleport today. Eytane ask me to help her make a protection from evil potion for Raddella so I spent part of the day helping. I learned that simple potions of first level can be created in 2 hours. Higher level potions take a lot longer and a portion of lessor restoration is a whole day event.  It’s very interesting because I think Kali told me that she can make a standard caster level scroll up to and including 2nd level spells in two hours. I found the whole process very interesting, but I have no interest in learning how to create scrolls, potions, or wands. Kali has agreed to create some scrolls for me with the help of Qatana; Qatana has agreed that she will provide the spells for the scrolls. My plan is to get a couple of spells that either I do not plan to learn or may not learn in the near future. Qatana has stated that she is going to learn to create wands and Kali is going to create those wondrous items. My first thoughts are creating magic weapons or wondrous items. I was leaning towards wondrous items for things like efficient quiver, belt of dexterity, headband of charisma, and other cool magic items. These all get a lot harder to do if you don’t have spells; with my limited spells I would either need help or scrolls to make some of these items. It doesn’t make since so I have decided to learn how to create magic weapons.

I spent the rest of the day following along as Sparna search for a weapon. I am pretty sure I was walking around in a daze as I did not realize until later that he bought materials to make a weapon and not actually a weapon. The whole gravity of this situation is still a little much to comprehend.

Erastus 25th  and 26th 4712

From advice form Raddella I shopped at some places that would sell efficient quiver but the cost is just a little more money than I have. I already knew this but I figured checking doesn’t hurt; at least as long as you stay out of the bad parts of the city. Walking through the city I was hopeful to find a cinnamon bread bakery like the one they have in Magnimar. Maybe I just didn’t go to the right area but I never found cinnamon bread. During my wandering I found a shop that has leather scroll holder with a caps to keep the scrolls dry when it is raining. I settled on the three scroll holder.  It is a simply three leather tubes each holding a scroll and it also has a slot for a wand. I tried scroll tubes and other ways to hold scrolls but they just didn’t work for me. This will allow me the ability to use up to three scroll and a wand during combat.  This is much better than the dagger sheath that I have the cure moderate wounds spell in today. Although it could be very interesting to try to find the wand after I drop it.  The fact that I can use scrolls and wands still seems a little wild.

I actually found an Oracle enchanter to give me the basic training on creating magic weapon. I spent two of the days as Margo’s assistant. She actually has the same Oracle issue that I have so the mess was everywhere. Her work area was a mess and as part of the deal is that I had to clean it up and build some new shelves to organize all of the stuff she has. I am pretty sure that some of this stuff went bad before I was born. I can’t tell from looking at her if she is or is not older than Koya.  The two days spent with Margo were very enlightening. Although she is an Oracle of waves her advice was very sound.

“Don’t try to be a healer. If the gods wanted you to be a healer then they would have given you the life mystery.”

“The spells that are multi-taskers are great to learn.”

“Make sure to have spells that can be used outside of combat.”

After spending an entire day working to clean up her messy work space and building shelves we finally started working on the magic. She was hired by one of the shopkeepers to make a masterwork sword into a magic weapon. I watched as she worked on this sword infusing magic into the very metal. At the lunch break she explained the process she was using to create the magic. By the end of the day she had completed the project.

Ivan speaks “I thought that is took two days to create a +1 magic weapon”

Margo speaks “If you are skilled enough in spellcraft you can reduce the amount of time that it takes. This was a simple weapon so it was easy for me to create it in one day. Weapons with higher magic are a lot harder. As agreed I will drop off the weapon this evening. If they wanted a rush job that would have cost more. Make sure you don’t let people take advantage of your abilities and always celebrate when you can.”

I waited for Margo as she delivered the now magic sword to the shop keeper. Once she returned we celebrated into the late hours of the night with food, drink and discussion. She recounted story after story of her pirating days in the inner sea. In her day Margo must have been one piece of work. For the first time since I have been learning from her I realized that she would likely not think twice about killing me if she thought that I had something she needed or wanted. Her stories relished in the slaughter seemingly of anyone that stood in her way or if is fancied her. She claims that years ago there was a bounty on her head and she call Riddleport her home port to be with other like herself. Margo asked where I planned on going next and I simply told her that the caravan I am traveling with is heading out in the next few days, I will find out the details likely just before we leave.

Erastus 27th 4712

I returned to the caravan before Ameiko and Kali returned from Sandpoint. Once they returned we will head north. I picked up some cold weather gear but efficient quiver will have to wait. Sparna offered to lend me some money but maybe I just wasn’t ready.  Over the last several weeks that I have been traveling with this group of people thinking that we would part ways after Brinewall. Deep down I was still thinking that we all would be parting ways so borrowing money didn’t seem right. Since the reveal I have been focused on excitement about the trip across the world and the danger from my now association with Ameiko. I hadn’t thought about the fact I will now be traveling with these people for a long time and we have to rely on each other to survive.

 

Erastus 31 4712 Brinewall revisited

It was a little reckless but I pushed far ahead of the caravan to reach the Brinewall turnoff.   For some reason I needed some time near where everything started to think about what has happened and think about the visions.

The vision of the terrible fiend army with burning skin emerging from a vast forest during a storm is very odd. I instinctively wanted to ask Kali what these are and if bane outside subtype evil weapons would work against these things. But at the time I am not sure if I really wanted to ask the question and looking over at Kali it was obviously not the right moment to ask. Is this a vision of the future? Or something that has happened in the past. My first thought was that Ameiko taking the throne is the way to stop this army but you only need to send in an army like this if you have someone opposing you. It looks to me that Tien is going to war.

The image of the friend turning into some type of demonic warrior in a suite of jade armor striking down his royal friend is a powerful vision. If the Tien royalty can’t tell these things from their personal friends how will we ever know when one is in our presence? Either Spivey or Kelda could be one of these things. I guess technically anyone could be one of them but how would they even know who to pretend to be. Clearly I am jumping to conclusions as if they knew where find us I think they would just come after us. What kind of creature can pretend to be someone else?

We have determined that the grandfather sold the sword for gold to the richly dressed Ulfen man. I have to wonder; If they have been waiting this long at Brinewall wouldn’t they also seek out the sword. A sword that powerful shouldn’t be hard to find with the right magic; that is unless you have it hidden in the warding box. I am worried that the sword has already fallen in the hands of more of these demons or devils. Why would devils or demons be involved with something like this and why do they care so much about the last of a royal bloodline. If they have the power to take the land how is the last of the royal bloodline going to stop them.

The vision of Ameiko waking from a deep sleep within the arms of the jade throne seems clear. The revelation that everyone at the crypt is now in line for the throne is kind of scary. If something happens to Ameiko I am not sure which of the others I would support to take the throne.  We need to make sure she takes the throne and then starts making heirs. It is important that she has someone to take over the throne once she grows old. While she is an attractive women it is going to take a special type of person to live that type of life. I can’t really imagine not having the freedom to just wander off.

 

Arodus 3 4712

Early in the day we spotted a strange raven that seemed to be following us. I went back to the caravan to tell the others but Kali had also spotted the raven as well. She however hadn’t seen the red feathers on the wings. The raven was less than 200 feet away so I suggested that we shoot it down but Kali insisted that we wait. I was going to explain that the max range on composite longbows was 1100 feet but she did was not interested so I kept it to myself. Koya told the group that raven with red feathers is a bad luck. I knew I should have just shot down the raven.

Koya offered to do a reading and Kali agreed. This still makes me uncomfortable. When I asked Koya about knowing the future she responded with something about at least being prepared for what is to come. I guess if it is going to happen anyway it would be better to be prepared for it.

We arrived in Jol somewhat late and of course Kali knew about this city as well. We were only going to be here until morning so a few ales at one of the local taverns provided some distraction. I entered the tavern and sat in the corner facing the room. I order a tanker of ale and some stew from the attractive barmaid Angela. Angela brought me the drink and commented on not seeing me here before. After discovering that I could from the south near Sandpoint she shared that her mother was from Magnimar. She has always wanted to visit Magnimar but she is not sure if she can get her husband and daughter to make this trip. I sat there for a little while drinking the ale and listening. The table to the left was boisterously giving a detailed story about a recent hunting trip. The table off in front of me was telling what seemed like legendary tales about monsters that roam at night. The story centered on vampires that live in the local area that are the reason why people go missing from time to time. The story teller suggested that this vampire lives in the Thassilonian ruins that Jol was built on top of. The same story teller then proceeded to tell stories about how giants are still known to live in the ruins as well. It was about this time that I realized that the story teller was just entertaining the people of the tavern and was expecting a hand out.  I have to admit that it was entertaining. I signaled Angela to bring me another ale and continued to listen to the bard continue to tell very entertaining stories. After I finished the ale I called Angela over and tipped her a few silver to help with the family or to save for a trip to Magnimar.  I have always felt as if the barmaids and tavern owners of the world are ambassadors to some great religion.  I know that it is crazy talk and if I ever speak it out loud the other my think that I am crazier than Qatana.

I headed back down the street towards the caravan thinking about my traveling companions. I feel like that I can truly trust them but I am not really sure that I know them very well.

Arodus 6 4712

Yesterday we traveled through the Grungir forest. These are fey controlled woods that are dangerous.  I think someone said something about a ritual where potential kings seek out powerful Fey in the forest in order to prove their claim. I can understand how the Fey would be less than happy to have strangers enter their forest. We stayed on the path and just got through the forest without any issues. As we exited the forest the raven was spotted but flew off before anything could be done.

We arrived at Losthome this morning.  I remained with the caravan as the others did the trading. After the trading was completed we were back on the road.

Arodus 7 4712

We arrived at Skalsbridge this evening and setup camp just like normal. In fact this was a normal uneventful day until a little while ago. During first watch while a lot of us were sleeping they spotted the raven. The alert went out and we all came to alert about the time we heard a large number of what we now know as Ulfen warriors. I had the bow out but in the dark I could not see well enough to properly shoot. So I pulled off the first bead of fireball and tossed it to what sounded like the center of the incoming force.  The momentary light from the fireball showed that I had good aim so I put the second one in the same spot. The rest of the party was moving forward so I did not throw the last bead. Instead I moved forward with the bow in one hand and the starknife in the other. When I got close enough to at least see a little bit it was pretty clear that the others were taking care of the rest so I checked on the ones already down to make sure they would not recover.

This starknife really doesn’t do much damage. The returning ability is really cool in concept but it only has an effective range of 20 feet and frankly the bow does more damage. I am really thinking that the money from selling this weapon would be more helpful to the group than the weapon.

I have noticed that there are cases where shooting with the longbow does not always work. In the dark and in the enclosed spaces hand to hand is a much better option. After I get an efficient quiver I think it will be time to find better armor and maybe even a shield. While the longbow in my hands is effective it lacks that punch them in the mouth factor.

Kelda said something about seeing the Raven. It really sounds like the raven was tracking us for an ambush but was there anything that we missed that would have provided more clues. Other than the raven following us I don’t recall any evidence of this pending attack. Now I wonder if the raven is someone’s familiar or is this some type of creature that can shapeshift.